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authorAndrew Hannam <andrewh@inmarket.com.au>2013-05-06 14:44:47 +1000
committerAndrew Hannam <andrewh@inmarket.com.au>2013-05-06 14:44:47 +1000
commit3374aa25c6e4e118df670c18eaeefa0f6f29377f (patch)
tree99bdea0be61386bd3ae70c8516198dd857e4db13
parentbbfeec2dd7b312745856236214c91fce6b9ec22c (diff)
downloaduGFX-3374aa25c6e4e118df670c18eaeefa0f6f29377f.tar.gz
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Reinsertion of doxygen headers
Reinsertion of doxygen headers that got lost in license change
-rw-r--r--drivers/gadc/AT91SAM7/gadc_lld.c9
-rw-r--r--drivers/gaudin/gadc/gaudin_lld.c9
-rw-r--r--drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h42
-rw-r--r--drivers/ginput/touch/MCU/ginput_lld_mouse_config.h42
-rw-r--r--drivers/ginput/touch/STMPE811/ginput_lld_mouse_config.h50
-rw-r--r--drivers/multiple/Win32/ginput_lld_mouse_config.h78
-rw-r--r--include/gadc/gadc.h29
-rw-r--r--include/gadc/lld/gadc_lld.h9
-rw-r--r--include/gaudin/gaudin.h9
-rw-r--r--include/gaudin/lld/gaudin_lld.h9
-rw-r--r--include/gaudout/gaudout.h9
-rw-r--r--include/gevent/gevent.h14
-rw-r--r--include/ginput/dial.h16
-rw-r--r--include/ginput/ginput.h72
-rw-r--r--include/ginput/keyboard.h235
-rw-r--r--include/ginput/lld/dial.h9
-rw-r--r--include/ginput/lld/mouse.h9
-rw-r--r--include/ginput/lld/toggle.h101
-rw-r--r--include/ginput/mouse.h290
-rw-r--r--include/ginput/toggle.h172
-rw-r--r--include/gmisc/gmisc.h9
-rw-r--r--include/gtimer/gtimer.h308
-rw-r--r--include/gwin/button.h16
-rw-r--r--include/gwin/console.h236
-rw-r--r--include/gwin/gwin.h18
-rw-r--r--include/gwin/internal.h62
-rw-r--r--include/gwin/slider.h14
-rw-r--r--src/gwin/button.c10
-rw-r--r--src/gwin/console.c270
-rw-r--r--src/gwin/graph.c10
-rw-r--r--src/gwin/slider.c10
31 files changed, 1276 insertions, 900 deletions
diff --git a/drivers/gadc/AT91SAM7/gadc_lld.c b/drivers/gadc/AT91SAM7/gadc_lld.c
index 791e6bee..00af65a5 100644
--- a/drivers/gadc/AT91SAM7/gadc_lld.c
+++ b/drivers/gadc/AT91SAM7/gadc_lld.c
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file drivers/gadc/AT91SAM7/gadc_lld.c
+ * @brief GADC - Periodic ADC driver source file for the AT91SAM7 cpu.
+ *
+ * @defgroup Driver Driver
+ * @ingroup GADC
+ * @{
+ */
+
#include "ch.h"
#include "hal.h"
#include "gfx.h"
diff --git a/drivers/gaudin/gadc/gaudin_lld.c b/drivers/gaudin/gadc/gaudin_lld.c
index 7a416569..42b4aafc 100644
--- a/drivers/gaudin/gadc/gaudin_lld.c
+++ b/drivers/gaudin/gadc/gaudin_lld.c
@@ -4,6 +4,15 @@
*
* http://chibios-gfx.com/license.html
*/
+
+/**
+ * @file drivers/gaudin/gadc/gaudin_lld.c
+ * @brief GAUDIN - Driver file for using the cpu ADC (via GADC).
+ *
+ * @addtogroup GAUDIN
+ *
+ * @{
+ */
#include "ch.h"
#include "hal.h"
diff --git a/drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h b/drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h
index e2d44b4b..c0219712 100644
--- a/drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h
+++ b/drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h
@@ -4,19 +4,29 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
-#define _LLD_GINPUT_MOUSE_CONFIG_H
-
-#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
-#define GINPUT_MOUSE_NEED_CALIBRATION TRUE
-#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
-#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 5
-#define GINPUT_MOUSE_READ_CYCLES 4
-#define GINPUT_MOUSE_POLL_PERIOD 25
-#define GINPUT_MOUSE_MAX_CLICK_JITTER 10
-#define GINPUT_MOUSE_MAX_MOVE_JITTER 2
-#define GINPUT_MOUSE_CLICK_TIME 500
-
-#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
-/** @} */
+
+/**
+ * @file drivers/ginput/touch/ADS7843/ginput_lld_mouse_config.h
+ * @brief GINPUT LLD header file for mouse/touch driver.
+ *
+ * @defgroup Mouse Mouse
+ * @ingroup GINPUT
+ *
+ * @{
+ */
+
+#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
+#define _LLD_GINPUT_MOUSE_CONFIG_H
+
+#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
+#define GINPUT_MOUSE_NEED_CALIBRATION TRUE
+#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
+#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 5
+#define GINPUT_MOUSE_READ_CYCLES 4
+#define GINPUT_MOUSE_POLL_PERIOD 25
+#define GINPUT_MOUSE_MAX_CLICK_JITTER 10
+#define GINPUT_MOUSE_MAX_MOVE_JITTER 2
+#define GINPUT_MOUSE_CLICK_TIME 500
+
+#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
+/** @} */
diff --git a/drivers/ginput/touch/MCU/ginput_lld_mouse_config.h b/drivers/ginput/touch/MCU/ginput_lld_mouse_config.h
index bf84cb7c..29d6aea5 100644
--- a/drivers/ginput/touch/MCU/ginput_lld_mouse_config.h
+++ b/drivers/ginput/touch/MCU/ginput_lld_mouse_config.h
@@ -4,19 +4,29 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
-#define _LLD_GINPUT_MOUSE_CONFIG_H
-
-#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
-#define GINPUT_MOUSE_NEED_CALIBRATION TRUE
-#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
-#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 12
-#define GINPUT_MOUSE_READ_CYCLES 4
-#define GINPUT_MOUSE_POLL_PERIOD 25
-#define GINPUT_MOUSE_MAX_CLICK_JITTER 2
-#define GINPUT_MOUSE_MAX_MOVE_JITTER 2
-#define GINPUT_MOUSE_CLICK_TIME 500
-
-#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
-/** @} */
+
+/**
+ * @file drivers/ginput/touch/MCU/ginput_lld_mouse_config.h
+ * @brief GINPUT LLD header file for touch driver.
+ *
+ * @defgroup Mouse Mouse
+ * @ingroup GINPUT
+ *
+ * @{
+ */
+
+#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
+#define _LLD_GINPUT_MOUSE_CONFIG_H
+
+#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
+#define GINPUT_MOUSE_NEED_CALIBRATION TRUE
+#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
+#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 12
+#define GINPUT_MOUSE_READ_CYCLES 4
+#define GINPUT_MOUSE_POLL_PERIOD 25
+#define GINPUT_MOUSE_MAX_CLICK_JITTER 2
+#define GINPUT_MOUSE_MAX_MOVE_JITTER 2
+#define GINPUT_MOUSE_CLICK_TIME 500
+
+#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
+/** @} */
diff --git a/drivers/ginput/touch/STMPE811/ginput_lld_mouse_config.h b/drivers/ginput/touch/STMPE811/ginput_lld_mouse_config.h
index 84cb7aa9..9d08d724 100644
--- a/drivers/ginput/touch/STMPE811/ginput_lld_mouse_config.h
+++ b/drivers/ginput/touch/STMPE811/ginput_lld_mouse_config.h
@@ -4,23 +4,33 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
-#define _LLD_GINPUT_MOUSE_CONFIG_H
-
-#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
-#define GINPUT_MOUSE_NEED_CALIBRATION TRUE
-#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
-#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 5
-#define GINPUT_MOUSE_READ_CYCLES 1
-#define GINPUT_MOUSE_POLL_PERIOD 25
-#define GINPUT_MOUSE_MAX_CLICK_JITTER 10
-#define GINPUT_MOUSE_MAX_MOVE_JITTER 5
-#define GINPUT_MOUSE_CLICK_TIME 450
-
-/* default values - over write these in your boad files */
-#define STMP811_SLOWER_RESPONSE FALSE
-#define STMP811_NO_GPIO_IRQPIN FALSE
-
-#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
-/** @} */
+
+/**
+ * @file drivers/ginput/touch/STMPE811/ginput_lld_mouse_config.h
+ * @brief GINPUT LLD header file for mouse/touch driver.
+ *
+ * @defgroup Mouse Mouse
+ * @ingroup GINPUT
+ *
+ * @{
+ */
+
+#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
+#define _LLD_GINPUT_MOUSE_CONFIG_H
+
+#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
+#define GINPUT_MOUSE_NEED_CALIBRATION TRUE
+#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
+#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 5
+#define GINPUT_MOUSE_READ_CYCLES 1
+#define GINPUT_MOUSE_POLL_PERIOD 25
+#define GINPUT_MOUSE_MAX_CLICK_JITTER 10
+#define GINPUT_MOUSE_MAX_MOVE_JITTER 5
+#define GINPUT_MOUSE_CLICK_TIME 450
+
+/* default values - over write these in your boad files */
+#define STMP811_SLOWER_RESPONSE FALSE
+#define STMP811_NO_GPIO_IRQPIN FALSE
+
+#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
+/** @} */
diff --git a/drivers/multiple/Win32/ginput_lld_mouse_config.h b/drivers/multiple/Win32/ginput_lld_mouse_config.h
index 4c322e18..39478aaa 100644
--- a/drivers/multiple/Win32/ginput_lld_mouse_config.h
+++ b/drivers/multiple/Win32/ginput_lld_mouse_config.h
@@ -4,37 +4,47 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
-#define _LLD_GINPUT_MOUSE_CONFIG_H
-
-// This driver supports being both a mouse or a touch device (we don't actually know which it really is)
-// When operating in mouse mode a long left button click does not generate a context click.
-// When operating in touch mode we allow sloppier clicks etc
-#if 1
- #define GINPUT_MOUSE_EVENT_TYPE GEVENT_MOUSE
- #define GINPUT_MOUSE_CLICK_TIME TIME_INFINITE // Long click != Context Click
- #define GINPUT_MOUSE_NEED_CALIBRATION FALSE
- #define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
- #define GINPUT_MOUSE_READ_CYCLES 1
- #define GINPUT_MOUSE_MAX_CALIBRATION_ERROR -1
- #define GINPUT_MOUSE_MAX_CLICK_JITTER 0
- #define GINPUT_MOUSE_MAX_MOVE_JITTER 0
-#else
- #define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
- #define GINPUT_MOUSE_CLICK_TIME 700 // Long click = Context Click
- #define GINPUT_MOUSE_NEED_CALIBRATION FALSE // Can be set to TRUE just for testing
- #define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
- #define GINPUT_MOUSE_READ_CYCLES 1
- #define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 2
- #define GINPUT_MOUSE_MAX_CLICK_JITTER 2
- #define GINPUT_MOUSE_MAX_MOVE_JITTER 2
-#endif
-
-// This driver supports both an "interrupt" mode, and a polled mode
-#define GINPUT_MOUSE_POLL_PERIOD TIME_INFINITE // Interrupt driven by the Window thread
-//#define GINPUT_MOUSE_POLL_PERIOD 25 // Poll driven
-
-#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
-/** @} */
-
+
+/**
+ * @file drivers/multiple/Win32/ginput_lld_mouse_config.h
+ * @brief GINPUT LLD header file for mouse/touch driver.
+ *
+ * @defgroup Mouse Mouse
+ * @ingroup GINPUT
+ *
+ * @{
+ */
+
+#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
+#define _LLD_GINPUT_MOUSE_CONFIG_H
+
+// This driver supports being both a mouse or a touch device (we don't actually know which it really is)
+// When operating in mouse mode a long left button click does not generate a context click.
+// When operating in touch mode we allow sloppier clicks etc
+#if 1
+ #define GINPUT_MOUSE_EVENT_TYPE GEVENT_MOUSE
+ #define GINPUT_MOUSE_CLICK_TIME TIME_INFINITE // Long click != Context Click
+ #define GINPUT_MOUSE_NEED_CALIBRATION FALSE
+ #define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
+ #define GINPUT_MOUSE_READ_CYCLES 1
+ #define GINPUT_MOUSE_MAX_CALIBRATION_ERROR -1
+ #define GINPUT_MOUSE_MAX_CLICK_JITTER 0
+ #define GINPUT_MOUSE_MAX_MOVE_JITTER 0
+#else
+ #define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
+ #define GINPUT_MOUSE_CLICK_TIME 700 // Long click = Context Click
+ #define GINPUT_MOUSE_NEED_CALIBRATION FALSE // Can be set to TRUE just for testing
+ #define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
+ #define GINPUT_MOUSE_READ_CYCLES 1
+ #define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 2
+ #define GINPUT_MOUSE_MAX_CLICK_JITTER 2
+ #define GINPUT_MOUSE_MAX_MOVE_JITTER 2
+#endif
+
+// This driver supports both an "interrupt" mode, and a polled mode
+#define GINPUT_MOUSE_POLL_PERIOD TIME_INFINITE // Interrupt driven by the Window thread
+//#define GINPUT_MOUSE_POLL_PERIOD 25 // Poll driven
+
+#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */
+/** @} */
+
diff --git a/include/gadc/gadc.h b/include/gadc/gadc.h
index 17d1f028..af43ce06 100644
--- a/include/gadc/gadc.h
+++ b/include/gadc/gadc.h
@@ -5,6 +5,35 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gadc/gadc.h
+ * @brief GADC - Periodic ADC subsystem header file.
+ *
+ * @addtogroup GADC
+ *
+ * @details The reason why ChibiOS/GFX has it's own ADC abstraction is because
+ * the Chibi-OS drivers are very CPU specific and do not
+ * provide a way across all hardware platforms to create periodic
+ * ADC conversions. There are also issues with devices with different
+ * characteristics or periodic requirements on the same ADC
+ * device (but different channels). This layer attempts to solve these
+ * problems to provide a architecture neutral API. It also provides extra
+ * features such as multi-buffer chaining for high speed ADC sources.
+ * It provides one high speed virtual ADC device (eg a microphone) and
+ * numerous low speed (less than 100Hz) virtual ADC devices (eg dials,
+ * temperature sensors etc). The high speed device has timer based polling
+ * to ensure exact conversion periods and a buffer management system.
+ * The low speed devices are assumed to be non-critical timing devices
+ * and do not have any buffer management.
+ * Note that while only one high speed device has been provided it can
+ * be used to read multiple physical ADC channels on the one physical
+ * ADC device.
+ * All callback routines are thread based unlike the Chibi-OS interrupt based
+ * routines.
+ *
+ * @{
+ */
+
#ifndef _GADC_H
#define _GADC_H
diff --git a/include/gadc/lld/gadc_lld.h b/include/gadc/lld/gadc_lld.h
index 4638920e..a2f4822c 100644
--- a/include/gadc/lld/gadc_lld.h
+++ b/include/gadc/lld/gadc_lld.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gadc/lld/gadc_lld.h
+ * @brief GADC - Periodic ADC driver header file.
+ *
+ * @defgroup Driver Driver
+ * @ingroup GADC
+ * @{
+ */
+
#ifndef _GADC_LLD_H
#define _GADC_LLD_H
diff --git a/include/gaudin/gaudin.h b/include/gaudin/gaudin.h
index f8d19d94..0a530cf9 100644
--- a/include/gaudin/gaudin.h
+++ b/include/gaudin/gaudin.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gaudin/gaudin.h
+ * @brief GAUDIN - Audio Input subsystem header file.
+ *
+ * @addtogroup GAUDIN
+ *
+ * @{
+ */
+
#ifndef _GAUDIN_H
#define _GAUDIN_H
diff --git a/include/gaudin/lld/gaudin_lld.h b/include/gaudin/lld/gaudin_lld.h
index b516ace6..6a9e34c1 100644
--- a/include/gaudin/lld/gaudin_lld.h
+++ b/include/gaudin/lld/gaudin_lld.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gaudin/lld/gaudin_lld.h
+ * @brief GAUDIN - Audio Input driver header file.
+ *
+ * @defgroup Driver Driver
+ * @ingroup GAUDIN
+ * @{
+ */
+
#ifndef _GAUDIN_LLD_H
#define _GAUDIN_LLD_H
diff --git a/include/gaudout/gaudout.h b/include/gaudout/gaudout.h
index 1de2a5c7..ef60eeb0 100644
--- a/include/gaudout/gaudout.h
+++ b/include/gaudout/gaudout.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gaudout/gaudout.h
+ * @brief GAUDOUT - Audio Output subsystem header file.
+ *
+ * @addtogroup GAUDOUT
+ *
+ * @{
+ */
+
#ifndef _GAUDOUT_H
#define _GAUDOUT_H
diff --git a/include/gevent/gevent.h b/include/gevent/gevent.h
index 15efd0b9..27d05db6 100644
--- a/include/gevent/gevent.h
+++ b/include/gevent/gevent.h
@@ -4,6 +4,20 @@
*
* http://chibios-gfx.com/license.html
*/
+
+/**
+ * @file include/gevent/gevent.h
+ * @brief GEVENT GFX User Event subsystem header file.
+ *
+ * @addtogroup GEVENT
+ *
+ * @details GEVENT provides a simple to use but yet powerful event
+ * system.
+ *
+ * @pre GFX_USE_GEVENT must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
#ifndef _GEVENT_H
#define _GEVENT_H
diff --git a/include/ginput/dial.h b/include/ginput/dial.h
index 5f565a4d..af54952a 100644
--- a/include/ginput/dial.h
+++ b/include/ginput/dial.h
@@ -4,6 +4,22 @@
*
* http://chibios-gfx.com/license.html
*/
+
+/**
+ * @file include/ginput/dial.h
+ * @brief GINPUT GFX User Input subsystem header file.
+ *
+ * @defgroup Dial Dial
+ * @ingroup GINPUT
+ *
+ * @details A dial provides a powerful way to navigate through menus
+ * on a display.
+ *
+ * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
+ * @pre GINPUT_NEED_DIAL must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
#ifndef _GINPUT_DIAL_H
#define _GINPUT_DIAL_H
diff --git a/include/ginput/ginput.h b/include/ginput/ginput.h
index 07a5e0b7..be998c4e 100644
--- a/include/ginput/ginput.h
+++ b/include/ginput/ginput.h
@@ -4,32 +4,46 @@
*
* http://chibios-gfx.com/license.html
*/
-#ifndef _GINPUT_H
-#define _GINPUT_H
-
-#include "gfx.h"
-
-#if GFX_USE_GINPUT || defined(__DOXYGEN__)
-
-/* How to use...
-
- 1. Get source handles for all the inputs you are interested in.
- - Attempting to get a handle for one instance of an input more than once will return the same handle
- 2. Create a listener
- 3. Assign inputs to your listener.
- - Inputs can be assigned or released from a listener at any time.
- - An input can be assigned to more than one listener.
- 4. Loop on getting listener events
- 5. When complete destroy the listener
-*/
-
-// Include various ginput types
-#include "ginput/mouse.h"
-#include "ginput/keyboard.h"
-#include "ginput/toggle.h"
-#include "ginput/dial.h"
-
-#endif /* GFX_USE_GINPUT */
-
-#endif /* _GINPUT_H */
-/** @} */
+
+/**
+ * @file include/ginput/ginput.h
+ * @brief GINPUT GFX User Input subsystem header file.
+ *
+ * @addtogroup GINPUT
+ *
+ * @details GINPUT provides an easy and common interface to use different input devices
+ * such as touchscreens and mices.
+ *
+ * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+#ifndef _GINPUT_H
+#define _GINPUT_H
+
+#include "gfx.h"
+
+#if GFX_USE_GINPUT || defined(__DOXYGEN__)
+
+/* How to use...
+
+ 1. Get source handles for all the inputs you are interested in.
+ - Attempting to get a handle for one instance of an input more than once will return the same handle
+ 2. Create a listener
+ 3. Assign inputs to your listener.
+ - Inputs can be assigned or released from a listener at any time.
+ - An input can be assigned to more than one listener.
+ 4. Loop on getting listener events
+ 5. When complete destroy the listener
+*/
+
+// Include various ginput types
+#include "ginput/mouse.h"
+#include "ginput/keyboard.h"
+#include "ginput/toggle.h"
+#include "ginput/dial.h"
+
+#endif /* GFX_USE_GINPUT */
+
+#endif /* _GINPUT_H */
+/** @} */
diff --git a/include/ginput/keyboard.h b/include/ginput/keyboard.h
index 2c00a6c6..add2eff7 100644
--- a/include/ginput/keyboard.h
+++ b/include/ginput/keyboard.h
@@ -4,116 +4,125 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _GINPUT_KEYBOARD_H
-#define _GINPUT_KEYBOARD_H
-
-#if GINPUT_NEED_KEYBOARD || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-#define GINPUT_KEYBOARD_NUM_PORTS 1 // The total number of keyboard inputs
-
-// Event types for various ginput sources
-#define GEVENT_KEYBOARD (GEVENT_GINPUT_FIRST+2)
-
-typedef struct GEventKeyboard_t {
- GEventType type; // The type of this event (GEVENT_KEYBOARD)
- uint16_t instance; // The keyboard instance
- char c; // The Ascii code for the current key press.
- // The only possible values are 0(NUL), 8(BS), 9(TAB), 13(CR), 27(ESC), 32(SPACE) to 126(~), 127(DEL)
- // 0 indicates an extended only key.
- uint16_t code; // An extended keyboard code. Codes less than 128 match their ascii equivelent.
- #define GKEY_NULL 0
- #define GKEY_BACKSPACE 8
- #define GKEY_TAB 9
- #define GKEY_CR 13
- #define GKEY_ESC 27
- #define GKEY_SPACE 32
- #define GKEY_DEL 127
- #define GKEY_UP 0x0101
- #define GKEY_DOWN 0x0102
- #define GKEY_LEFT 0x0103
- #define GKEY_RIGHT 0x0104
- #define GKEY_HOME 0x0105
- #define GKEY_END 0x0106
- #define GKEY_PAGEUP 0x0107
- #define GKEY_PAGEDOWN 0x0108
- #define GKEY_INSERT 0x0109
- #define GKEY_DELETE 0x010A
- #define GKEY_SHIFT 0x0201
- #define GKEY_CNTRL 0x0202
- #define GKEY_ALT 0x0203
- #define GKEY_WINKEY 0x0204
- #define GKEY_RCLKEY 0x0205
- #define GKEY_FNKEY 0x0206
- #define GKEY_FN1 0x0301
- #define GKEY_FN2 0x0302
- #define GKEY_FN3 0x0303
- #define GKEY_FN4 0x0304
- #define GKEY_FN5 0x0305
- #define GKEY_FN6 0x0306
- #define GKEY_FN7 0x0307
- #define GKEY_FN8 0x0308
- #define GKEY_FN9 0x0309
- #define GKEY_FN10 0x030A
- #define GKEY_FN11 0x030B
- #define GKEY_FN12 0x030C
- uint16_t current_buttons; // A bit is set to indicate various meta status.
- #define GMETA_KEY_DOWN 0x0001
- #define GMETA_KEY_SHIFT 0x0002
- #define GMETA_KEY_CNTRL 0x0004
- #define GMETA_KEY_ALT 0x0008
- #define GMETA_KEY_WINKEY 0x0010
- #define GMETA_KEY_RCLKKEY 0x0020
- #define GMETA_KEY_FN 0x0040
- #define GMETA_KEY_MISSED_EVENT 0x8000
- uint16_t last_buttons; // The value of current_buttons on the last event
-} GEventKeyboard;
-
-// Keyboard Listen Flags - passed to geventAddSourceToListener()
-#define GLISTEN_KEYREPEATS 0x0001 // Return key repeats (where the key is held down to get a repeat character)
-#define GLISTEN_KEYCODES 0x0002 // Return all key presses including extended code key presses (not just ascii codes)
-#define GLISTEN_KEYALL 0x0004 // Return keyup's, keydown's and everything in between (but not repeats unless GLISTEN_KEYREPEATS is set).
-#define GLISTEN_KEYSINGLE 0x8000 // Return only when one particular extended code key is pressed or released. The particular extended code is OR'd into this value
- // eg. (GLISTEN_KEYSINGLE | GKEY_CR)
- // No other flags may be set with this flag.
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
- /**
- * @brief Create a keyboard input instance
- *
- * @param[in] instance The ID of the keyboard input instance (from 0 to 9999)
- *
- * @return The source handle of the created input instance
- */
- GSourceHandle ginputGetKeyboard(uint16_t instance);
-
- /**
- * @brief Get the current keyboard status
- *
- * @param[in] instance The ID of the keyboard input instance
- * @param[in] pkeyboard The keyboard event struct
- *
- * @return Returns FALSE on an error (eg invalid instance)
- */
- bool_t ginputGetKeyboardStatus(uint16_t instance, GEventKeyboard *pkeyboard);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GINPUT_NEED_KEYBOARD */
-
-#endif /* _GINPUT_KEYBOARD_H */
-/** @} */
-
+
+/**
+ * @file include/ginput/keyboard.h
+ * @brief GINPUT GFX User Input subsystem header file.
+ *
+ * @defgroup Keyboard Keyboard
+ * @ingroup GINPUT
+ * @{
+ */
+
+#ifndef _GINPUT_KEYBOARD_H
+#define _GINPUT_KEYBOARD_H
+
+#if GINPUT_NEED_KEYBOARD || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+#define GINPUT_KEYBOARD_NUM_PORTS 1 // The total number of keyboard inputs
+
+// Event types for various ginput sources
+#define GEVENT_KEYBOARD (GEVENT_GINPUT_FIRST+2)
+
+typedef struct GEventKeyboard_t {
+ GEventType type; // The type of this event (GEVENT_KEYBOARD)
+ uint16_t instance; // The keyboard instance
+ char c; // The Ascii code for the current key press.
+ // The only possible values are 0(NUL), 8(BS), 9(TAB), 13(CR), 27(ESC), 32(SPACE) to 126(~), 127(DEL)
+ // 0 indicates an extended only key.
+ uint16_t code; // An extended keyboard code. Codes less than 128 match their ascii equivelent.
+ #define GKEY_NULL 0
+ #define GKEY_BACKSPACE 8
+ #define GKEY_TAB 9
+ #define GKEY_CR 13
+ #define GKEY_ESC 27
+ #define GKEY_SPACE 32
+ #define GKEY_DEL 127
+ #define GKEY_UP 0x0101
+ #define GKEY_DOWN 0x0102
+ #define GKEY_LEFT 0x0103
+ #define GKEY_RIGHT 0x0104
+ #define GKEY_HOME 0x0105
+ #define GKEY_END 0x0106
+ #define GKEY_PAGEUP 0x0107
+ #define GKEY_PAGEDOWN 0x0108
+ #define GKEY_INSERT 0x0109
+ #define GKEY_DELETE 0x010A
+ #define GKEY_SHIFT 0x0201
+ #define GKEY_CNTRL 0x0202
+ #define GKEY_ALT 0x0203
+ #define GKEY_WINKEY 0x0204
+ #define GKEY_RCLKEY 0x0205
+ #define GKEY_FNKEY 0x0206
+ #define GKEY_FN1 0x0301
+ #define GKEY_FN2 0x0302
+ #define GKEY_FN3 0x0303
+ #define GKEY_FN4 0x0304
+ #define GKEY_FN5 0x0305
+ #define GKEY_FN6 0x0306
+ #define GKEY_FN7 0x0307
+ #define GKEY_FN8 0x0308
+ #define GKEY_FN9 0x0309
+ #define GKEY_FN10 0x030A
+ #define GKEY_FN11 0x030B
+ #define GKEY_FN12 0x030C
+ uint16_t current_buttons; // A bit is set to indicate various meta status.
+ #define GMETA_KEY_DOWN 0x0001
+ #define GMETA_KEY_SHIFT 0x0002
+ #define GMETA_KEY_CNTRL 0x0004
+ #define GMETA_KEY_ALT 0x0008
+ #define GMETA_KEY_WINKEY 0x0010
+ #define GMETA_KEY_RCLKKEY 0x0020
+ #define GMETA_KEY_FN 0x0040
+ #define GMETA_KEY_MISSED_EVENT 0x8000
+ uint16_t last_buttons; // The value of current_buttons on the last event
+} GEventKeyboard;
+
+// Keyboard Listen Flags - passed to geventAddSourceToListener()
+#define GLISTEN_KEYREPEATS 0x0001 // Return key repeats (where the key is held down to get a repeat character)
+#define GLISTEN_KEYCODES 0x0002 // Return all key presses including extended code key presses (not just ascii codes)
+#define GLISTEN_KEYALL 0x0004 // Return keyup's, keydown's and everything in between (but not repeats unless GLISTEN_KEYREPEATS is set).
+#define GLISTEN_KEYSINGLE 0x8000 // Return only when one particular extended code key is pressed or released. The particular extended code is OR'd into this value
+ // eg. (GLISTEN_KEYSINGLE | GKEY_CR)
+ // No other flags may be set with this flag.
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ /**
+ * @brief Create a keyboard input instance
+ *
+ * @param[in] instance The ID of the keyboard input instance (from 0 to 9999)
+ *
+ * @return The source handle of the created input instance
+ */
+ GSourceHandle ginputGetKeyboard(uint16_t instance);
+
+ /**
+ * @brief Get the current keyboard status
+ *
+ * @param[in] instance The ID of the keyboard input instance
+ * @param[in] pkeyboard The keyboard event struct
+ *
+ * @return Returns FALSE on an error (eg invalid instance)
+ */
+ bool_t ginputGetKeyboardStatus(uint16_t instance, GEventKeyboard *pkeyboard);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GINPUT_NEED_KEYBOARD */
+
+#endif /* _GINPUT_KEYBOARD_H */
+/** @} */
+
diff --git a/include/ginput/lld/dial.h b/include/ginput/lld/dial.h
index bdcd2c3b..7c16851f 100644
--- a/include/ginput/lld/dial.h
+++ b/include/ginput/lld/dial.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/ginput/lld/dial.h
+ * @brief GINPUT header file for dial drivers.
+ *
+ * @defgroup Dial Dial
+ * @ingroup GINPUT
+ * @{
+ */
+
#ifndef _LLD_GINPUT_DIAL_H
#define _LLD_GINPUT_DIAL_H
diff --git a/include/ginput/lld/mouse.h b/include/ginput/lld/mouse.h
index 111e8263..a9e755c4 100644
--- a/include/ginput/lld/mouse.h
+++ b/include/ginput/lld/mouse.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/ginput/lld/mouse.h
+ * @brief GINPUT LLD header file for mouse/touch drivers.
+ *
+ * @defgroup Mouse Mouse
+ * @ingroup GINPUT
+ * @{
+ */
+
#ifndef _LLD_GINPUT_MOUSE_H
#define _LLD_GINPUT_MOUSE_H
diff --git a/include/ginput/lld/toggle.h b/include/ginput/lld/toggle.h
index 34aafe32..869b92f8 100644
--- a/include/ginput/lld/toggle.h
+++ b/include/ginput/lld/toggle.h
@@ -4,49 +4,58 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _LLD_GINPUT_TOGGLE_H
-#define _LLD_GINPUT_TOGGLE_H
-
-#if GINPUT_NEED_TOGGLE || defined(__DOXYGEN__)
-
-// Describes how the toggle bits are obtained
-typedef struct GToggleConfig_t {
- void *id;
- unsigned mask;
- unsigned invert;
- iomode_t mode;
-} GToggleConfig;
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
- extern const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES];
-
- void ginput_lld_toggle_init(const GToggleConfig *ptc);
- unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc);
-
- /* This routine is provided to low level drivers to wakeup a value read from a thread context.
- * Particularly useful if GINPUT_TOGGLE_POLL_PERIOD = TIME_INFINITE
- */
- void ginputToggleWakeup(void);
-
- /* This routine is provided to low level drivers to wakeup a value read from an ISR
- * Particularly useful if GINPUT_TOGGLE_POLL_PERIOD = TIME_INFINITE
- */
- void ginputToggleWakeupI(void);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GFX_USE_GINPUT && GINPUT_NEED_TOGGLE */
-
-#endif /* _LLD_GINPUT_TOGGLE_H */
-/** @} */
-
+
+/**
+ * @file include/ginput/lld/toggle.h
+ * @brief GINPUT header file for toggle drivers.
+ *
+ * @defgroup Toggle Toggle
+ * @ingroup GINPUT
+ * @{
+ */
+
+#ifndef _LLD_GINPUT_TOGGLE_H
+#define _LLD_GINPUT_TOGGLE_H
+
+#if GINPUT_NEED_TOGGLE || defined(__DOXYGEN__)
+
+// Describes how the toggle bits are obtained
+typedef struct GToggleConfig_t {
+ void *id;
+ unsigned mask;
+ unsigned invert;
+ iomode_t mode;
+} GToggleConfig;
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ extern const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES];
+
+ void ginput_lld_toggle_init(const GToggleConfig *ptc);
+ unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc);
+
+ /* This routine is provided to low level drivers to wakeup a value read from a thread context.
+ * Particularly useful if GINPUT_TOGGLE_POLL_PERIOD = TIME_INFINITE
+ */
+ void ginputToggleWakeup(void);
+
+ /* This routine is provided to low level drivers to wakeup a value read from an ISR
+ * Particularly useful if GINPUT_TOGGLE_POLL_PERIOD = TIME_INFINITE
+ */
+ void ginputToggleWakeupI(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GFX_USE_GINPUT && GINPUT_NEED_TOGGLE */
+
+#endif /* _LLD_GINPUT_TOGGLE_H */
+/** @} */
+
diff --git a/include/ginput/mouse.h b/include/ginput/mouse.h
index d49a7a97..011372c4 100644
--- a/include/ginput/mouse.h
+++ b/include/ginput/mouse.h
@@ -4,140 +4,156 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _GINPUT_MOUSE_H
-#define _GINPUT_MOUSE_H
-
-#if GINPUT_NEED_MOUSE || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-/* This type definition is also used by touch */
-typedef struct GEventMouse_t {
- GEventType type; // The type of this event (GEVENT_MOUSE or GEVENT_TOUCH)
- uint16_t instance; // The mouse/touch instance
- coord_t x, y, z; // The position of the mouse.
- // - For touch devices, Z is the current pressure if supported (otherwise 0)
- // - For mice, Z is the 3rd dimension if supported (otherwise 0)
- uint16_t current_buttons; // A bit is set if the button is down.
- // - For touch only bit 0 is relevant
- // - For mice the order of the buttons is (from 0 to n) left, right, middle, any other buttons
- // - Bit 15 being set indicates that an important mouse event has been missed.
- #define GINPUT_MOUSE_BTN_LEFT 0x0001
- #define GINPUT_MOUSE_BTN_RIGHT 0x0002
- #define GINPUT_MOUSE_BTN_MIDDLE 0x0004
- #define GINPUT_MOUSE_BTN_4 0x0008
- #define GINPUT_MISSED_MOUSE_EVENT 0x8000
- #define GINPUT_TOUCH_PRESSED GINPUT_MOUSE_BTN_LEFT
- uint16_t last_buttons; // The value of current_buttons on the last event
- enum GMouseMeta_e {
- GMETA_NONE = 0, // There is no meta event currently happening
- GMETA_MOUSE_DOWN = 1, // Button 0 has just gone down
- GMETA_MOUSE_UP = 2, // Button 0 has just gone up
- GMETA_MOUSE_CLICK = 4, // Button 0 has just gone through a short down - up cycle
- GMETA_MOUSE_CXTCLICK = 8 // For mice - The right button has just been depressed
- // For touch - a long press has just occurred
- } meta;
- } GEventMouse;
-
-// Mouse/Touch Listen Flags - passed to geventAddSourceToListener()
-#define GLISTEN_MOUSEMETA 0x0001 // Create events for meta events such as CLICK and CXTCLICK
-#define GLISTEN_MOUSEDOWNMOVES 0x0002 // Creates mouse move events when the primary mouse button is down (touch is on the surface)
-#define GLISTEN_MOUSEUPMOVES 0x0004 // Creates mouse move events when the primary mouse button is up (touch is off the surface - if the hardware allows).
-#define GLISTEN_MOUSENOFILTER 0x0008 // Don't filter out mouse moves where the position hasn't changed.
-#define GLISTEN_TOUCHMETA GLISTEN_MOUSEMETA
-#define GLISTEN_TOUCHDOWNMOVES GLISTEN_MOUSEDOWNMOVES
-#define GLISTEN_TOUCHUPMOVES GLISTEN_MOUSEUPMOVES
-#define GLISTEN_TOUCHNOFILTER GLISTEN_MOUSENOFILTER
-
-#define GINPUT_MOUSE_NUM_PORTS 1 // The total number of mouse/touch inputs supported
-
-// Event types for the mouse ginput source
-#define GEVENT_MOUSE (GEVENT_GINPUT_FIRST+0)
-#define GEVENT_TOUCH (GEVENT_GINPUT_FIRST+1)
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
- /**
- * @brief Creates an instance of a mouse and returns the Source handler
- * @note hack: if the instance is 9999, no calibration will be performed!
- *
- * @param[in] instance The ID of the mouse input instance (from 0 to 9999)
- *
- * @return The source handle of the created instance
- */
- GSourceHandle ginputGetMouse(uint16_t instance);
-
- /**
- * @brief Get the current mouse position and button status
- * @note Unlinke a listener event, this status cannot record meta events such as
- * "CLICK".
- *
- * @param[in] instance The ID of the mouse input instance
- * @param[in] pmouse The mouse event
- *
- * @return FALSE on an error (eg. invalid instance)
- */
- bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pmouse);
-
- /**
- * @brief Performs a calibration
- *
- * @param[in] instance The ID of the mouse input instance
- *
- * @return FALSE if the driver dosen't support a calibration of if the handle is invalid
- */
- bool_t ginputCalibrateMouse(uint16_t instance);
-
- /* Set the routines to save and fetch calibration data.
- * This function should be called before first calling ginputGetMouse() for a particular instance
- * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
- * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
- * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
- */
- typedef void (*GMouseCalibrationSaveRoutine)(uint16_t instance, const uint8_t *calbuf, size_t sz); // Save calibration data
- typedef const char * (*GMouseCalibrationLoadRoutine)(uint16_t instance); // Load calibration data (returns NULL if not data saved)
-
- /**
- * @brief Set the routines to store and restore calibration data
- *
- * @details This function should be called before first calling ginputGetMouse() for a particular instance
- * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
- * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the
- * data is has already obtained.
- * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
- *
- * @param[in] instance The ID of the mouse input instance
- * @param[in] fnsave The routine to save the data
- * @param[in] fnload The routine to restore the data
- * @param[in] requireFree ToDo
- */
- void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree);
-
- /**
- * @brief Test if a particular mouse/touch instance requires routines to save it's alibration data
- * @note Not implemented yet
- *
- * @param[in] instance The ID of the mouse input instance
- *
- * @return TRUE if needed
- */
- bool_t ginputRequireMouseCalibrationStorage(uint16_t instance);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GINPUT_NEED_MOUSE */
-
-#endif /* _GINPUT_MOUSE_H */
-/** @} */
-
+
+/**
+ * @file include/ginput/mouse.h
+ * @brief GINPUT GFX User Input subsystem header file for mouse and touch.
+ *
+ * @defgroup Mouse Mouse
+ * @ingroup GINPUT
+ *
+ * @details GINPUT allows it to easily interface touchscreens and mices to
+ * your application.
+ *
+ * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
+ * @pre GINPUT_NEED_MOUSE must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
+#ifndef _GINPUT_MOUSE_H
+#define _GINPUT_MOUSE_H
+
+#if GINPUT_NEED_MOUSE || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+/* This type definition is also used by touch */
+typedef struct GEventMouse_t {
+ GEventType type; // The type of this event (GEVENT_MOUSE or GEVENT_TOUCH)
+ uint16_t instance; // The mouse/touch instance
+ coord_t x, y, z; // The position of the mouse.
+ // - For touch devices, Z is the current pressure if supported (otherwise 0)
+ // - For mice, Z is the 3rd dimension if supported (otherwise 0)
+ uint16_t current_buttons; // A bit is set if the button is down.
+ // - For touch only bit 0 is relevant
+ // - For mice the order of the buttons is (from 0 to n) left, right, middle, any other buttons
+ // - Bit 15 being set indicates that an important mouse event has been missed.
+ #define GINPUT_MOUSE_BTN_LEFT 0x0001
+ #define GINPUT_MOUSE_BTN_RIGHT 0x0002
+ #define GINPUT_MOUSE_BTN_MIDDLE 0x0004
+ #define GINPUT_MOUSE_BTN_4 0x0008
+ #define GINPUT_MISSED_MOUSE_EVENT 0x8000
+ #define GINPUT_TOUCH_PRESSED GINPUT_MOUSE_BTN_LEFT
+ uint16_t last_buttons; // The value of current_buttons on the last event
+ enum GMouseMeta_e {
+ GMETA_NONE = 0, // There is no meta event currently happening
+ GMETA_MOUSE_DOWN = 1, // Button 0 has just gone down
+ GMETA_MOUSE_UP = 2, // Button 0 has just gone up
+ GMETA_MOUSE_CLICK = 4, // Button 0 has just gone through a short down - up cycle
+ GMETA_MOUSE_CXTCLICK = 8 // For mice - The right button has just been depressed
+ // For touch - a long press has just occurred
+ } meta;
+ } GEventMouse;
+
+// Mouse/Touch Listen Flags - passed to geventAddSourceToListener()
+#define GLISTEN_MOUSEMETA 0x0001 // Create events for meta events such as CLICK and CXTCLICK
+#define GLISTEN_MOUSEDOWNMOVES 0x0002 // Creates mouse move events when the primary mouse button is down (touch is on the surface)
+#define GLISTEN_MOUSEUPMOVES 0x0004 // Creates mouse move events when the primary mouse button is up (touch is off the surface - if the hardware allows).
+#define GLISTEN_MOUSENOFILTER 0x0008 // Don't filter out mouse moves where the position hasn't changed.
+#define GLISTEN_TOUCHMETA GLISTEN_MOUSEMETA
+#define GLISTEN_TOUCHDOWNMOVES GLISTEN_MOUSEDOWNMOVES
+#define GLISTEN_TOUCHUPMOVES GLISTEN_MOUSEUPMOVES
+#define GLISTEN_TOUCHNOFILTER GLISTEN_MOUSENOFILTER
+
+#define GINPUT_MOUSE_NUM_PORTS 1 // The total number of mouse/touch inputs supported
+
+// Event types for the mouse ginput source
+#define GEVENT_MOUSE (GEVENT_GINPUT_FIRST+0)
+#define GEVENT_TOUCH (GEVENT_GINPUT_FIRST+1)
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ /**
+ * @brief Creates an instance of a mouse and returns the Source handler
+ * @note hack: if the instance is 9999, no calibration will be performed!
+ *
+ * @param[in] instance The ID of the mouse input instance (from 0 to 9999)
+ *
+ * @return The source handle of the created instance
+ */
+ GSourceHandle ginputGetMouse(uint16_t instance);
+
+ /**
+ * @brief Get the current mouse position and button status
+ * @note Unlinke a listener event, this status cannot record meta events such as
+ * "CLICK".
+ *
+ * @param[in] instance The ID of the mouse input instance
+ * @param[in] pmouse The mouse event
+ *
+ * @return FALSE on an error (eg. invalid instance)
+ */
+ bool_t ginputGetMouseStatus(uint16_t instance, GEventMouse *pmouse);
+
+ /**
+ * @brief Performs a calibration
+ *
+ * @param[in] instance The ID of the mouse input instance
+ *
+ * @return FALSE if the driver dosen't support a calibration of if the handle is invalid
+ */
+ bool_t ginputCalibrateMouse(uint16_t instance);
+
+ /* Set the routines to save and fetch calibration data.
+ * This function should be called before first calling ginputGetMouse() for a particular instance
+ * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
+ * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the data is has already obtained.
+ * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
+ */
+ typedef void (*GMouseCalibrationSaveRoutine)(uint16_t instance, const uint8_t *calbuf, size_t sz); // Save calibration data
+ typedef const char * (*GMouseCalibrationLoadRoutine)(uint16_t instance); // Load calibration data (returns NULL if not data saved)
+
+ /**
+ * @brief Set the routines to store and restore calibration data
+ *
+ * @details This function should be called before first calling ginputGetMouse() for a particular instance
+ * as the gdispGetMouse() routine may attempt to fetch calibration data and perform a startup calibration if there is no way to get it.
+ * If this is called after gdispGetMouse() has been called and the driver requires calibration storage, it will immediately save the
+ * data is has already obtained.
+ * The 'requireFree' parameter indicates if the fetch buffer must be free()'d to deallocate the buffer provided by the Fetch routine.
+ *
+ * @param[in] instance The ID of the mouse input instance
+ * @param[in] fnsave The routine to save the data
+ * @param[in] fnload The routine to restore the data
+ * @param[in] requireFree ToDo
+ */
+ void ginputSetMouseCalibrationRoutines(uint16_t instance, GMouseCalibrationSaveRoutine fnsave, GMouseCalibrationLoadRoutine fnload, bool_t requireFree);
+
+ /**
+ * @brief Test if a particular mouse/touch instance requires routines to save it's alibration data
+ * @note Not implemented yet
+ *
+ * @param[in] instance The ID of the mouse input instance
+ *
+ * @return TRUE if needed
+ */
+ bool_t ginputRequireMouseCalibrationStorage(uint16_t instance);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GINPUT_NEED_MOUSE */
+
+#endif /* _GINPUT_MOUSE_H */
+/** @} */
+
diff --git a/include/ginput/toggle.h b/include/ginput/toggle.h
index 0910433b..ee3d8420 100644
--- a/include/ginput/toggle.h
+++ b/include/ginput/toggle.h
@@ -4,81 +4,97 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _GINPUT_TOGGLE_H
-#define _GINPUT_TOGGLE_H
-
-#if GINPUT_NEED_TOGGLE || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Low Level Driver details and error checks. */
-/*===========================================================================*/
-
-// Get the hardware definitions - Number of instances etc.
-#include "ginput_lld_toggle_config.h"
-
-#ifndef GINPUT_TOGGLE_POLL_PERIOD
- #define GINPUT_TOGGLE_POLL_PERIOD 200
-#endif
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-// Event types for various ginput sources
-#define GEVENT_TOGGLE (GEVENT_GINPUT_FIRST+3)
-
-typedef struct GEventToggle_t {
- GEventType type; // The type of this event (GEVENT_TOGGLE)
- uint16_t instance; // The toggle instance
- bool_t on; // True if the toggle/button is on
- } GEventToggle;
-
-// Toggle Listen Flags - passed to geventAddSourceToListener()
-#define GLISTEN_TOGGLE_ON 0x0001 // Return an event when the toggle turns on
-#define GLISTEN_TOGGLE_OFF 0x0002 // Return an event when the toggle turns off
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
- /**
- * @brief Create a toggle input instance
- *
- * @param[in] instance The ID of the toggle input instance (from 0 to 9999)
- *
- * @return The source handle of the created instance
- */
- GSourceHandle ginputGetToggle(uint16_t instance);
-
- /**
- * @brief Can be used to invert the sense of a toggle
- *
- * @param[in] instance The ID of the toggle input instance
- * @param[in] invert If TRUE, will be inverted
- */
- void ginputInvertToggle(uint16_t instance, bool_t invert);
-
- /**
- * @brief Get the current toggle status
- *
- * @param[in] instance The ID of the toggle input instance
- * @param[in] ptoggle The toggle event struct
- *
- * @return Returns FALSE on an error (eg invalid instance)
- */
- bool_t ginputGetToggleStatus(uint16_t instance, GEventToggle *ptoggle);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GINPUT_NEED_TOGGLE */
-
-#endif /* _GINPUT_TOGGLE_H */
-/** @} */
-
+
+/**
+ * @file include/ginput/toggle.h
+ * @brief GINPUT GFX User Input subsystem header file.
+ *
+ * @defgroup Toggle Toggle
+ * @ingroup GINPUT
+ *
+ * @details GINPUT allows it to interface toggle buttons easily to your
+ * application.
+ *
+ * @pre GFX_USE_GINPUT must be set to TRUE in your gfxconf.h
+ * @pre GINPUT_NEED_TOGGLE must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
+#ifndef _GINPUT_TOGGLE_H
+#define _GINPUT_TOGGLE_H
+
+#if GINPUT_NEED_TOGGLE || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Low Level Driver details and error checks. */
+/*===========================================================================*/
+
+// Get the hardware definitions - Number of instances etc.
+#include "ginput_lld_toggle_config.h"
+
+#ifndef GINPUT_TOGGLE_POLL_PERIOD
+ #define GINPUT_TOGGLE_POLL_PERIOD 200
+#endif
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+// Event types for various ginput sources
+#define GEVENT_TOGGLE (GEVENT_GINPUT_FIRST+3)
+
+typedef struct GEventToggle_t {
+ GEventType type; // The type of this event (GEVENT_TOGGLE)
+ uint16_t instance; // The toggle instance
+ bool_t on; // True if the toggle/button is on
+ } GEventToggle;
+
+// Toggle Listen Flags - passed to geventAddSourceToListener()
+#define GLISTEN_TOGGLE_ON 0x0001 // Return an event when the toggle turns on
+#define GLISTEN_TOGGLE_OFF 0x0002 // Return an event when the toggle turns off
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ /**
+ * @brief Create a toggle input instance
+ *
+ * @param[in] instance The ID of the toggle input instance (from 0 to 9999)
+ *
+ * @return The source handle of the created instance
+ */
+ GSourceHandle ginputGetToggle(uint16_t instance);
+
+ /**
+ * @brief Can be used to invert the sense of a toggle
+ *
+ * @param[in] instance The ID of the toggle input instance
+ * @param[in] invert If TRUE, will be inverted
+ */
+ void ginputInvertToggle(uint16_t instance, bool_t invert);
+
+ /**
+ * @brief Get the current toggle status
+ *
+ * @param[in] instance The ID of the toggle input instance
+ * @param[in] ptoggle The toggle event struct
+ *
+ * @return Returns FALSE on an error (eg invalid instance)
+ */
+ bool_t ginputGetToggleStatus(uint16_t instance, GEventToggle *ptoggle);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GINPUT_NEED_TOGGLE */
+
+#endif /* _GINPUT_TOGGLE_H */
+/** @} */
+
diff --git a/include/gmisc/gmisc.h b/include/gmisc/gmisc.h
index 7e471c72..bf1aa498 100644
--- a/include/gmisc/gmisc.h
+++ b/include/gmisc/gmisc.h
@@ -5,6 +5,15 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gmisc/gmisc.h
+ * @brief GMISC - Miscellaneous Routines header file.
+ *
+ * @addtogroup GAUDIN
+ *
+ * @{
+ */
+
#ifndef _GMISC_H
#define _GMISC_H
diff --git a/include/gtimer/gtimer.h b/include/gtimer/gtimer.h
index acdda990..7d7747d4 100644
--- a/include/gtimer/gtimer.h
+++ b/include/gtimer/gtimer.h
@@ -4,147 +4,167 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _GTIMER_H
-#define _GTIMER_H
-
-#include "gfx.h"
-
-#if GFX_USE_GTIMER || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-/* Data part of a static GTimer initialiser */
-#define _GTIMER_DATA() {0,0,0,0,0,0,0}
-
-/* Static GTimer initialiser */
-#define GTIMER_DECL(name) GTimer name = _GTIMER_DATA()
-
-/* A callback function (executed in a thread context) */
-typedef void (*GTimerFunction)(void *param);
-
-/**
- * @brief A GTimer structure
- */
-typedef struct GTimer_t {
- GTimerFunction fn;
- void *param;
- systime_t when;
- systime_t period;
- uint16_t flags;
- struct GTimer_t *next;
- struct GTimer_t *prev;
-} GTimer;
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @brief Initialise a timer.
- *
- * @param[in] pt pointer to a GTimer structure
- *
- * @api
- */
-void gtimerInit(GTimer *pt);
-
-/**
- * @brief Set a timer going or alter its properties if it is already going.
- *
- * @param[in] pt Pointer to a GTimer structure
- * @param[in] fn The callback function
- * @param[in] param The parameter to pass to the callback function
- * @param[in] periodic Is the timer a periodic timer? FALSE is a once-only timer.
- * @param[in] millisec The timer period. The following special values are allowed:
- * TIME_IMMEDIATE causes the callback function to be called asap.
- * A periodic timer with this value will fire once only.
- * TIME_INFINITE never timeout (unless triggered by gtimerJab or gtimerJabI)
- *
- * @note If the timer is already active its properties are updated with the new parameters.
- * The current period will be immediately canceled (without the callback function being
- * called) and the timer will be restart with the new timer properties.
- * @note The callback function should be careful not to over-run the thread stack.
- * Define a new value for the macro GTIME_THREAD_STACK_SIZE if you want to
- * change the default size.
- * @note The callback function should return as quickly as possible as all
- * timer callbacks are performed by a single thread. If a callback function
- * takes too long it could affect the timer response for other timers.
- * @note A timer callback function is not a replacement for a dedicated thread if the
- * function wants to perform computationally expensive stuff.
- * @note As the callback function is called on GTIMER's thread, the function must make sure it uses
- * appropriate synchronisation controls such as semaphores or mutexes around any data
- * structures it shares with other threads such as the main application thread.
- *
- * @api
- */
-void gtimerStart(GTimer *pt, GTimerFunction fn, void *param, bool_t periodic, systime_t millisec);
-
-/**
- * @brief Stop a timer (periodic or otherwise)
- *
- * @param[in] pt Pointer to a GTimer structure
- *
- * @note If the timer is not active this does nothing.
- *
- * @api
- */
-void gtimerStop(GTimer *pt);
-
-/**
- * @brief Test if a timer is currently active
- *
- * @param[in] pt Pointer to a GTimer structure
- *
- * @return TRUE if active, FALSE otherwise
- *
- * @api
- */
-bool_t gtimerIsActive(GTimer *pt);
-
-/**
- * @brief Jab a timer causing the current period to immediate expire
- * @details The callback function will be called as soon as possible.
- *
- * @pre Use from a normal thread context.
- *
- * @param[in] pt Pointer to a GTimer structure
- *
- * @note If the timer is not active this does nothing.
- * @note Repeated Jabs before the callback function actually happens are ignored.
- *
- * @api
- */
-void gtimerJab(GTimer *pt);
-
-/**
- * @brief Jab a timer causing the current period to immediate expire
- * @details The callback function will be called as soon as possible.
- *
- * @pre Use from an interrupt routine context.
- *
- * @param[in] pt Pointer to a GTimer structure
- *
- * @note If the timer is not active this does nothing.
- * @note Repeated Jabs before the callback function actually happens are ignored.
- *
- * @iclass
- * @api
- */
-void gtimerJabI(GTimer *pt);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GFX_USE_GTIMER */
-
-#endif /* _GTIMER_H */
-/** @} */
-
+
+/**
+ * @file include/gtimer/gtimer.h
+ * @brief GTIMER GFX User Timer subsystem header file.
+ *
+ * @addtogroup GTIMER
+ *
+ * @details The reason why ChibiOS/GFX has it's own timer abstraction is because
+ * virtual timers provided by ChibiOS/RT are interrupt context only.
+ * While great for what they are designed for, they make coding of the input
+ * drivers much more complex.
+ * For non-performance critical drivers like these input drivers, it would also
+ * hog an in-ordinate amount of critical (interrupt locked) system time.
+ * This contrary to the goals of a real-time operating system. So a user-land
+ * (thread based) timer mechanism is also required.
+ *
+ * @pre GFX_USE_GTIMER must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
+#ifndef _GTIMER_H
+#define _GTIMER_H
+
+#include "gfx.h"
+
+#if GFX_USE_GTIMER || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+/* Data part of a static GTimer initialiser */
+#define _GTIMER_DATA() {0,0,0,0,0,0,0}
+
+/* Static GTimer initialiser */
+#define GTIMER_DECL(name) GTimer name = _GTIMER_DATA()
+
+/* A callback function (executed in a thread context) */
+typedef void (*GTimerFunction)(void *param);
+
+/**
+ * @brief A GTimer structure
+ */
+typedef struct GTimer_t {
+ GTimerFunction fn;
+ void *param;
+ systime_t when;
+ systime_t period;
+ uint16_t flags;
+ struct GTimer_t *next;
+ struct GTimer_t *prev;
+} GTimer;
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @brief Initialise a timer.
+ *
+ * @param[in] pt pointer to a GTimer structure
+ *
+ * @api
+ */
+void gtimerInit(GTimer *pt);
+
+/**
+ * @brief Set a timer going or alter its properties if it is already going.
+ *
+ * @param[in] pt Pointer to a GTimer structure
+ * @param[in] fn The callback function
+ * @param[in] param The parameter to pass to the callback function
+ * @param[in] periodic Is the timer a periodic timer? FALSE is a once-only timer.
+ * @param[in] millisec The timer period. The following special values are allowed:
+ * TIME_IMMEDIATE causes the callback function to be called asap.
+ * A periodic timer with this value will fire once only.
+ * TIME_INFINITE never timeout (unless triggered by gtimerJab or gtimerJabI)
+ *
+ * @note If the timer is already active its properties are updated with the new parameters.
+ * The current period will be immediately canceled (without the callback function being
+ * called) and the timer will be restart with the new timer properties.
+ * @note The callback function should be careful not to over-run the thread stack.
+ * Define a new value for the macro GTIME_THREAD_STACK_SIZE if you want to
+ * change the default size.
+ * @note The callback function should return as quickly as possible as all
+ * timer callbacks are performed by a single thread. If a callback function
+ * takes too long it could affect the timer response for other timers.
+ * @note A timer callback function is not a replacement for a dedicated thread if the
+ * function wants to perform computationally expensive stuff.
+ * @note As the callback function is called on GTIMER's thread, the function must make sure it uses
+ * appropriate synchronisation controls such as semaphores or mutexes around any data
+ * structures it shares with other threads such as the main application thread.
+ *
+ * @api
+ */
+void gtimerStart(GTimer *pt, GTimerFunction fn, void *param, bool_t periodic, systime_t millisec);
+
+/**
+ * @brief Stop a timer (periodic or otherwise)
+ *
+ * @param[in] pt Pointer to a GTimer structure
+ *
+ * @note If the timer is not active this does nothing.
+ *
+ * @api
+ */
+void gtimerStop(GTimer *pt);
+
+/**
+ * @brief Test if a timer is currently active
+ *
+ * @param[in] pt Pointer to a GTimer structure
+ *
+ * @return TRUE if active, FALSE otherwise
+ *
+ * @api
+ */
+bool_t gtimerIsActive(GTimer *pt);
+
+/**
+ * @brief Jab a timer causing the current period to immediate expire
+ * @details The callback function will be called as soon as possible.
+ *
+ * @pre Use from a normal thread context.
+ *
+ * @param[in] pt Pointer to a GTimer structure
+ *
+ * @note If the timer is not active this does nothing.
+ * @note Repeated Jabs before the callback function actually happens are ignored.
+ *
+ * @api
+ */
+void gtimerJab(GTimer *pt);
+
+/**
+ * @brief Jab a timer causing the current period to immediate expire
+ * @details The callback function will be called as soon as possible.
+ *
+ * @pre Use from an interrupt routine context.
+ *
+ * @param[in] pt Pointer to a GTimer structure
+ *
+ * @note If the timer is not active this does nothing.
+ * @note Repeated Jabs before the callback function actually happens are ignored.
+ *
+ * @iclass
+ * @api
+ */
+void gtimerJabI(GTimer *pt);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GFX_USE_GTIMER */
+
+#endif /* _GTIMER_H */
+/** @} */
+
diff --git a/include/gwin/button.h b/include/gwin/button.h
index e56215fa..b96cb83e 100644
--- a/include/gwin/button.h
+++ b/include/gwin/button.h
@@ -5,6 +5,22 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gwin/button.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @defgroup Button Button
+ * @ingroup GWIN
+ *
+ * @details GWIN allows it to easily create buttons with different styles
+ * and check for different meta states such as: PRESSED, CLICKED,
+ * RELEASED etc.
+ *
+ * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
+ * @pre GWIN_NEED_BUTTON must be set to TRUE in your gfxconf.h
+ * @{
+ */
+
#ifndef _GWIN_BUTTON_H
#define _GWIN_BUTTON_H
diff --git a/include/gwin/console.h b/include/gwin/console.h
index e1f0260f..55bad841 100644
--- a/include/gwin/console.h
+++ b/include/gwin/console.h
@@ -4,113 +4,129 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#ifndef _GWIN_CONSOLE_H
-#define _GWIN_CONSOLE_H
-
-#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Driver constants. */
-/*===========================================================================*/
-
-#define GW_CONSOLE 0x0001
-
-/*===========================================================================*/
-/* Type definitions */
-/*===========================================================================*/
-
-// A console window. Supports wrapped text writing and a cursor.
-typedef struct GConsoleObject_t {
- GWindowObject gwin;
-
- struct GConsoleWindowStream_t {
- const struct GConsoleWindowVMT_t *vmt;
- _base_asynchronous_channel_data
- } stream;
-
- coord_t cx,cy; // Cursor position
- uint8_t fy; // Current font height
- uint8_t fp; // Current font inter-character spacing
- } GConsoleObject;
-
-/*===========================================================================*/
-/* External declarations. */
-/*===========================================================================*/
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * @brief Create a console window.
- * @details A console window allows text to be written using chprintf() (and the console functions defined here).
- * @brief Text in a console window supports newlines and will wrap text as required.
- * @return NULL if there is no resultant drawing area, otherwise a window handle.
- *
- * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
- * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
- * @param[in] width The width of the window
- * @param[in] height The height of the window
- * @param[in] font The font to use
- * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
- * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
- * @note The default drawing color gets set to White and the background drawing color to Black.
- * @note The dimensions and position may be changed to fit on the real screen.
- *
- * @api
- */
-GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font);
-
-/**
- * @brief Get a stream from a console window suitable for use with chprintf().
- * @return The stream handle or NULL if this is not a console window.
- *
- * @param[in] gh The window handle (must be a console window)
- *
- * @api
- */
-BaseSequentialStream *gwinGetConsoleStream(GHandle gh);
-
-/**
- * @brief Put a character at the cursor position in the window.
- * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
- *
- * @param[in] gh The window handle (must be a console window)
- * @param[in] c The character to draw
- *
- * @api
- */
-void gwinPutChar(GHandle gh, char c);
-
-/**
- * @brief Put a string at the cursor position in the window. It will wrap lines as required.
- * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
- *
- * @param[in] gh The window handle (must be a console window)
- * @param[in] str The string to draw
- *
- * @api
- */
-void gwinPutString(GHandle gh, const char *str);
-
-/**
- * @brief Put the character array at the cursor position in the window. It will wrap lines as required.
- * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
- *
- * @param[in] gh The window handle (must be a console window)
- * @param[in] str The string to draw
- * @param[in] n The number of characters to draw
- *
- * @api
- */
-void gwinPutCharArray(GHandle gh, const char *str, size_t n);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GWIN_NEED_CONSOLE */
-
-#endif /* _GWIN_CONSOLE_H */
-/** @} */
+
+/**
+ * @file include/gwin/console.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @defgroup Console Console
+ * @ingroup GWIN
+ *
+ * @details GWIN allows it to create a console/terminal like window.
+ * You can simply use chprintf() to print to the terminal.
+ *
+ * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
+ * @pre GWIN_NEED_CONSOLE must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
+#ifndef _GWIN_CONSOLE_H
+#define _GWIN_CONSOLE_H
+
+#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Driver constants. */
+/*===========================================================================*/
+
+#define GW_CONSOLE 0x0001
+
+/*===========================================================================*/
+/* Type definitions */
+/*===========================================================================*/
+
+// A console window. Supports wrapped text writing and a cursor.
+typedef struct GConsoleObject_t {
+ GWindowObject gwin;
+
+ struct GConsoleWindowStream_t {
+ const struct GConsoleWindowVMT_t *vmt;
+ _base_asynchronous_channel_data
+ } stream;
+
+ coord_t cx,cy; // Cursor position
+ uint8_t fy; // Current font height
+ uint8_t fp; // Current font inter-character spacing
+ } GConsoleObject;
+
+/*===========================================================================*/
+/* External declarations. */
+/*===========================================================================*/
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @brief Create a console window.
+ * @details A console window allows text to be written using chprintf() (and the console functions defined here).
+ * @brief Text in a console window supports newlines and will wrap text as required.
+ * @return NULL if there is no resultant drawing area, otherwise a window handle.
+ *
+ * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
+ * @param[in] x,y The screen co-ordinates for the bottom left corner of the window
+ * @param[in] width The width of the window
+ * @param[in] height The height of the window
+ * @param[in] font The font to use
+ * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
+ * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
+ * @note The default drawing color gets set to White and the background drawing color to Black.
+ * @note The dimensions and position may be changed to fit on the real screen.
+ *
+ * @api
+ */
+GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font);
+
+/**
+ * @brief Get a stream from a console window suitable for use with chprintf().
+ * @return The stream handle or NULL if this is not a console window.
+ *
+ * @param[in] gh The window handle (must be a console window)
+ *
+ * @api
+ */
+BaseSequentialStream *gwinGetConsoleStream(GHandle gh);
+
+/**
+ * @brief Put a character at the cursor position in the window.
+ * @note Uses the current foreground color to draw the character and fills the background using the background drawing color
+ *
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] c The character to draw
+ *
+ * @api
+ */
+void gwinPutChar(GHandle gh, char c);
+
+/**
+ * @brief Put a string at the cursor position in the window. It will wrap lines as required.
+ * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
+ *
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] str The string to draw
+ *
+ * @api
+ */
+void gwinPutString(GHandle gh, const char *str);
+
+/**
+ * @brief Put the character array at the cursor position in the window. It will wrap lines as required.
+ * @note Uses the current foreground color to draw the string and fills the background using the background drawing color
+ *
+ * @param[in] gh The window handle (must be a console window)
+ * @param[in] str The string to draw
+ * @param[in] n The number of characters to draw
+ *
+ * @api
+ */
+void gwinPutCharArray(GHandle gh, const char *str, size_t n);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GWIN_NEED_CONSOLE */
+
+#endif /* _GWIN_CONSOLE_H */
+/** @} */
diff --git a/include/gwin/gwin.h b/include/gwin/gwin.h
index 1c8672de..43095643 100644
--- a/include/gwin/gwin.h
+++ b/include/gwin/gwin.h
@@ -5,6 +5,24 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gwin/gwin.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @defgroup Window Window
+ * @ingroup GWIN
+ *
+ * @details GWIN provides a basic window manager which allows it to easily
+ * create and destroy different windows on runtime. Each window
+ * will have it's own properties such as colors, brushes as well as
+ * it's own drawing origin.
+ * Moving the windows around is not supported yet.
+ *
+ * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
+ *
+ * @{
+ */
+
#ifndef _GWIN_H
#define _GWIN_H
diff --git a/include/gwin/internal.h b/include/gwin/internal.h
index fbd0d1c1..53392410 100644
--- a/include/gwin/internal.h
+++ b/include/gwin/internal.h
@@ -4,30 +4,38 @@
*
* http://chibios-gfx.com/license.html
*/
-#ifndef _GWIN_INTERNAL_H
-#define _GWIN_INTERNAL_H
-
-#if GFX_USE_GWIN || defined(__DOXYGEN__)
-
-/*===========================================================================*/
-/* Sub-system constants. */
-/*===========================================================================*/
-
-#define GWIN_FLG_DYNAMIC 0x0001
-#define GBTN_FLG_ALLOCTXT 0x0002
-#define GWIN_FIRST_CONTROL_FLAG 0x0004
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-GHandle _gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GFX_USE_GWIN */
-
-#endif /* _GWIN_INTERNAL_H */
-/** @} */
+
+/**
+ * @file include/gwin/internal.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @addtogroup GWIN
+ * @{
+ */
+#ifndef _GWIN_INTERNAL_H
+#define _GWIN_INTERNAL_H
+
+#if GFX_USE_GWIN || defined(__DOXYGEN__)
+
+/*===========================================================================*/
+/* Sub-system constants. */
+/*===========================================================================*/
+
+#define GWIN_FLG_DYNAMIC 0x0001
+#define GBTN_FLG_ALLOCTXT 0x0002
+#define GWIN_FIRST_CONTROL_FLAG 0x0004
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+GHandle _gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GFX_USE_GWIN */
+
+#endif /* _GWIN_INTERNAL_H */
+/** @} */
diff --git a/include/gwin/slider.h b/include/gwin/slider.h
index 8f38b504..c22dc5f4 100644
--- a/include/gwin/slider.h
+++ b/include/gwin/slider.h
@@ -5,6 +5,20 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file include/gwin/slider.h
+ * @brief GWIN Graphic window subsystem header file.
+ *
+ * @defgroup Slider Slider
+ * @ingroup GWIN
+ *
+ * @details Create sliders with different styles
+ *
+ * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
+ * @pre GWIN_NEED_SLIDER must be set to TRUE in your gfxconf.h
+ * @{
+ */
+
#ifndef _GWIN_SLIDER_H
#define _GWIN_SLIDER_H
diff --git a/src/gwin/button.c b/src/gwin/button.c
index 47c060e1..96478390 100644
--- a/src/gwin/button.c
+++ b/src/gwin/button.c
@@ -5,6 +5,16 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file src/gwin/button.c
+ * @brief GWIN sub-system button code.
+ *
+ * @defgroup Button Button
+ * @ingroup GWIN
+ *
+ * @{
+ */
+
#include "ch.h"
#include "hal.h"
#include "gfx.h"
diff --git a/src/gwin/console.c b/src/gwin/console.c
index 13482d25..6abb18dc 100644
--- a/src/gwin/console.c
+++ b/src/gwin/console.c
@@ -4,133 +4,143 @@
*
* http://chibios-gfx.com/license.html
*/
-
-#include "ch.h"
-#include "hal.h"
-#include "gfx.h"
-
-#if (GFX_USE_GWIN && GWIN_NEED_CONSOLE) || defined(__DOXYGEN__)
-
-#include <string.h>
-
-#include "gwin/internal.h"
-
-#define GWIN_CONSOLE_USE_CLEAR_LINES TRUE
-#define GWIN_CONSOLE_USE_FILLED_CHARS FALSE
-
-/*
- * Stream interface implementation. The interface is write only
- */
-
-#define Stream2GWindow(ip) ((GHandle)(((char *)(ip)) - (size_t)(&(((GConsoleObject *)0)->stream))))
-
-static size_t GWinStreamWrite(void *ip, const uint8_t *bp, size_t n) { gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
-static size_t GWinStreamRead(void *ip, uint8_t *bp, size_t n) { (void)ip; (void)bp; (void)n; return 0; }
-static msg_t GWinStreamPut(void *ip, uint8_t b) { gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
-static msg_t GWinStreamGet(void *ip) {(void)ip; return RDY_OK; }
-static msg_t GWinStreamPutTimed(void *ip, uint8_t b, systime_t time) { (void)time; gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
-static msg_t GWinStreamGetTimed(void *ip, systime_t timeout) { (void)ip; (void)timeout; return RDY_OK; }
-static size_t GWinStreamWriteTimed(void *ip, const uint8_t *bp, size_t n, systime_t time) { (void)time; gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
-static size_t GWinStreamReadTimed(void *ip, uint8_t *bp, size_t n, systime_t time) { (void)ip; (void)bp; (void)n; (void)time; return 0; }
-
-struct GConsoleWindowVMT_t {
- _base_asynchronous_channel_methods
-};
-
-static const struct GConsoleWindowVMT_t GWindowConsoleVMT = {
- GWinStreamWrite,
- GWinStreamRead,
- GWinStreamPut,
- GWinStreamGet,
- GWinStreamPutTimed,
- GWinStreamGetTimed,
- GWinStreamWriteTimed,
- GWinStreamReadTimed
-};
-
-GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) {
- if (!(gc = (GConsoleObject *)_gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject))))
- return 0;
- gc->gwin.type = GW_CONSOLE;
- gwinSetFont(&gc->gwin, font);
- gc->stream.vmt = &GWindowConsoleVMT;
- gc->cx = 0;
- gc->cy = 0;
- return (GHandle)gc;
-}
-
-BaseSequentialStream *gwinGetConsoleStream(GHandle gh) {
- if (gh->type != GW_CONSOLE)
- return 0;
- return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream);
-}
-
-void gwinPutChar(GHandle gh, char c) {
- uint8_t width;
- #define gcw ((GConsoleObject *)gh)
-
- if (gh->type != GW_CONSOLE || !gh->font) return;
-
- #if GDISP_NEED_CLIP
- gdispSetClip(gh->x, gh->y, gh->width, gh->height);
- #endif
-
- if (c == '\n') {
- gcw->cx = 0;
- gcw->cy += gcw->fy;
- // We use lazy scrolling here and only scroll when the next char arrives
- } else if (c == '\r') {
- // gcw->cx = 0;
- } else {
- width = gdispGetCharWidth(c, gh->font) + gcw->fp;
- if (gcw->cx + width >= gh->width) {
- gcw->cx = 0;
- gcw->cy += gcw->fy;
- }
-
- if (gcw->cy + gcw->fy > gh->height) {
-#if GDISP_NEED_SCROLL
- /* scroll the console */
- gdispVerticalScroll(gh->x, gh->y, gh->width, gh->height, gcw->fy, gh->bgcolor);
- /* reset the cursor to the start of the last line */
- gcw->cx = 0;
- gcw->cy = (((coord_t)(gh->height/gcw->fy))-1)*gcw->fy;
-#else
- /* clear the console */
- gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
- /* reset the cursor to the top of the window */
- gcw->cx = 0;
- gcw->cy = 0;
-#endif
- }
-
-#if GWIN_CONSOLE_USE_CLEAR_LINES
- /* clear to the end of the line */
- if (gcw->cx == 0)
- gdispFillArea(gh->x, gh->y + gcw->cy, gh->width, gcw->fy, gh->bgcolor);
-#endif
-#if GWIN_CONSOLE_USE_FILLED_CHARS
- gdispFillChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color, gh->bgcolor);
-#else
- gdispDrawChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color);
-#endif
-
- /* update cursor */
- gcw->cx += width;
- }
- #undef gcw
-}
-
-void gwinPutString(GHandle gh, const char *str) {
- while(*str)
- gwinPutChar(gh, *str++);
-}
-
-void gwinPutCharArray(GHandle gh, const char *str, size_t n) {
- while(n--)
- gwinPutChar(gh, *str++);
-}
-
-#endif /* GFX_USE_GWIN && GWIN_NEED_CONSOLE */
-/** @} */
-
+
+/**
+ * @file src/gwin/console.c
+ * @brief GWIN sub-system console code.
+ *
+ * @defgroup Console Console
+ * @ingroup GWIN
+ *
+ * @{
+ */
+
+#include "ch.h"
+#include "hal.h"
+#include "gfx.h"
+
+#if (GFX_USE_GWIN && GWIN_NEED_CONSOLE) || defined(__DOXYGEN__)
+
+#include <string.h>
+
+#include "gwin/internal.h"
+
+#define GWIN_CONSOLE_USE_CLEAR_LINES TRUE
+#define GWIN_CONSOLE_USE_FILLED_CHARS FALSE
+
+/*
+ * Stream interface implementation. The interface is write only
+ */
+
+#define Stream2GWindow(ip) ((GHandle)(((char *)(ip)) - (size_t)(&(((GConsoleObject *)0)->stream))))
+
+static size_t GWinStreamWrite(void *ip, const uint8_t *bp, size_t n) { gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
+static size_t GWinStreamRead(void *ip, uint8_t *bp, size_t n) { (void)ip; (void)bp; (void)n; return 0; }
+static msg_t GWinStreamPut(void *ip, uint8_t b) { gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
+static msg_t GWinStreamGet(void *ip) {(void)ip; return RDY_OK; }
+static msg_t GWinStreamPutTimed(void *ip, uint8_t b, systime_t time) { (void)time; gwinPutChar(Stream2GWindow(ip), (char)b); return RDY_OK; }
+static msg_t GWinStreamGetTimed(void *ip, systime_t timeout) { (void)ip; (void)timeout; return RDY_OK; }
+static size_t GWinStreamWriteTimed(void *ip, const uint8_t *bp, size_t n, systime_t time) { (void)time; gwinPutCharArray(Stream2GWindow(ip), (const char *)bp, n); return RDY_OK; }
+static size_t GWinStreamReadTimed(void *ip, uint8_t *bp, size_t n, systime_t time) { (void)ip; (void)bp; (void)n; (void)time; return 0; }
+
+struct GConsoleWindowVMT_t {
+ _base_asynchronous_channel_methods
+};
+
+static const struct GConsoleWindowVMT_t GWindowConsoleVMT = {
+ GWinStreamWrite,
+ GWinStreamRead,
+ GWinStreamPut,
+ GWinStreamGet,
+ GWinStreamPutTimed,
+ GWinStreamGetTimed,
+ GWinStreamWriteTimed,
+ GWinStreamReadTimed
+};
+
+GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) {
+ if (!(gc = (GConsoleObject *)_gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject))))
+ return 0;
+ gc->gwin.type = GW_CONSOLE;
+ gwinSetFont(&gc->gwin, font);
+ gc->stream.vmt = &GWindowConsoleVMT;
+ gc->cx = 0;
+ gc->cy = 0;
+ return (GHandle)gc;
+}
+
+BaseSequentialStream *gwinGetConsoleStream(GHandle gh) {
+ if (gh->type != GW_CONSOLE)
+ return 0;
+ return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream);
+}
+
+void gwinPutChar(GHandle gh, char c) {
+ uint8_t width;
+ #define gcw ((GConsoleObject *)gh)
+
+ if (gh->type != GW_CONSOLE || !gh->font) return;
+
+ #if GDISP_NEED_CLIP
+ gdispSetClip(gh->x, gh->y, gh->width, gh->height);
+ #endif
+
+ if (c == '\n') {
+ gcw->cx = 0;
+ gcw->cy += gcw->fy;
+ // We use lazy scrolling here and only scroll when the next char arrives
+ } else if (c == '\r') {
+ // gcw->cx = 0;
+ } else {
+ width = gdispGetCharWidth(c, gh->font) + gcw->fp;
+ if (gcw->cx + width >= gh->width) {
+ gcw->cx = 0;
+ gcw->cy += gcw->fy;
+ }
+
+ if (gcw->cy + gcw->fy > gh->height) {
+#if GDISP_NEED_SCROLL
+ /* scroll the console */
+ gdispVerticalScroll(gh->x, gh->y, gh->width, gh->height, gcw->fy, gh->bgcolor);
+ /* reset the cursor to the start of the last line */
+ gcw->cx = 0;
+ gcw->cy = (((coord_t)(gh->height/gcw->fy))-1)*gcw->fy;
+#else
+ /* clear the console */
+ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor);
+ /* reset the cursor to the top of the window */
+ gcw->cx = 0;
+ gcw->cy = 0;
+#endif
+ }
+
+#if GWIN_CONSOLE_USE_CLEAR_LINES
+ /* clear to the end of the line */
+ if (gcw->cx == 0)
+ gdispFillArea(gh->x, gh->y + gcw->cy, gh->width, gcw->fy, gh->bgcolor);
+#endif
+#if GWIN_CONSOLE_USE_FILLED_CHARS
+ gdispFillChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color, gh->bgcolor);
+#else
+ gdispDrawChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color);
+#endif
+
+ /* update cursor */
+ gcw->cx += width;
+ }
+ #undef gcw
+}
+
+void gwinPutString(GHandle gh, const char *str) {
+ while(*str)
+ gwinPutChar(gh, *str++);
+}
+
+void gwinPutCharArray(GHandle gh, const char *str, size_t n) {
+ while(n--)
+ gwinPutChar(gh, *str++);
+}
+
+#endif /* GFX_USE_GWIN && GWIN_NEED_CONSOLE */
+/** @} */
+
diff --git a/src/gwin/graph.c b/src/gwin/graph.c
index 05480862..dd4506a3 100644
--- a/src/gwin/graph.c
+++ b/src/gwin/graph.c
@@ -5,6 +5,16 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file src/gwin/graph.c
+ * @brief GWIN sub-system button code.
+ *
+ * @defgroup Graph Graph
+ * @ingroup GWIN
+ *
+ * @{
+ */
+
#include "ch.h"
#include "hal.h"
#include "gfx.h"
diff --git a/src/gwin/slider.c b/src/gwin/slider.c
index 72421367..26555f33 100644
--- a/src/gwin/slider.c
+++ b/src/gwin/slider.c
@@ -5,6 +5,16 @@
* http://chibios-gfx.com/license.html
*/
+/**
+ * @file src/gwin/slider.c
+ * @brief GWIN sub-system slider code.
+ *
+ * @defgroup Slider Slider
+ * @ingroup GWIN
+ *
+ * @{
+ */
+
#include "ch.h"
#include "hal.h"
#include "gfx.h"