// Encoder functions to mix and match! #include "encoder_functions.h" void enc_move_words(bool cw){ // Move whole words. Hold shift to select while moving. if (cw) { tap_code16(A(KC_RGHT)); } else { tap_code16(A(KC_LEFT)); } } void enc_history_scrubbing(bool cw){ // Undo/Redo. if (cw) { tap_code16(G(S(KC_Z))); } else { tap_code16(G(KC_Z)); } } void enc_scrolling(bool cw){ // Scrolling. if (cw) { tap_code(KC_MS_WH_DOWN); } else { tap_code(KC_MS_WH_UP); } } void enc_scrolling_h(bool cw){ // Scrolling. if (cw) { tap_code(KC_MS_WH_RIGHT); } else { tap_code(KC_MS_WH_LEFT); } } void enc_volume_knob(bool cw){ // Volume control. if (cw) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } void enc_move_desktop(bool cw){ // Switch Desktops (Mac). if (cw) { tap_code16(C(KC_RIGHT)); } else { tap_code16(C(KC_LEFT)); } } void enc_zoom(bool cw){ // Zoom in/zoom out. if (cw) { tap_code16(G(KC_PLUS)); } else { tap_code16(G(KC_MINUS)); } }