#include QMK_KEYBOARD_H #include "spidey3.h" #include "velocikey.h" uint32_t rgb_mode; uint16_t rgb_hue; uint8_t rgb_sat; uint8_t rgb_val; bool rgb_saved = 0; void spidey_glow(void) { rgblight_enable(); rgblight_mode(RGBLIGHT_MODE_TWINKLE + 4); rgblight_sethsv(213, 255, 128); #ifdef VELOCIKEY_ENABLE if (velocikey_enabled()) velocikey_toggle(); #endif } void eeconfig_init_user_rgb(void) { spidey_glow(); } // clang-format off // Convenience macros #define CORNER_BL(color) { 0, 1, color } #define CORNER_BR(color) { RGBLED_NUM / 2 - 1, 1, color } #define CORNER_FR(color) { RGBLED_NUM / 2, 1, color } #define CORNER_FL(color) { RGBLED_NUM - 1, 1, color } #define CORNERS(color) {0, 1, color}, {RGBLED_NUM / 2 - 1, 2, color}, { RGBLED_NUM - 1, 1, color } #define FRONT(inset, color) { RGBLED_NUM / 2 + inset, RGBLED_NUM / 2 - 2 * inset, color } #define BACK(inset, color) { inset, RGBLED_NUM / 2 - 2 * inset, color } #define LAYER_OFFSET 0 const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_BR(HSV_PURPLE)); const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_MAGENTA)); const rgblight_segment_t PROGMEM _layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNERS(HSV_GREEN)); #define LOCK_OFFSET 3 const rgblight_segment_t PROGMEM _numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(3, HSV_YELLOW)); const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FL(HSV_AZURE)); const rgblight_segment_t PROGMEM _scrolllock_layer[] = RGBLIGHT_LAYER_SEGMENTS(CORNER_FR(HSV_ORANGE)); #define MISC_OFFSET 6 const rgblight_segment_t PROGMEM _gflock_layer[] = RGBLIGHT_LAYER_SEGMENTS(BACK(1, HSV_ORANGE)); const rgblight_segment_t PROGMEM _glyphreplace_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_ORANGE)); #define ACK_OFFSET 8 const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_RED)); const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_GREEN)); const rgblight_segment_t PROGMEM _meh_layer[] = RGBLIGHT_LAYER_SEGMENTS(FRONT(1, HSV_YELLOW)); // Now define the array of layers. Higher numbered layers take precedence. const rgblight_segment_t *const PROGMEM _rgb_layers[] = { [LAYER_OFFSET + 0] = _layer1_layer, [LAYER_OFFSET + 1] = _layer2_layer, [LAYER_OFFSET + 2] = _layer3_layer, [LOCK_OFFSET + USB_LED_NUM_LOCK] = _numlock_layer, [LOCK_OFFSET + USB_LED_CAPS_LOCK] = _capslock_layer, [LOCK_OFFSET + USB_LED_SCROLL_LOCK] = _scrolllock_layer, [MISC_OFFSET + 0] = _gflock_layer, [MISC_OFFSET + 1] = _glyphreplace_layer, [ACK_OFFSET + ACK_NO] = _no_layer, [ACK_OFFSET + ACK_YES] = _yes_layer, [ACK_OFFSET + ACK_MEH] = _meh_layer, [ACK_OFFSET + ACK_MEH + 1] = NULL }; // clang-format on const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1; void clear_rgb_layers() { dprint("clear_rgb_layers()\n"); for (uint8_t i = 0; i < _n_rgb_layers; i++) { rgblight_set_layer_state(i, false); } } void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) { for (uint8_t i = start; i < end; i++) { bool is_on = layer_state_cmp(state, i); dprintf("layer[%u]=%u\n", i, is_on); rgblight_set_layer_state(LAYER_OFFSET + i - 1, is_on); } } extern rgblight_config_t rgblight_config; extern rgblight_status_t rgblight_status; static bool startup_animation_done = false; void keyboard_post_init_user_rgb(void) { // Enable the LED layers rgblight_layers = _rgb_layers; do_rgb_layers(default_layer_state, LAYER_BASE_DEFAULT + 1, LAYER_BASE_REGULAR); do_rgb_layers(layer_state, LAYER_BASE_REGULAR, LAYER_BASE_END); // Startup animation { bool is_enabled = rgblight_config.enable; uint8_t old_hue = rgblight_config.hue; uint8_t old_sat = rgblight_config.sat; uint8_t old_val = rgblight_config.val; uint8_t old_mode = rgblight_config.mode; bool ramp_down = #ifdef RGBLIGHT_EFFECT_BREATHING (rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) || #endif #ifdef RGBLIGHT_EFFECT_SNAKE (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE) || #endif #ifdef RGBLIGHT_EFFECT_KNIGHT (rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT) || #endif #ifdef RGBLIGHT_EFFECT_TWINKLE (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) || #endif !is_enabled; bool ramp_to = #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT (rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) || #endif #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) || #endif #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) || #endif #ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS (rgblight_status.base_mode == RGBLIGHT_MODE_CHRISTMAS) || #endif #ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_ (rgblight_status.base_mode == RGBLIGHT_MODE_RGB_TEST) || #endif (rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_LIGHT); #define STARTUP_ANIMATION_SATURATION 200 #define STARTUP_ANIMATION_VALUE 255 #define STARTUP_ANIMATION_STEP 5 rgblight_enable_noeeprom(); if (rgblight_config.enable) { rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); for (uint8_t i = 0; i < STARTUP_ANIMATION_VALUE; i += STARTUP_ANIMATION_STEP) { rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i); matrix_scan(); wait_ms(10); } for (uint8_t i = 255; i > 0; i -= STARTUP_ANIMATION_STEP) { rgblight_sethsv_noeeprom((i + old_hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE); matrix_scan(); wait_ms(10); } if (ramp_down) { dprintln("ramp_down"); for (uint8_t i = STARTUP_ANIMATION_VALUE; i > 0; i -= STARTUP_ANIMATION_STEP) { rgblight_sethsv_noeeprom(old_hue, STARTUP_ANIMATION_SATURATION, i); matrix_scan(); wait_ms(10); } } else if (ramp_to) { dprintf("ramp_to s=%u, v=%u\n", old_sat, old_val); uint8_t steps = 50; for (uint8_t i = 0; i < steps; i++) { uint8_t s = STARTUP_ANIMATION_SATURATION + i * (((float)old_sat - STARTUP_ANIMATION_SATURATION) / (float)steps); uint8_t v = STARTUP_ANIMATION_VALUE + i * (((float)old_val - STARTUP_ANIMATION_VALUE) / (float)steps); rgblight_sethsv_noeeprom(old_hue, s, v); matrix_scan(); wait_ms(10); } } rgblight_mode_noeeprom(old_mode); } if (is_enabled) { rgblight_sethsv_noeeprom(old_hue, old_sat, old_val); } else { rgblight_disable_noeeprom(); // Hack! // rgblight_sethsv_noeeprom() doesn't update these if rgblight is disabled, // but if do it before disabling we get an ugly flash. rgblight_config.hue = old_hue; rgblight_config.sat = old_sat; rgblight_config.val = old_val; } dprint("done\n"); startup_animation_done = true; } } layer_state_t default_layer_state_set_user_rgb(layer_state_t state) { do_rgb_layers(state, 1u, LAYER_BASE_REGULAR); return state; } layer_state_t layer_state_set_user_rgb(layer_state_t state) { do_rgb_layers(state, LAYER_BASE_REGULAR, LAYER_BASE_END); return state; } bool led_update_user_rgb(led_t led_state) { dprintf("num=%u, cap=%u, scl=%u, cmp=%u, kan=%u\n", led_state.num_lock, led_state.caps_lock, led_state.scroll_lock, led_state.compose, led_state.kana); rgblight_set_layer_state(LOCK_OFFSET + USB_LED_NUM_LOCK, led_state.num_lock); rgblight_set_layer_state(LOCK_OFFSET + USB_LED_CAPS_LOCK, led_state.caps_lock); rgblight_set_layer_state(LOCK_OFFSET + USB_LED_SCROLL_LOCK, led_state.scroll_lock); return true; } void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); } void rgb_layer_ack(layer_ack_t n) { uint8_t layer = ACK_OFFSET + n; dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer); rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION); } extern keymap_config_t keymap_config; extern rgblight_config_t rgblight_config; extern bool spi_gflock; extern uint16_t spi_replace_mode; bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { switch (keycode) { case SPI_GLO: spidey_glow(); return false; } } return true; } void post_process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { switch (keycode) { // Acks follow... case DEBUG: rgb_layer_ack_yn(debug_enable); break; case SPI_LNX: case SPI_OSX: case SPI_WIN: rgb_layer_ack(ACK_MEH); break; case SPI_GFLOCK: rgb_layer_ack_yn(spi_gflock); rgblight_set_layer_state(MISC_OFFSET + 0, spi_gflock); break; case SPI_NORMAL ... SPI_FRAKTR: rgb_layer_ack_yn(spi_replace_mode != SPI_NORMAL); rgblight_set_layer_state(MISC_OFFSET + 1, spi_replace_mode != SPI_NORMAL); break; case RGB_TOG: rgb_layer_ack_yn(rgblight_config.enable); break; #ifdef VELOCIKEY_ENABLE case VLK_TOG: rgb_layer_ack_yn(velocikey_enabled()); break; #endif #ifdef NKRO_ENABLE case NK_TOGG: case NK_ON: case NK_OFF: rgb_layer_ack_yn(keymap_config.nkro); break; #endif } }