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Diffstat (limited to 'demos/tools/touch_driver_test/main.c')
-rw-r--r-- | demos/tools/touch_driver_test/main.c | 461 |
1 files changed, 461 insertions, 0 deletions
diff --git a/demos/tools/touch_driver_test/main.c b/demos/tools/touch_driver_test/main.c new file mode 100644 index 00000000..13136a57 --- /dev/null +++ b/demos/tools/touch_driver_test/main.c @@ -0,0 +1,461 @@ +/* + * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org> + * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket + * + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the <organization> nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "gfx.h" + +// We get nasty and look at some internal structures - get the relevant information +#include "src/gdriver/sys_defs.h" +#include "src/ginput/driver_mouse.h" + +#include <string.h> + +static GConsoleObject gc; +static GListener gl; +static font_t font; +static coord_t bWidth, bWidth2, bHeight; +static GHandle ghc; +static coord_t swidth, sheight; + +static void DrawHeader(const char *title, bool_t btnNext, bool_t btnPrev, bool_t btnPlusMinus) { + #if GDISP_NEED_CLIP + gdispSetClip(0, 0, swidth, sheight); + #endif + gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, Red, White, justifyLeft); + if (btnNext) + gdispFillStringBox(swidth-1*bWidth, 0, bWidth , bHeight, "Next", font, Black, Gray, justifyCenter); + if (btnPrev) + gdispFillStringBox(swidth-2*bWidth, 0, bWidth-1, bHeight, "Prev", font, Black, Gray, justifyCenter); + if (btnPlusMinus) { + gdispFillStringBox(swidth-2*bWidth-1*bWidth2, 0, bWidth2-1, bHeight, "+", font, Black, Gray, justifyCenter); + gdispFillStringBox(swidth-2*bWidth-2*bWidth2, 0, bWidth2-1, bHeight, "-", font, Black, Gray, justifyCenter); + } + gwinClear(ghc); + gwinSetColor(ghc, Yellow); + gwinPrintf(ghc, "\n%s\n\n", title); + gwinSetColor(ghc, White); +} + +#define BTN_NONE 0 +#define BTN_NEXT 1 +#define BTN_PREV 2 +#define BTN_PLUS 3 +#define BTN_MINUS 4 + +static int CheckButtons(GEventMouse *pem) { + if (pem->y < bHeight && (pem->buttons & GMETA_MOUSE_UP)) { + if (pem->x >= swidth-1*bWidth) + return BTN_NEXT; + if (pem->x >= swidth-2*bWidth) + return BTN_PREV; + if (pem->x >= swidth-2*bWidth-1*bWidth2) + return BTN_PLUS; + if (pem->x >= swidth-2*bWidth-2*bWidth2) + return BTN_MINUS; + } + return BTN_NONE; +} + +/*------------------------------------------------------------------------* + * GINPUT Touch Driver Calibrator. * + *------------------------------------------------------------------------*/ +int main(void) { + GSourceHandle gs; + GEventMouse *pem; + bool_t isFirstTime; + bool_t isCalibrated; + bool_t isTouch; + bool_t isFinger; + const char * isFingerText; + const char * deviceText; + GMouse * m; + GMouseVMT * vmt; + GMouseJitter * pjit; + uint32_t calerr; + + gfxInit(); // Initialize the display + + // Get the display dimensions + swidth = gdispGetWidth(); + sheight = gdispGetHeight(); + + // Create our title + font = gdispOpenFont("UI2"); + gwinSetDefaultFont(font); + bWidth = gdispGetStringWidth("Next", font); + bHeight = gdispGetStringWidth("Prev", font); + if (bHeight > bWidth) bWidth = bHeight; + bWidth += 4; + bWidth2 = gdispGetStringWidth("+", font)*2; + bHeight = gdispGetStringWidth("-", font)*2; + if (bHeight > bWidth2) bWidth2 = bHeight; + bWidth2 += 4; + bHeight = gdispGetFontMetric(font, fontHeight)*2+2; + + // Create our main display window + { + GWindowInit wi; + + gwinClearInit(&wi); + wi.show = TRUE; wi.x = 0; wi.y = bHeight; wi.width = swidth; wi.height = sheight-bHeight; + ghc = gwinConsoleCreate(&gc, &wi); + } + + // Initialize the listener + geventListenerInit(&gl); + + // Copy the current mouse's VMT so we can play with it. + m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, 0); + if (!m) gfxHalt("No mouse instance 0"); + vmt = gfxAlloc(sizeof(GMouseVMT)); + if (!vmt) gfxHalt("Could not allocate memory for mouse VMT"); + memcpy(vmt, m->d.vmt, sizeof(GMouseVMT)); + + // Swap VMT's on the current mouse to our RAM copy + m->d.vmt = (const GDriverVMT *)vmt; + + // Listen for events + gs = ginputGetMouse(0); + geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); + + // Get initial display settings for buttons + isFirstTime = TRUE; + isCalibrated = (vmt->d.flags & GMOUSE_VFLG_CALIBRATE) ? FALSE : TRUE; + calerr = 0; + + /* + * Test: Device Type + */ + +StepDeviceType: + DrawHeader("1. Device Type", isCalibrated, isCalibrated && !isFirstTime, isCalibrated); + + // Get the type of device and the current mode + isTouch = (vmt->d.flags & GMOUSE_VFLG_TOUCH) ? TRUE : FALSE; + isFinger = (m->flags & GMOUSE_FLG_FINGERMODE) ? TRUE : FALSE; + pjit = isFinger ? &vmt->finger_jitter : &vmt->pen_jitter; + isFingerText = isFinger ? "finger" : "pen"; + deviceText = isTouch ? isFingerText : "mouse"; + + gwinPrintf(ghc, "This is detected as a %s device\n\n", isTouch ? "TOUCH" : "MOUSE"); + gwinPrintf(ghc, "It is currently in %s mode\n\n", isFinger ? "FINGER" : "PEN"); + + if (!isCalibrated) + gwinPrintf(ghc, "Press and release your %s to move on to the next test.\n", deviceText); + else { + gwinPrintf(ghc, "Press + for pen or - for finger.\n"); + if (isFirstTime) + gwinPrintf(ghc, "Press Next to continue.\n"); + else + gwinPrintf(ghc, "Press Next or Back to continue.\n"); + } + + while(1) { + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + if (isCalibrated) { + switch (CheckButtons(pem)) { + case BTN_NEXT: + break; + case BTN_PREV: + if (!isFirstTime) + goto StepDrawing; + continue; + case BTN_PLUS: + m->flags &= ~GMOUSE_FLG_FINGERMODE; + goto StepDeviceType; + case BTN_MINUS: + m->flags |= GMOUSE_FLG_FINGERMODE; + goto StepDeviceType; + default: + continue; + } + break; + } + if ((pem->buttons & GMETA_MOUSE_UP)) + break; + } + + /* + * Test: Mouse raw reading + */ + +StepRawReading: + DrawHeader("2. Raw Mouse Output", FALSE, FALSE, FALSE); + if (isTouch) + gwinPrintf(ghc, "Press and hold on the surface.\n\n"); + else + gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); + gwinPrintf(ghc, "The raw values coming from your mouse driver will display.\n\n"); + gwinPrintf(ghc, "Make sure the x and y values change as you move.\n\n"); + + gwinPrintf(ghc, "Release your %s to move on to the next test.\n", deviceText); + + // Make sure we are in uncalibrated mode + m->flags &= ~(GMOUSE_FLG_CALIBRATE|GMOUSE_FLG_CLIP); + + // For this test turn on ALL mouse movement events + geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEUPMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); + + while(1) { + // Always sleep a bit first to enable other events. We actually don't + // mind missing events for this test. + gfxSleepMilliseconds(100); + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + gwinPrintf(ghc, "%u, %u z=%u b=0x%04x\n", pem->x, pem->y, pem->z, pem->buttons & ~GINPUT_MISSED_MOUSE_EVENT); + if ((pem->buttons & GMETA_MOUSE_UP)) + break; + } + + // Reset to calibrated condition + if (isCalibrated) { + m->flags |= GMOUSE_FLG_CLIP; + if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) + m->flags |= GMOUSE_FLG_CALIBRATE; + } + + // Reset to just changed movements. + geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); + + /* + * Test: Calibration + */ + +StepCalibrate: + DrawHeader("3. Calibration Jitter", isCalibrated, isCalibrated, isCalibrated); + if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) { + gwinPrintf(ghc, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" + "If the calibration repeatedly fails, increase the jitter for %s calibration and try again.\n\n", isFingerText); + gwinPrintf(ghc, "Pressing the surface for longer gives more accurate results.\n\n"); + if (calerr) + gwinPrintf(ghc, "Last calibration error ^ 2 = %u\n", calerr); + gwinPrintf(ghc, "Calibration jitter (%s) = %u\n", isFingerText, pjit->calibrate); + if (isCalibrated) + gwinPrintf(ghc, "Press + or - to adjust.\n"); + } else { + gwinPrintf(ghc, "This device does not need calibration.\n\n"); + } + if (isCalibrated) + gwinPrintf(ghc, "Press Next or Back to continue.\n"); + else + gwinPrintf(ghc, "Press and release your %s to move on to start calibration.\n", deviceText); + + while(1) { + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + if (isCalibrated) { + switch (CheckButtons(pem)) { + case BTN_NEXT: + break; + case BTN_PREV: + goto StepRawReading; + case BTN_PLUS: + gwinPrintf(ghc, "Calibration jitter (%s) = %u", isFingerText, ++pjit->calibrate); + continue; + case BTN_MINUS: + gwinPrintf(ghc, "Calibration jitter (%s) = %u", isFingerText, --pjit->calibrate); + continue; + default: + continue; + } + break; + } + if ((pem->buttons & GMETA_MOUSE_UP)) + break; + } + + // Calibrate + if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) { + calerr = ginputCalibrateMouse(0); + if (calerr) + goto StepCalibrate; + isCalibrated = TRUE; + } + + /* + * Test: Mouse coords + */ + +StepMouseCoords: + DrawHeader("4. Show Mouse Coordinates", TRUE, TRUE, TRUE); + if (isTouch) + gwinPrintf(ghc, "Press and hold on the surface.\n\n"); + else + gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); + gwinPrintf(ghc, "Check the coordinates against where it should be on the screen.\n\n"); + gwinPrintf(ghc, "X should be 0 to %u\nY should be 0 to %u\n\n", swidth-1, sheight-1); + gwinPrintf(ghc, "Press + to retry using extremes or - for normal calibration.\n"); + gwinPrintf(ghc, "Press Next or Back to continue.\n"); + + // For this test normal mouse movement events + geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); + + while(1) { + // Always sleep a bit first to enable other events. We actually don't + // mind missing events for this test. + gfxSleepMilliseconds(100); + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + + switch (CheckButtons(pem)) { + case BTN_NEXT: + break; + case BTN_PREV: + goto StepCalibrate; + case BTN_PLUS: + vmt->d.flags |= GMOUSE_VFLG_CAL_EXTREMES; + goto StepCalibrate; + case BTN_MINUS: + vmt->d.flags &= ~GMOUSE_VFLG_CAL_EXTREMES; + goto StepCalibrate; + default: + gwinPrintf(ghc, "%u, %u\n", pem->x, pem->y); + continue; + } + break; + } + + // Reset to just changed movements. + geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); + + /* + * Test: Mouse movement jitter + */ + +StepMovementJitter: + DrawHeader("5. Movement Jitter", TRUE, TRUE, TRUE); + if (isTouch) + gwinPrintf(ghc, "Press firmly on the surface and move around as if to draw.\n\n"); + else + gwinPrintf(ghc, "Press and hold the mouse button and move around as if to draw.\n\n"); + + gwinPrintf(ghc, "Dots will display in this window. Ensure that when you stop moving your %s that " + "new dots stop displaying.\nNew dots should only display when your %s is moving.\n\n" + "Adjust %s movement jitter to the smallest value that this reliably works for.\n\n", deviceText, deviceText, isFingerText); + gwinPrintf(ghc, "Movement jitter (%s) = %u\n", isFingerText, pjit->move); + gwinPrintf(ghc, "Press + or - to adjust.\n"); + gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); + + while(1) { + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + switch (CheckButtons(pem)) { + case BTN_NEXT: + break; + case BTN_PREV: + goto StepMouseCoords; + case BTN_PLUS: + gwinPrintf(ghc, "Movement jitter (%s) = %u", isFingerText, ++pjit->move); + continue; + case BTN_MINUS: + gwinPrintf(ghc, "Movement jitter (%s) = %u", isFingerText, --pjit->move); + continue; + default: + if ((pem->buttons & GINPUT_MOUSE_BTN_LEFT)) + gwinPrintf(ghc, "."); + continue; + } + break; + } + + /* + * Test: Click Jitter + */ + +StepClickJitter: + gwinClear(ghc); + gwinSetColor(ghc, Yellow); + gwinPrintf(ghc, "\n6. Click Jitter\n\n"); + + gwinSetColor(ghc, White); + if (isTouch) + gwinPrintf(ghc, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); + else + gwinPrintf(ghc, "Click the mouse with the left and right buttons.\n\n"); + gwinPrintf(ghc, "A yellow dash is a left (or short) click.\n" + "A red x is a right (or long) click.\n\n" + "Adjust %s click jitter to the smallest value that this reliably works for.\n" + "Note: moving your %s during a click cancels it.\n\n", isFingerText, deviceText); + gwinPrintf(ghc, "Click jitter (%s) = %u\n", isFingerText, pjit->click); + gwinPrintf(ghc, "Press + or - to adjust.\n"); + gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); + + while(1) { + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + switch (CheckButtons(pem)) { + case BTN_NEXT: + break; + case BTN_PREV: + goto StepMovementJitter; + case BTN_PLUS: + gwinPrintf(ghc, "Click jitter (%s) = %u", isFingerText, ++pjit->click); + continue; + case BTN_MINUS: + gwinPrintf(ghc, "Click jitter (%s) = %u", isFingerText, --pjit->click); + continue; + default: + if ((pem->buttons & GMETA_MOUSE_CLICK)) { + gwinSetColor(ghc, Yellow); + gwinPrintf(ghc, "-"); + } + if ((pem->buttons & GMETA_MOUSE_CXTCLICK)) { + gwinSetColor(ghc, Red); + gwinPrintf(ghc, "x"); + } + continue; + } + break; + } + + /* + * Test: Polling frequency + */ + +StepDrawing: + gwinClear(ghc); + gwinSetColor(ghc, Yellow); + gwinPrintf(ghc, "\n7. Drawing\n\n"); + + gwinSetColor(ghc, White); + gwinPrintf(ghc, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); + gwinPrintf(ghc, "A green line will follow your %s.\n\n", deviceText); + gwinPrintf(ghc, "Pressing Next will start the tests again but with the option of changing pen/finger mode.\n\n"); + gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); + + while(1) { + pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); + if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { + if ((pem->buttons & GMETA_MOUSE_UP)) { + if (pem->x >= swidth-bWidth) + break; + goto StepClickJitter; + } + } + gdispDrawPixel(pem->x, pem->y, Green); + } + + // Can't let this really exit + isFirstTime = FALSE; + goto StepDeviceType; +} |