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+/*
+ ChibiOS/RT - Copyright (C) 2006,2007,2008,2009,2010,
+ 2011,2012 Giovanni Di Sirio.
+
+ This file is part of ChibiOS/RT.
+
+ ChibiOS/RT is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ ChibiOS/RT is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+ ---
+
+ A special exception to the GPL can be applied should you wish to distribute
+ a combined work that includes ChibiOS/RT, without being obliged to provide
+ the source code for any proprietary components. See the file exception.txt
+ for full details of how and when the exception can be applied.
+*/
+/*
+ Concepts and parts of this file have been contributed by:
+ Joel Bodenmann aka Tectu -> Maintainer
+ Andrew Hannam aka inmarket -> framework
+ Badger -> console implementation and FSMC
+ Abhishek -> font rendering
+ Ben William -> fastMath and lcdDrawEllipse()
+ Dongxu Li aka dxli -> lcdDrawEllipse() filled option
+*/
+
+/**
+ * @file templates/gdisp_lld.c
+ * @brief GDISP Graphics Driver subsystem low level driver source template.
+ *
+ * @addtogroup GDISP
+ * @{
+ */
+
+#include "ch.h"
+#include "hal.h"
+
+#if HAL_USE_GDISP || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Driver local definitions. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver exported variables. */
+/*===========================================================================*/
+
+#if !defined(__DOXYGEN__)
+ GDISPDriver GDISP1;
+#endif
+
+/*===========================================================================*/
+/* Driver local variables. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver local functions. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver interrupt handlers. */
+/*===========================================================================*/
+
+/*===========================================================================*/
+/* Driver exported functions. */
+/*===========================================================================*/
+
+/* ---- Required Routines ---- */
+/*
+ The following 4 routines are required.
+ All other routines are optional.
+*/
+
+/**
+ * @brief Low level GDISP driver initialization.
+ *
+ * @notapi
+ */
+void gdisp_lld_init(void) {
+ /* Initialise the GDISP structure with the defaults for your display */
+ GDISP1.Width = 128;
+ GDISP1.Height = 128;
+ GDISP1.Orientation = portrait;
+ GDISP1.Powermode = powerOff;
+
+ /* Now initialise your display to match */
+ /* Code here */
+}
+
+/**
+ * @brief Sets the power mode for the graphic device.
+ * @note The power modes are powerOn, powerSleep and powerOff.
+ * If powerSleep is not supported it is equivelent to powerOn.
+ *
+ * @param[in] powerMode The new power mode
+ *
+ * @notapi
+ */
+void gdisp_lld_setpowermode(gdisp_powermode_t powerMode) {
+ /* Code here */
+ /* if successful
+ GDISP1.Powermode = powerMode;
+ */
+}
+
+/**
+ * @brief Sets the orientation of the display.
+ * @note This may be ignored if not supported by the device.
+ *
+ * @param[in] newOrientation The new orientation
+ *
+ * @notapi
+ */
+void gdisp_lld_setorientation(gdisp_orientation_t newOrientation) {
+ /* Code here */
+ /* if successful
+ GDISP1.Orientation = newOrientation;
+ */
+}
+
+/**
+ * @brief Draws a pixel on the display.
+ *
+ * @param[in] x X location of the pixel
+ * @param[in] y Y location of the pixel
+ * @param[in] color The color of the pixel
+ *
+ * @notapi
+ */
+void gdisp_lld_drawpixel(coord_t x, coord_t y, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ if (x >= GDISP1.Width || y >= GDISP1.Height) return;
+ #endif
+ /* Code here */
+}
+
+/* ---- Optional Routines ---- */
+/*
+ All the below routines are optional.
+ Defining them will increase speed but everything
+ will work if they are not defined.
+ If you are not using a routine - turn it off using
+ the appropriate GDISP_HARDWARE_XXXX macro.
+ Don't bother coding for obvious similar routines if
+ there is no performance penalty as the emulation software
+ makes a good job of using similar routines.
+ eg. If gdisp_lld_fillarea() is defined there is little
+ point in defining gdisp_lld_clear() unless the
+ performance bonus is significant.
+ For good performance it is suggested to implement
+ gdisp_lld_fillarea() and gdisp_lld_blitarea().
+*/
+
+#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
+ /**
+ * @brief Clear the display.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] color The color of the pixel
+ *
+ * @notapi
+ */
+ void gdisp_lld_clear(color_t color) {
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a line.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x0, y0 The start of the line
+ * @param[in] x1, y1 The end of the line
+ * @param[in] color The color of the line
+ *
+ * @notapi
+ */
+ void gdisp_lld_drawline(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Need to clip to screen */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_BOX || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a box.
+ * @pre The GDISP unit must be in powerOn or powerSleep mode.
+ *
+ * @param[in] x0,y0 The start position
+ * @param[in] cx,cy The size of the box (outside dimensions)
+ * @param[in] color The color to use
+ * @param[in] filled Should the box should be filled
+ *
+ * @notapi
+ */
+ void gdisp_lld_drawbox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Need to clip to screen */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
+ /**
+ * @brief Fill an area with a color.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] color The color of the fill
+ *
+ * @notapi
+ */
+ void gdisp_lld_fillarea(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ if (cx < 1 || cy < 1 || x >= GDISP1.Width || y >= GDISP1.Height) return;
+ if (x+cx > GDISP1.Width) cx = GDISP1.Width - x;
+ if (y+cy > GDISP1.Height) cy = GDISP1.Height - y;
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
+ /**
+ * @brief Fill an area with a bitmap.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The start filled area
+ * @param[in] cx, cy The width and height to be filled
+ * @param[in] buffer The pixels to use to fill the area.
+ *
+ * @notapi
+ */
+ void gdisp_lld_blitarea(coord_t x, coord_t y, coord_t cx, coord_t cy, pixel_t *buffer) {
+ #if GDISP_NEED_VALIDATION
+ if (cx < 1 || cy < 1 || x >= GDISP1.Width || y >= GDISP1.Height) return;
+ if (x+cx > GDISP1.Width || y+cy > GDISP1.Height) return;
+ #endif
+ /* Code here */
+ }
+#endif
+
+/* Circular Drawing Functions */
+#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLES) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a circle.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the circle is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the circle
+ * @param[in] radius The radius of the circle
+ * @param[in] color The color of the circle
+ *
+ * @notapi
+ */
+ void gdisp_lld_drawcircle(coord_t x, coord_t y, coord_t radius, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_CIRCLE && GDISP_HARDWARE_CIRCLEFILLS) || defined(__DOXYGEN__)
+ /**
+ * @brief Create a filled circle.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the circle is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the circle
+ * @param[in] radius The radius of the circle
+ * @param[in] color The color of the circle
+ *
+ * @notapi
+ */
+ void gdisp_lld_fillcircle(coord_t x, coord_t y, coord_t radius, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSES) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw an ellipse.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the ellipse is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the ellipse
+ * @param[in] a, b The dimensions of the ellipse
+ * @param[in] color The color of the ellipse
+ *
+ * @notapi
+ */
+ void gdisp_lld_drawellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_ELLIPSE && GDISP_HARDWARE_ELLIPSEFILLS) || defined(__DOXYGEN__)
+ /**
+ * @brief Create a filled ellipse.
+ * @note Optional - The high level driver can emulate using software.
+ * @note If GDISP_NEED_CLIPPING is defined this routine MUST behave
+ * correctly if the ellipse is over the edges of the screen.
+ *
+ * @param[in] x, y The centre of the ellipse
+ * @param[in] a, b The dimensions of the ellipse
+ * @param[in] color The color of the ellipse
+ *
+ * @notapi
+ */
+ void gdisp_lld_fillellipse(coord_t x, coord_t y, coord_t a, coord_t b, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXT) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a character using a transparent background.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The top-left corner of the text
+ * @param[in] c The character to print
+ * @param[in] color The color of the character
+ *
+ * @notapi
+ */
+ void gdisp_lld_drawchar(coord_t x, coord_t y, char c, font_t font, color_t color) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_TEXT && GDISP_HARDWARE_TEXTFILLS) || defined(__DOXYGEN__)
+ /**
+ * @brief Draw a character using a filled background.
+ * @note Optional - The high level driver can emulate using software.
+ *
+ * @param[in] x, y The top-left corner of the text
+ * @param[in] c The character to print
+ * @param[in] color The color of the character
+ * @param[in] bgcolor The background color
+ *
+ * @notapi
+ */
+ void gdisp_lld_fillchar(coord_t x, coord_t y, char c, font_t font, color_t color, color_t bgcolor) {
+ #if GDISP_NEED_VALIDATION
+ /* Code here */
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
+ /**
+ * @brief Get the color of a particular pixel.
+ * @note Optional.
+ * @note If x,y is off the screen, the result is undefined.
+ *
+ * @param[in] x, y The start of the text
+ *
+ * @notapi
+ */
+ color_t gdisp_lld_getpixelcolor(coord_t x, coord_t y) {
+ #if GDISP_NEED_VALIDATION
+ if (x >= GDISP1.Width || y >= GDISP1.Height) return 0;
+ #endif
+ /* Code here */
+ }
+#endif
+
+#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
+ /**
+ * @brief Scroll vertically a section of the screen.
+ * @note Optional.
+ * @note If x,y + cx,cy is off the screen, the result is undefined.
+ * @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
+ *
+ * @param[in] x, y The start of the area to be scrolled
+ * @param[in] cx, cy The size of the area to be scrolled
+ * @param[in] lines The number of lines to scroll (Can be positive or negative)
+ * @param[in] bgcolor The color to fill the newly exposed area.
+ *
+ * @notapi
+ */
+ void gdisp_lld_verticalscroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
+ #if GDISP_NEED_VALIDATION
+ if (cx < 1 || cy < 1 || x >= GDISP1.Width || y >= GDISP1.Height) return;
+ if (x+cx > GDISP1.Width) cx = GDISP1.Width - x;
+ if (y+cy > GDISP1.Height) cy = GDISP1.Height - y;
+ #endif
+ /* Code here */
+ }
+#endif
+
+#endif /* HAL_USE_GDISP */
+/** @} */