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-rw-r--r--src/gwin/gwm.c201
1 files changed, 201 insertions, 0 deletions
diff --git a/src/gwin/gwm.c b/src/gwin/gwm.c
new file mode 100644
index 00000000..f9f56838
--- /dev/null
+++ b/src/gwin/gwm.c
@@ -0,0 +1,201 @@
+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://chibios-gfx.com/license.html
+ */
+
+#include "gfx.h"
+
+// Used by the NULL window manager
+#define MIN_WIN_WIDTH 3
+#define MIN_WIN_HEIGHT 3
+
+/*-----------------------------------------------
+ * The default window manager (GNullWindowManager)
+ *-----------------------------------------------*/
+
+#if GFX_USE_GWIN && GWIN_NEED_WINDOWMANAGER
+
+#include "gwin/class_gwin.h"
+
+/*-----------------------------------------------
+ * Data
+ *-----------------------------------------------*/
+
+static void WM_Init(void);
+static void WM_DeInit(void);
+static bool_t WM_Add(GHandle gh, const GWindowInit *pInit);
+static void WM_Delete(GHandle gh);
+static void WM_Visible(GHandle gh);
+static void WM_Redim(GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h);
+static void WM_Raise(GHandle gh);
+static void WM_MinMax(GHandle gh, GWindowMinMax minmax);
+
+static const gwmVMT GNullWindowManagerVMT = {
+ WM_Init,
+ WM_DeInit,
+ WM_Add,
+ WM_Delete,
+ WM_Visible,
+ WM_Redim,
+ WM_Raise,
+ WM_MinMax,
+};
+
+static const GWindowManager GNullWindowManager = {
+ &GNullWindowManagerVMT,
+};
+
+gfxQueueASync _GWINList;
+GWindowManager * _GWINwm;
+
+/*-----------------------------------------------
+ * Window Routines
+ *-----------------------------------------------*/
+
+void _gwmInit(void) {
+ gfxQueueASyncInit(&_GWINList);
+ _GWINwm = (GWindowManager *)&GNullWindowManager;
+ _GWINwm->vmt->Init();
+}
+
+void gwinSetWindowManager(struct GWindowManager *gwm) {
+ if (!gwm)
+ gwm = (GWindowManager *)&GNullWindowManager;
+ if (_GWINwm != gwm) {
+ _GWINwm->vmt->DeInit();
+ _GWINwm = gwm;
+ _GWINwm->vmt->Init();
+ }
+}
+
+void gwinSetMinMax(GHandle gh, GWindowMinMax minmax) {
+ _GWINwm->vmt->MinMax(gh, minmax);
+}
+
+void gwinRaise(GHandle gh) {
+ _GWINwm->vmt->Raise(gh);
+}
+
+GWindowMinMax gwinGetMinMax(GHandle gh) {
+ if (gh->flags & GWIN_FLG_MINIMIZED)
+ return GWIN_MINIMIZE;
+ if (gh->flags & GWIN_FLG_MAXIMIZED)
+ return GWIN_MAXIMIZE;
+ return GWIN_NORMAL;
+}
+
+/*-----------------------------------------------
+ * Window Manager Routines
+ *-----------------------------------------------*/
+
+static void WM_Init(void) {
+ // We don't need to do anything here.
+ // A full window manager would move the windows around, add borders etc
+
+ // clear the screen
+ // cycle through the windows already defined displaying them
+ // or cut all the window areas out of the screen and clear the remainder
+}
+
+static void WM_DeInit(void) {
+ // We don't need to do anything here.
+ // A full window manager would remove any borders etc
+}
+
+static bool_t WM_Add(GHandle gh, const GWindowInit *pInit) {
+ // Note the window will not be marked as visible yet
+
+ // Put it on the queue
+ gfxQueueASyncPut(&_GWINList, &gh->wmq);
+
+ // Make sure the size is valid
+ WM_Redim(gh, pInit->x, pInit->y, pInit->width, pInit->height);
+ return TRUE;
+}
+
+static void WM_Delete(GHandle gh) {
+ // Make the window invisible and clear the area underneath
+ if ((gh->flags & GWIN_FLG_VISIBLE)) {
+ gh->flags &= ~GWIN_FLG_VISIBLE;
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gwinGetDefaultBgColor());
+ }
+
+ // Remove it from the queue
+ gfxQueueASyncRemove(&_GWINList, &gh->wmq);
+}
+
+static void WM_Visible(GHandle gh) {
+ #if GDISP_NEED_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+ if ((gh->flags & GWIN_FLG_VISIBLE)) {
+ if (gh->vmt->Redraw)
+ gh->vmt->Redraw(gh);
+ else
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
+ // A real window manager would also redraw the borders here
+ } else
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gwinGetDefaultBgColor());
+}
+
+static void WM_Redim(GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h) {
+ // This is the simplest way of doing it - just clip the the screen
+ // If it won't fit on the screen move it around until it does.
+ if (x < 0) { w += x; x = 0; }
+ if (y < 0) { h += y; y = 0; }
+ if (x > gdispGetWidth()-MIN_WIN_WIDTH) x = gdispGetWidth()-MIN_WIN_WIDTH;
+ if (y > gdispGetHeight()-MIN_WIN_HEIGHT) y = gdispGetHeight()-MIN_WIN_HEIGHT;
+ if (w < MIN_WIN_WIDTH) { w = MIN_WIN_WIDTH; }
+ if (h < MIN_WIN_HEIGHT) { h = MIN_WIN_HEIGHT; }
+ if (x+w > gdispGetWidth()) w = gdispGetWidth() - x;
+ if (y+h > gdispGetHeight()) h = gdispGetHeight() - y;
+
+ // If there has been no resize just exit
+ if (gh->x == x && gh->y == y && gh->width == w && gh->height == h)
+ return;
+
+ // Clear the old area
+ if ((gh->flags & GWIN_FLG_VISIBLE))
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gwinGetDefaultBgColor());
+
+ // Set the new size
+ gh->x = x; gh->y = y;
+ gh->width = w; gh->height = h;
+
+ // Redraw the window (if possible)
+ if ((gh->flags & GWIN_FLG_VISIBLE)) {
+ if (gh->vmt->Redraw) {
+ #if GDISP_NEED_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+ gh->vmt->Redraw(gh);
+ }
+ }
+}
+
+static void WM_MinMax(GHandle gh, GWindowMinMax minmax) {
+ (void)gh; (void) minmax;
+ // We don't support minimising, maximising or restoring
+}
+
+static void WM_Raise(GHandle gh) {
+ // Take it off the list and then put it back on top
+ // The order of the list then reflects the z-order.
+ gfxQueueASyncRemove(&_GWINList, &gh->wmq);
+ gfxQueueASyncPut(&_GWINList, &gh->wmq);
+
+ // Redraw the window
+ if ((gh->flags & GWIN_FLG_VISIBLE)) {
+ if (gh->vmt->Redraw) {
+ #if GDISP_NEED_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+ gh->vmt->Redraw(gh);
+ }
+ }
+}
+
+#endif /* GFX_USE_GWIN && GWIN_NEED_WINDOWMANAGER */
+/** @} */