diff options
| -rw-r--r-- | demos/notepad/main.c | 2 | ||||
| -rw-r--r-- | drivers/gdisp/Nokia6610/gdisp_lld.c | 10 | ||||
| -rw-r--r-- | drivers/gdisp/S6D1121/gdisp_lld.c | 10 | ||||
| -rw-r--r-- | drivers/gdisp/S6D1121/s6d1121_lld.c.h | 24 | ||||
| -rw-r--r-- | drivers/gdisp/SSD1289/gdisp_lld.c | 10 | ||||
| -rw-r--r-- | drivers/gdisp/SSD1289/ssd1289_lld.c.h | 16 | ||||
| -rw-r--r-- | drivers/gdisp/SSD1963/gdisp_lld.c | 10 | ||||
| -rw-r--r-- | drivers/gdisp/TestStub/gdisp_lld.c | 2 | ||||
| -rw-r--r-- | include/gdisp_lld.h | 2 | ||||
| -rw-r--r-- | src/touchpad.c | 16 | ||||
| -rw-r--r-- | templates/gdispXXXXX/gdisp_lld.c | 10 | 
11 files changed, 56 insertions, 56 deletions
| diff --git a/demos/notepad/main.c b/demos/notepad/main.c index 40071719..65247b09 100644 --- a/demos/notepad/main.c +++ b/demos/notepad/main.c @@ -36,7 +36,7 @@ void drawScreen(void) {  	uint16_t colorsize = COLOR_SIZE;
  	uint16_t pensize = PEN_SIZE;
 -	gdispSetOrientation(GDISP_ROTATE_90);
 +	gdispSetOrientation(landscape);
  	gdispClear(White);
  	gdispDrawString(gdispGetWidth()-gdispGetStringWidth(msg, &fontUI2Double)-3, 3, msg, &fontUI2Double, Black);
 diff --git a/drivers/gdisp/Nokia6610/gdisp_lld.c b/drivers/gdisp/Nokia6610/gdisp_lld.c index 12ceb819..ae069e8c 100644 --- a/drivers/gdisp/Nokia6610/gdisp_lld.c +++ b/drivers/gdisp/Nokia6610/gdisp_lld.c @@ -255,7 +255,7 @@ bool_t GDISP_LLD(init)(void) {  	/* Initialise the GDISP structure to match */
  	GDISP.Width = SCREEN_WIDTH;
  	GDISP.Height = SCREEN_HEIGHT;
 -	GDISP.Orientation = GDISP_ROTATE_0;
 +	GDISP.Orientation = portrait;
  	GDISP.Powermode = powerOn;
  	GDISP.Backlight = 100;
  	GDISP.Contrast = INITIAL_CONTRAST;
 @@ -539,22 +539,22 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {  	//		WriteSpiData(0x48); // no mirror Y (temporary to satisfy Olimex bmptoarray utility)
  	//		WriteSpiData(0xC8); // restore to (mirror x and y, reverse rgb)
  			switch((gdisp_orientation_t)value) {
 -				case GDISP_ROTATE_0:
 +				case portrait:
  					/* 	Code here */
  					GDISP.Height = SCREEN_HEIGHT;
  					GDISP.Width = SCREEN_WIDTH;
  					break;
 -				case GDISP_ROTATE_90:
 +				case landscape:
  					/* 	Code here */
  					GDISP.Height = SCREEN_WIDTH;
  					GDISP.Width = SCREEN_HEIGHT;
  					break;
 -				case GDISP_ROTATE_0Inv:
 +				case portraitInv:
  					/* 	Code here */
  					GDISP.Height = SCREEN_HEIGHT;
  					GDISP.Width = SCREEN_WIDTH;
  					break;
 -				case GDISP_ROTATE_90Inv:
 +				case landscapeInv:
  					/* 	Code here */
  					GDISP.Height = SCREEN_WIDTH;
  					GDISP.Width = SCREEN_HEIGHT;
 diff --git a/drivers/gdisp/S6D1121/gdisp_lld.c b/drivers/gdisp/S6D1121/gdisp_lld.c index d32070c8..76fe941f 100644 --- a/drivers/gdisp/S6D1121/gdisp_lld.c +++ b/drivers/gdisp/S6D1121/gdisp_lld.c @@ -180,7 +180,7 @@ bool_t GDISP_LLD(init)(void) {  	/* Now initialise the GDISP structure */
  	GDISP.Width = SCREEN_WIDTH;
  	GDISP.Height = SCREEN_HEIGHT;
 -	GDISP.Orientation = GDISP_ROTATE_0;
 +	GDISP.Orientation = portrait;
  	GDISP.Powermode = powerOn;
  	GDISP.Backlight = 100;
  	GDISP.Contrast = 50;
 @@ -456,25 +456,25 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {  			if (GDISP.Orientation == (gdisp_orientation_t)value)
  				return;
  			switch((gdisp_orientation_t)value) {
 -			case GDISP_ROTATE_0:
 +			case portrait:
  				lld_lcdWriteReg(0x0001,0x0127);
  				lld_lcdWriteReg(0x03, 0b0011);
  				GDISP.Height = SCREEN_HEIGHT;
  				GDISP.Width = SCREEN_WIDTH;
  				break;
 -			case GDISP_ROTATE_90:
 +			case landscape:
  				lld_lcdWriteReg(0x0001,0x0027);
  				lld_lcdWriteReg(0x0003, 0b1011);
  				GDISP.Height = SCREEN_WIDTH;
  				GDISP.Width = SCREEN_HEIGHT;
  				break;
 -			case GDISP_ROTATE_0Inv:
 +			case portraitInv:
  				lld_lcdWriteReg(0x0001,0x0127);
  				lld_lcdWriteReg(0x0003, 0b0000);
  				GDISP.Height = SCREEN_HEIGHT;
  				GDISP.Width = SCREEN_WIDTH;
  				break;
 -			case GDISP_ROTATE_90Inv:
 +			case landscapeInv:
  				lld_lcdWriteReg(0x0001,0x0027);
  				lld_lcdWriteReg(0x0003, 0b1000);
  				GDISP.Height = SCREEN_WIDTH;
 diff --git a/drivers/gdisp/S6D1121/s6d1121_lld.c.h b/drivers/gdisp/S6D1121/s6d1121_lld.c.h index b4b24469..1d7ede61 100644 --- a/drivers/gdisp/S6D1121/s6d1121_lld.c.h +++ b/drivers/gdisp/S6D1121/s6d1121_lld.c.h @@ -182,19 +182,19 @@ static void lld_lcdSetCursor(coord_t x, coord_t y) {  	 * R21h - 9 bit
  	 */
  	switch(GDISP.Orientation) {
 -		case GDISP_ROTATE_0Inv:
 +		case portraitInv:
  			lld_lcdWriteReg(0x0020, (SCREEN_WIDTH-1-x) & 0x00FF);
  			lld_lcdWriteReg(0x0021, (SCREEN_HEIGHT-1-y) & 0x01FF);
  			break;
 -		case GDISP_ROTATE_0:
 +		case portrait:
  			lld_lcdWriteReg(0x0020, x & 0x00FF);
  			lld_lcdWriteReg(0x0021, y & 0x01FF);
  			break;
 -		case GDISP_ROTATE_90:
 +		case landscape:
  			lld_lcdWriteReg(0x0020, y & 0x00FF);
  			lld_lcdWriteReg(0x0021, x & 0x01FF);
  			break;
 -		case GDISP_ROTATE_90Inv:
 +		case landscapeInv:
  			lld_lcdWriteReg(0x0020, (SCREEN_WIDTH - y - 1) & 0x00FF);
  			lld_lcdWriteReg(0x0021, (SCREEN_HEIGHT - x - 1) & 0x01FF);
  			break;
 @@ -208,22 +208,22 @@ static void lld_lcdSetViewPort(uint16_t x, uint16_t y, uint16_t cx, uint16_t cy)  	 */
  	switch(GDISP.Orientation) {
 -		case GDISP_ROTATE_0:
 +		case portrait:
  			lld_lcdWriteReg(0x46, (((x+cx-1) << 8) & 0xFF00 ) | (x & 0x00FF));
  			lld_lcdWriteReg(0x48, y & 0x01FF);
  			lld_lcdWriteReg(0x47, (y+cy-1) & 0x01FF);
  			break;
 -		case GDISP_ROTATE_90:
 +		case landscape:
  			lld_lcdWriteReg(0x46, (((x+cx-1) << 8) & 0xFF00) | ((y+cy) & 0x00FF));
  			lld_lcdWriteReg(0x48, x & 0x01FF);
  			lld_lcdWriteReg(0x47, (x+cx-1) & 0x01FF);
  			break;
 -		case GDISP_ROTATE_0Inv:
 +		case portraitInv:
  			lld_lcdWriteReg(0x46, (((SCREEN_WIDTH-x-1) & 0x00FF) << 8) | ((SCREEN_WIDTH - (x+cx)) & 0x00FF));
  			lld_lcdWriteReg(0x48, (SCREEN_HEIGHT-(y+cy)) & 0x01FF);
  			lld_lcdWriteReg(0x47, (SCREEN_HEIGHT-y-1) & 0x01FF);
  			break;
 -		case GDISP_ROTATE_90Inv:
 +		case landscapeInv:
  			lld_lcdWriteReg(0x46, (((SCREEN_WIDTH - y - 1) & 0x00FF) << 8) | ((SCREEN_WIDTH - (y+cy)) & 0x00FF));
  			lld_lcdWriteReg(0x48, (SCREEN_HEIGHT - (x+cx)) & 0x01FF);
  			lld_lcdWriteReg(0x47, (SCREEN_HEIGHT - x - 1) & 0x01FF);
 @@ -235,12 +235,12 @@ static void lld_lcdSetViewPort(uint16_t x, uint16_t y, uint16_t cx, uint16_t cy)  static void lld_lcdResetViewPort(void) {
  	switch(GDISP.Orientation) {
 -		case GDISP_ROTATE_0:
 -		case GDISP_ROTATE_0Inv:
 +		case portrait:
 +		case portraitInv:
  			lld_lcdSetViewPort(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
  			break;
 -		case GDISP_ROTATE_90:
 -		case GDISP_ROTATE_90Inv:
 +		case landscape:
 +		case landscapeInv:
  			lld_lcdSetViewPort(0, 0, SCREEN_HEIGHT, SCREEN_WIDTH);
  			break;
  	}
 diff --git a/drivers/gdisp/SSD1289/gdisp_lld.c b/drivers/gdisp/SSD1289/gdisp_lld.c index 2b2afb60..b8d36ab0 100644 --- a/drivers/gdisp/SSD1289/gdisp_lld.c +++ b/drivers/gdisp/SSD1289/gdisp_lld.c @@ -121,7 +121,7 @@ bool_t GDISP_LLD(init)(void) {      /* Initialise the GDISP structure */
  	GDISP.Width = SCREEN_WIDTH;
  	GDISP.Height = SCREEN_HEIGHT;
 -	GDISP.Orientation = GDISP_ROTATE_0;
 +	GDISP.Orientation = portrait;
  	GDISP.Powermode = powerOn;
  	GDISP.Backlight = 100;
  	GDISP.Contrast = 50;
 @@ -407,28 +407,28 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {  			if (GDISP.Orientation == (gdisp_orientation_t)value)
  				return;
  			switch((gdisp_orientation_t)value) {
 -			case GDISP_ROTATE_0:
 +			case portrait:
  				lld_lcdWriteReg(0x0001, 0x2B3F);
  				/* ID = 11 AM = 0 */
  				lld_lcdWriteReg(0x0011, 0x6070);
  				GDISP.Height = SCREEN_HEIGHT;
  				GDISP.Width = SCREEN_WIDTH;
  				break;
 -			case GDISP_ROTATE_90:
 +			case landscape:
  				lld_lcdWriteReg(0x0001, 0x293F);
  				/* ID = 11 AM = 1 */
  				lld_lcdWriteReg(0x0011, 0x6078);
  				GDISP.Height = SCREEN_WIDTH;
  				GDISP.Width = SCREEN_HEIGHT;
  				break;
 -			case GDISP_ROTATE_0Inv:
 +			case portraitInv:
  				lld_lcdWriteReg(0x0001, 0x2B3F);
  				/* ID = 01 AM = 0 */
  				lld_lcdWriteReg(0x0011, 0x6040);
  				GDISP.Height = SCREEN_HEIGHT;
  				GDISP.Width = SCREEN_WIDTH;
  				break;
 -			case GDISP_ROTATE_90Inv:
 +			case landscapeInv:
  				lld_lcdWriteReg(0x0001, 0x293F);
  				/* ID = 01 AM = 1 */
  				lld_lcdWriteReg(0x0011, 0x6048);
 diff --git a/drivers/gdisp/SSD1289/ssd1289_lld.c.h b/drivers/gdisp/SSD1289/ssd1289_lld.c.h index fc71b9cc..e59b388c 100644 --- a/drivers/gdisp/SSD1289/ssd1289_lld.c.h +++ b/drivers/gdisp/SSD1289/ssd1289_lld.c.h @@ -265,19 +265,19 @@ static void lld_lcdSetCursor(uint16_t x, uint16_t y) {  	 * Use a bit mask to make sure they are not set too high  	 */  	switch(GDISP.Orientation) { -		case GDISP_ROTATE_0Inv: +		case portraitInv:  			lld_lcdWriteReg(0x004e, (SCREEN_WIDTH-1-x) & 0x00FF);  			lld_lcdWriteReg(0x004f, (SCREEN_HEIGHT-1-y) & 0x01FF);  			break; -		case GDISP_ROTATE_0: +		case portrait:  			lld_lcdWriteReg(0x004e, x & 0x00FF);  			lld_lcdWriteReg(0x004f, y & 0x01FF);  			break; -		case GDISP_ROTATE_90: +		case landscape:  			lld_lcdWriteReg(0x004e, y & 0x00FF);  			lld_lcdWriteReg(0x004f, x & 0x01FF);  			break; -		case GDISP_ROTATE_90Inv: +		case landscapeInv:  			lld_lcdWriteReg(0x004e, (SCREEN_WIDTH - y - 1) & 0x00FF);  			lld_lcdWriteReg(0x004f, (SCREEN_HEIGHT - x - 1) & 0x01FF);  			break; @@ -297,22 +297,22 @@ static void lld_lcdSetViewPort(uint16_t x, uint16_t y, uint16_t cx, uint16_t cy)  	 */  	switch(GDISP.Orientation) { -		case GDISP_ROTATE_0: +		case portrait:  			lld_lcdWriteReg(0x44, (((x+cx-1) << 8) & 0xFF00 ) | (x & 0x00FF));  			lld_lcdWriteReg(0x45, y & 0x01FF);  			lld_lcdWriteReg(0x46, (y+cy-1) & 0x01FF);  			break; -		case GDISP_ROTATE_90: +		case landscape:  			lld_lcdWriteReg(0x44, (((x+cx-1) << 8) & 0xFF00) | ((y+cy) & 0x00FF));  			lld_lcdWriteReg(0x45, x & 0x01FF);  			lld_lcdWriteReg(0x46, (x+cx-1) & 0x01FF);  			break; -		case GDISP_ROTATE_0Inv: +		case portraitInv:  			lld_lcdWriteReg(0x44, (((SCREEN_WIDTH-x-1) & 0x00FF) << 8) | ((SCREEN_WIDTH - (x+cx)) & 0x00FF));  			lld_lcdWriteReg(0x45, (SCREEN_HEIGHT-(y+cy)) & 0x01FF);  			lld_lcdWriteReg(0x46, (SCREEN_HEIGHT-y-1) & 0x01FF);  			break; -		case GDISP_ROTATE_90Inv: +		case landscapeInv:  			lld_lcdWriteReg(0x44, (((SCREEN_WIDTH - y - 1) & 0x00FF) << 8) | ((SCREEN_WIDTH - (y+cy)) & 0x00FF));  			lld_lcdWriteReg(0x45, (SCREEN_HEIGHT - (x+cx)) & 0x01FF);  			lld_lcdWriteReg(0x46, (SCREEN_HEIGHT - x - 1) & 0x01FF); diff --git a/drivers/gdisp/SSD1963/gdisp_lld.c b/drivers/gdisp/SSD1963/gdisp_lld.c index 76bdb683..8f64c955 100644 --- a/drivers/gdisp/SSD1963/gdisp_lld.c +++ b/drivers/gdisp/SSD1963/gdisp_lld.c @@ -308,7 +308,7 @@ bool_t GDISP_LLD(init)(void) {  	/* Initialise the GDISP structure to match */
  	GDISP.Width = SCREEN_WIDTH;
  	GDISP.Height = SCREEN_HEIGHT;
 -	GDISP.Orientation = GDISP_ROTATE_90;
 +	GDISP.Orientation = landscape;
  	GDISP.Powermode = powerOn;
  	GDISP.Backlight = 100;
  	GDISP.Contrast = 50;
 @@ -563,22 +563,22 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {  				if (GDISP.Orientation == (gdisp_orientation_t)value)
  					return;
  			switch((gdisp_orientation_t)value) {
 -				case GDISP_ROTATE_0:
 +				case portrait:
  					/* 	Code here */
  					GDISP.Height = SCREEN_HEIGHT;
  					GDISP.Width = SCREEN_WIDTH;
  					break;
 -				case GDISP_ROTATE_90:
 +				case landscape:
  					/* 	Code here */
  					GDISP.Height = SCREEN_WIDTH;
  					GDISP.Width = SCREEN_HEIGHT;
  					break;
 -				case GDISP_ROTATE_0Inv:
 +				case portraitInv:
  					/* 	Code here */
  					GDISP.Height = SCREEN_HEIGHT;
  					GDISP.Width = SCREEN_WIDTH;
  					break;
 -				case GDISP_ROTATE_90Inv:
 +				case landscapeInv:
  					/* 	Code here */
  					GDISP.Height = SCREEN_WIDTH;
  					GDISP.Width = SCREEN_HEIGHT;
 diff --git a/drivers/gdisp/TestStub/gdisp_lld.c b/drivers/gdisp/TestStub/gdisp_lld.c index 5a8a1b19..8e658fae 100644 --- a/drivers/gdisp/TestStub/gdisp_lld.c +++ b/drivers/gdisp/TestStub/gdisp_lld.c @@ -50,7 +50,7 @@ bool_t GDISP_LLD(init)(void) {  	/* Initialise the GDISP structure */
  	GDISP.Width = 128;
  	GDISP.Height = 128;
 -	GDISP.Orientation = GDISP_ROTATE_0;
 +	GDISP.Orientation = portrait;
  	GDISP.Powermode = powerOff;
  	GDISP.Backlight = 100;
  	GDISP.Contrast = 50;
 diff --git a/include/gdisp_lld.h b/include/gdisp_lld.h index 80cb6b00..64720913 100644 --- a/include/gdisp_lld.h +++ b/include/gdisp_lld.h @@ -553,7 +553,7 @@ typedef const struct font *font_t;  /**
   * @brief   Type for the screen orientation.
   */
 -typedef enum orientation {GDISP_ROTATE_0, GDISP_ROTATE_90, GDISP_ROTATE_0Inv, GDISP_ROTATE_90Inv} gdisp_orientation_t;
 +typedef enum orientation {portrait, landscape, portraitInv, landscapeInv} gdisp_orientation_t;
  /**
   * @brief   Type for the available power modes for the screen.
   */
 diff --git a/src/touchpad.c b/src/touchpad.c index 9d1c1278..f0da743c 100644 --- a/src/touchpad.c +++ b/src/touchpad.c @@ -154,13 +154,13 @@ uint16_t tpReadX(void) {  	y = cal.ym * _tpReadRealY() + cal.yn;  	switch(gdispGetOrientation()) {   -		case GDISP_ROTATE_0: +		case portrait:  			return x; -		case GDISP_ROTATE_90: +		case landscape:  			return SCREEN_HEIGHT - y; -		case GDISP_ROTATE_0Inv: +		case portraitInv:  			return SCREEN_WIDTH - x; -		case GDISP_ROTATE_90Inv: +		case landscapeInv:  			return y;  	} @@ -181,13 +181,13 @@ uint16_t tpReadY(void) {  	y = cal.ym * _tpReadRealY() + cal.yn;  	switch(gdispGetOrientation()) {  -		case GDISP_ROTATE_0: +		case portrait:  			return y; -		case GDISP_ROTATE_90: +		case landscape:  			return x; -		case GDISP_ROTATE_0Inv: +		case portraitInv:  			return SCREEN_HEIGHT - y; -		case GDISP_ROTATE_90Inv: +		case landscapeInv:  			return SCREEN_WIDTH - x;  	} diff --git a/templates/gdispXXXXX/gdisp_lld.c b/templates/gdispXXXXX/gdisp_lld.c index 0df36596..f9a159ed 100644 --- a/templates/gdispXXXXX/gdisp_lld.c +++ b/templates/gdispXXXXX/gdisp_lld.c @@ -75,7 +75,7 @@ bool_t GDISP_LLD(init)(void) {  	/* Initialise the GDISP structure to match */
  	GDISP.Width = SCREEN_WIDTH;
  	GDISP.Height = SCREEN_HEIGHT;
 -	GDISP.Orientation = GDISP_ROTATE_0;
 +	GDISP.Orientation = portrait;
  	GDISP.Powermode = powerOn;
  	GDISP.Backlight = 100;
  	GDISP.Contrast = 50;
 @@ -465,22 +465,22 @@ void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {  			if (GDISP.Orientation == (gdisp_orientation_t)value)
  				return;
  			switch((gdisp_orientation_t)value) {
 -				case GDISP_ROTATE_0:
 +				case portrait:
  					/* 	Code here */
  					GDISP.Height = SCREEN_HEIGHT;
  					GDISP.Width = SCREEN_WIDTH;
  					break;
 -				case GDISP_ROTATE_90:
 +				case landscape:
  					/* 	Code here */
  					GDISP.Height = SCREEN_WIDTH;
  					GDISP.Width = SCREEN_HEIGHT;
  					break;
 -				case GDISP_ROTATE_0Inv:
 +				case portraitInv:
  					/* 	Code here */
  					GDISP.Height = SCREEN_HEIGHT;
  					GDISP.Width = SCREEN_WIDTH;
  					break;
 -				case GDISP_ROTATE_90Inv:
 +				case landscapeInv:
  					/* 	Code here */
  					GDISP.Height = SCREEN_WIDTH;
  					GDISP.Width = SCREEN_HEIGHT;
 | 
