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* Ginput and structure changesAndrew Hannam2012-11-261-113/+20
| | | | | | | | GINPUT Touch including drivers GTIMER fixes GEVENT fixes GWIN button completion Structure changes to better seperate sections of a sub-system
* gwin doxygenJoel Bodenmann2012-11-201-2/+43
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* gdisp Win32 Orientation support. Revert MacroAndrew Hannam2012-11-121-2/+2
| | | | | | gdisp Win32 orientation support. Revert to producing an error if GDISP_NEED_TEXT is not defined when GWIN_NEED_CONSOLE or GWIN_NEED_BUTTON is defined.
* GDISP_NEED_TEXT getting set automatically if GWIN_NEED_CONSOLE or ↵Joel Bodenmann2012-11-111-2/+2
| | | | GWIN_NEED_BUTTON set to TRUE
* set GWIN_NEED_CONSOLE default value to FALSEJoel Bodenmann2012-11-111-3/+3
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* Removed some hardware dependancies in HL driversAndrew Hannam2012-11-101-1/+1
| | | | | Removed some hardware dependancies in high level drivers that had crept in over time.
* GDISP fixes and new routines. Many GWIN changes.Andrew Hannam2012-10-301-62/+139
| | | | | | | | | | | | | | | | | | GDISP: Fix gdisp???Arc to use (possibly) hardware accelerated routines. Fix Arc orientation so 0 degrees is on x axis and 90 degrees points to the top of screen (instead of the bottom). Add rounded box routines (if ARC support is turned on). Add a gdispDrawStringBox to match the gdispFillStringBox routine. Repair prototypes in wrong place in gdisp.h GWIN: Extract the concept of a Window Handle to allow many new features. Allow dynamic creation of window objects as well as static initialisation. Seperate the console code into a console specific window type. Add buttons as a specific window type. The drawing code is complete, the input (touch or mouse) is still to be implemented.
* macro fix and whitespacesJoel Bodenmann2012-10-291-1/+3
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* Implement gdispFillArc. Add GWIN windows.Andrew Hannam2012-10-271-0/+176
Implement gdispFillArc in gdisp. Added gwin (GFX_USE_GWIN) - adds a window based drawing layer to GDISP. GWIN also support chprintf text drawing like console.