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-rw-r--r--src/gwin/gwin_keyboard.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gwin/gwin_keyboard.h b/src/gwin/gwin_keyboard.h
index 98780485..f98d6570 100644
--- a/src/gwin/gwin_keyboard.h
+++ b/src/gwin/gwin_keyboard.h
@@ -18,8 +18,8 @@
* and check for different meta states such as: PRESSED, CLICKED,
* RELEASED etc.
*
- * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
- * @pre GWIN_NEED_BUTTON must be set to TRUE in your gfxconf.h
+ * @pre GFX_USE_GWIN must be set to GFXON in your gfxconf.h
+ * @pre GWIN_NEED_BUTTON must be set to GFXON in your gfxconf.h
* @{
*/
@@ -77,7 +77,7 @@ extern "C" {
* @param[in] pInit The initialisation parameters
*
* @note The drawing color and the background color get set to the current defaults. If you haven't called
- * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
+ * @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are GFX_WHITE and GFX_BLACK respectively.
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
* is no default font and text drawing operations will no nothing.
* @note A keyboard remembers its normal drawing state. If there is a window manager then it is automatically