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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#include "gfx.h"
#if GFX_USE_GDISP
#if defined(GDISP_SCREEN_HEIGHT)
#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
#undef GISP_SCREEN_HEIGHT
#endif
#if defined(GDISP_SCREEN_WIDTH)
#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
#undef GDISP_SCREEN_WIDTH
#endif
#ifndef LTDC_USE_DMA2D
#define LTDC_USE_DMA2D FALSE
#endif
#define GDISP_DRIVER_VMT GDISPVMT_STM32LTDC
#include "drivers/gdisp/STM32LTDC/gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "stm32_ltdc.h"
#if LTDC_USE_DMA2D
#include "stm32_dma2d.h"
#endif
typedef struct ltdcLayerConfig {
// Frame
LLDCOLOR_TYPE *frame; // Frame buffer address
coord_t width, height; // Frame size in pixels
coord_t pitch; // Line pitch, in bytes
uint16_t fmt; // Pixel format in LTDC format
// Window
coord_t x, y; // Start pixel position of the virtual layer
coord_t cx, cy; // Size of the virtual layer
uint32_t defcolor; // Default color, ARGB8888
uint32_t keycolor; // Color key, RGB888
uint32_t blending; // Blending factors
const uint32_t* palette; // The palette, RGB888 (can be NULL)
uint16_t palettelen; // Palette length
uint8_t alpha; // Constant alpha factor
uint8_t layerflags; // Layer configuration
} ltdcLayerConfig;
typedef struct ltdcConfig {
coord_t width, height; // Screen size
coord_t hsync, vsync; // Horizontal and Vertical sync pixels
coord_t hbackporch, vbackporch; // Horizontal and Vertical back porch pixels
coord_t hfrontporch, vfrontporch; // Horizontal and Vertical front porch pixels
uint8_t syncflags; // Sync flags
uint32_t bgcolor; // Clear screen color RGB888
ltdcLayerConfig bglayer; // Background layer config
ltdcLayerConfig fglayer; // Foreground layer config
} ltdcConfig;
#define LTDC_UNUSED_LAYER_CONFIG {
0, // Frame buffer address
1, 1, // Width, Height (pixels)
1, // Line pitch (bytes)
LTDC_FMT_L8, // Pixel format
0, 0, // Start pixel position (x, y)
1, 1, // Size of virtual layer (cx, cy)
0x000000, // Default color (ARGB8888)
0x000000, // Color key (RGB888)
LTDC_BLEND_FIX1_FIX2, // Blending factors
0, // Palette (RGB888, can be NULL)
0, // Palette length
0, // Constant alpha factor
0 // Layer configuration flags
}
#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565
#define LTDC_PIXELFORMAT LTDC_FMT_RGB565
#define LTDC_PIXELBYTES 2
#define LTDC_PIXELBITS 16
#elif GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
#define LTDC_PIXELFORMAT LTDC_FMT_RGB888
#define LTDC_PIXELBYTES 3
#define LTDC_PIXELBITS 24
#else
#error "GDISP: STM32LTDC - unsupported pixel format"
#endif
#include "board_STM32LTDC.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 50
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#endif
/*===========================================================================*/
/* Driver local routines. */
/*===========================================================================*/
#define PIXIL_POS(g, x, y) ((y) * driverCfg.bglayer.pitch + (x) * LTDC_PIXELBYTES)
#define PIXEL_ADDR(g, pos) ((LLDCOLOR_TYPE *)((uint8_t *)driverCfg.bglayer.frame+pos))
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
static void LTDC_Reload(void)
{
LTDC->SRCR |= LTDC_SRCR_IMR;
while (LTDC->SRCR & (LTDC_SRCR_IMR | LTDC_SRCR_VBR)) {
gfxYield();
}
}
static void LTDC_LayerInit(LTDC_Layer_TypeDef* pLayReg, const ltdcLayerConfig* pCfg)
{
static const uint8_t fmt2Bpp[] = {
4, /* LTDC_FMT_ARGB8888 */
3, /* LTDC_FMT_RGB888 */
2, /* LTDC_FMT_RGB565 */
2, /* LTDC_FMT_ARGB1555 */
2, /* LTDC_FMT_ARGB4444 */
1, /* LTDC_FMT_L8 */
1, /* LTDC_FMT_AL44 */
2 /* LTDC_FMT_AL88 */
};
uint32_t start, stop;
// Set the framebuffer dimensions and format
pLayReg->PFCR = (pLayReg->PFCR & ~LTDC_LxPFCR_PF) | ((uint32_t)pCfg->fmt & LTDC_LxPFCR_PF);
pLayReg->CFBAR = (uint32_t)pCfg->frame & LTDC_LxCFBAR_CFBADD;
pLayReg->CFBLR = ((((uint32_t)pCfg->pitch << 16) & LTDC_LxCFBLR_CFBP) | (((uint32_t)fmt2Bpp[pCfg->fmt] * pCfg->width + 3) & LTDC_LxCFBLR_CFBLL));
pLayReg->CFBLNR = (uint32_t)pCfg->height & LTDC_LxCFBLNR_CFBLNBR;
// Set the display window boundaries
start = (uint32_t)pCfg->x + driverCfg.hsync + driverCfg.hbackporch;
stop = start + pCfg->cx - 1;
pLayReg->WHPCR = ((start << 0) & LTDC_LxWHPCR_WHSTPOS) | ((stop << 16) & LTDC_LxWHPCR_WHSPPOS);
start = (uint32_t)pCfg->y + driverCfg.vsync + driverCfg.vbackporch;
stop = start + pCfg->cy - 1;
pLayReg->WVPCR = ((start << 0) & LTDC_LxWVPCR_WVSTPOS) | ((stop << 16) & LTDC_LxWVPCR_WVSPPOS);
// Set colors
pLayReg->DCCR = pCfg->defcolor;
pLayReg->CKCR = (pLayReg->CKCR & ~0x00FFFFFF) | (pCfg->keycolor & 0x00FFFFFF);
pLayReg->CACR = (pLayReg->CACR & ~LTDC_LxCACR_CONSTA) | ((uint32_t)pCfg->alpha & LTDC_LxCACR_CONSTA);
pLayReg->BFCR = (pLayReg->BFCR & ~(LTDC_LxBFCR_BF1 | LTDC_LxBFCR_BF2)) | ((uint32_t)pCfg->blending & (LTDC_LxBFCR_BF1 | LTDC_LxBFCR_BF2));
for (start = 0; start < pCfg->palettelen; start++) {
pLayReg->CLUTWR = ((uint32_t)start << 24) | (pCfg->palette[start] & 0x00FFFFFF);
}
// Final flags
pLayReg->CR = (pLayReg->CR & ~LTDC_LEF_MASK) | ((uint32_t)pCfg->layerflags & LTDC_LEF_MASK);
}
static void LTDC_Init(void)
{
// Set up the display scanning
uint32_t hacc, vacc;
// Reset the LTDC hardware module
RCC->APB2RSTR |= RCC_APB2RSTR_LTDCRST;
RCC->APB2RSTR = 0;
// Enable the LTDC clock
RCC->DCKCFGR1 = (RCC->DCKCFGR1 & ~RCC_DCKCFGR1_PLLSAIDIVR) | (1 << 16); /* /4 */
// Enable the module
RCC->APB2ENR |= RCC_APB2ENR_LTDCEN;
// Turn off the controller and its interrupts
LTDC->GCR = 0;
LTDC->IER = 0;
LTDC_Reload();
// Set synchronization params
hacc = driverCfg.hsync - 1;
vacc = driverCfg.vsync - 1;
LTDC->SSCR = ((hacc << 16) & LTDC_SSCR_HSW) | ((vacc << 0) & LTDC_SSCR_VSH);
// Set accumulated back porch params
hacc += driverCfg.hbackporch;
vacc += driverCfg.vbackporch;
LTDC->BPCR = ((hacc << 16) & LTDC_BPCR_AHBP) | ((vacc << 0) & LTDC_BPCR_AVBP);
// Set accumulated active params
hacc += driverCfg.width;
vacc += driverCfg.height;
LTDC->AWCR = ((hacc << 16) & LTDC_AWCR_AAW) | ((vacc << 0) & LTDC_AWCR_AAH);
// Set accumulated total params
hacc += driverCfg.hfrontporch;
vacc += driverCfg.vfrontporch;
LTDC->TWCR = ((hacc << 16) & LTDC_TWCR_TOTALW) | ((vacc << 0) & LTDC_TWCR_TOTALH);
// Set signal polarities and other flags
LTDC->GCR = driverCfg.syncflags & (LTDC_EF_MASK & ~LTDC_EF_ENABLE);
// Set background color
LTDC->BCCR = (LTDC->BCCR & ~0x00FFFFFF) | (driverCfg.bgcolor & 0x00FFFFFF);
// Load the background layer
LTDC_LayerInit(LTDC_Layer1, &driverCfg.bglayer);
// Load the foreground layer
LTDC_LayerInit(LTDC_Layer2, &driverCfg.fglayer);
// Interrupt handling
//nvicEnableVector(STM32_LTDC_EV_NUMBER, CORTEX_PRIORITY_MASK(STM32_LTDC_EV_IRQ_PRIORITY));
//nvicEnableVector(STM32_LTDC_ER_NUMBER, CORTEX_PRIORITY_MASK(STM32_LTDC_ER_IRQ_PRIORITY));
// Possible flags - LTDC_IER_RRIE, LTDC_IER_LIE, LTDC_IER_FUIE, LTDC_IER_TERRIE etc
LTDC->IER = 0;
// Set everything going
LTDC_Reload();
LTDC->GCR |= LTDC_GCR_LTDCEN;
LTDC_Reload();
}
LLDSPEC bool_t gdisp_lld_init(GDisplay* g)
{
// Initialize the private structure
g->priv = 0;
g->board = 0;
// Init the board
init_board(g);
// Initialise the LTDC controller
LTDC_Init();
// Initialise DMA2D
#if LTDC_USE_DMA2D
dma2d_init();
#endif
// Finish Init the board
post_init_board(g);
// Turn on the back-light
set_backlight(g, GDISP_INITIAL_BACKLIGHT);
// Initialise the GDISP structure
g->g.Width = driverCfg.bglayer.width;
g->g.Height = driverCfg.bglayer.height;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOn;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
LLDSPEC void gdisp_lld_draw_pixel(GDisplay* g)
{
unsigned pos;
#if GDISP_NEED_CONTROL
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
default:
pos = PIXIL_POS(g, g->p.x, g->p.y);
break;
case GDISP_ROTATE_90:
pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
break;
case GDISP_ROTATE_180:
pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
break;
case GDISP_ROTATE_270:
pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
break;
}
#else
pos = PIXIL_POS(g, g->p.x, g->p.y);
#endif
PIXEL_ADDR(g, pos)[0] = gdispColor2Native(g->p.color);
}
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay* g)
{
unsigned pos;
LLDCOLOR_TYPE color;
#if GDISP_NEED_CONTROL
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
default:
pos = PIXIL_POS(g, g->p.x, g->p.y);
break;
case GDISP_ROTATE_90:
pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
break;
case GDISP_ROTATE_180:
pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
break;
case GDISP_ROTATE_270:
pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
break;
}
#else
pos = PIXIL_POS(g, g->p.x, g->p.y);
#endif
color = PIXEL_ADDR(g, pos)[0];
return gdispNative2Color(color);
}
#if GDISP_NEED_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay* g)
{
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff: case powerOn: case powerSleep: case powerDeepSleep:
// TODO
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
coord_t tmp;
tmp = g->g.Width;
g->g.Width = g->g.Height;
g->g.Height = tmp;
}
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) {
coord_t tmp;
tmp = g->g.Width;
g->g.Width = g->g.Height;
g->g.Height = tmp;
}
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
set_backlight(g, (unsigned)g->p.ptr);
g->g.Backlight = (unsigned)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST:
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
// TODO
g->g.Contrast = (unsigned)g->p.ptr;
return;
}
}
#endif
#if LTDC_USE_DMA2D
static void dma2d_init(void)
{
// Enable DMA2D clock
RCC->AHB1ENR |= RCC_AHB1ENR_DMA2DEN;
// Output color format
#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565
DMA2D->OPFCCR = OPFCCR_RGB565;
#elif GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
DMA2D->OPFCCR = OPFCCR_OPFCCR_RGB888;
#endif
// Foreground color format
#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB565
DMA2D->FGPFCCR = FGPFCCR_CM_RGB565;
#elif GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
DMA2D->FGPFCCR = FGPFCCR_CM_RGB888;
#endif
}
// Uses p.x,p.y p.cx,p.cy p.color
LLDSPEC void gdisp_lld_fill_area(GDisplay* g)
{
LLDCOLOR_TYPE c;
// Wait until DMA2D is ready
while (1) {
if (!(DMA2D->CR & DMA2D_CR_START)) {
break;
}
}
c = gdispColor2Native(g->p.color);
// Output color register
DMA2D->OCOLR = (uint32_t)c;
// Output memory address register
DMA2D->OMAR = g->p.y * g->g.Width * LTDC_PIXELBYTES + g->p.x * LTDC_PIXELBYTES + (uint32_t)driverCfg.bglayer.frame;
// Output offset register (in pixels)
DMA2D->OOR = g->g.Width - g->p.cx;
// PL (pixel per lines to be transferred); NL (number of lines)
DMA2D->NLR = (g->p.cx << 16) | (g->p.cy);
// Set MODE to R2M and Start the process
DMA2D->CR = DMA2D_CR_MODE_R2M | DMA2D_CR_START;
}
// Uses p.x,p.y p.cx,p.cy p.x1,p.y1 (=srcx,srcy) p.x2 (=srccx), p.ptr (=buffer)
LLDSPEC void gdisp_lld_blit_area(GDisplay* g)
{
// Wait until DMA2D is ready
while (1) {
if (!(DMA2D->CR & DMA2D_CR_START)) {
break;
}
}
// Foreground memory address register
DMA2D->FGMAR = g->p.y1 * g->p.x2 * LTDC_PIXELBYTES + g->p.x1 * LTDC_PIXELBYTES + (uint32_t)g->p.ptr;
// Foreground offset register (expressed in pixels)
DMA2D->FGOR = g->p.x2 - g->p.cx;
// Output memory address register
DMA2D->OMAR = g->p.y * g->g.Width * LTDC_PIXELBYTES + g->p.x * LTDC_PIXELBYTES + (uint32_t)driverCfg.bglayer.frame;
// Output offset register (expressed in pixels)
DMA2D->OOR = g->g.Width - g->p.cx;
// PL (pixel per lines to be transferred); NL (number of lines)
DMA2D->NLR = (g->p.cx << 16) | (g->p.cy);
// Set MODE to M2M and Start the process
DMA2D->CR = DMA2D_CR_MODE_M2M | DMA2D_CR_START;
}
#endif /* LTDC_USE_DMA2D */
#endif /* GFX_USE_GDISP */
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