From 8275c8820f230342939a2410dd0b24c0f26a14e5 Mon Sep 17 00:00:00 2001 From: Andrew Hannam Date: Mon, 26 Nov 2012 18:45:26 +1000 Subject: Ginput and structure changes GINPUT Touch including drivers GTIMER fixes GEVENT fixes GWIN button completion Structure changes to better seperate sections of a sub-system --- drivers/gdisp/Win32/gdisp_lld.c | 952 ---------------------------------------- 1 file changed, 952 deletions(-) delete mode 100644 drivers/gdisp/Win32/gdisp_lld.c (limited to 'drivers/gdisp/Win32/gdisp_lld.c') diff --git a/drivers/gdisp/Win32/gdisp_lld.c b/drivers/gdisp/Win32/gdisp_lld.c deleted file mode 100644 index 8aff8efc..00000000 --- a/drivers/gdisp/Win32/gdisp_lld.c +++ /dev/null @@ -1,952 +0,0 @@ -/* - ChibiOS/RT - Copyright (C) 2012 - Joel Bodenmann aka Tectu - - This file is part of ChibiOS/GFX. - - ChibiOS/GFX is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 3 of the License, or - (at your option) any later version. - - ChibiOS/GFX is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -/** - * @file drivers/gdisp/Win32/gdisp_lld.c - * @brief GDISP Graphics Driver subsystem low level driver source for Win32. - * - * @addtogroup GDISP - * @{ - */ - -#include "ch.h" -#include "hal.h" -#include "gdisp.h" -#include "touchscreen.h" - -#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/ - -/* Include the emulation code for things we don't support */ -#include "gdisp_emulation.c" - -#include -#include -#include -#include -#include -#include - -/*===========================================================================*/ -/* Driver local routines . */ -/*===========================================================================*/ - -#define WIN32_USE_MSG_REDRAW FALSE - -#define APP_NAME "GDISP" - -#define COLOR2BGR(c) ((((c) & 0xFF)<<16)|((c) & 0xFF00)|(((c)>>16) & 0xFF)) -#define BGR2COLOR(c) COLOR2BGR(c) - -static HWND winRootWindow = NULL; -static HDC dcBuffer = NULL; -static HBITMAP dcBitmap = NULL; -static HBITMAP dcOldBitmap; -static volatile bool_t isReady = FALSE; -static coord_t mousex, mousey; -static bool_t mousedn; - -static LRESULT myWindowProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) -{ - HDC dc; - PAINTSTRUCT ps; - - switch (Msg) { - case WM_CREATE: - break; - case WM_LBUTTONDOWN: - mousedn = TRUE; - mousex = (coord_t)LOWORD(lParam); - mousey = (coord_t)HIWORD(lParam); - break; - case WM_LBUTTONUP: - mousedn = FALSE; - mousex = (coord_t)LOWORD(lParam); - mousey = (coord_t)HIWORD(lParam); - break; - case WM_MOUSEMOVE: - mousex = (coord_t)LOWORD(lParam); - mousey = (coord_t)HIWORD(lParam); - break; - case WM_LBUTTONDBLCLK: - case WM_MBUTTONDOWN: - case WM_MBUTTONUP: - case WM_MBUTTONDBLCLK: - case WM_RBUTTONDOWN: - case WM_RBUTTONUP: - case WM_RBUTTONDBLCLK: - break; - case WM_SYSKEYDOWN: - case WM_KEYDOWN: - case WM_SYSKEYUP: - case WM_KEYUP: - break; - case WM_CHAR: - case WM_DEADCHAR: - case WM_SYSCHAR: - case WM_SYSDEADCHAR: - break; - case WM_PAINT: - dc = BeginPaint(hWnd, &ps); - BitBlt(dc, ps.rcPaint.left, ps.rcPaint.top, - ps.rcPaint.right - ps.rcPaint.left, - ps.rcPaint.bottom - ps.rcPaint.top, - dcBuffer, ps.rcPaint.left, ps.rcPaint.top, SRCCOPY); - EndPaint(hWnd, &ps); - break; - case WM_DESTROY: - PostQuitMessage(0); - SelectObject(dcBuffer, dcOldBitmap); - DeleteDC(dcBuffer); - DeleteObject(dcBitmap); - winRootWindow = NULL; - break; - default: - return DefWindowProc(hWnd, Msg, wParam, lParam); - } - return 0; -} - -static DWORD WINAPI WindowThread(LPVOID lpParameter) { - (void)lpParameter; - - MSG msg; - HANDLE hInstance; - WNDCLASS wc; - RECT rect; - HDC dc; - - hInstance = GetModuleHandle(NULL); - - wc.style = CS_HREDRAW | CS_VREDRAW; // | CS_OWNDC; - wc.lpfnWndProc = (WNDPROC)myWindowProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = hInstance; - wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); - wc.hCursor = LoadCursor(NULL, IDC_ARROW); - wc.hbrBackground = GetStockObject(WHITE_BRUSH); - wc.lpszMenuName = NULL; - wc.lpszClassName = APP_NAME; - RegisterClass(&wc); - - rect.top = 0; rect.bottom = GDISP.Height; - rect.left = 0; rect.right = GDISP.Width; - AdjustWindowRect(&rect, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0); - winRootWindow = CreateWindow(APP_NAME, "", WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0, 0, - rect.right-rect.left, rect.bottom-rect.top, 0, 0, hInstance, NULL); - assert(winRootWindow != NULL); - - - GetClientRect(winRootWindow, &rect); - GDISP.Width = rect.right-rect.left; - GDISP.Height = rect.bottom - rect.top; - - dc = GetDC(winRootWindow); - dcBitmap = CreateCompatibleBitmap(dc, GDISP.Width, GDISP.Height); - dcBuffer = CreateCompatibleDC(dc); - ReleaseDC(winRootWindow, dc); - dcOldBitmap = SelectObject(dcBuffer, dcBitmap); - - ShowWindow(winRootWindow, SW_SHOW); - UpdateWindow(winRootWindow); - isReady = TRUE; - - while(GetMessage(&msg, NULL, 0, 0) > 0) { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - ExitProcess(0); - return msg.wParam; -} - -/*===========================================================================*/ -/* Driver exported functions. */ -/*===========================================================================*/ - -/* ---- Required Routines ---- */ -/* - The following 2 routines are required. - All other routines are optional. -*/ - -/** - * @brief Low level GDISP driver initialisation. - * @return TRUE if successful, FALSE on error. - * - * @notapi - */ -bool_t GDISP_LLD(init)(void) { - RECT rect; - - /* Set the window dimensions */ - GetWindowRect(GetDesktopWindow(), &rect); - GDISP.Width = rect.right - rect.left; - GDISP.Height = rect.bottom - rect.top; - if (GDISP.Width > GDISP_SCREEN_WIDTH) - GDISP.Width = GDISP_SCREEN_WIDTH; - if (GDISP.Height > GDISP_SCREEN_HEIGHT) - GDISP.Height = GDISP_SCREEN_HEIGHT; - - /* Initialise the window */ - CreateThread(0, 0, WindowThread, 0, 0, 0); - while (!isReady) - Sleep(1); - - /* Initialise the GDISP structure to match */ - GDISP.Orientation = GDISP_ROTATE_0; - GDISP.Powermode = powerOn; - GDISP.Backlight = 100; - GDISP.Contrast = 50; - #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP - GDISP.clipx0 = 0; - GDISP.clipy0 = 0; - GDISP.clipx1 = GDISP.Width; - GDISP.clipy1 = GDISP.Height; - #endif - return TRUE; -} - -/** - * @brief Draws a pixel on the display. - * - * @param[in] x X location of the pixel - * @param[in] y Y location of the pixel - * @param[in] color The color of the pixel - * - * @notapi - */ -void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) { - HDC dc; - #if WIN32_USE_MSG_REDRAW - RECT rect; - #endif - #if GDISP_NEED_CONTROL - coord_t t; - #endif - - #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP - // Clip pre orientation change - if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; - #endif - - #if GDISP_NEED_CONTROL - switch(GDISP.Orientation) { - case GDISP_ROTATE_0: - break; - case GDISP_ROTATE_90: - t = GDISP.Height - 1 - y; - y = x; - x = t; - break; - case GDISP_ROTATE_180: - x = GDISP.Width - 1 - x; - y = GDISP.Height - 1 - y; - break; - case GDISP_ROTATE_270: - t = GDISP.Width - 1 - x; - x = y; - y = t; - break; - } - #endif - - // Draw the pixel in the buffer - color = COLOR2BGR(color); - SetPixel(dcBuffer, x, y, color); - - #if WIN32_USE_MSG_REDRAW - rect.left = x; rect.right = x+1; - rect.top = y; rect.bottom = y+1; - InvalidateRect(winRootWindow, &rect, FALSE); - UpdateWindow(winRootWindow); - #else - // Draw the pixel again directly on the screen. - // This is cheaper than invalidating a single pixel in the window - dc = GetDC(winRootWindow); - SetPixel(dc, x, y, color); - ReleaseDC(winRootWindow, dc); - #endif -} - -/* ---- Optional Routines ---- */ - -#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__) - /** - * @brief Draw a line. - * @note Optional - The high level driver can emulate using software. - * - * @param[in] x0, y0 The start of the line - * @param[in] x1, y1 The end of the line - * @param[in] color The color of the line - * - * @notapi - */ - void GDISP_LLD(drawline)(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) { - POINT p; - HPEN pen; - HDC dc; - HGDIOBJ old; - #if GDISP_NEED_CLIP - HRGN clip; - #endif - #if WIN32_USE_MSG_REDRAW - RECT rect; - #endif - #if GDISP_NEED_CONTROL - coord_t t; - #endif - - #if GDISP_NEED_CLIP - clip = NULL; - #endif - - #if GDISP_NEED_CONTROL - switch(GDISP.Orientation) { - case GDISP_ROTATE_0: - #if GDISP_NEED_CLIP - // Clip post orientation change - if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) - clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1); - #endif - break; - case GDISP_ROTATE_90: - t = GDISP.Height - 1 - y0; - y0 = x0; - x0 = t; - t = GDISP.Height - 1 - y1; - y1 = x1; - x1 = t; - #if GDISP_NEED_CLIP - // Clip post orientation change - if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) - clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1); - #endif - break; - case GDISP_ROTATE_180: - x0 = GDISP.Width - 1 - x0; - y0 = GDISP.Height - 1 - y0; - x1 = GDISP.Width - 1 - x1; - y1 = GDISP.Height - 1 - y1; - #if GDISP_NEED_CLIP - // Clip post orientation change - if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) - clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0); - #endif - break; - case GDISP_ROTATE_270: - t = GDISP.Width - 1 - x0; - x0 = y0; - y0 = t; - t = GDISP.Width - 1 - x1; - x1 = y1; - y1 = t; - #if GDISP_NEED_CLIP - // Clip post orientation change - if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) - clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0); - #endif - break; - } - #else - #if GDISP_NEED_CLIP - clip = NULL; - if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) - clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1); - #endif - #endif - - color = COLOR2BGR(color); - pen = CreatePen(PS_SOLID, 1, color); - if (pen) { - // Draw the line in the buffer - #if GDISP_NEED_CLIP - if (clip) SelectClipRgn(dcBuffer, clip); - #endif - old = SelectObject(dcBuffer, pen); - MoveToEx(dcBuffer, x0, y0, &p); - LineTo(dcBuffer, x1, y1); - SelectObject(dcBuffer, old); - SetPixel(dcBuffer, x1, y1, color); - #if GDISP_NEED_CLIP - if (clip) SelectClipRgn(dcBuffer, NULL); - #endif - - #if WIN32_USE_MSG_REDRAW - rect.left = x0; rect.right = x1+1; - rect.top = y0; rect.bottom = y1+1; - InvalidateRect(winRootWindow, &rect, FALSE); - UpdateWindow(winRootWindow); - #else - // Redrawing the line on the screen is cheaper than invalidating the whole rectangular area - dc = GetDC(winRootWindow); - #if GDISP_NEED_CLIP - if (clip) SelectClipRgn(dc, clip); - #endif - old = SelectObject(dc, pen); - MoveToEx(dc, x0, y0, &p); - LineTo(dc, x1, y1); - SelectObject(dc, old); - SetPixel(dc, x1, y1, color); - #if GDISP_NEED_CLIP - if (clip) SelectClipRgn(dc, NULL); - #endif - ReleaseDC(winRootWindow, dc); - #endif - - DeleteObject(pen); - } - } -#endif - -#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__) - /** - * @brief Fill an area with a color. - * @note Optional - The high level driver can emulate using software. - * - * @param[in] x, y The start filled area - * @param[in] cx, cy The width and height to be filled - * @param[in] color The color of the fill - * - * @notapi - */ - void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { - HDC dc; - RECT rect; - HBRUSH hbr; - - #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP - // Clip pre orientation change - if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } - if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } - if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; - if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; - if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; - #endif - - #if GDISP_NEED_CONTROL - switch(GDISP.Orientation) { - case GDISP_ROTATE_0: - rect.top = y; - rect.bottom = rect.top+cy; - rect.left = x; - rect.right = rect.left+cx; - break; - case GDISP_ROTATE_90: - rect.top = x; - rect.bottom = rect.top+cx; - rect.right = GDISP.Height - y; - rect.left = rect.right-cy; - break; - case GDISP_ROTATE_180: - rect.bottom = GDISP.Height - y; - rect.top = rect.bottom-cy; - rect.right = GDISP.Width - x; - rect.left = rect.right-cx; - break; - case GDISP_ROTATE_270: - rect.bottom = GDISP.Width - x; - rect.top = rect.bottom-cx; - rect.left = y; - rect.right = rect.left+cy; - break; - } - #else - rect.top = y; - rect.bottom = rect.top+cy; - rect.left = x; - rect.right = rect.left+cx; - #endif - - color = COLOR2BGR(color); - hbr = CreateSolidBrush(color); - - if (hbr) { - // Fill the area - FillRect(dcBuffer, &rect, hbr); - - #if WIN32_USE_MSG_REDRAW - InvalidateRect(winRootWindow, &rect, FALSE); - UpdateWindow(winRootWindow); - #else - // Filling the area directly on the screen is likely to be cheaper than invalidating it - dc = GetDC(winRootWindow); - FillRect(dc, &rect, hbr); - ReleaseDC(winRootWindow, dc); - #endif - - DeleteObject(hbr); - } - } -#endif - -#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__) - static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) { - pixel_t *dstbuf; - pixel_t *dst; - const pixel_t *src; - size_t sz; - coord_t i, j; - - // Shortcut. - if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx) - return (pixel_t *)buffer; - - // Allocate the destination buffer - sz = (size_t)cx * (size_t)cy; - if (!(dstbuf = (pixel_t *)malloc(sz * sizeof(pixel_t)))) - return 0; - - // Copy the bits we need - switch(GDISP.Orientation) { - case GDISP_ROTATE_0: - for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++) - for(i = 0; i < cx; i++, src += srccx - cx) - *dst++ = *src++; - break; - case GDISP_ROTATE_90: - for(src = buffer+srcx, j = 0; j < cy; j++) { - dst = dstbuf+cy-j-1; - for(i = 0; i < cx; i++, src += srccx - cx, dst += cy) - *dst = *src++; - } - break; - case GDISP_ROTATE_180: - for(dst = dstbuf+sz, src = buffer+srcx, j = 0; j < cy; j++) - for(i = 0; i < cx; i++, src += srccx - cx) - *--dst = *src++; - break; - case GDISP_ROTATE_270: - for(src = buffer+srcx, j = 0; j < cy; j++) { - dst = dstbuf+sz-cy+j; - for(i = 0; i < cx; i++, src += srccx - cx, dst -= cy) - *dst = *src++; - } - break; - } - return dstbuf; - } - - /** - * @brief Fill an area with a bitmap. - * @note Optional - The high level driver can emulate using software. - * - * @param[in] x, y The start filled area - * @param[in] cx, cy The width and height to be filled - * @param[in] srcx, srcy The bitmap position to start the fill from - * @param[in] srccx The width of a line in the bitmap. - * @param[in] buffer The pixels to use to fill the area. - * - * @notapi - */ - void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { - BITMAPV4HEADER bmpInfo; - RECT rect; - #if GDISP_NEED_CONTROL - pixel_t *srcimg; - #endif - - #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP - // Clip pre orientation change - if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; } - if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; } - if (srcx+cx > srccx) cx = srccx - srcx; - if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; - if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; - if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; - #endif - - // Make everything relative to the start of the line - buffer += srccx*srcy; - srcy = 0; - - memset(&bmpInfo, 0, sizeof(bmpInfo)); - bmpInfo.bV4Size = sizeof(bmpInfo); - bmpInfo.bV4Planes = 1; - bmpInfo.bV4BitCount = 32; - bmpInfo.bV4AlphaMask = 0; - bmpInfo.bV4RedMask = RGB2COLOR(255,0,0); - bmpInfo.bV4GreenMask = RGB2COLOR(0,255,0); - bmpInfo.bV4BlueMask = RGB2COLOR(0,0,255); - bmpInfo.bV4V4Compression = BI_BITFIELDS; - bmpInfo.bV4XPelsPerMeter = 3078; - bmpInfo.bV4YPelsPerMeter = 3078; - bmpInfo.bV4ClrUsed = 0; - bmpInfo.bV4ClrImportant = 0; - bmpInfo.bV4CSType = 0; //LCS_sRGB; - - #if GDISP_NEED_CONTROL - bmpInfo.bV4SizeImage = (cy*cx) * sizeof(pixel_t); - srcimg = rotateimg(cx, cy, srcx, srccx, buffer); - if (!srcimg) return; - - switch(GDISP.Orientation) { - case GDISP_ROTATE_0: - bmpInfo.bV4Width = cx; - bmpInfo.bV4Height = -cy; /* top-down image */ - rect.top = y; - rect.bottom = rect.top+cy; - rect.left = x; - rect.right = rect.left+cx; - break; - case GDISP_ROTATE_90: - bmpInfo.bV4Width = cy; - bmpInfo.bV4Height = -cx; /* top-down image */ - rect.top = x; - rect.bottom = rect.top+cx; - rect.right = GDISP.Height - y; - rect.left = rect.right-cy; - break; - case GDISP_ROTATE_180: - bmpInfo.bV4Width = cx; - bmpInfo.bV4Height = -cy; /* top-down image */ - rect.bottom = GDISP.Height - y; - rect.top = rect.bottom-cy; - rect.right = GDISP.Width - x; - rect.left = rect.right-cx; - break; - case GDISP_ROTATE_270: - bmpInfo.bV4Width = cy; - bmpInfo.bV4Height = -cx; /* top-down image */ - rect.bottom = GDISP.Width - x; - rect.top = rect.bottom-cx; - rect.left = y; - rect.right = rect.left+cy; - break; - } - SetDIBitsToDevice(dcBuffer, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, 0, rect.bottom-rect.top, srcimg, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS); - if (srcimg != (pixel_t *)buffer) - free(srcimg); - - #else - bmpInfo.bV4Width = srccx; - bmpInfo.bV4Height = -cy; /* top-down image */ - bmpInfo.bV4SizeImage = (cy*srccx) * sizeof(pixel_t); - rect.top = y; - rect.bottom = rect.top+cy; - rect.left = x; - rect.right = rect.left+cx; - SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, 0, 0, cy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS); - #endif - - // Invalidate the region to get it on the screen. - InvalidateRect(winRootWindow, &rect, FALSE); - UpdateWindow(winRootWindow); - } -#endif - -#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__) - /** - * @brief Get the color of a particular pixel. - * @note Optional. - * @note If x,y is off the screen, the result is undefined. - * @return The color of the specified pixel. - * - * @param[in] x, y The start of the text - * - * @notapi - */ - color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) { - color_t color; - - #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP - // Clip pre orientation change - if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0; - #endif - - #if GDISP_NEED_CONTROL - switch(GDISP.Orientation) { - case GDISP_ROTATE_90: - t = GDISP.Height - 1 - y; - y = x; - x = t; - break; - case GDISP_ROTATE_180: - x = GDISP.Width - 1 - x; - y = GDISP.Height - 1 - y; - break; - case GDISP_ROTATE_270: - t = GDISP.Width - 1 - x; - x = y; - y = t; - break; - } - #endif - - color = GetPixel(dcBuffer, x, y); - return BGR2COLOR(color); - } -#endif - -#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__) - /** - * @brief Scroll vertically a section of the screen. - * @note Optional. - * @note If x,y + cx,cy is off the screen, the result is undefined. - * @note If lines is >= cy, it is equivelent to a area fill with bgcolor. - * - * @param[in] x, y The start of the area to be scrolled - * @param[in] cx, cy The size of the area to be scrolled - * @param[in] lines The number of lines to scroll (Can be positive or negative) - * @param[in] bgcolor The color to fill the newly exposed area. - * - * @notapi - */ - void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) { - RECT rect, frect, srect; - HBRUSH hbr; - - #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP - // Clip pre orientation change - if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } - if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } - if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; - if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; - if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; - #endif - - if (lines > cy) lines = cy; - else if (-lines > cy) lines = -cy; - - bgcolor = COLOR2BGR(bgcolor); - hbr = CreateSolidBrush(bgcolor); - - #if GDISP_NEED_CONTROL - switch(GDISP.Orientation) { - case GDISP_ROTATE_0: - rect.top = y; - rect.bottom = rect.top+cy; - rect.left = x; - rect.right = rect.left+cx; - lines = -lines; - goto vertical_scroll; - case GDISP_ROTATE_90: - rect.top = x; - rect.bottom = rect.top+cx; - rect.right = GDISP.Height - y; - rect.left = rect.right-cy; - goto horizontal_scroll; - case GDISP_ROTATE_180: - rect.bottom = GDISP.Height - y; - rect.top = rect.bottom-cy; - rect.right = GDISP.Width - x; - rect.left = rect.right-cx; - vertical_scroll: - srect.left = frect.left = rect.left; - srect.right = frect.right = rect.right; - if (lines > 0) { - srect.top = frect.top = rect.top; - frect.bottom = rect.top+lines; - srect.bottom = rect.bottom-lines; - } else { - srect.bottom = frect.bottom = rect.bottom; - frect.top = rect.bottom+lines; - srect.top = rect.top-lines; - } - if (cy >= lines && cy >= -lines) - ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0); - break; - case GDISP_ROTATE_270: - rect.bottom = GDISP.Width - x; - rect.top = rect.bottom-cx; - rect.left = y; - rect.right = rect.left+cy; - lines = -lines; - horizontal_scroll: - srect.top = frect.top = rect.top; - srect.bottom = frect.bottom = rect.bottom; - if (lines > 0) { - srect.left = frect.left = rect.left; - frect.right = rect.left+lines; - srect.right = rect.right-lines; - } else { - srect.right = frect.right = rect.right; - frect.left = rect.right+lines; - srect.left = rect.left-lines; - } - if (cy >= lines && cy >= -lines) - ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0); - break; - } - #else - rect.top = y; - rect.bottom = rect.top+cy; - rect.left = x; - rect.right = rect.left+cx; - lines = -lines; - srect.left = frect.left = rect.left; - srect.right = frect.right = rect.right; - if (lines > 0) { - srect.top = frect.top = rect.top; - frect.bottom = rect.top+lines; - srect.bottom = rect.bottom-lines; - } else { - srect.bottom = frect.bottom = rect.bottom; - frect.top = rect.bottom+lines; - srect.top = rect.top-lines; - } - if (cy >= lines && cy >= -lines) - ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0); - #endif - - if (hbr) - FillRect(dcBuffer, &frect, hbr); - InvalidateRect(winRootWindow, &rect, FALSE); - UpdateWindow(winRootWindow); - } -#endif - -#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__) - /** - * @brief Driver Control - * @detail Unsupported control codes are ignored. - * @note The value parameter should always be typecast to (void *). - * @note There are some predefined and some specific to the low level driver. - * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t - * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t - * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver - * that only supports off/on anything other - * than zero is on. - * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100. - * GDISP_CONTROL_LLD - Low level driver control constants start at - * this value. - * - * @param[in] what What to do. - * @param[in] value The value to use (always cast to a void *). - * - * @notapi - */ - void GDISP_LLD(control)(unsigned what, void *value) { - RECT rect; - - switch(what) { - case GDISP_CONTROL_ORIENTATION: - if (GDISP.Orientation == (gdisp_orientation_t)value) - return; - GetClientRect(winRootWindow, &rect); - switch((gdisp_orientation_t)value) { - case GDISP_ROTATE_0: - /* Code here */ - GDISP.Width = rect.right-rect.left; - GDISP.Height = rect.bottom - rect.top; - break; - case GDISP_ROTATE_90: - /* Code here */ - GDISP.Height = rect.right-rect.left; - GDISP.Width = rect.bottom - rect.top; - break; - case GDISP_ROTATE_180: - /* Code here */ - GDISP.Width = rect.right-rect.left; - GDISP.Height = rect.bottom - rect.top; - break; - case GDISP_ROTATE_270: - /* Code here */ - GDISP.Height = rect.right-rect.left; - GDISP.Width = rect.bottom - rect.top; - break; - default: - return; - } - - #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION - GDISP.clipx0 = 0; - GDISP.clipy0 = 0; - GDISP.clipx1 = GDISP.Width; - GDISP.clipy1 = GDISP.Height; - #endif - GDISP.Orientation = (gdisp_orientation_t)value; - return; -/* - case GDISP_CONTROL_POWER: - case GDISP_CONTROL_BACKLIGHT: - case GDISP_CONTROL_CONTRAST: -*/ - } - } -#endif - -#if GFX_USE_TOUCHSCREEN /*|| defined(__DOXYGEN__)*/ - -void ts_store_calibration_lld(struct cal_t *cal) { - (void) cal; - // Just ignore the calibration data - we implicitly know the calibration -} - -struct cal_t *ts_restore_calibration_lld(void) { - static struct cal_t cal = { 1.0, 0.0, 0.0, 0.0, 1.0, 0.0 }; - // Our x,y is always already calibrated. - return &cal; -} - -/** - * @brief Low level touchscreen driver initialization. - * - * @param[in] ts The touchscreen driver - * - * @notapi - */ -void ts_lld_init(const TouchscreenDriver *ts) { - (void) ts; - // Just ignore everything -} - -/** - * @brief Reads out the X direction. - * - * @notapi - */ -uint16_t ts_lld_read_x(void) { - return mousex; -} - -/** - * @brief Reads out the Y direction. - * - * @notapi - */ -uint16_t ts_lld_read_y(void) { - return mousey; -} - -/** - * @brief Reads out the Z direction. - * - * @notapi - */ -uint16_t ts_lld_read_z(void) { - return 0; -} - -/* - * @brief for checking if touchpad is pressed or not. - * - * @return 1 if pressed / 0 if not pressed - * - * @notapi - */ -uint8_t ts_lld_pressed(void) { - return (uint8_t)mousedn; -} - -#endif /* GFX_USE_TOUCHSCREEN */ - -#endif /* GFX_USE_GDISP */ -/** @} */ - -- cgit v1.2.3