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-rw-r--r--include/gwin/image.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/include/gwin/image.h b/include/gwin/image.h
index 142f6374..688435c7 100644
--- a/include/gwin/image.h
+++ b/include/gwin/image.h
@@ -104,6 +104,26 @@ bool_t gwinImageOpenMemory(GHandle gh, const void* memory);
*/
gdispImageError gwinImageCache(GHandle gh);
+
+/**
+ * @brief Prepare for the next frame/page in the image file.
+ * @return A time in milliseconds to keep displaying the current frame before trying to draw
+ * the next frame. Watch out for the special values TIME_IMMEDIATE and TIME_INFINITE.
+ *
+ * @param[in] gh The widget handle (must be an image box handle)
+ *
+ * @pre gwinImageOpenXxx() must have returned successfully.
+ *
+ * @note It will return TIME_IMMEDIATE if the first frame/page hasn't been drawn or if the next frame
+ * should be drawn immediately.
+ * @note It will return TIME_INFINITE if another image frame doesn't exist or an error has occurred.
+ * @note Images that support multiple pages (eg TIFF files) will return TIME_IMMEDIATE between pages
+ * and then TIME_INFINITE when there are no more pages.
+ * @note An image that displays a looped animation will never return TIME_INFINITE unless it
+ * gets an error.
+ */
+delaytime_t gwinImageNext(GHandle gh);
+
#ifdef __cplusplus
}
#endif