diff options
Diffstat (limited to 'drivers/multiple/Win32')
-rw-r--r-- | drivers/multiple/Win32/gdisp_lld.c | 2052 |
1 files changed, 1026 insertions, 1026 deletions
diff --git a/drivers/multiple/Win32/gdisp_lld.c b/drivers/multiple/Win32/gdisp_lld.c index 8a46abc9..220776d2 100644 --- a/drivers/multiple/Win32/gdisp_lld.c +++ b/drivers/multiple/Win32/gdisp_lld.c @@ -1,1026 +1,1026 @@ -/*
- ChibiOS/GFX - Copyright (C) 2012
- Joel Bodenmann aka Tectu <joel@unormal.org>
-
- This file is part of ChibiOS/GFX.
-
- ChibiOS/GFX is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- ChibiOS/GFX is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/**
- * @file drivers/multiple/Win32/gdisp_lld.c
- * @brief GDISP Graphics Driver subsystem low level driver source for Win32.
- *
- * @addtogroup GDISP
- * @{
- */
-
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <windows.h>
-#include <wingdi.h>
-#include <assert.h>
-
-#ifndef GDISP_SCREEN_WIDTH
- #define GDISP_SCREEN_WIDTH 640
-#endif
-#ifndef GDISP_SCREEN_HEIGHT
- #define GDISP_SCREEN_HEIGHT 480
-#endif
-
-#if GINPUT_NEED_TOGGLE
- /* Include toggle support code */
- #include "ginput/lld/toggle.h"
-
- const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = {
- {0, 0xFF, 0x00, PAL_MODE_INPUT},
- };
-#endif
-
-#if GINPUT_NEED_MOUSE
- /* Include mouse support code */
- #include "ginput/lld/mouse.h"
-#endif
-
-/* Include the emulation code for things we don't support */
-#include "gdisp/lld/emulation.c"
-
-/*===========================================================================*/
-/* Driver local routines . */
-/*===========================================================================*/
-
-#define WIN32_USE_MSG_REDRAW FALSE
-#if GINPUT_NEED_TOGGLE
- #define WIN32_BUTTON_AREA 16
-#else
- #define WIN32_BUTTON_AREA 0
-#endif
-
-#define APP_NAME "GDISP"
-
-#define COLOR2BGR(c) ((((c) & 0xFF)<<16)|((c) & 0xFF00)|(((c)>>16) & 0xFF))
-#define BGR2COLOR(c) COLOR2BGR(c)
-
-static HWND winRootWindow = NULL;
-static HDC dcBuffer = NULL;
-static HBITMAP dcBitmap = NULL;
-static HBITMAP dcOldBitmap;
-static volatile bool_t isReady = FALSE;
-static coord_t wWidth, wHeight;
-
-#if GINPUT_NEED_MOUSE
- static coord_t mousex, mousey;
- static uint16_t mousebuttons;
-#endif
-#if GINPUT_NEED_TOGGLE
- static uint8_t toggles = 0;
-#endif
-
-static LRESULT myWindowProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
-{
- HDC dc;
- PAINTSTRUCT ps;
- #if GINPUT_NEED_TOGGLE
- HBRUSH hbrOn, hbrOff;
- HPEN pen;
- RECT rect;
- HGDIOBJ old;
- POINT p;
- coord_t pos;
- uint8_t bit;
- #endif
-
- switch (Msg) {
- case WM_CREATE:
- break;
- case WM_LBUTTONDOWN:
- #if GINPUT_NEED_MOUSE
- if ((coord_t)HIWORD(lParam) < wHeight) {
- mousebuttons |= GINPUT_MOUSE_BTN_LEFT;
- goto mousemove;
- }
- #endif
- #if GINPUT_NEED_TOGGLE
- bit = 1 << ((coord_t)LOWORD(lParam)*8/wWidth);
- toggles ^= bit;
- rect.left = 0;
- rect.right = wWidth;
- rect.top = wHeight;
- rect.bottom = wHeight + WIN32_BUTTON_AREA;
- InvalidateRect(hWnd, &rect, FALSE);
- UpdateWindow(hWnd);
- #if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE
- ginputToggleWakeup();
- #endif
- #endif
- break;
- case WM_LBUTTONUP:
- #if GINPUT_NEED_TOGGLE
- if ((toggles & 0xF0)) {
- toggles &= 0x0F;
- rect.left = 0;
- rect.right = wWidth;
- rect.top = wHeight;
- rect.bottom = wHeight + WIN32_BUTTON_AREA;
- InvalidateRect(hWnd, &rect, FALSE);
- UpdateWindow(hWnd);
- #if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE
- ginputToggleWakeup();
- #endif
- }
- #endif
- #if GINPUT_NEED_MOUSE
- if ((coord_t)HIWORD(lParam) < wHeight) {
- mousebuttons &= ~GINPUT_MOUSE_BTN_LEFT;
- goto mousemove;
- }
- #endif
- break;
-#if GINPUT_NEED_MOUSE
- case WM_MBUTTONDOWN:
- if ((coord_t)HIWORD(lParam) < wHeight) {
- mousebuttons |= GINPUT_MOUSE_BTN_MIDDLE;
- goto mousemove;
- }
- break;
- case WM_MBUTTONUP:
- if ((coord_t)HIWORD(lParam) < wHeight) {
- mousebuttons &= ~GINPUT_MOUSE_BTN_MIDDLE;
- goto mousemove;
- }
- break;
- case WM_RBUTTONDOWN:
- if ((coord_t)HIWORD(lParam) < wHeight) {
- mousebuttons |= GINPUT_MOUSE_BTN_RIGHT;
- goto mousemove;
- }
- break;
- case WM_RBUTTONUP:
- if ((coord_t)HIWORD(lParam) < wHeight) {
- mousebuttons &= ~GINPUT_MOUSE_BTN_RIGHT;
- goto mousemove;
- }
- break;
- case WM_MOUSEMOVE:
- if ((coord_t)HIWORD(lParam) >= wHeight)
- break;
- mousemove:
- mousex = (coord_t)LOWORD(lParam);
- mousey = (coord_t)HIWORD(lParam);
- #if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE
- ginputMouseWakeup();
- #endif
- break;
-#endif
- case WM_SYSKEYDOWN:
- case WM_KEYDOWN:
- case WM_SYSKEYUP:
- case WM_KEYUP:
- break;
- case WM_CHAR:
- case WM_DEADCHAR:
- case WM_SYSCHAR:
- case WM_SYSDEADCHAR:
- break;
- case WM_PAINT:
- dc = BeginPaint(hWnd, &ps);
- BitBlt(dc, ps.rcPaint.left, ps.rcPaint.top,
- ps.rcPaint.right - ps.rcPaint.left,
- (ps.rcPaint.bottom > wHeight ? wHeight : ps.rcPaint.bottom) - ps.rcPaint.top,
- dcBuffer, ps.rcPaint.left, ps.rcPaint.top, SRCCOPY);
- #if GINPUT_NEED_TOGGLE
- if (ps.rcPaint.bottom >= wHeight) {
- pen = CreatePen(PS_SOLID, 1, COLOR2BGR(Black));
- hbrOn = CreateSolidBrush(COLOR2BGR(Blue));
- hbrOff = CreateSolidBrush(COLOR2BGR(Gray));
- old = SelectObject(dc, pen);
- MoveToEx(dc, 0, wHeight, &p);
- LineTo(dc, wWidth, wHeight);
- for(pos = 0, bit=1; pos < wWidth; pos=rect.right, bit <<= 1) {
- rect.left = pos;
- rect.right = pos + wWidth/8;
- rect.top = wHeight;
- rect.bottom = wHeight + WIN32_BUTTON_AREA;
- FillRect(dc, &rect, (toggles & bit) ? hbrOn : hbrOff);
- if (pos > 0) {
- MoveToEx(dc, rect.left, rect.top, &p);
- LineTo(dc, rect.left, rect.bottom);
- }
- }
- DeleteObject(hbrOn);
- DeleteObject(hbrOff);
- SelectObject(dc, old);
- }
- #endif
- EndPaint(hWnd, &ps);
- break;
- case WM_DESTROY:
- PostQuitMessage(0);
- SelectObject(dcBuffer, dcOldBitmap);
- DeleteDC(dcBuffer);
- DeleteObject(dcBitmap);
- winRootWindow = NULL;
- break;
- default:
- return DefWindowProc(hWnd, Msg, wParam, lParam);
- }
- return 0;
-}
-
-static DWORD WINAPI WindowThread(LPVOID lpParameter) {
- (void)lpParameter;
-
- MSG msg;
- HANDLE hInstance;
- WNDCLASS wc;
- RECT rect;
- HDC dc;
-
- hInstance = GetModuleHandle(NULL);
-
- wc.style = CS_HREDRAW | CS_VREDRAW; // | CS_OWNDC;
- wc.lpfnWndProc = (WNDPROC)myWindowProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);
- wc.hbrBackground = GetStockObject(WHITE_BRUSH);
- wc.lpszMenuName = NULL;
- wc.lpszClassName = APP_NAME;
- RegisterClass(&wc);
-
- rect.top = 0; rect.bottom = wHeight+WIN32_BUTTON_AREA;
- rect.left = 0; rect.right = wWidth;
- AdjustWindowRect(&rect, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0);
- winRootWindow = CreateWindow(APP_NAME, "", WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0, 0,
- rect.right-rect.left, rect.bottom-rect.top, 0, 0, hInstance, NULL);
- assert(winRootWindow != NULL);
-
-
- GetClientRect(winRootWindow, &rect);
- wWidth = rect.right-rect.left;
- wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA;
-
- dc = GetDC(winRootWindow);
- dcBitmap = CreateCompatibleBitmap(dc, wWidth, wHeight);
- dcBuffer = CreateCompatibleDC(dc);
- ReleaseDC(winRootWindow, dc);
- dcOldBitmap = SelectObject(dcBuffer, dcBitmap);
-
- ShowWindow(winRootWindow, SW_SHOW);
- UpdateWindow(winRootWindow);
- isReady = TRUE;
-
- while(GetMessage(&msg, NULL, 0, 0) > 0) {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- ExitProcess(0);
- return msg.wParam;
-}
-
-/*===========================================================================*/
-/* Driver exported functions. */
-/*===========================================================================*/
-
-/* ---- Required Routines ---- */
-/*
- The following 2 routines are required.
- All other routines are optional.
-*/
-
-/**
- * @brief Low level GDISP driver initialisation.
- * @return TRUE if successful, FALSE on error.
- *
- * @notapi
- */
-bool_t lld_gdisp_init(void) {
- RECT rect;
-
- /* Set the window dimensions */
- GetWindowRect(GetDesktopWindow(), &rect);
- wWidth = rect.right - rect.left;
- wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA;
- if (wWidth > GDISP_SCREEN_WIDTH)
- wWidth = GDISP_SCREEN_WIDTH;
- if (wHeight > GDISP_SCREEN_HEIGHT)
- wHeight = GDISP_SCREEN_HEIGHT;
-
- /* Initialise the window */
- CreateThread(0, 0, WindowThread, 0, 0, 0);
- while (!isReady)
- Sleep(1);
-
- /* Initialise the GDISP structure to match */
- GDISP.Orientation = GDISP_ROTATE_0;
- GDISP.Powermode = powerOn;
- GDISP.Backlight = 100;
- GDISP.Contrast = 50;
- GDISP.Width = wWidth;
- GDISP.Height = wHeight;
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- GDISP.clipx0 = 0;
- GDISP.clipy0 = 0;
- GDISP.clipx1 = GDISP.Width;
- GDISP.clipy1 = GDISP.Height;
- #endif
- return TRUE;
-}
-
-/**
- * @brief Draws a pixel on the display.
- *
- * @param[in] x X location of the pixel
- * @param[in] y Y location of the pixel
- * @param[in] color The color of the pixel
- *
- * @notapi
- */
-void lld_gdisp_draw_pixel(coord_t x, coord_t y, color_t color) {
- HDC dc;
- #if WIN32_USE_MSG_REDRAW
- RECT rect;
- #endif
- #if GDISP_NEED_CONTROL
- coord_t t;
- #endif
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- // Clip pre orientation change
- if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- #endif
-
- #if GDISP_NEED_CONTROL
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- break;
- case GDISP_ROTATE_90:
- t = GDISP.Height - 1 - y;
- y = x;
- x = t;
- break;
- case GDISP_ROTATE_180:
- x = GDISP.Width - 1 - x;
- y = GDISP.Height - 1 - y;
- break;
- case GDISP_ROTATE_270:
- t = GDISP.Width - 1 - x;
- x = y;
- y = t;
- break;
- }
- #endif
-
- // Draw the pixel in the buffer
- color = COLOR2BGR(color);
- SetPixel(dcBuffer, x, y, color);
-
- #if WIN32_USE_MSG_REDRAW
- rect.left = x; rect.right = x+1;
- rect.top = y; rect.bottom = y+1;
- InvalidateRect(winRootWindow, &rect, FALSE);
- UpdateWindow(winRootWindow);
- #else
- // Draw the pixel again directly on the screen.
- // This is cheaper than invalidating a single pixel in the window
- dc = GetDC(winRootWindow);
- SetPixel(dc, x, y, color);
- ReleaseDC(winRootWindow, dc);
- #endif
-}
-
-/* ---- Optional Routines ---- */
-
-#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__)
- /**
- * @brief Draw a line.
- * @note Optional - The high level driver can emulate using software.
- *
- * @param[in] x0, y0 The start of the line
- * @param[in] x1, y1 The end of the line
- * @param[in] color The color of the line
- *
- * @notapi
- */
- void lld_gdisp_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
- POINT p;
- HPEN pen;
- HDC dc;
- HGDIOBJ old;
- #if GDISP_NEED_CLIP
- HRGN clip;
- #endif
- #if WIN32_USE_MSG_REDRAW
- RECT rect;
- #endif
- #if GDISP_NEED_CONTROL
- coord_t t;
- #endif
-
- #if GDISP_NEED_CLIP
- clip = NULL;
- #endif
-
- #if GDISP_NEED_CONTROL
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- #if GDISP_NEED_CLIP
- // Clip post orientation change
- if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
- clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
- #endif
- break;
- case GDISP_ROTATE_90:
- t = GDISP.Height - 1 - y0;
- y0 = x0;
- x0 = t;
- t = GDISP.Height - 1 - y1;
- y1 = x1;
- x1 = t;
- #if GDISP_NEED_CLIP
- // Clip post orientation change
- if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
- clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1);
- #endif
- break;
- case GDISP_ROTATE_180:
- x0 = GDISP.Width - 1 - x0;
- y0 = GDISP.Height - 1 - y0;
- x1 = GDISP.Width - 1 - x1;
- y1 = GDISP.Height - 1 - y1;
- #if GDISP_NEED_CLIP
- // Clip post orientation change
- if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
- clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0);
- #endif
- break;
- case GDISP_ROTATE_270:
- t = GDISP.Width - 1 - x0;
- x0 = y0;
- y0 = t;
- t = GDISP.Width - 1 - x1;
- x1 = y1;
- y1 = t;
- #if GDISP_NEED_CLIP
- // Clip post orientation change
- if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
- clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0);
- #endif
- break;
- }
- #else
- #if GDISP_NEED_CLIP
- clip = NULL;
- if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height)
- clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1);
- #endif
- #endif
-
- color = COLOR2BGR(color);
- pen = CreatePen(PS_SOLID, 1, color);
- if (pen) {
- // Draw the line in the buffer
- #if GDISP_NEED_CLIP
- if (clip) SelectClipRgn(dcBuffer, clip);
- #endif
- old = SelectObject(dcBuffer, pen);
- MoveToEx(dcBuffer, x0, y0, &p);
- LineTo(dcBuffer, x1, y1);
- SelectObject(dcBuffer, old);
- SetPixel(dcBuffer, x1, y1, color);
- #if GDISP_NEED_CLIP
- if (clip) SelectClipRgn(dcBuffer, NULL);
- #endif
-
- #if WIN32_USE_MSG_REDRAW
- rect.left = x0; rect.right = x1+1;
- rect.top = y0; rect.bottom = y1+1;
- InvalidateRect(winRootWindow, &rect, FALSE);
- UpdateWindow(winRootWindow);
- #else
- // Redrawing the line on the screen is cheaper than invalidating the whole rectangular area
- dc = GetDC(winRootWindow);
- #if GDISP_NEED_CLIP
- if (clip) SelectClipRgn(dc, clip);
- #endif
- old = SelectObject(dc, pen);
- MoveToEx(dc, x0, y0, &p);
- LineTo(dc, x1, y1);
- SelectObject(dc, old);
- SetPixel(dc, x1, y1, color);
- #if GDISP_NEED_CLIP
- if (clip) SelectClipRgn(dc, NULL);
- #endif
- ReleaseDC(winRootWindow, dc);
- #endif
-
- DeleteObject(pen);
- }
- }
-#endif
-
-#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
- /**
- * @brief Fill an area with a color.
- * @note Optional - The high level driver can emulate using software.
- *
- * @param[in] x, y The start filled area
- * @param[in] cx, cy The width and height to be filled
- * @param[in] color The color of the fill
- *
- * @notapi
- */
- void lld_gdisp_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
- HDC dc;
- RECT rect;
- HBRUSH hbr;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- // Clip pre orientation change
- if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
- if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
- if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
- if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
- #endif
-
- #if GDISP_NEED_CONTROL
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- rect.top = y;
- rect.bottom = rect.top+cy;
- rect.left = x;
- rect.right = rect.left+cx;
- break;
- case GDISP_ROTATE_90:
- rect.top = x;
- rect.bottom = rect.top+cx;
- rect.right = GDISP.Height - y;
- rect.left = rect.right-cy;
- break;
- case GDISP_ROTATE_180:
- rect.bottom = GDISP.Height - y;
- rect.top = rect.bottom-cy;
- rect.right = GDISP.Width - x;
- rect.left = rect.right-cx;
- break;
- case GDISP_ROTATE_270:
- rect.bottom = GDISP.Width - x;
- rect.top = rect.bottom-cx;
- rect.left = y;
- rect.right = rect.left+cy;
- break;
- }
- #else
- rect.top = y;
- rect.bottom = rect.top+cy;
- rect.left = x;
- rect.right = rect.left+cx;
- #endif
-
- color = COLOR2BGR(color);
- hbr = CreateSolidBrush(color);
-
- if (hbr) {
- // Fill the area
- FillRect(dcBuffer, &rect, hbr);
-
- #if WIN32_USE_MSG_REDRAW
- InvalidateRect(winRootWindow, &rect, FALSE);
- UpdateWindow(winRootWindow);
- #else
- // Filling the area directly on the screen is likely to be cheaper than invalidating it
- dc = GetDC(winRootWindow);
- FillRect(dc, &rect, hbr);
- ReleaseDC(winRootWindow, dc);
- #endif
-
- DeleteObject(hbr);
- }
- }
-#endif
-
-#if (GDISP_HARDWARE_BITFILLS && GDISP_NEED_CONTROL) || defined(__DOXYGEN__)
- static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) {
- pixel_t *dstbuf;
- pixel_t *dst;
- const pixel_t *src;
- size_t sz;
- coord_t i, j;
-
- // Shortcut.
- if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx)
- return (pixel_t *)buffer;
-
- // Allocate the destination buffer
- sz = (size_t)cx * (size_t)cy;
- if (!(dstbuf = (pixel_t *)malloc(sz * sizeof(pixel_t))))
- return 0;
-
- // Copy the bits we need
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++)
- for(i = 0; i < cx; i++, src += srccx - cx)
- *dst++ = *src++;
- break;
- case GDISP_ROTATE_90:
- for(src = buffer+srcx, j = 0; j < cy; j++) {
- dst = dstbuf+cy-j-1;
- for(i = 0; i < cx; i++, src += srccx - cx, dst += cy)
- *dst = *src++;
- }
- break;
- case GDISP_ROTATE_180:
- for(dst = dstbuf+sz, src = buffer+srcx, j = 0; j < cy; j++)
- for(i = 0; i < cx; i++, src += srccx - cx)
- *--dst = *src++;
- break;
- case GDISP_ROTATE_270:
- for(src = buffer+srcx, j = 0; j < cy; j++) {
- dst = dstbuf+sz-cy+j;
- for(i = 0; i < cx; i++, src += srccx - cx, dst -= cy)
- *dst = *src++;
- }
- break;
- }
- return dstbuf;
- }
-#endif
-
-#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
- /**
- * @brief Fill an area with a bitmap.
- * @note Optional - The high level driver can emulate using software.
- *
- * @param[in] x, y The start filled area
- * @param[in] cx, cy The width and height to be filled
- * @param[in] srcx, srcy The bitmap position to start the fill from
- * @param[in] srccx The width of a line in the bitmap.
- * @param[in] buffer The pixels to use to fill the area.
- *
- * @notapi
- */
- void lld_gdisp_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
- BITMAPV4HEADER bmpInfo;
- RECT rect;
- #if GDISP_NEED_CONTROL
- pixel_t *srcimg;
- #endif
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- // Clip pre orientation change
- if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
- if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
- if (srcx+cx > srccx) cx = srccx - srcx;
- if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
- if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
- #endif
-
- // Make everything relative to the start of the line
- buffer += srccx*srcy;
- srcy = 0;
-
- memset(&bmpInfo, 0, sizeof(bmpInfo));
- bmpInfo.bV4Size = sizeof(bmpInfo);
- bmpInfo.bV4Planes = 1;
- bmpInfo.bV4BitCount = 32;
- bmpInfo.bV4AlphaMask = 0;
- bmpInfo.bV4RedMask = RGB2COLOR(255,0,0);
- bmpInfo.bV4GreenMask = RGB2COLOR(0,255,0);
- bmpInfo.bV4BlueMask = RGB2COLOR(0,0,255);
- bmpInfo.bV4V4Compression = BI_BITFIELDS;
- bmpInfo.bV4XPelsPerMeter = 3078;
- bmpInfo.bV4YPelsPerMeter = 3078;
- bmpInfo.bV4ClrUsed = 0;
- bmpInfo.bV4ClrImportant = 0;
- bmpInfo.bV4CSType = 0; //LCS_sRGB;
-
- #if GDISP_NEED_CONTROL
- bmpInfo.bV4SizeImage = (cy*cx) * sizeof(pixel_t);
- srcimg = rotateimg(cx, cy, srcx, srccx, buffer);
- if (!srcimg) return;
-
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- bmpInfo.bV4Width = cx;
- bmpInfo.bV4Height = -cy; /* top-down image */
- rect.top = y;
- rect.bottom = rect.top+cy;
- rect.left = x;
- rect.right = rect.left+cx;
- break;
- case GDISP_ROTATE_90:
- bmpInfo.bV4Width = cy;
- bmpInfo.bV4Height = -cx; /* top-down image */
- rect.top = x;
- rect.bottom = rect.top+cx;
- rect.right = GDISP.Height - y;
- rect.left = rect.right-cy;
- break;
- case GDISP_ROTATE_180:
- bmpInfo.bV4Width = cx;
- bmpInfo.bV4Height = -cy; /* top-down image */
- rect.bottom = GDISP.Height - y;
- rect.top = rect.bottom-cy;
- rect.right = GDISP.Width - x;
- rect.left = rect.right-cx;
- break;
- case GDISP_ROTATE_270:
- bmpInfo.bV4Width = cy;
- bmpInfo.bV4Height = -cx; /* top-down image */
- rect.bottom = GDISP.Width - x;
- rect.top = rect.bottom-cx;
- rect.left = y;
- rect.right = rect.left+cy;
- break;
- }
- SetDIBitsToDevice(dcBuffer, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, 0, rect.bottom-rect.top, srcimg, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
- if (srcimg != (pixel_t *)buffer)
- free(srcimg);
-
- #else
- bmpInfo.bV4Width = srccx;
- bmpInfo.bV4Height = -cy; /* top-down image */
- bmpInfo.bV4SizeImage = (cy*srccx) * sizeof(pixel_t);
- rect.top = y;
- rect.bottom = rect.top+cy;
- rect.left = x;
- rect.right = rect.left+cx;
- SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, 0, 0, cy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS);
- #endif
-
- // Invalidate the region to get it on the screen.
- InvalidateRect(winRootWindow, &rect, FALSE);
- UpdateWindow(winRootWindow);
- }
-#endif
-
-#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
- /**
- * @brief Get the color of a particular pixel.
- * @note Optional.
- * @note If x,y is off the screen, the result is undefined.
- * @return The color of the specified pixel.
- *
- * @param[in] x, y The start of the text
- *
- * @notapi
- */
- color_t lld_gdisp_get_pixel_color(coord_t x, coord_t y) {
- color_t color;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- // Clip pre orientation change
- if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
- #endif
-
- #if GDISP_NEED_CONTROL
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_90:
- t = GDISP.Height - 1 - y;
- y = x;
- x = t;
- break;
- case GDISP_ROTATE_180:
- x = GDISP.Width - 1 - x;
- y = GDISP.Height - 1 - y;
- break;
- case GDISP_ROTATE_270:
- t = GDISP.Width - 1 - x;
- x = y;
- y = t;
- break;
- }
- #endif
-
- color = GetPixel(dcBuffer, x, y);
- return BGR2COLOR(color);
- }
-#endif
-
-#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
- /**
- * @brief Scroll vertically a section of the screen.
- * @note Optional.
- * @note If x,y + cx,cy is off the screen, the result is undefined.
- * @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
- *
- * @param[in] x, y The start of the area to be scrolled
- * @param[in] cx, cy The size of the area to be scrolled
- * @param[in] lines The number of lines to scroll (Can be positive or negative)
- * @param[in] bgcolor The color to fill the newly exposed area.
- *
- * @notapi
- */
- void lld_gdisp_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
- RECT rect, frect, srect;
- HBRUSH hbr;
-
- #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
- // Clip pre orientation change
- if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
- if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
- if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
- if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
- if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
- #endif
-
- if (lines > cy) lines = cy;
- else if (-lines > cy) lines = -cy;
-
- bgcolor = COLOR2BGR(bgcolor);
- hbr = CreateSolidBrush(bgcolor);
-
- #if GDISP_NEED_CONTROL
- switch(GDISP.Orientation) {
- case GDISP_ROTATE_0:
- rect.top = y;
- rect.bottom = rect.top+cy;
- rect.left = x;
- rect.right = rect.left+cx;
- lines = -lines;
- goto vertical_scroll;
- case GDISP_ROTATE_90:
- rect.top = x;
- rect.bottom = rect.top+cx;
- rect.right = GDISP.Height - y;
- rect.left = rect.right-cy;
- goto horizontal_scroll;
- case GDISP_ROTATE_180:
- rect.bottom = GDISP.Height - y;
- rect.top = rect.bottom-cy;
- rect.right = GDISP.Width - x;
- rect.left = rect.right-cx;
- vertical_scroll:
- srect.left = frect.left = rect.left;
- srect.right = frect.right = rect.right;
- if (lines > 0) {
- srect.top = frect.top = rect.top;
- frect.bottom = rect.top+lines;
- srect.bottom = rect.bottom-lines;
- } else {
- srect.bottom = frect.bottom = rect.bottom;
- frect.top = rect.bottom+lines;
- srect.top = rect.top-lines;
- }
- if (cy >= lines && cy >= -lines)
- ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
- break;
- case GDISP_ROTATE_270:
- rect.bottom = GDISP.Width - x;
- rect.top = rect.bottom-cx;
- rect.left = y;
- rect.right = rect.left+cy;
- lines = -lines;
- horizontal_scroll:
- srect.top = frect.top = rect.top;
- srect.bottom = frect.bottom = rect.bottom;
- if (lines > 0) {
- srect.left = frect.left = rect.left;
- frect.right = rect.left+lines;
- srect.right = rect.right-lines;
- } else {
- srect.right = frect.right = rect.right;
- frect.left = rect.right+lines;
- srect.left = rect.left-lines;
- }
- if (cy >= lines && cy >= -lines)
- ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0);
- break;
- }
- #else
- rect.top = y;
- rect.bottom = rect.top+cy;
- rect.left = x;
- rect.right = rect.left+cx;
- lines = -lines;
- srect.left = frect.left = rect.left;
- srect.right = frect.right = rect.right;
- if (lines > 0) {
- srect.top = frect.top = rect.top;
- frect.bottom = rect.top+lines;
- srect.bottom = rect.bottom-lines;
- } else {
- srect.bottom = frect.bottom = rect.bottom;
- frect.top = rect.bottom+lines;
- srect.top = rect.top-lines;
- }
- if (cy >= lines && cy >= -lines)
- ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
- #endif
-
- if (hbr)
- FillRect(dcBuffer, &frect, hbr);
- InvalidateRect(winRootWindow, &rect, FALSE);
- UpdateWindow(winRootWindow);
- }
-#endif
-
-#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
- /**
- * @brief Driver Control
- * @detail Unsupported control codes are ignored.
- * @note The value parameter should always be typecast to (void *).
- * @note There are some predefined and some specific to the low level driver.
- * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
- * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
- * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
- * that only supports off/on anything other
- * than zero is on.
- * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
- * GDISP_CONTROL_LLD - Low level driver control constants start at
- * this value.
- *
- * @param[in] what What to do.
- * @param[in] value The value to use (always cast to a void *).
- *
- * @notapi
- */
- void lld_gdisp_control(unsigned what, void *value) {
- switch(what) {
- case GDISP_CONTROL_ORIENTATION:
- if (GDISP.Orientation == (gdisp_orientation_t)value)
- return;
- switch((gdisp_orientation_t)value) {
- case GDISP_ROTATE_0:
- GDISP.Width = wWidth;
- GDISP.Height = wHeight;
- break;
- case GDISP_ROTATE_90:
- GDISP.Height = wWidth;
- GDISP.Width = wHeight;
- break;
- case GDISP_ROTATE_180:
- GDISP.Width = wWidth;
- GDISP.Height = wHeight;
- break;
- case GDISP_ROTATE_270:
- GDISP.Height = wWidth;
- GDISP.Width = wHeight;
- break;
- default:
- return;
- }
-
- #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
- GDISP.clipx0 = 0;
- GDISP.clipy0 = 0;
- GDISP.clipx1 = GDISP.Width;
- GDISP.clipy1 = GDISP.Height;
- #endif
- GDISP.Orientation = (gdisp_orientation_t)value;
- return;
-/*
- case GDISP_CONTROL_POWER:
- case GDISP_CONTROL_BACKLIGHT:
- case GDISP_CONTROL_CONTRAST:
-*/
- }
- }
-#endif
-
-#if GINPUT_NEED_MOUSE
-
- void ginput_lld_mouse_init(void) {}
-
- void ginput_lld_mouse_get_reading(MouseReading *pt) {
- pt->x = mousex;
- pt->y = mousey > wHeight ? wHeight : mousey;
- pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
- pt->buttons = mousebuttons;
- }
-
-#endif /* GINPUT_NEED_MOUSE */
-
-#if GINPUT_NEED_TOGGLE
-
- void ginput_lld_toggle_init(const GToggleConfig *ptc) { (void) ptc; }
- unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc) { (void) ptc; return toggles; }
-
-#endif /* GINPUT_NEED_MOUSE */
-
-#endif /* GFX_USE_GDISP */
-/** @} */
-
+/* + ChibiOS/GFX - Copyright (C) 2012 + Joel Bodenmann aka Tectu <joel@unormal.org> + + This file is part of ChibiOS/GFX. + + ChibiOS/GFX is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + ChibiOS/GFX is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +/** + * @file drivers/multiple/Win32/gdisp_lld.c + * @brief GDISP Graphics Driver subsystem low level driver source for Win32. + * + * @addtogroup GDISP + * @{ + */ + +#include "ch.h" +#include "hal.h" +#include "gfx.h" + +#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <windows.h> +#include <wingdi.h> +#include <assert.h> + +#ifndef GDISP_SCREEN_WIDTH + #define GDISP_SCREEN_WIDTH 640 +#endif +#ifndef GDISP_SCREEN_HEIGHT + #define GDISP_SCREEN_HEIGHT 480 +#endif + +#if GINPUT_NEED_TOGGLE + /* Include toggle support code */ + #include "ginput/lld/toggle.h" + + const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = { + {0, 0xFF, 0x00, PAL_MODE_INPUT}, + }; +#endif + +#if GINPUT_NEED_MOUSE + /* Include mouse support code */ + #include "ginput/lld/mouse.h" +#endif + +/* Include the emulation code for things we don't support */ +#include "gdisp/lld/emulation.c" + +/*===========================================================================*/ +/* Driver local routines . */ +/*===========================================================================*/ + +#define WIN32_USE_MSG_REDRAW FALSE +#if GINPUT_NEED_TOGGLE + #define WIN32_BUTTON_AREA 16 +#else + #define WIN32_BUTTON_AREA 0 +#endif + +#define APP_NAME "GDISP" + +#define COLOR2BGR(c) ((((c) & 0xFF)<<16)|((c) & 0xFF00)|(((c)>>16) & 0xFF)) +#define BGR2COLOR(c) COLOR2BGR(c) + +static HWND winRootWindow = NULL; +static HDC dcBuffer = NULL; +static HBITMAP dcBitmap = NULL; +static HBITMAP dcOldBitmap; +static volatile bool_t isReady = FALSE; +static coord_t wWidth, wHeight; + +#if GINPUT_NEED_MOUSE + static coord_t mousex, mousey; + static uint16_t mousebuttons; +#endif +#if GINPUT_NEED_TOGGLE + static uint8_t toggles = 0; +#endif + +static LRESULT myWindowProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) +{ + HDC dc; + PAINTSTRUCT ps; + #if GINPUT_NEED_TOGGLE + HBRUSH hbrOn, hbrOff; + HPEN pen; + RECT rect; + HGDIOBJ old; + POINT p; + coord_t pos; + uint8_t bit; + #endif + + switch (Msg) { + case WM_CREATE: + break; + case WM_LBUTTONDOWN: + #if GINPUT_NEED_MOUSE + if ((coord_t)HIWORD(lParam) < wHeight) { + mousebuttons |= GINPUT_MOUSE_BTN_LEFT; + goto mousemove; + } + #endif + #if GINPUT_NEED_TOGGLE + bit = 1 << ((coord_t)LOWORD(lParam)*8/wWidth); + toggles ^= bit; + rect.left = 0; + rect.right = wWidth; + rect.top = wHeight; + rect.bottom = wHeight + WIN32_BUTTON_AREA; + InvalidateRect(hWnd, &rect, FALSE); + UpdateWindow(hWnd); + #if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE + ginputToggleWakeup(); + #endif + #endif + break; + case WM_LBUTTONUP: + #if GINPUT_NEED_TOGGLE + if ((toggles & 0xF0)) { + toggles &= 0x0F; + rect.left = 0; + rect.right = wWidth; + rect.top = wHeight; + rect.bottom = wHeight + WIN32_BUTTON_AREA; + InvalidateRect(hWnd, &rect, FALSE); + UpdateWindow(hWnd); + #if GINPUT_TOGGLE_POLL_PERIOD == TIME_INFINITE + ginputToggleWakeup(); + #endif + } + #endif + #if GINPUT_NEED_MOUSE + if ((coord_t)HIWORD(lParam) < wHeight) { + mousebuttons &= ~GINPUT_MOUSE_BTN_LEFT; + goto mousemove; + } + #endif + break; +#if GINPUT_NEED_MOUSE + case WM_MBUTTONDOWN: + if ((coord_t)HIWORD(lParam) < wHeight) { + mousebuttons |= GINPUT_MOUSE_BTN_MIDDLE; + goto mousemove; + } + break; + case WM_MBUTTONUP: + if ((coord_t)HIWORD(lParam) < wHeight) { + mousebuttons &= ~GINPUT_MOUSE_BTN_MIDDLE; + goto mousemove; + } + break; + case WM_RBUTTONDOWN: + if ((coord_t)HIWORD(lParam) < wHeight) { + mousebuttons |= GINPUT_MOUSE_BTN_RIGHT; + goto mousemove; + } + break; + case WM_RBUTTONUP: + if ((coord_t)HIWORD(lParam) < wHeight) { + mousebuttons &= ~GINPUT_MOUSE_BTN_RIGHT; + goto mousemove; + } + break; + case WM_MOUSEMOVE: + if ((coord_t)HIWORD(lParam) >= wHeight) + break; + mousemove: + mousex = (coord_t)LOWORD(lParam); + mousey = (coord_t)HIWORD(lParam); + #if GINPUT_MOUSE_POLL_PERIOD == TIME_INFINITE + ginputMouseWakeup(); + #endif + break; +#endif + case WM_SYSKEYDOWN: + case WM_KEYDOWN: + case WM_SYSKEYUP: + case WM_KEYUP: + break; + case WM_CHAR: + case WM_DEADCHAR: + case WM_SYSCHAR: + case WM_SYSDEADCHAR: + break; + case WM_PAINT: + dc = BeginPaint(hWnd, &ps); + BitBlt(dc, ps.rcPaint.left, ps.rcPaint.top, + ps.rcPaint.right - ps.rcPaint.left, + (ps.rcPaint.bottom > wHeight ? wHeight : ps.rcPaint.bottom) - ps.rcPaint.top, + dcBuffer, ps.rcPaint.left, ps.rcPaint.top, SRCCOPY); + #if GINPUT_NEED_TOGGLE + if (ps.rcPaint.bottom >= wHeight) { + pen = CreatePen(PS_SOLID, 1, COLOR2BGR(Black)); + hbrOn = CreateSolidBrush(COLOR2BGR(Blue)); + hbrOff = CreateSolidBrush(COLOR2BGR(Gray)); + old = SelectObject(dc, pen); + MoveToEx(dc, 0, wHeight, &p); + LineTo(dc, wWidth, wHeight); + for(pos = 0, bit=1; pos < wWidth; pos=rect.right, bit <<= 1) { + rect.left = pos; + rect.right = pos + wWidth/8; + rect.top = wHeight; + rect.bottom = wHeight + WIN32_BUTTON_AREA; + FillRect(dc, &rect, (toggles & bit) ? hbrOn : hbrOff); + if (pos > 0) { + MoveToEx(dc, rect.left, rect.top, &p); + LineTo(dc, rect.left, rect.bottom); + } + } + DeleteObject(hbrOn); + DeleteObject(hbrOff); + SelectObject(dc, old); + } + #endif + EndPaint(hWnd, &ps); + break; + case WM_DESTROY: + PostQuitMessage(0); + SelectObject(dcBuffer, dcOldBitmap); + DeleteDC(dcBuffer); + DeleteObject(dcBitmap); + winRootWindow = NULL; + break; + default: + return DefWindowProc(hWnd, Msg, wParam, lParam); + } + return 0; +} + +static DWORD WINAPI WindowThread(LPVOID lpParameter) { + (void)lpParameter; + + MSG msg; + HANDLE hInstance; + WNDCLASS wc; + RECT rect; + HDC dc; + + hInstance = GetModuleHandle(NULL); + + wc.style = CS_HREDRAW | CS_VREDRAW; // | CS_OWNDC; + wc.lpfnWndProc = (WNDPROC)myWindowProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = hInstance; + wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); + wc.hCursor = LoadCursor(NULL, IDC_ARROW); + wc.hbrBackground = GetStockObject(WHITE_BRUSH); + wc.lpszMenuName = NULL; + wc.lpszClassName = APP_NAME; + RegisterClass(&wc); + + rect.top = 0; rect.bottom = wHeight+WIN32_BUTTON_AREA; + rect.left = 0; rect.right = wWidth; + AdjustWindowRect(&rect, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0); + winRootWindow = CreateWindow(APP_NAME, "", WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, 0, 0, + rect.right-rect.left, rect.bottom-rect.top, 0, 0, hInstance, NULL); + assert(winRootWindow != NULL); + + + GetClientRect(winRootWindow, &rect); + wWidth = rect.right-rect.left; + wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA; + + dc = GetDC(winRootWindow); + dcBitmap = CreateCompatibleBitmap(dc, wWidth, wHeight); + dcBuffer = CreateCompatibleDC(dc); + ReleaseDC(winRootWindow, dc); + dcOldBitmap = SelectObject(dcBuffer, dcBitmap); + + ShowWindow(winRootWindow, SW_SHOW); + UpdateWindow(winRootWindow); + isReady = TRUE; + + while(GetMessage(&msg, NULL, 0, 0) > 0) { + TranslateMessage(&msg); + DispatchMessage(&msg); + } + ExitProcess(0); + return msg.wParam; +} + +/*===========================================================================*/ +/* Driver exported functions. */ +/*===========================================================================*/ + +/* ---- Required Routines ---- */ +/* + The following 2 routines are required. + All other routines are optional. +*/ + +/** + * @brief Low level GDISP driver initialisation. + * @return TRUE if successful, FALSE on error. + * + * @notapi + */ +bool_t gdisp_lld_init(void) { + RECT rect; + + /* Set the window dimensions */ + GetWindowRect(GetDesktopWindow(), &rect); + wWidth = rect.right - rect.left; + wHeight = rect.bottom - rect.top - WIN32_BUTTON_AREA; + if (wWidth > GDISP_SCREEN_WIDTH) + wWidth = GDISP_SCREEN_WIDTH; + if (wHeight > GDISP_SCREEN_HEIGHT) + wHeight = GDISP_SCREEN_HEIGHT; + + /* Initialise the window */ + CreateThread(0, 0, WindowThread, 0, 0, 0); + while (!isReady) + Sleep(1); + + /* Initialise the GDISP structure to match */ + GDISP.Orientation = GDISP_ROTATE_0; + GDISP.Powermode = powerOn; + GDISP.Backlight = 100; + GDISP.Contrast = 50; + GDISP.Width = wWidth; + GDISP.Height = wHeight; + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + GDISP.clipx0 = 0; + GDISP.clipy0 = 0; + GDISP.clipx1 = GDISP.Width; + GDISP.clipy1 = GDISP.Height; + #endif + return TRUE; +} + +/** + * @brief Draws a pixel on the display. + * + * @param[in] x X location of the pixel + * @param[in] y Y location of the pixel + * @param[in] color The color of the pixel + * + * @notapi + */ +void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) { + HDC dc; + #if WIN32_USE_MSG_REDRAW + RECT rect; + #endif + #if GDISP_NEED_CONTROL + coord_t t; + #endif + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + // Clip pre orientation change + if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + #endif + + #if GDISP_NEED_CONTROL + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + break; + case GDISP_ROTATE_90: + t = GDISP.Height - 1 - y; + y = x; + x = t; + break; + case GDISP_ROTATE_180: + x = GDISP.Width - 1 - x; + y = GDISP.Height - 1 - y; + break; + case GDISP_ROTATE_270: + t = GDISP.Width - 1 - x; + x = y; + y = t; + break; + } + #endif + + // Draw the pixel in the buffer + color = COLOR2BGR(color); + SetPixel(dcBuffer, x, y, color); + + #if WIN32_USE_MSG_REDRAW + rect.left = x; rect.right = x+1; + rect.top = y; rect.bottom = y+1; + InvalidateRect(winRootWindow, &rect, FALSE); + UpdateWindow(winRootWindow); + #else + // Draw the pixel again directly on the screen. + // This is cheaper than invalidating a single pixel in the window + dc = GetDC(winRootWindow); + SetPixel(dc, x, y, color); + ReleaseDC(winRootWindow, dc); + #endif +} + +/* ---- Optional Routines ---- */ + +#if GDISP_HARDWARE_LINES || defined(__DOXYGEN__) + /** + * @brief Draw a line. + * @note Optional - The high level driver can emulate using software. + * + * @param[in] x0, y0 The start of the line + * @param[in] x1, y1 The end of the line + * @param[in] color The color of the line + * + * @notapi + */ + void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) { + POINT p; + HPEN pen; + HDC dc; + HGDIOBJ old; + #if GDISP_NEED_CLIP + HRGN clip; + #endif + #if WIN32_USE_MSG_REDRAW + RECT rect; + #endif + #if GDISP_NEED_CONTROL + coord_t t; + #endif + + #if GDISP_NEED_CLIP + clip = NULL; + #endif + + #if GDISP_NEED_CONTROL + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + #if GDISP_NEED_CLIP + // Clip post orientation change + if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) + clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1); + #endif + break; + case GDISP_ROTATE_90: + t = GDISP.Height - 1 - y0; + y0 = x0; + x0 = t; + t = GDISP.Height - 1 - y1; + y1 = x1; + x1 = t; + #if GDISP_NEED_CLIP + // Clip post orientation change + if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) + clip = CreateRectRgn(GDISP.Height-1-GDISP.clipy1, GDISP.clipx0, GDISP.Height-1-GDISP.clipy0, GDISP.clipx1); + #endif + break; + case GDISP_ROTATE_180: + x0 = GDISP.Width - 1 - x0; + y0 = GDISP.Height - 1 - y0; + x1 = GDISP.Width - 1 - x1; + y1 = GDISP.Height - 1 - y1; + #if GDISP_NEED_CLIP + // Clip post orientation change + if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) + clip = CreateRectRgn(GDISP.Width-1-GDISP.clipx1, GDISP.Height-1-GDISP.clipy1, GDISP.Width-1-GDISP.clipx0, GDISP.Height-1-GDISP.clipy0); + #endif + break; + case GDISP_ROTATE_270: + t = GDISP.Width - 1 - x0; + x0 = y0; + y0 = t; + t = GDISP.Width - 1 - x1; + x1 = y1; + y1 = t; + #if GDISP_NEED_CLIP + // Clip post orientation change + if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) + clip = CreateRectRgn(GDISP.clipy0, GDISP.Width-1-GDISP.clipx1, GDISP.clipy1, GDISP.Width-1-GDISP.clipx0); + #endif + break; + } + #else + #if GDISP_NEED_CLIP + clip = NULL; + if (GDISP.clipx0 != 0 || GDISP.clipy0 != 0 || GDISP.clipx1 != GDISP.Width || GDISP.clipy1 != GDISP.Height) + clip = CreateRectRgn(GDISP.clipx0, GDISP.clipy0, GDISP.clipx1, GDISP.clipy1); + #endif + #endif + + color = COLOR2BGR(color); + pen = CreatePen(PS_SOLID, 1, color); + if (pen) { + // Draw the line in the buffer + #if GDISP_NEED_CLIP + if (clip) SelectClipRgn(dcBuffer, clip); + #endif + old = SelectObject(dcBuffer, pen); + MoveToEx(dcBuffer, x0, y0, &p); + LineTo(dcBuffer, x1, y1); + SelectObject(dcBuffer, old); + SetPixel(dcBuffer, x1, y1, color); + #if GDISP_NEED_CLIP + if (clip) SelectClipRgn(dcBuffer, NULL); + #endif + + #if WIN32_USE_MSG_REDRAW + rect.left = x0; rect.right = x1+1; + rect.top = y0; rect.bottom = y1+1; + InvalidateRect(winRootWindow, &rect, FALSE); + UpdateWindow(winRootWindow); + #else + // Redrawing the line on the screen is cheaper than invalidating the whole rectangular area + dc = GetDC(winRootWindow); + #if GDISP_NEED_CLIP + if (clip) SelectClipRgn(dc, clip); + #endif + old = SelectObject(dc, pen); + MoveToEx(dc, x0, y0, &p); + LineTo(dc, x1, y1); + SelectObject(dc, old); + SetPixel(dc, x1, y1, color); + #if GDISP_NEED_CLIP + if (clip) SelectClipRgn(dc, NULL); + #endif + ReleaseDC(winRootWindow, dc); + #endif + + DeleteObject(pen); + } + } +#endif + +#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__) + /** + * @brief Fill an area with a color. + * @note Optional - The high level driver can emulate using software. + * + * @param[in] x, y The start filled area + * @param[in] cx, cy The width and height to be filled + * @param[in] color The color of the fill + * + * @notapi + */ + void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) { + HDC dc; + RECT rect; + HBRUSH hbr; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + // Clip pre orientation change + if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } + if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } + if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; + if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; + #endif + + #if GDISP_NEED_CONTROL + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + rect.top = y; + rect.bottom = rect.top+cy; + rect.left = x; + rect.right = rect.left+cx; + break; + case GDISP_ROTATE_90: + rect.top = x; + rect.bottom = rect.top+cx; + rect.right = GDISP.Height - y; + rect.left = rect.right-cy; + break; + case GDISP_ROTATE_180: + rect.bottom = GDISP.Height - y; + rect.top = rect.bottom-cy; + rect.right = GDISP.Width - x; + rect.left = rect.right-cx; + break; + case GDISP_ROTATE_270: + rect.bottom = GDISP.Width - x; + rect.top = rect.bottom-cx; + rect.left = y; + rect.right = rect.left+cy; + break; + } + #else + rect.top = y; + rect.bottom = rect.top+cy; + rect.left = x; + rect.right = rect.left+cx; + #endif + + color = COLOR2BGR(color); + hbr = CreateSolidBrush(color); + + if (hbr) { + // Fill the area + FillRect(dcBuffer, &rect, hbr); + + #if WIN32_USE_MSG_REDRAW + InvalidateRect(winRootWindow, &rect, FALSE); + UpdateWindow(winRootWindow); + #else + // Filling the area directly on the screen is likely to be cheaper than invalidating it + dc = GetDC(winRootWindow); + FillRect(dc, &rect, hbr); + ReleaseDC(winRootWindow, dc); + #endif + + DeleteObject(hbr); + } + } +#endif + +#if (GDISP_HARDWARE_BITFILLS && GDISP_NEED_CONTROL) || defined(__DOXYGEN__) + static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) { + pixel_t *dstbuf; + pixel_t *dst; + const pixel_t *src; + size_t sz; + coord_t i, j; + + // Shortcut. + if (GDISP.Orientation == GDISP_ROTATE_0 && srcx == 0 && cx == srccx) + return (pixel_t *)buffer; + + // Allocate the destination buffer + sz = (size_t)cx * (size_t)cy; + if (!(dstbuf = (pixel_t *)malloc(sz * sizeof(pixel_t)))) + return 0; + + // Copy the bits we need + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + for(dst = dstbuf, src = buffer+srcx, j = 0; j < cy; j++) + for(i = 0; i < cx; i++, src += srccx - cx) + *dst++ = *src++; + break; + case GDISP_ROTATE_90: + for(src = buffer+srcx, j = 0; j < cy; j++) { + dst = dstbuf+cy-j-1; + for(i = 0; i < cx; i++, src += srccx - cx, dst += cy) + *dst = *src++; + } + break; + case GDISP_ROTATE_180: + for(dst = dstbuf+sz, src = buffer+srcx, j = 0; j < cy; j++) + for(i = 0; i < cx; i++, src += srccx - cx) + *--dst = *src++; + break; + case GDISP_ROTATE_270: + for(src = buffer+srcx, j = 0; j < cy; j++) { + dst = dstbuf+sz-cy+j; + for(i = 0; i < cx; i++, src += srccx - cx, dst -= cy) + *dst = *src++; + } + break; + } + return dstbuf; + } +#endif + +#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__) + /** + * @brief Fill an area with a bitmap. + * @note Optional - The high level driver can emulate using software. + * + * @param[in] x, y The start filled area + * @param[in] cx, cy The width and height to be filled + * @param[in] srcx, srcy The bitmap position to start the fill from + * @param[in] srccx The width of a line in the bitmap. + * @param[in] buffer The pixels to use to fill the area. + * + * @notapi + */ + void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) { + BITMAPV4HEADER bmpInfo; + RECT rect; + #if GDISP_NEED_CONTROL + pixel_t *srcimg; + #endif + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + // Clip pre orientation change + if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; } + if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; } + if (srcx+cx > srccx) cx = srccx - srcx; + if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; + if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; + #endif + + // Make everything relative to the start of the line + buffer += srccx*srcy; + srcy = 0; + + memset(&bmpInfo, 0, sizeof(bmpInfo)); + bmpInfo.bV4Size = sizeof(bmpInfo); + bmpInfo.bV4Planes = 1; + bmpInfo.bV4BitCount = 32; + bmpInfo.bV4AlphaMask = 0; + bmpInfo.bV4RedMask = RGB2COLOR(255,0,0); + bmpInfo.bV4GreenMask = RGB2COLOR(0,255,0); + bmpInfo.bV4BlueMask = RGB2COLOR(0,0,255); + bmpInfo.bV4V4Compression = BI_BITFIELDS; + bmpInfo.bV4XPelsPerMeter = 3078; + bmpInfo.bV4YPelsPerMeter = 3078; + bmpInfo.bV4ClrUsed = 0; + bmpInfo.bV4ClrImportant = 0; + bmpInfo.bV4CSType = 0; //LCS_sRGB; + + #if GDISP_NEED_CONTROL + bmpInfo.bV4SizeImage = (cy*cx) * sizeof(pixel_t); + srcimg = rotateimg(cx, cy, srcx, srccx, buffer); + if (!srcimg) return; + + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + bmpInfo.bV4Width = cx; + bmpInfo.bV4Height = -cy; /* top-down image */ + rect.top = y; + rect.bottom = rect.top+cy; + rect.left = x; + rect.right = rect.left+cx; + break; + case GDISP_ROTATE_90: + bmpInfo.bV4Width = cy; + bmpInfo.bV4Height = -cx; /* top-down image */ + rect.top = x; + rect.bottom = rect.top+cx; + rect.right = GDISP.Height - y; + rect.left = rect.right-cy; + break; + case GDISP_ROTATE_180: + bmpInfo.bV4Width = cx; + bmpInfo.bV4Height = -cy; /* top-down image */ + rect.bottom = GDISP.Height - y; + rect.top = rect.bottom-cy; + rect.right = GDISP.Width - x; + rect.left = rect.right-cx; + break; + case GDISP_ROTATE_270: + bmpInfo.bV4Width = cy; + bmpInfo.bV4Height = -cx; /* top-down image */ + rect.bottom = GDISP.Width - x; + rect.top = rect.bottom-cx; + rect.left = y; + rect.right = rect.left+cy; + break; + } + SetDIBitsToDevice(dcBuffer, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, 0, 0, 0, rect.bottom-rect.top, srcimg, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS); + if (srcimg != (pixel_t *)buffer) + free(srcimg); + + #else + bmpInfo.bV4Width = srccx; + bmpInfo.bV4Height = -cy; /* top-down image */ + bmpInfo.bV4SizeImage = (cy*srccx) * sizeof(pixel_t); + rect.top = y; + rect.bottom = rect.top+cy; + rect.left = x; + rect.right = rect.left+cx; + SetDIBitsToDevice(dcBuffer, x, y, cx, cy, srcx, 0, 0, cy, buffer, (BITMAPINFO*)&bmpInfo, DIB_RGB_COLORS); + #endif + + // Invalidate the region to get it on the screen. + InvalidateRect(winRootWindow, &rect, FALSE); + UpdateWindow(winRootWindow); + } +#endif + +#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__) + /** + * @brief Get the color of a particular pixel. + * @note Optional. + * @note If x,y is off the screen, the result is undefined. + * @return The color of the specified pixel. + * + * @param[in] x, y The start of the text + * + * @notapi + */ + color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) { + color_t color; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + // Clip pre orientation change + if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0; + #endif + + #if GDISP_NEED_CONTROL + switch(GDISP.Orientation) { + case GDISP_ROTATE_90: + t = GDISP.Height - 1 - y; + y = x; + x = t; + break; + case GDISP_ROTATE_180: + x = GDISP.Width - 1 - x; + y = GDISP.Height - 1 - y; + break; + case GDISP_ROTATE_270: + t = GDISP.Width - 1 - x; + x = y; + y = t; + break; + } + #endif + + color = GetPixel(dcBuffer, x, y); + return BGR2COLOR(color); + } +#endif + +#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__) + /** + * @brief Scroll vertically a section of the screen. + * @note Optional. + * @note If x,y + cx,cy is off the screen, the result is undefined. + * @note If lines is >= cy, it is equivelent to a area fill with bgcolor. + * + * @param[in] x, y The start of the area to be scrolled + * @param[in] cx, cy The size of the area to be scrolled + * @param[in] lines The number of lines to scroll (Can be positive or negative) + * @param[in] bgcolor The color to fill the newly exposed area. + * + * @notapi + */ + void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) { + RECT rect, frect, srect; + HBRUSH hbr; + + #if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP + // Clip pre orientation change + if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; } + if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; } + if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return; + if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x; + if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y; + #endif + + if (lines > cy) lines = cy; + else if (-lines > cy) lines = -cy; + + bgcolor = COLOR2BGR(bgcolor); + hbr = CreateSolidBrush(bgcolor); + + #if GDISP_NEED_CONTROL + switch(GDISP.Orientation) { + case GDISP_ROTATE_0: + rect.top = y; + rect.bottom = rect.top+cy; + rect.left = x; + rect.right = rect.left+cx; + lines = -lines; + goto vertical_scroll; + case GDISP_ROTATE_90: + rect.top = x; + rect.bottom = rect.top+cx; + rect.right = GDISP.Height - y; + rect.left = rect.right-cy; + goto horizontal_scroll; + case GDISP_ROTATE_180: + rect.bottom = GDISP.Height - y; + rect.top = rect.bottom-cy; + rect.right = GDISP.Width - x; + rect.left = rect.right-cx; + vertical_scroll: + srect.left = frect.left = rect.left; + srect.right = frect.right = rect.right; + if (lines > 0) { + srect.top = frect.top = rect.top; + frect.bottom = rect.top+lines; + srect.bottom = rect.bottom-lines; + } else { + srect.bottom = frect.bottom = rect.bottom; + frect.top = rect.bottom+lines; + srect.top = rect.top-lines; + } + if (cy >= lines && cy >= -lines) + ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0); + break; + case GDISP_ROTATE_270: + rect.bottom = GDISP.Width - x; + rect.top = rect.bottom-cx; + rect.left = y; + rect.right = rect.left+cy; + lines = -lines; + horizontal_scroll: + srect.top = frect.top = rect.top; + srect.bottom = frect.bottom = rect.bottom; + if (lines > 0) { + srect.left = frect.left = rect.left; + frect.right = rect.left+lines; + srect.right = rect.right-lines; + } else { + srect.right = frect.right = rect.right; + frect.left = rect.right+lines; + srect.left = rect.left-lines; + } + if (cy >= lines && cy >= -lines) + ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0); + break; + } + #else + rect.top = y; + rect.bottom = rect.top+cy; + rect.left = x; + rect.right = rect.left+cx; + lines = -lines; + srect.left = frect.left = rect.left; + srect.right = frect.right = rect.right; + if (lines > 0) { + srect.top = frect.top = rect.top; + frect.bottom = rect.top+lines; + srect.bottom = rect.bottom-lines; + } else { + srect.bottom = frect.bottom = rect.bottom; + frect.top = rect.bottom+lines; + srect.top = rect.top-lines; + } + if (cy >= lines && cy >= -lines) + ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0); + #endif + + if (hbr) + FillRect(dcBuffer, &frect, hbr); + InvalidateRect(winRootWindow, &rect, FALSE); + UpdateWindow(winRootWindow); + } +#endif + +#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__) + /** + * @brief Driver Control + * @detail Unsupported control codes are ignored. + * @note The value parameter should always be typecast to (void *). + * @note There are some predefined and some specific to the low level driver. + * @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t + * GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t + * GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver + * that only supports off/on anything other + * than zero is on. + * GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100. + * GDISP_CONTROL_LLD - Low level driver control constants start at + * this value. + * + * @param[in] what What to do. + * @param[in] value The value to use (always cast to a void *). + * + * @notapi + */ + void gdisp_lld_control(unsigned what, void *value) { + switch(what) { + case GDISP_CONTROL_ORIENTATION: + if (GDISP.Orientation == (gdisp_orientation_t)value) + return; + switch((gdisp_orientation_t)value) { + case GDISP_ROTATE_0: + GDISP.Width = wWidth; + GDISP.Height = wHeight; + break; + case GDISP_ROTATE_90: + GDISP.Height = wWidth; + GDISP.Width = wHeight; + break; + case GDISP_ROTATE_180: + GDISP.Width = wWidth; + GDISP.Height = wHeight; + break; + case GDISP_ROTATE_270: + GDISP.Height = wWidth; + GDISP.Width = wHeight; + break; + default: + return; + } + + #if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION + GDISP.clipx0 = 0; + GDISP.clipy0 = 0; + GDISP.clipx1 = GDISP.Width; + GDISP.clipy1 = GDISP.Height; + #endif + GDISP.Orientation = (gdisp_orientation_t)value; + return; +/* + case GDISP_CONTROL_POWER: + case GDISP_CONTROL_BACKLIGHT: + case GDISP_CONTROL_CONTRAST: +*/ + } + } +#endif + +#if GINPUT_NEED_MOUSE + + void ginput_lld_mouse_init(void) {} + + void ginput_lld_mouse_get_reading(MouseReading *pt) { + pt->x = mousex; + pt->y = mousey > wHeight ? wHeight : mousey; + pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0; + pt->buttons = mousebuttons; + } + +#endif /* GINPUT_NEED_MOUSE */ + +#if GINPUT_NEED_TOGGLE + + void ginput_lld_toggle_init(const GToggleConfig *ptc) { (void) ptc; } + unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc) { (void) ptc; return toggles; } + +#endif /* GINPUT_NEED_MOUSE */ + +#endif /* GFX_USE_GDISP */ +/** @} */ + |