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* Move the stub font include files so that user projects with custom fonts in ↵inmarket2015-11-063-45/+0
| | | | the old format will work.
* Added ability to compile ugfx as a single file (excluding driver and board ↵inmarket2015-06-085-2/+47
| | | | | | files). Simply compile src/gfx_mk.c
* Fixing wrong font name in DejaVuSans20_aa fontJoel Bodenmann2014-11-291-329/+327
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* Fixing font names of newly added DejaVuSans20 and DejaVuSans20_aaJoel Bodenmann2014-11-172-31/+31
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* Add DejaVuSans font in 20 point as a standard fontinmarket2014-11-154-0/+602
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* Update buildfonts.sh to match change to fonts.hinmarket2014-10-061-2/+1
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* Fixing inclusion problemJoel Bodenmann2014-10-051-2/+1
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* Rename lots of files to help prevent compile time name conflicts.inmarket2014-08-202-18/+18
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* Integrate the include files with each module. Simplifies structure of code.inmarket2014-02-192-18/+18
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* Add new hand built bitmap fonts to replace old UI1 and UI2.inmarket2013-08-174-16/+557
| | | | | | | | | Allow scaled fonts to be staticly defined. Update new fonts handling so UI1 and UI2 have Narrow and Double variants. Update example gfxconf.h. Fix new font rules. Add support for an application program to add their own fonts. Make system font handling includes root relative.
* Fix rule handling to help the end user get things right.inmarket2013-07-292-1/+23
| | | | Tidied up anti-alias where the hardware does not support pixel read-back.
* First cut - beautiful new font handling by PetteriAimoneninmarket2013-07-2825-0/+18722