#include "ch.h" #include "hal.h" #include "gui.h" #include "glcd.h" #include "touchpad.h" volatile uint16_t x, y; static WORKING_AREA(waTouchPadThread, 512); static msg_t TouchPadThread(void *arg) { (void)arg; unsigned char buffer[10]; chRegSetThreadName("GUI"); while(TRUE) { if(tpIRQ()) { x = tpReadX(); y = tpReadY(); lcdFillArea(10, 10, 80, 80, Black); sprintf(buffer, "X: %d", x); lcdDrawString(10, 10, buffer, White, Black); sprintf(buffer, "Y: %d", y); lcdDrawString(10, 25, buffer, White, Black); } chThdSleepMilliseconds(10); } } void guiInit(void) { chThdCreateStatic(TouchPadThread, sizeof(TouchPadThread), HIGHPRIO, TouchPadThread, NULL); } void guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, unsigned char *str, uint16_t fontColor, uint16_t buttonColor, uint8_t *state) { lcdDrawRectString(x0, y0, x1, y1, str, fontColor, buttonColor); }