/*
ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio.
This file is part of ChibiOS.
ChibiOS is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/**
* @file chmtx.c
* @brief Mutexes code.
*
* @addtogroup mutexes
* @details Mutexes related APIs and services.
*
Operation mode
* A mutex is a threads synchronization object that can be in two
* distinct states:
* - Not owned (unlocked).
* - Owned by a thread (locked).
* .
* Operations defined for mutexes:
* - Lock: The mutex is checked, if the mutex is not owned by
* some other thread then it is associated to the locking thread
* else the thread is queued on the mutex in a list ordered by
* priority.
* - Unlock: The mutex is released by the owner and the highest
* priority thread waiting in the queue, if any, is resumed and made
* owner of the mutex.
* .
* Constraints
* In ChibiOS/RT the Unlock operations must always be performed
* in lock-reverse order. This restriction both improves the
* performance and is required for an efficient implementation
* of the priority inheritance mechanism.
* Operating under this restriction also ensures that deadlocks
* are no possible.
*
* Recursive mode
* By default mutexes are not recursive, this mean that it is not
* possible to take a mutex already owned by the same thread.
* It is possible to enable the recursive behavior by enabling the
* option @p CH_CFG_USE_MUTEXES_RECURSIVE.
*
* The priority inversion problem
* The mutexes in ChibiOS/RT implements the full priority
* inheritance mechanism in order handle the priority inversion
* problem.
* When a thread is queued on a mutex, any thread, directly or
* indirectly, holding the mutex gains the same priority of the
* waiting thread (if their priority was not already equal or higher).
* The mechanism works with any number of nested mutexes and any
* number of involved threads. The algorithm complexity (worst case)
* is N with N equal to the number of nested mutexes.
* @pre In order to use the mutex APIs the @p CH_CFG_USE_MUTEXES option
* must be enabled in @p chconf.h.
* @post Enabling mutexes requires 5-12 (depending on the architecture)
* extra bytes in the @p thread_t structure.
* @{
*/
#include "ch.h"
#if (CH_CFG_USE_MUTEXES == TRUE) || defined(__DOXYGEN__)
/*===========================================================================*/
/* Module exported variables. */
/*===========================================================================*/
/*===========================================================================*/
/* Module local types. */
/*===========================================================================*/
/*===========================================================================*/
/* Module local variables. */
/*===========================================================================*/
/*===========================================================================*/
/* Module local functions. */
/*===========================================================================*/
/*===========================================================================*/
/* Module exported functions. */
/*=============================================#ifndef WAIT_H
#define WAIT_H
#include <inttypes.h>
#ifdef __cplusplus
extern "C" {
#endif
#if defined(__AVR__)
# include <util/delay.h>
# define wait_ms(ms) _delay_ms(ms)
# define wait_us(us) _delay_us(us)
#elif defined PROTOCOL_CHIBIOS
# include "ch.h"
# define wait_ms(ms) \
do { \
if (ms != 0) { \
chThdSleepMilliseconds(ms); \
} else { \
chThdSleepMicroseconds(1); \
} \
} while (0)
# define wait_us(us) \
do { \
if (us != 0) { \
chThdSleepMicroseconds(us); \
} else { \
chThdSleepMicroseconds(1); \
} \
} while (0)
#elif defined PROTOCOL_ARM_ATSAM
# include "clks.h"
# define wait_ms(ms) CLK_delay_ms(ms)
# define wait_us(us) CLK_delay_us(us)
#else // Unit tests
void wait_ms(uint32_t ms);
# define wait_us(us) wait_ms(us / 1000)
#endif
#ifdef __cplusplus
}
#endif
#endif