From 0f3f8f68f87233bf59c3fa68c3dfe1f492a1a478 Mon Sep 17 00:00:00 2001 From: inmarket Date: Wed, 20 Aug 2014 17:42:53 +1000 Subject: Rename lots of files to help prevent compile time name conflicts. --- src/gqueue/gqueue_gqueue.c | 469 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 469 insertions(+) create mode 100644 src/gqueue/gqueue_gqueue.c (limited to 'src/gqueue/gqueue_gqueue.c') diff --git a/src/gqueue/gqueue_gqueue.c b/src/gqueue/gqueue_gqueue.c new file mode 100644 index 00000000..5a50c64b --- /dev/null +++ b/src/gqueue/gqueue_gqueue.c @@ -0,0 +1,469 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file src/gqueue/gqueue_gqueue.c + * @brief GQUEUE source file. + */ + +#include "gfx.h" + +#if GFX_USE_GQUEUE + +#if GQUEUE_NEED_BUFFERS + static gfxQueueGSync bufferFreeList; +#endif + +void _gqueueInit(void) +{ + #if GQUEUE_NEED_BUFFERS + gfxQueueGSyncInit(&bufferFreeList); + #endif +} + +void _gqueueDeinit(void) +{ +} + +#if GQUEUE_NEED_ASYNC + void gfxQueueASyncInit(gfxQueueASync *pqueue) { + pqueue->head = pqueue->tail = 0; + } + + gfxQueueASyncItem *gfxQueueASyncGet(gfxQueueASync *pqueue) { + gfxQueueASyncItem *pi; + + // This is just a shortcut to speed execution + if (!pqueue->head) + return 0; + + gfxSystemLock(); + pi = gfxQueueASyncGetI(pqueue); + gfxSystemUnlock(); + + return pi; + } + gfxQueueASyncItem *gfxQueueASyncGetI(gfxQueueASync *pqueue) { + gfxQueueASyncItem *pi; + + if ((pi = pqueue->head)) { + pqueue->head = pi->next; + pi->next = 0; + } + + return pi; + } + + void gfxQueueASyncPut(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem) { + gfxSystemLock(); + gfxQueueASyncPutI(pqueue, pitem); + gfxSystemUnlock(); + } + void gfxQueueASyncPutI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem) { + if (!pitem) return; // Safety + pitem->next = 0; + if (!pqueue->head) { + pqueue->head = pqueue->tail = pitem; + } else { + pqueue->tail->next = pitem; + pqueue->tail = pitem; + } + } + + void gfxQueueASyncPush(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem) { + gfxSystemLock(); + gfxQueueASyncPushI(pqueue, pitem); + gfxSystemUnlock(); + } + void gfxQueueASyncPushI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem) { + if (!pitem) return; // Safety + pitem->next = pqueue->head; + pqueue->head = pitem; + if (!pitem->next) + pqueue->tail = pitem; + } + + void gfxQueueASyncInsert(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem, gfxQueueASyncItem *pafter) { + gfxSystemLock(); + gfxQueueASyncInsertI(pqueue, pitem, pafter); + gfxSystemUnlock(); + } + void gfxQueueASyncInsertI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem, gfxQueueASyncItem *pafter) { + if (!pitem) return; // Safety + + if (pafter && gfxQueueASyncIsInI(pqueue, pafter)) { + pitem->next = pafter->next; + pafter->next = pitem; + if (pqueue->tail == pafter) + pqueue->tail = pitem; + } else { + pitem->next = 0; + if (!pqueue->head) { + pqueue->head = pqueue->tail = pitem; + } else { + pqueue->tail->next = pitem; + pqueue->tail = pitem; + } + } + } + + void gfxQueueASyncRemove(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem) { + gfxSystemLock(); + gfxQueueASyncRemoveI(pqueue, pitem); + gfxSystemUnlock(); + } + void gfxQueueASyncRemoveI(gfxQueueASync *pqueue, gfxQueueASyncItem *pitem) { + gfxQueueASyncItem *pi; + + if (!pitem) return; // Safety + if (pqueue->head) { + if (pqueue->head == pitem) { + pqueue->head = pitem->next; + pitem->next = 0; + } else { + for(pi = pqueue->head; pi->next; pi = pi->next) { + if (pi->next == pitem) { + pi->next = pitem->next; + if (pqueue->tail == pitem) + pqueue->tail = pi; + pitem->next = 0; + break; + } + } + } + } + } + + bool_t gfxQueueASyncIsIn(gfxQueueASync *pqueue, const gfxQueueASyncItem *pitem) { + bool_t res; + + gfxSystemLock(); + res = gfxQueueASyncIsInI(pqueue, pitem); + gfxSystemUnlock(); + + return res; + } + bool_t gfxQueueASyncIsInI(gfxQueueASync *pqueue, const gfxQueueASyncItem *pitem) { + gfxQueueASyncItem *pi; + + for(pi = pqueue->head; pi; pi = pi->next) { + if (pi == pitem) + return TRUE; + } + return FALSE; + } +#endif + +#if GQUEUE_NEED_GSYNC + void gfxQueueGSyncInit(gfxQueueGSync *pqueue) { + pqueue->head = pqueue->tail = 0; + gfxSemInit(&pqueue->sem, 0, MAX_SEMAPHORE_COUNT); + } + void gfxQueueGSyncDeinit(gfxQueueGSync *pqueue) { + pqueue->head = pqueue->tail = 0; + gfxSemDestroy(&pqueue->sem); + } + + gfxQueueGSyncItem *gfxQueueGSyncGet(gfxQueueGSync *pqueue, delaytime_t ms) { + gfxQueueGSyncItem *pi; + + if (!gfxSemWait(&pqueue->sem, ms)) + return 0; + + gfxSystemLock(); + pi = pqueue->head; + pqueue->head = pi->next; + pi->next = 0; + gfxSystemUnlock(); + + return pi; + } + gfxQueueGSyncItem *gfxQueueGSyncGetI(gfxQueueGSync *pqueue) { + gfxQueueGSyncItem *pi; + + if (!gfxSemWaitI(&pqueue->sem)) + return 0; + + pi = pqueue->head; + pqueue->head = pi->next; + pi->next = 0; + return pi; + } + + void gfxQueueGSyncPut(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem) { + gfxSystemLock(); + gfxQueueGSyncPutI(pqueue, pitem); + gfxSystemUnlock(); + } + void gfxQueueGSyncPutI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem) { + if (!pitem) return; // Safety + pitem->next = 0; + if (!pqueue->head) { + pqueue->head = pqueue->tail = pitem; + } else { + pqueue->tail->next = pitem; + pqueue->tail = pitem; + } + gfxSemSignalI(&pqueue->sem); + } + + void gfxQueueGSyncPush(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem) { + gfxSystemLock(); + gfxQueueGSyncPushI(pqueue, pitem); + gfxSystemUnlock(); + } + void gfxQueueGSyncPushI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem) { + if (!pitem) return; // Safety + pitem->next = pqueue->head; + pqueue->head = pitem; + if (!pitem->next) + pqueue->tail = pitem; + gfxSemSignalI(&pqueue->sem); + } + + void gfxQueueGSyncInsert(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem, gfxQueueASyncItem *pafter) { + gfxSystemLock(); + gfxQueueGSyncInsertI(pqueue, pitem, pafter); + gfxSystemUnlock(); + } + void gfxQueueGSyncInsertI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem, gfxQueueASyncItem *pafter) { + if (!pitem) return; // Safety + + if (pafter && gfxQueueGSyncIsInI(pqueue, pafter)) { + pitem->next = pafter->next; + pafter->next = pitem; + if (pqueue->tail == pafter) + pqueue->tail = pitem; + } else { + pitem->next = 0; + if (!pqueue->head) { + pqueue->head = pqueue->tail = pitem; + } else { + pqueue->tail->next = pitem; + pqueue->tail = pitem; + } + } + } + + void gfxQueueGSyncRemove(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem) { + gfxSystemLock(); + gfxQueueGSyncRemoveI(pqueue, pitem); + gfxSystemUnlock(); + } + void gfxQueueGSyncRemoveI(gfxQueueGSync *pqueue, gfxQueueGSyncItem *pitem) { + gfxQueueGSyncItem *pi; + + if (!pitem) return; // Safety + if (pqueue->head) { + if (pqueue->head == pitem) { + pqueue->head = pitem->next; + pitem->next = 0; + } else { + for(pi = pqueue->head; pi->next; pi = pi->next) { + if (pi->next == pitem) { + pi->next = pitem->next; + if (pqueue->tail == pitem) + pqueue->tail = pi; + pitem->next = 0; + break; + } + } + } + } + } + + bool_t gfxQueueGSyncIsIn(gfxQueueGSync *pqueue, const gfxQueueGSyncItem *pitem) { + bool_t res; + + gfxSystemLock(); + res = gfxQueueGSyncIsInI(pqueue, pitem); + gfxSystemUnlock(); + + return res; + } + bool_t gfxQueueGSyncIsInI(gfxQueueGSync *pqueue, const gfxQueueGSyncItem *pitem) { + gfxQueueGSyncItem *pi; + + for(pi = pqueue->head; pi; pi = pi->next) { + if (pi == pitem) + return TRUE; + } + return FALSE; + } +#endif + +#if GQUEUE_NEED_FSYNC + void gfxQueueFSyncInit(gfxQueueFSync *pqueue) { + pqueue->head = pqueue->tail = 0; + gfxSemInit(&pqueue->sem, 0, MAX_SEMAPHORE_COUNT); + } + void gfxQueueFSyncDeinit(gfxQueueGSync *pqueue) { + while(gfxQueueFSyncGet(pqueue, TIME_IMMEDIATE)); + pqueue->head = pqueue->tail = 0; + gfxSemDestroy(&pqueue->sem); + } + + gfxQueueFSyncItem *gfxQueueFSyncGet(gfxQueueFSync *pqueue, delaytime_t ms) { + gfxQueueFSyncItem *pi; + + if (!gfxSemWait(&pqueue->sem, ms)) + return 0; + + gfxSystemLock(); + pi = pqueue->head; + pqueue->head = pi->next; + pi->next = 0; + gfxSystemUnlock(); + + gfxSemSignal(&pi->sem); + gfxSemDestroy(&pi->sem); + + return pi; + } + + bool_t gfxQueueFSyncPut(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delaytime_t ms) { + if (!pitem) return; // Safety + gfxSemInit(&pitem->sem, 0, 1); + pitem->next = 0; + + gfxSystemLock(); + if (!pqueue->head) { + pqueue->head = pqueue->tail = pitem; + } else { + pqueue->tail->next = pitem; + pqueue->tail = pitem; + } + gfxSystemUnlock(); + + gfxSemSignal(&pqueue->sem); + + return gfxSemWait(&pitem->sem, ms); + } + + bool_t gfxQueueFSyncPush(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, delaytime_t ms) { + if (!pitem) return; // Safety + gfxSemInit(&pitem->sem, 0, 1); + + gfxSystemLock(); + pitem->next = pqueue->head; + pqueue->head = pitem; + if (!pitem->next) + pqueue->tail = pitem; + gfxSystemUnlock(); + + gfxSemSignal(&pqueue->sem); + + return gfxSemWait(&pitem->sem, ms); + } + + bool_t gfxQueueFSyncInsert(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem, gfxQueueASyncItem *pafter, delaytime_t ms) { + if (!pitem) return; // Safety + gfxSemInit(&pitem->sem, 0, 1); + + gfxSystemLock(); + if (pafter && gfxQueueGSyncIsInI(pqueue, pafter)) { + pitem->next = pafter->next; + pafter->next = pitem; + if (pqueue->tail == pafter) + pqueue->tail = pitem; + } else { + pitem->next = 0; + if (!pqueue->head) { + pqueue->head = pqueue->tail = pitem; + } else { + pqueue->tail->next = pitem; + pqueue->tail = pitem; + } + } + gfxSystemUnlock(); + + gfxSemSignal(&pqueue->sem); + + return gfxSemWait(&pitem->sem, ms); + + } + + void gfxQueueFSyncRemove(gfxQueueFSync *pqueue, gfxQueueFSyncItem *pitem) { + gfxQueueFSyncItem *pi; + + if (!pitem) return; // Safety + gfxSystemLock(); + if (pqueue->head) { + if (pqueue->head == pitem) { + pqueue->head = pitem->next; + found: + pitem->next = 0; + gfxSystemUnlock(); + gfxSemSignal(&pitem->sem); + gfxSemDestroy(&pitem->sem); + return; + } + for(pi = pqueue->head; pi->next; pi = pi->next) { + if (pi->next == pitem) { + pi->next = pitem->next; + if (pqueue->tail == pitem) + pqueue->tail = pi; + goto found; + } + } + } + gfxSystemUnlock(); + } + + bool_t gfxQueueFSyncIsIn(gfxQueueFSync *pqueue, const gfxQueueFSyncItem *pitem) { + bool_t res; + + gfxSystemLock(); + res = gfxQueueFSyncIsInI(pqueue, pitem); + gfxSystemUnlock(); + + return res; + } + bool_t gfxQueueFSyncIsInI(gfxQueueFSync *pqueue, const gfxQueueFSyncItem *pitem) { + gfxQueueASyncItem *pi; + + for(pi = pqueue->head; pi; pi = pi->next) { + if (pi == pitem) + return TRUE; + } + return FALSE; + } +#endif + +#if GQUEUE_NEED_BUFFERS + bool_t gfxBufferAlloc(unsigned num, size_t size) { + GDataBuffer *pd; + + if (num < 1) + return FALSE; + + // Round up to a multiple of 4 to prevent problems with structure alignment + size = (size + 3) & ~0x03; + + // Allocate the memory + if (!(pd = gfxAlloc((size+sizeof(GDataBuffer)) * num))) + return FALSE; + + // Add each of them to our free list + for(;num--; pd = (GDataBuffer *)((char *)(pd+1)+size)) { + pd->size = size; + gfxBufferRelease(pd); + } + + return TRUE; + } + + void gfxBufferRelease(GDataBuffer *pd) { gfxQueueGSyncPut(&bufferFreeList, (gfxQueueGSyncItem *)pd); } + void gfxBufferReleaseI(GDataBuffer *pd) { gfxQueueGSyncPutI(&bufferFreeList, (gfxQueueGSyncItem *)pd); } + GDataBuffer *gfxBufferGet(delaytime_t ms) { return (GDataBuffer *)gfxQueueGSyncGet(&bufferFreeList, ms); } + GDataBuffer *gfxBufferGetI(void) { return (GDataBuffer *)gfxQueueGSyncGetI(&bufferFreeList); } + bool_t gfxBufferIsAvailable(void) { return bufferFreeList.head != 0; } + +#endif + + +#endif /* GFX_USE_GQUEUE */ -- cgit v1.2.3