diff options
Diffstat (limited to 'demos/3rdparty/doom/st_stuff.c')
| -rw-r--r-- | demos/3rdparty/doom/st_stuff.c | 26 | 
1 files changed, 13 insertions, 13 deletions
| diff --git a/demos/3rdparty/doom/st_stuff.c b/demos/3rdparty/doom/st_stuff.c index 16f2e3f1..dadf1495 100644 --- a/demos/3rdparty/doom/st_stuff.c +++ b/demos/3rdparty/doom/st_stuff.c @@ -531,7 +531,7 @@ ST_Responder (event_t* ev)  	break;        case AM_MSGEXITED: -	//	fprintf(stderr, "AM exited\n"); +	//	I_DBGprintf("AM exited\n");  	st_gamestate = FirstPersonState;  	break;      } @@ -664,7 +664,7 @@ ST_Responder (event_t* ev)        else if (cht_CheckCheat(&cheat_mypos, ev->data1))        {  	static char	buf[ST_MSGWIDTH]; -	sprintf(buf, "ang=0x%x;x,y=(0x%x,0x%x)", +	I_sprintf(buf, "ang=0x%x;x,y=(0x%x,0x%x)",  		players[consoleplayer].mo->angle,  		players[consoleplayer].mo->x,  		players[consoleplayer].mo->y); @@ -1133,10 +1133,10 @@ void ST_loadGraphics(void)      // Load the numbers, tall and short      for (i=0;i<10;i++)      { -	sprintf(namebuf, "STTNUM%d", i); +    	I_sprintf(namebuf, "STTNUM%d", i);  	tallnum[i] = (patch_t *) W_CacheLumpName(namebuf, PU_STATIC); -	sprintf(namebuf, "STYSNUM%d", i); +	I_sprintf(namebuf, "STYSNUM%d", i);  	shortnum[i] = (patch_t *) W_CacheLumpName(namebuf, PU_STATIC);      } @@ -1147,7 +1147,7 @@ void ST_loadGraphics(void)      // key cards      for (i=0;i<NUMCARDS;i++)      { -	sprintf(namebuf, "STKEYS%d", i); +    	I_sprintf(namebuf, "STKEYS%d", i);  	keys[i] = (patch_t *) W_CacheLumpName(namebuf, PU_STATIC);      } @@ -1157,7 +1157,7 @@ void ST_loadGraphics(void)      // arms ownership widgets      for (i=0;i<6;i++)      { -	sprintf(namebuf, "STGNUM%d", i+2); +    	I_sprintf(namebuf, "STGNUM%d", i+2);  	// gray #  	arms[i][0] = (patch_t *) W_CacheLumpName(namebuf, PU_STATIC); @@ -1167,7 +1167,7 @@ void ST_loadGraphics(void)      }      // face backgrounds for different color players -    sprintf(namebuf, "STFB%d", consoleplayer); +    I_sprintf(namebuf, "STFB%d", consoleplayer);      faceback = (patch_t *) W_CacheLumpName(namebuf, PU_STATIC);      // status bar background bits @@ -1179,18 +1179,18 @@ void ST_loadGraphics(void)      {  	for (j=0;j<ST_NUMSTRAIGHTFACES;j++)  	{ -	    sprintf(namebuf, "STFST%d%d", i, j); +		I_sprintf(namebuf, "STFST%d%d", i, j);  	    faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC);  	} -	sprintf(namebuf, "STFTR%d0", i);	// turn right +	I_sprintf(namebuf, "STFTR%d0", i);	// turn right  	faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC); -	sprintf(namebuf, "STFTL%d0", i);	// turn left +	I_sprintf(namebuf, "STFTL%d0", i);	// turn left  	faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC); -	sprintf(namebuf, "STFOUCH%d", i);	// ouch! +	I_sprintf(namebuf, "STFOUCH%d", i);	// ouch!  	faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC); -	sprintf(namebuf, "STFEVL%d", i);	// evil grin ;) +	I_sprintf(namebuf, "STFEVL%d", i);	// evil grin ;)  	faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC); -	sprintf(namebuf, "STFKILL%d", i);	// pissed off +	I_sprintf(namebuf, "STFKILL%d", i);	// pissed off  	faces[facenum++] = W_CacheLumpName(namebuf, PU_STATIC);      }      faces[facenum++] = W_CacheLumpName("STFGOD0", PU_STATIC); | 
