| Commit message (Collapse) | Author | Age | Files | Lines |
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Create global include file called gfx.h which knows about sub-system
dependancies.
Deprecate Touchscreen (GINPUT touch is now working properly)
Merge Graph into GWIN
Change directory structure to reflect sub-system structure
Many small bugs fixed
Split Nokia6610 gdisp driver into GE8 and GE12 controller versions
Fixed broken demos.
GFX sub-systems are now clearly defined and new ones should be much
easier to add.
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GEVENT - for passing event structures from Sources to Listeners
GTIMER - thread context based once-off and periodic timers.
GINPUT - extensible, multiple device-type, input sub-system.
gevent & gtimer are code complete, ginput is definition complete but not
code complete.
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gdisp Win32 orientation support.
Revert to producing an error if GDISP_NEED_TEXT is not defined when
GWIN_NEED_CONSOLE or GWIN_NEED_BUTTON is defined.
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Touch:
- Move defines that may be altered by the touch config file to the lld
header file.
- Move the definition of the Touch driver structure to the lld config
file.
- Changed CONVERSIONS macro to TOUCHSCREEN_CONVERSIONS
- Replaced references to GDISP_SCREEN_WIDTH with gdispGetWidth
- Renamed TOUCHSCREEN_HAS_IRQ to TOUCHSCREEN_HAS_PRESSED to match new
function name.
- Added prototypes for calibration storage functions to
touchscreen_lld.h so that either the lld driver or the application can
define the function.
Console:
-Deprecated into "old" directory. Functionality replaced by gwin.
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GDISP:
Fix gdisp???Arc to use (possibly) hardware accelerated routines.
Fix Arc orientation so 0 degrees is on x axis and 90 degrees points to
the top of screen (instead of the bottom).
Add rounded box routines (if ARC support is turned on).
Add a gdispDrawStringBox to match the gdispFillStringBox routine.
Repair prototypes in wrong place in gdisp.h
GWIN:
Extract the concept of a Window Handle to allow many new features.
Allow dynamic creation of window objects as well as static
initialisation.
Seperate the console code into a console specific window type.
Add buttons as a specific window type. The drawing code is complete, the
input (touch or mouse) is still to be implemented.
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