diff options
Diffstat (limited to 'demos/modules/ginput')
| -rw-r--r-- | demos/modules/ginput/touch_driver_test/gfxconf.h | 47 | ||||
| -rw-r--r-- | demos/modules/ginput/touch_driver_test/main.c | 349 | 
2 files changed, 396 insertions, 0 deletions
diff --git a/demos/modules/ginput/touch_driver_test/gfxconf.h b/demos/modules/ginput/touch_driver_test/gfxconf.h new file mode 100644 index 00000000..e00aaedb --- /dev/null +++ b/demos/modules/ginput/touch_driver_test/gfxconf.h @@ -0,0 +1,47 @@ +/** + * This file has a different license to the rest of the GFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + +/* GFX sub-systems to turn on */ +#define GFX_USE_GDISP			TRUE +#define GFX_USE_GWIN			TRUE +#define GFX_USE_GEVENT			TRUE +#define GFX_USE_GTIMER			TRUE +#define GFX_USE_GINPUT			TRUE + +/* Features for the GDISP sub-system. */ +#define GDISP_NEED_VALIDATION	TRUE +#define GDISP_NEED_CLIP			TRUE +#define GDISP_NEED_TEXT			TRUE +#define GDISP_NEED_CIRCLE		FALSE +#define GDISP_NEED_ELLIPSE		FALSE +#define GDISP_NEED_ARC			FALSE +#define GDISP_NEED_SCROLL		FALSE +#define GDISP_NEED_PIXELREAD	FALSE +#define GDISP_NEED_CONTROL		FALSE +#define GDISP_NEED_MULTITHREAD	TRUE +#define GDISP_NEED_ASYNC		FALSE +#define GDISP_NEED_MSGAPI		FALSE + +/* Builtin Fonts */ +#define GDISP_INCLUDE_FONT_SMALL		FALSE +#define GDISP_INCLUDE_FONT_LARGER		FALSE +#define GDISP_INCLUDE_FONT_UI1			FALSE +#define GDISP_INCLUDE_FONT_UI2			TRUE +#define GDISP_INCLUDE_FONT_LARGENUMBERS	FALSE + +/* Features for the GWIN sub-system. */ +#define GWIN_NEED_BUTTON		TRUE +#define GWIN_NEED_CONSOLE		TRUE + +/* Features for the GINPUT sub-system. */ +#define GINPUT_NEED_MOUSE		TRUE + +#endif /* _GFXCONF_H */ diff --git a/demos/modules/ginput/touch_driver_test/main.c b/demos/modules/ginput/touch_driver_test/main.c new file mode 100644 index 00000000..95d29d28 --- /dev/null +++ b/demos/modules/ginput/touch_driver_test/main.c @@ -0,0 +1,349 @@ +/* +    ChibiOS/GFX - Copyright (C) 2012, 2013 +                 Joel Bodenmann aka Tectu <joel@unormal.org> + +    This file is part of ChibiOS/GFX. + +    ChibiOS/GFX is free software; you can redistribute it and/or modify +    it under the terms of the GNU General Public License as published by +    the Free Software Foundation; either version 3 of the License, or +    (at your option) any later version. + +    ChibiOS/GFX is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU General Public License for more details. + +    You should have received a copy of the GNU General Public License +    along with this program.  If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "ch.h" +#include "hal.h" +#include "chprintf.h" +#include "gfx.h" + +static GConsoleObject			gc; +static GButtonObject			gNext; +static GButtonObject			gPrev; +static GListener				gl; + +/*------------------------------------------------------------------------* + * GINPUT Touch Driver Calibrator.                                        * + *------------------------------------------------------------------------*/ +int main(void) { +	GSourceHandle			gs, gsNext, gsPrev; +	GEvent					*pe; +	GEventMouse				*pem; +	GEventGWinButton		*peb; +	coord_t					swidth, sheight; +	GHandle					ghc, ghNext, ghPrev; +	BaseSequentialStream	*gp; +	GEventType				deviceType; +	font_t					font; + +	halInit();			// Initialise the Hardware +	chSysInit();		// Initialize the OS +	gdispInit();		// Initialize the display + +	// Get the display dimensions +	swidth = gdispGetWidth(); +	sheight = gdispGetHeight(); +	ghNext = ghPrev = 0; + +	// Create our title +	font = gdispOpenFont("UI2"); +	gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft); + +	// Create our main display window +	ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font); +	gwinClear(ghc); +	gp = gwinGetConsoleStream(ghc); + +	// Initialize the mouse in our special no calibration mode. +	geventListenerInit(&gl); +	gs = ginputGetMouse(9999); +	geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); + +	/* +	 * Test: Device Type +	 */ + +StepDeviceType: +	gwinClear(ghc); +	gwinSetColor(ghc, Yellow); +	chprintf(gp, "\n1. DEVICE TYPE\n\n"); + +	pem = (GEventMouse *)&gl.event; +	ginputGetMouseStatus(0, pem); +	deviceType = pem->type; + +	gwinSetColor(ghc, White); +	chprintf(gp, "This is detected as a %s device\n\n", +		deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN")); + +	if (ghNext) +		chprintf(gp, "Press Next or Back to continue.\n"); +	else if (deviceType == GEVENT_MOUSE) +		chprintf(gp, "Click the mouse button to move on to the next test.\n"); +	else +		chprintf(gp, "Press and release your finger to move on to the next test.\n"); + +	while(1) { +		pe = geventEventWait(&gl, TIME_INFINITE); +		if (pe->type == GEVENT_GWIN_BUTTON) { +			peb = (GEventGWinButton *)pe; +			if (peb->button == ghPrev) +				goto StepClickJitter; +			if (peb->button == ghNext) +				break; +		} +		if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { +			pem = (GEventMouse *)pe; +			if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) +				break; +		} +	} + +	/* +	 * Test: Mouse raw reading jitter +	 */ + +StepRawJitter: +	gwinClear(ghc); +	gwinSetColor(ghc, Yellow); +	chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n"); + +	gwinSetColor(ghc, White); +	if (deviceType == GEVENT_MOUSE) +		chprintf(gp, "Press and hold the mouse button.\n\n"); +	else +		chprintf(gp, "Press and hold on the surface.\n\n"); +	chprintf(gp, "Numbers will display in this window.\n" +			"Ensure that values don't jump around very much when your finger is stationary.\n\n" +			"Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"); + +	if (ghNext) +		chprintf(gp, "Press Next or Back to continue.\n"); +	else if (deviceType == GEVENT_MOUSE) +		chprintf(gp, "Release the mouse button to move on to the next test.\n"); +	else +		chprintf(gp, "Release your finger to move on to the next test.\n"); + +	// For this test turn on ALL mouse movement events +	geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); + +	while(1) { +		pe = geventEventWait(&gl, TIME_INFINITE); +		if (pe->type == GEVENT_GWIN_BUTTON) { +			peb = (GEventGWinButton *)pe; +			if (peb->button == ghPrev) +				goto StepDeviceType; +			if (peb->button == ghNext) +				break; +		} +		if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { +			pem = (GEventMouse *)pe; +			if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) +				chprintf(gp, "%u:%u\n", pem->x, pem->y); +			if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) +				break; +		} +	} + +	// Reset to just changed movements. +	geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); + +	/* +	 * Test: Calibration +	 */ + +StepCalibrate: +	gwinClear(ghc); +	gwinSetColor(ghc, Yellow); +	chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n"); +	gwinSetColor(ghc, Gray); +	chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n"); +	gwinSetColor(ghc, White); +	chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" +			"If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n"); + +	if (ghNext) +		chprintf(gp, "Press Next to start the calibration.\n"); +	else if (deviceType == GEVENT_MOUSE) +		chprintf(gp, "Click the mouse button to start the calibration.\n"); +	else +		chprintf(gp, "Press and release your finger to start the calibration.\n"); + +	while(1) { +		pe = geventEventWait(&gl, TIME_INFINITE); +		if (pe->type == GEVENT_GWIN_BUTTON) { +			peb = (GEventGWinButton *)pe; +			if (peb->button == ghPrev) +				goto StepRawJitter; +			if (peb->button == ghNext) +				break; +		} +		if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { +			pem = (GEventMouse *)pe; +			if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) +				break; +		} +	} + +	// Calibrate +	ginputCalibrateMouse(0); + +	/* From now on we can use Next and Previous Buttons */ +	if (!ghNext) { + +		ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL); +		gwinSetButtonText(ghNext, "Next", FALSE); +		gsNext = gwinGetButtonSource(ghNext); +		geventAttachSource(&gl, gsNext, 0); +		gwinAttachButtonMouseSource(ghNext, gs); + +		ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL); +		gwinSetButtonText(ghPrev, "Back", FALSE); +		gsPrev = gwinGetButtonSource(ghPrev); +		geventAttachSource(&gl, gsPrev, 0); +		gwinAttachButtonMouseSource(ghPrev, gs); + +#if 0 +		{ +			GSourceHandle			gsButton1, gsButton2; + +			// Attach a couple of hardware toggle buttons to our Next and Back buttons as well. +			//	We can always use the mouse to trigger the buttons if you don't want to use hardware toggles. +			//	This code depends on your hardware. Turn it on only if you have +			//	defined a board definition for your toggle driver. Then change +			//	the next two lines to be correct for your hardware. The values +			//	below are correct for the Win32 toggle driver. +			gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1); +			gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2); +			gwinAttachButtonToggleSource(ghNext, gsButton2); +			gwinAttachButtonToggleSource(ghPrev, gsButton1); +		} +#endif +	} + +	// Calibration used the whole screen - re-establish our title +	gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft); +	gwinButtonDraw(ghNext); +	gwinButtonDraw(ghPrev); + +	/* +	 * Test: Mouse movement jitter +	 */ + +StepJitter: +	gwinClear(ghc); +	gwinSetColor(ghc, Yellow); +	chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n"); + +	gwinSetColor(ghc, White); +	if (deviceType == GEVENT_MOUSE) +		chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n"); +	else +		chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n"); + +	chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that " +			"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n" +			"Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"); +	chprintf(gp, "Press Next or Back to continue.\n\n"); + +	while(1) { +		pe = geventEventWait(&gl, TIME_INFINITE); +		if (pe->type == GEVENT_GWIN_BUTTON) { +			peb = (GEventGWinButton *)pe; +			if (peb->button == ghPrev) +				goto StepCalibrate; +			if (peb->button == ghNext) +				break; +		} +		if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { +			pem = (GEventMouse *)pe; +			if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) +				chprintf(gp, "."); +		} +	} + +	/* +	 * Test: Polling frequency +	 */ + +StepPolling: +	gwinClear(ghc); +	gwinSetColor(ghc, Yellow); +	chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n"); + +	gwinSetColor(ghc, White); +	chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); +	chprintf(gp, "A green line will follow your finger.\n" +			"Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without " +			"gaps that are too big.\nDecreasing the value increases CPU usage.\n" +			"About 25 (millisecs) normally produces good results." +			"This test can be ignored for interrupt driven drivers.\n\n"); +	chprintf(gp, "Press Next or Back to continue.\n\n"); + +	while(1) { +		pe = geventEventWait(&gl, TIME_INFINITE); +		if (pe->type == GEVENT_GWIN_BUTTON) { +			peb = (GEventGWinButton *)pe; +			if (peb->button == ghPrev) +				goto StepJitter; +			if (peb->button == ghNext) +				break; +		} +		if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { +			pem = (GEventMouse *)pe; +			if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) +				gdispDrawPixel(pem->x, pem->y, Green); +		} +	} +	 +	/* +	 * Test: Click Jitter +	 */ + +StepClickJitter: +	gwinClear(ghc); +	gwinSetColor(ghc, Yellow); +	chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n"); + +	gwinSetColor(ghc, White); +	chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); +	chprintf(gp, "For a mouse click with the left and right buttons.\n\n"); +	chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. " +			"A red x is a right (or long) click.\n\n" +			"Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n" +			"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n" +			"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n" +			"Note: moving your finger (mouse) during a click cancels it.\n\n"); +	chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n"); + +	while(1) { +		pe = geventEventWait(&gl, TIME_INFINITE); +		if (pe->type == GEVENT_GWIN_BUTTON) { +			peb = (GEventGWinButton *)pe; +			if (peb->button == ghPrev) +				goto StepPolling; +			if (peb->button == ghNext) +				break; +		} +		if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { +			pem = (GEventMouse *)pe; +			if ((pem->meta & GMETA_MOUSE_CLICK)) { +				gwinSetColor(ghc, Yellow); +				chprintf(gp, "-"); +			} +			if ((pem->meta & GMETA_MOUSE_CXTCLICK)) { +				gwinSetColor(ghc, Red); +				chprintf(gp, "x"); +			} +		} +	} + +	// Can't let this really exit +	goto StepDeviceType; +}  | 
