import urwid from . import signals class Window(urwid.Frame): def __init__(self, master, body, header, footer, helpctx): urwid.Frame.__init__( self, urwid.AttrWrap(body, "background"), header = urwid.AttrWrap(header, "background") if header else None, footer = urwid.AttrWrap(footer, "background") if footer else None ) self.master = master self.helpctx = helpctx signals.focus.connect(self.sig_focus) def sig_focus(self, sender, section): self.focus_position = section def keypress(self, size, k): k = super(self.__class__, self).keypress(size, k) if k == "?": self.master.view_help(self.helpctx) elif k == "c": if not self.master.client_playback: signals.status_prompt_path.send( self, prompt = "Client replay", callback = self.master.client_playback_path ) else: signals.status_prompt_onekey.send( self, prompt = "Stop current client replay?", keys = ( ("yes", "y"), ("no", "n"), ), callback = self.master.stop_client_playback_prompt, ) elif k == "i": signals.status_prompt.send( self, prompt = "Intercept filter", text = self.master.state.intercept_txt, callback = self.master.set_intercept ) elif k == "o": self.master.view_options() elif k == "Q": raise urwid.ExitMainLoop elif k == "q": signals.pop_view_state.send(self) elif k == "S": if not self.master.server_playback: signals.status_prompt_path.send( self, prompt = "Server replay path", callback = self.master.server_playback_path ) else: signals.status_prompt_onekey.send( self, prompt = "Stop current server replay?", keys = ( ("yes", "y"), ("no", "n"), ), callback = self.master.stop_server_playback_prompt, ) else: return k