Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix doom demo to prevent ARM compilers throwing away part of the WAD file. | inmarket | 2014-02-19 | 1 | -8195/+1 |
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* | Remove replaced doom demo makefile | inmarket | 2014-02-19 | 1 | -64/+0 |
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* | Add demo makefiles and update example master makefiles to match. | inmarket | 2014-02-19 | 1 | -0/+65 |
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* | removing casts of gfxAlloc() return value as that is the whole idea behind ↵ | Joel Bodenmann | 2014-02-02 | 1 | -2/+2 |
| | | | | having a void pointer | ||||
* | Break huge wad structure up for easier compiling. | inmarket | 2013-12-29 | 1 | -1/+8195 |
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* | Bug in I_sprintf in doom demo | inmarket | 2013-12-25 | 1 | -0/+1 |
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* | Fixes to DOOM demo to remove some operating system dependancies. | inmarket | 2013-12-24 | 32 | -397/+612 |
| | | | | | Also now has working input (although not perfect) - Needs mouse or touch. Also now supports screen size doubling when the screen is significantly larger than doom's screen. | ||||
* | demo - DOOM the game. | inmarket | 2013-12-24 | 131 | -0/+316607 |
Runs but not quite functional yet (requires user input to be completed). Shareware WAD file. Please read README.txt and DOOMLIC.txt |