from __future__ import (absolute_import, print_function, division) import copy import uuid from .. import stateobject, utils, version from .connections import ClientConnection, ServerConnection class Error(stateobject.StateObject): """ An Error. This is distinct from an protocol error response (say, a HTTP code 500), which is represented by a normal HTTPResponse object. This class is responsible for indicating errors that fall outside of normal protocol communications, like interrupted connections, timeouts, protocol errors. Exposes the following attributes: flow: Flow object msg: Message describing the error timestamp: Seconds since the epoch """ def __init__(self, msg, timestamp=None): """ @type msg: str @type timestamp: float """ self.flow = None # will usually be set by the flow backref mixin self.msg = msg self.timestamp = timestamp or utils.timestamp() _stateobject_attributes = dict( msg=str, timestamp=float ) def __str__(self): return self.msg @classmethod def from_state(cls, state): # the default implementation assumes an empty constructor. Override # accordingly. f = cls(None) f.load_state(state) return f def copy(self): c = copy.copy(self) return c class Flow(stateobject.StateObject): """ A Flow is a collection of objects representing a single transaction. This class is usually subclassed for each protocol, e.g. HTTPFlow. """ def __init__(self, type, client_conn, server_conn, live=None): self.type = type self.id = str(uuid.uuid4()) self.client_conn = client_conn """@type: ClientConnection""" self.server_conn = server_conn """@type: ServerConnection""" self.live = live """@type: LiveConnection""" self.error = None """@type: Error""" self.intercepted = False """@type: bool""" self._backup = None self.reply = None _stateobject_attributes = dict( id=str, error=Error, client_conn=ClientConnection, server_conn=ServerConnection, type=str, intercepted=bool ) def get_state(self, short=False): d = super(Flow, self).get_state(short) d.update(version=version.IVERSION) if self._backup and self._backup != d: if short: d.update(modified=True) else: d.update(backup=self._backup) return d def __eq__(self, other): return self is other def copy(self): f = copy.copy(self) f.id = str(uuid.uuid4()) f.live = False f.client_conn = self.client_conn.copy() f.server_conn = self.server_conn.copy() if self.error: f.error = self.error.copy() return f def modified(self): """ Has this Flow been modified? """ if self._backup: return self._backup != self.get_state() else: return False def backup(self, force=False): """ Save a backup of this Flow, which can be reverted to using a call to .revert(). """ if not self._backup: self._backup = self.get_state() def revert(self): """ Revert to the last backed up state. """ if self._backup: self.load_state(self._backup) self._backup = None def kill(self, master): """ Kill this request. """ from ..protocol import Kill self.error = Error("Connection killed") self.intercepted = False self.reply(Kill) master.handle_error(self) def intercept(self, master): """ Intercept this Flow. Processing will stop until accept_intercept is called. """ if self.intercepted: return self.intercepted = True master.handle_intercept(self) def accept_intercept(self, master): """ Continue with the flow - called after an intercept(). """ if not self.intercepted: return self.intercepted = False self.reply() master.handle_accept_intercept(self)