From ba264ef1add20e8ede39fde1ceae1d57687498d1 Mon Sep 17 00:00:00 2001 From: inmarket Date: Sun, 7 Jul 2013 19:43:34 +1000 Subject: Update GWIN demos --- demos/modules/gwin/widgets/main.c | 330 +++++++++++++++++++++++++------------- 1 file changed, 221 insertions(+), 109 deletions(-) (limited to 'demos/modules/gwin/widgets/main.c') diff --git a/demos/modules/gwin/widgets/main.c b/demos/modules/gwin/widgets/main.c index e44ce6b0..4d485186 100644 --- a/demos/modules/gwin/widgets/main.c +++ b/demos/modules/gwin/widgets/main.c @@ -28,37 +28,186 @@ #include "gfx.h" +/** + * This demo demonstrates many of the GWIN widgets. + * On the "Radio" tab try playing with the color radio buttons. + * On the "Checkbox" tab try playing with the "Disable All" checkbox. + */ + +/* Our custom yellow style */ +static const GWidgetStyle YellowWidgetStyle = { + Yellow, // window background + + // enabled color set + { + HTML2COLOR(0x0000FF), // text + HTML2COLOR(0x404040), // edge + HTML2COLOR(0xE0E0E0), // fill + HTML2COLOR(0xE0E0E0), // progress - inactive area + }, + + // disabled color set + { + HTML2COLOR(0xC0C0C0), // text + HTML2COLOR(0x808080), // edge + HTML2COLOR(0xE0E0E0), // fill + HTML2COLOR(0xC0E0C0), // progress - active area + }, + + // pressed color set + { + HTML2COLOR(0xFF00FF), // text + HTML2COLOR(0x404040), // edge + HTML2COLOR(0x808080), // fill + HTML2COLOR(0x00E000), // progress - active area + }, +}; + +/* The variables we need */ static GListener gl; static GHandle ghConsole; static GHandle ghTabButtons, ghTabSliders, ghTabCheckboxes, ghTabLabels, ghTabRadios, ghTabImages; static GHandle ghButton1, ghButton2, ghButton3, ghButton4; static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4; -static GHandle ghCheckbox1, ghCheckbox2; +static GHandle ghCheckbox1, ghCheckbox2, ghCheckDisableAll; static GHandle ghLabel1; static GHandle ghRadio1, ghRadio2; +static GHandle ghRadioBlack, ghRadioWhite, ghRadioYellow; //static GHandle ghImage1; +/* Some useful macros */ #define ScrWidth gdispGetWidth() #define ScrHeight gdispGetHeight() -#define TAB_HEIGHT 30 -#define BUTTON_WIDTH 50 -#define BUTTON_HEIGHT 30 -#define SLIDER_WIDTH 20 -#define CHECKBOX_WIDTH 80 -#define CHECKBOX_HEIGHT 20 -#define RADIO_WIDTH 50 -#define RADIO_HEIGHT 20 -#define GROUP_TABS 0 -#define GROUP_R1R2 1 - -static GHandle createTab(GWidgetInit *pwi) { - GHandle gh; - - gh = gwinCreateRadio(NULL, pwi, GROUP_TABS); - gwinSetCustomDraw(gh, gwinRadioDraw_Tab, 0); - gwinSetVisible(gh, TRUE); - return gh; +#define TAB_HEIGHT 30 +#define LABEL_HEIGHT 40 +#define BUTTON_WIDTH 50 +#define BUTTON_HEIGHT 30 +#define SLIDER_WIDTH 20 +#define CHECKBOX_WIDTH 80 +#define CHECKBOX_HEIGHT 20 +#define RADIO_WIDTH 50 +#define RADIO_HEIGHT 20 +#define COLOR_WIDTH 80 +#define DISABLEALL_WIDTH 100 +#define GROUP_TABS 0 +#define GROUP_YESNO 1 +#define GROUP_COLORS 2 + +/** + * Create all the widgets. + * With the exception of the Tabs they are all created invisible. + */ +static void createWidgets(void) { + GWidgetInit wi; + + wi.customDraw = 0; wi.customParam = 0; wi.customStyle = 0; + + // Create the Tabs + wi.g.show = TRUE; wi.customDraw = gwinRadioDraw_Tab; + wi.g.width = ScrWidth/6; wi.g.height = TAB_HEIGHT; wi.g.y = 0; + wi.g.x = 0*wi.g.width; wi.text = "Buttons"; ghTabButtons = gwinRadioCreate(NULL, &wi, GROUP_TABS); + wi.g.x = 1*wi.g.width; wi.text = "Sliders"; ghTabSliders = gwinRadioCreate(NULL, &wi, GROUP_TABS); + wi.g.x = 2*wi.g.width; wi.text = "Checkbox"; ghTabCheckboxes = gwinRadioCreate(NULL, &wi, GROUP_TABS); + wi.g.x = 3*wi.g.width; wi.text = "Radios"; ghTabRadios = gwinRadioCreate(NULL, &wi, GROUP_TABS); + wi.g.x = 4*wi.g.width; wi.text = "Labels"; ghTabLabels = gwinRadioCreate(NULL, &wi, GROUP_TABS); + wi.g.x = 5*wi.g.width; wi.text = "Images"; ghTabImages = gwinRadioCreate(NULL, &wi, GROUP_TABS); + + // Buttons + wi.g.show = FALSE; wi.customDraw = 0; + wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = TAB_HEIGHT+5; + wi.g.x = 0+0*(BUTTON_WIDTH+1); wi.text = "B1"; ghButton1 = gwinButtonCreate(NULL, &wi); + wi.g.x = 0+1*(BUTTON_WIDTH+1); wi.text = "B2"; ghButton2 = gwinButtonCreate(NULL, &wi); + wi.g.x = 0+2*(BUTTON_WIDTH+1); wi.text = "B3"; ghButton3 = gwinButtonCreate(NULL, &wi); + wi.g.x = 0+3*(BUTTON_WIDTH+1); wi.text = "B4"; ghButton4 = gwinButtonCreate(NULL, &wi); + + // Horizontal Sliders + wi.g.width = ScrWidth/2-2; wi.g.height = SLIDER_WIDTH; wi.g.x = ScrWidth/2+1; + wi.g.y = ScrHeight/2-2*(SLIDER_WIDTH+1); wi.text = "S1"; ghSlider1 = gwinSliderCreate(NULL, &wi); + wi.g.y = ScrHeight/2-1*(SLIDER_WIDTH+1); wi.text = "S2"; ghSlider2 = gwinSliderCreate(NULL, &wi); + + // Vertical Sliders + wi.g.width = SLIDER_WIDTH; wi.g.height = ScrHeight/2-2; wi.g.y = ScrHeight/2+1; + wi.g.x = 0+0*(SLIDER_WIDTH+1); wi.text = "S3"; ghSlider3 = gwinSliderCreate(NULL, &wi); + wi.g.x = 0+1*(SLIDER_WIDTH+1); wi.text = "S4"; ghSlider4 = gwinSliderCreate(NULL, &wi); + + // Checkboxes - for the 2nd checkbox we apply special drawing before making it visible + wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 0; + wi.g.y = TAB_HEIGHT+5+0*(CHECKBOX_HEIGHT+1); wi.text = "C1"; ghCheckbox1 = gwinCheckboxCreate(NULL, &wi); + wi.customDraw = gwinCheckboxDraw_CheckOnRight; + wi.g.y = TAB_HEIGHT+5+1*(CHECKBOX_HEIGHT+1); wi.text = "C2"; ghCheckbox2 = gwinCheckboxCreate(NULL, &wi); + wi.customDraw = 0; wi.g.width = DISABLEALL_WIDTH; + wi.g.y = TAB_HEIGHT+5+2*(CHECKBOX_HEIGHT+1); wi.text = "Disable All"; ghCheckDisableAll = gwinCheckboxCreate(NULL, &wi); + + // Labels + wi.g.width = 0; wi.g.height = LABEL_HEIGHT; // dynamic width, fixed height + wi.g.y = TAB_HEIGHT+5+2*(CHECKBOX_HEIGHT+1); wi.text = "Label"; ghLabel1 = gwinLabelCreate(NULL, &wi); + + // Radio Buttons + wi.g.width = RADIO_WIDTH; wi.g.height = RADIO_HEIGHT; wi.g.y = TAB_HEIGHT+5; + wi.g.x = 0*wi.g.width; wi.text = "Yes"; ghRadio1 = gwinRadioCreate(NULL, &wi, GROUP_YESNO); + wi.g.x = 1*wi.g.width; wi.text = "No"; ghRadio2 = gwinRadioCreate(NULL, &wi, GROUP_YESNO); + wi.g.width = COLOR_WIDTH; wi.g.y += RADIO_HEIGHT+5; + wi.g.x = 0*wi.g.width; wi.text = "Black"; ghRadioBlack = gwinRadioCreate(NULL, &wi, GROUP_COLORS); + wi.g.x = 1*wi.g.width; wi.text = "White"; ghRadioWhite = gwinRadioCreate(NULL, &wi, GROUP_COLORS); + wi.g.x = 2*wi.g.width; wi.text = "Yellow"; ghRadioYellow = gwinRadioCreate(NULL, &wi, GROUP_COLORS); + gwinRadioPress(ghRadioWhite); + + // Console - we apply some special colors before making it visible + wi.g.width = ScrWidth/2-1; wi.g.height = ScrHeight/2-1; + wi.g.x = ScrWidth/2+1; wi.g.y = ScrHeight/2+1; + ghConsole = gwinConsoleCreate(NULL, &wi.g); + gwinSetColor(ghConsole, Yellow); + gwinSetBgColor(ghConsole, Black); +} + +/** + * Set the visibility of widgets based on which tab is selected. + */ +static void setTab(GHandle tab) { + /* Make sure everything is invisible first */ + gwinSetVisible(ghButton1, FALSE); gwinSetVisible(ghButton2, FALSE); + gwinSetVisible(ghButton3, FALSE); gwinSetVisible(ghButton4, FALSE); + gwinSetVisible(ghSlider1, FALSE); gwinSetVisible(ghSlider2, FALSE); + gwinSetVisible(ghSlider3, FALSE); gwinSetVisible(ghSlider4, FALSE); + gwinSetVisible(ghCheckbox1, FALSE); gwinSetVisible(ghCheckbox2, FALSE); gwinSetVisible(ghCheckDisableAll, FALSE); + gwinSetVisible(ghLabel1, FALSE); + gwinSetVisible(ghRadio1, FALSE); gwinSetVisible(ghRadio2, FALSE); + gwinSetVisible(ghRadioWhite, FALSE);gwinSetVisible(ghRadioBlack, FALSE);gwinSetVisible(ghRadioYellow, FALSE); + //gwinSetVisible(ghImage1, FALSE); + + /* Turn on widgets depending on the tab selected */ + if (tab == ghTabButtons) { + gwinSetVisible(ghButton1, TRUE); gwinSetVisible(ghButton2, TRUE); + gwinSetVisible(ghButton3, TRUE); gwinSetVisible(ghButton4, TRUE); + } else if (tab == ghTabSliders) { + gwinSetVisible(ghSlider1, TRUE); gwinSetVisible(ghSlider2, TRUE); + gwinSetVisible(ghSlider3, TRUE); gwinSetVisible(ghSlider4, TRUE); + } else if (tab == ghTabCheckboxes) { + gwinSetVisible(ghCheckbox1, TRUE); gwinSetVisible(ghCheckbox2, TRUE); gwinSetVisible(ghCheckDisableAll, TRUE); + } else if (tab == ghTabLabels) { + gwinSetVisible(ghLabel1, TRUE); + } else if (tab == ghTabRadios) { + gwinSetVisible(ghRadio1, TRUE); gwinSetVisible(ghRadio2, TRUE); + gwinSetVisible(ghRadioWhite, TRUE); gwinSetVisible(ghRadioBlack, TRUE); gwinSetVisible(ghRadioYellow, TRUE); + } else if (tab == ghTabImages) { + //gwinSetVisible(ghImage1, TRUE); + } +} + +/** + * Set the enabled state of every widget (except the tabs etc) + */ +static void setEnabled(bool_t ena) { + gwinSetEnabled(ghButton1, ena); gwinSetEnabled(ghButton2, ena); + gwinSetEnabled(ghButton3, ena); gwinSetEnabled(ghButton4, ena); + gwinSetEnabled(ghSlider1, ena); gwinSetEnabled(ghSlider2, ena); + gwinSetEnabled(ghSlider3, ena); gwinSetEnabled(ghSlider4, ena); + gwinSetEnabled(ghCheckbox1, ena); gwinSetEnabled(ghCheckbox2, ena); //gwinSetEnabled(ghCheckDisableAll, TRUE); + gwinSetEnabled(ghLabel1, ena); + gwinSetEnabled(ghRadio1, ena); gwinSetEnabled(ghRadio2, ena); + gwinSetEnabled(ghRadioWhite, ena); gwinSetEnabled(ghRadioBlack, ena); gwinSetEnabled(ghRadioYellow, ena); + //gwinSetEnabled(ghImage1, ena); } int main(void) { @@ -66,16 +215,11 @@ int main(void) { // Initialize the display gfxInit(); - gdispClear(White); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("UI2")); - gwinSetDefaultColor(Black); - gwinSetDefaultBgColor(White); - - // We want to listen for widget events - geventListenerInit(&gl); - gwinAttachListener(&gl); + gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); + gdispClear(White); // Connect the mouse #if GINPUT_NEED_MOUSE @@ -83,59 +227,9 @@ int main(void) { #endif // Create the gwin windows/widgets - { - GWidgetInit wi; - - // Create the Tabs - wi.g.show = FALSE; wi.g.width = ScrWidth/6; wi.g.height = TAB_HEIGHT; wi.g.y = 0; - wi.g.x = 0*wi.g.width; wi.text = "Buttons"; ghTabButtons = createTab(&wi); - wi.g.x = 1*wi.g.width; wi.text = "Sliders"; ghTabSliders = createTab(&wi); - wi.g.x = 2*wi.g.width; wi.text = "Checkbox"; ghTabCheckboxes = createTab(&wi); - wi.g.x = 3*wi.g.width; wi.text = "Labels"; ghTabLabels = createTab(&wi); - wi.g.x = 4*wi.g.width; wi.text = "Radios"; ghTabRadios = createTab(&wi); - wi.g.x = 5*wi.g.width; wi.text = "Images"; ghTabImages = createTab(&wi); - - // Buttons - wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = TAB_HEIGHT+5; - wi.g.x = 0+0*(BUTTON_WIDTH+1); wi.text = "B1"; ghButton1 = gwinCreateButton(NULL, &wi); - wi.g.x = 0+1*(BUTTON_WIDTH+1); wi.text = "B2"; ghButton2 = gwinCreateButton(NULL, &wi); - wi.g.x = 0+2*(BUTTON_WIDTH+1); wi.text = "B3"; ghButton3 = gwinCreateButton(NULL, &wi); - wi.g.x = 0+3*(BUTTON_WIDTH+1); wi.text = "B4"; ghButton4 = gwinCreateButton(NULL, &wi); - - // Horizontal Sliders - wi.g.width = ScrWidth/2-2; wi.g.height = SLIDER_WIDTH; wi.g.x = ScrWidth/2+1; - wi.g.y = ScrHeight/2-2*(SLIDER_WIDTH+1); wi.text = "S1"; ghSlider1 = gwinCreateSlider(NULL, &wi); - wi.g.y = ScrHeight/2-1*(SLIDER_WIDTH+1); wi.text = "S2"; ghSlider2 = gwinCreateSlider(NULL, &wi); - - // Vertical Sliders - wi.g.width = SLIDER_WIDTH; wi.g.height = ScrHeight/2-2; wi.g.y = ScrHeight/2+1; - wi.g.x = 0+0*(SLIDER_WIDTH+1); wi.text = "S3"; ghSlider3 = gwinCreateSlider(NULL, &wi); - wi.g.x = 0+1*(SLIDER_WIDTH+1); wi.text = "S4"; ghSlider4 = gwinCreateSlider(NULL, &wi); - - // Checkboxes - for the 2nd checkbox we apply special drawing before making it visible - wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 0; - wi.g.y = TAB_HEIGHT+5+0*(CHECKBOX_HEIGHT+1); wi.text = "C1"; ghCheckbox1 = gwinCreateCheckbox(NULL, &wi); - wi.g.y = TAB_HEIGHT+5+1*(CHECKBOX_HEIGHT+1); wi.text = "C2"; ghCheckbox2 = gwinCreateCheckbox(NULL, &wi); - gwinSetCustomDraw(ghCheckbox2, gwinCheckboxDraw_CheckOnRight, 0); - - // Labels - wi.g.width = 0; // dynamic width - wi.g.y = TAB_HEIGHT+5+2*(CHECKBOX_HEIGHT+1); wi.text = "L1"; ghLabel1 = gwinLabelCreate(NULL, &wi); - - // Radio Buttons - wi.g.width = RADIO_WIDTH; wi.g.height = RADIO_HEIGHT; wi.g.y = TAB_HEIGHT+5; - wi.g.x = 0*wi.g.width; wi.text = "Yes"; ghRadio1 = gwinCreateRadio(NULL, &wi, GROUP_R1R2); - wi.g.x = 1*wi.g.width; wi.text = "No"; ghRadio2 = gwinCreateRadio(NULL, &wi, GROUP_R1R2); - - // Console - we apply some special colors before making it visible - wi.g.width = ScrWidth/2-1; wi.g.height = ScrHeight/2-1; - wi.g.x = ScrWidth/2+1; wi.g.y = ScrHeight/2+1; - ghConsole = gwinCreateConsole(NULL, &wi.g); - gwinSetColor(ghConsole, Yellow); - gwinSetBgColor(ghConsole, Black); - } + createWidgets(); - // Assign toggles and dials to the buttons & sliders etc. + // Assign toggles and dials to specific buttons & sliders etc. #if GINPUT_NEED_TOGGLE gwinAttachToggle(ghButton1, 0, 0); gwinAttachToggle(ghButton2, 0, 1); @@ -149,8 +243,12 @@ int main(void) { gwinSetVisible(ghConsole, TRUE); gwinClear(ghConsole); - // Press the Buttons Tab - gwinPressRadio(ghTabButtons); + // We want to listen for widget events + geventListenerInit(&gl); + gwinAttachListener(&gl); + + // Press the Tab we want visible + gwinRadioPress(ghTabButtons); while(1) { // Get an Event @@ -160,54 +258,68 @@ int main(void) { case GEVENT_GWIN_BUTTON: gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button)); break; + case GEVENT_GWIN_SLIDER: gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position); break; + case GEVENT_GWIN_CHECKBOX: gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked"); + + // If it is the Disable All checkbox then do that. + if (((GEventGWinCheckbox *)pe)->checkbox == ghCheckDisableAll) { + gwinPrintf(ghConsole, "%s All\n", ((GEventGWinCheckbox *)pe)->isChecked ? "Disable" : "Enable"); + setEnabled(!((GEventGWinCheckbox *)pe)->isChecked); + } break; + case GEVENT_GWIN_RADIO: gwinPrintf(ghConsole, "Radio Group %u=%s\n", ((GEventGWinRadio *)pe)->group, gwinGetText(((GEventGWinRadio *)pe)->radio)); - // Is this the tab radio's - if (((GEventGWinRadio *)pe)->group == GROUP_TABS) { - - // Do some special animation for Label1 - if (((GEventGWinRadio *)pe)->radio == ghTabLabels) { - gwinSetBgColor(ghLabel1, gwinGetDefaultBgColor()); - gwinSetColor(ghLabel1, gwinGetDefaultColor()); - } + switch(((GEventGWinRadio *)pe)->group) { + case GROUP_TABS: // Set control visibility depending on the tab selected - gwinSetVisible(ghButton1, ((GEventGWinRadio *)pe)->radio == ghTabButtons); - gwinSetVisible(ghButton2, ((GEventGWinRadio *)pe)->radio == ghTabButtons); - gwinSetVisible(ghButton3, ((GEventGWinRadio *)pe)->radio == ghTabButtons); - gwinSetVisible(ghButton4, ((GEventGWinRadio *)pe)->radio == ghTabButtons); - gwinSetVisible(ghSlider1, ((GEventGWinRadio *)pe)->radio == ghTabSliders); - gwinSetVisible(ghSlider2, ((GEventGWinRadio *)pe)->radio == ghTabSliders); - gwinSetVisible(ghSlider3, ((GEventGWinRadio *)pe)->radio == ghTabSliders); - gwinSetVisible(ghSlider4, ((GEventGWinRadio *)pe)->radio == ghTabSliders); - gwinSetVisible(ghCheckbox1, ((GEventGWinRadio *)pe)->radio == ghTabCheckboxes); - gwinSetVisible(ghCheckbox2, ((GEventGWinRadio *)pe)->radio == ghTabCheckboxes); - gwinSetVisible(ghLabel1, ((GEventGWinRadio *)pe)->radio == ghTabLabels); - gwinSetVisible(ghRadio1, ((GEventGWinRadio *)pe)->radio == ghTabRadios); - gwinSetVisible(ghRadio2, ((GEventGWinRadio *)pe)->radio == ghTabRadios); - //gwinSetVisible(ghImage1, ((GEventGWinRadio *)pe)->radio == ghTabImages); - - // Do some special animation for Label1 + setTab(((GEventGWinRadio *)pe)->radio); + + // Do some special animation for Label1 to demonstrate auto width sizing if (((GEventGWinRadio *)pe)->radio == ghTabLabels) { + gwinPrintf(ghConsole, "Change Label Text\n"); gfxSleepMilliseconds(1000); - gwinSetBgColor(ghLabel1, Blue); - gwinSetColor(ghLabel1, Yellow); gwinSetText(ghLabel1, "Very Big Label", FALSE); gfxSleepMilliseconds(1000); - gwinSetBgColor(ghLabel1, Yellow); - gwinSetColor(ghLabel1, Red); - gwinSetText(ghLabel1, "L1", FALSE); + gwinSetText(ghLabel1, "Label", FALSE); } + break; + + case GROUP_COLORS: + { + const GWidgetStyle *pstyle; + + gwinPrintf(ghConsole, "Change Color Scheme\n"); + + if (((GEventGWinRadio *)pe)->radio == ghRadioYellow) + pstyle = &YellowWidgetStyle; + else if (((GEventGWinRadio *)pe)->radio == ghRadioBlack) + pstyle = &BlackWidgetStyle; + else + pstyle = &WhiteWidgetStyle; + + // Clear the screen to the new color - we avoid the console area as it can't redraw itself + #if GDISP_NEED_CLIP + gdispUnsetClip(); + #endif + gdispFillArea(0, 0, ScrWidth, ScrHeight/2, pstyle->background); + gdispFillArea(0, ScrHeight/2, ScrWidth/2, ScrHeight/2, pstyle->background); + + // Update the style on all controls + gwinSetDefaultStyle(pstyle, TRUE); + } + break; } break; + default: gwinPrintf(ghConsole, "Unknown %d\n", pe->type); break; -- cgit v1.2.3