/* LUFA Library Copyright (C) Dean Camera, 2017. dean [at] fourwalledcubicle [dot] com www.lufa-lib.org */ /* Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that the copyright notice and this permission notice and warranty disclaimer appear in supporting documentation, and that the name of the author not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. The author disclaims all warranties with regard to this software, including all implied warranties of merchantability and fitness. In no event shall the author be liable for any special, indirect or consequential damages or any damages whatsoever resulting from loss of use, data or profits, whether in an action of contract, negligence or other tortious action, arising out of or in connection with the use or performance of this software. */ /** \file * * Target-related functions for the ISP Protocol decoder. */ #include "ISPTarget.h" #if defined(ENABLE_ISP_PROTOCOL) || defined(__DOXYGEN__) /** List of hardware SPI prescaler masks for possible AVRStudio ISP programming speeds. * * \hideinitializer */ static const uint8_t SPIMaskFromSCKDuration[] PROGMEM = { #if (F_CPU == 8000000) SPI_SPEED_FCPU_DIV_2, // AVRStudio = 8MHz SPI, Actual = 4MHz SPI SPI_SPEED_FCPU_DIV_2, // AVRStudio = 4MHz SPI, Actual = 4MHz SPI SPI_SPEED_FCPU_DIV_4, // AVRStudio = 2MHz SPI, Actual = 2MHz SPI SPI_SPEED_FCPU_DIV_8, // AVRStudio = 1MHz SPI, Actual = 1MHz SPI SPI_SPEED_FCPU_DIV_16, // AVRStudio = 500KHz SPI, Actual = 500KHz SPI SPI_SPEED_FCPU_DIV_32, // AVRStudio = 250KHz SPI, Actual = 250KHz SPI SPI_SPEED_FCPU_DIV_64, // AVRStudio = 125KHz SPI, Actual = 125KHz SPI #elif (F_CPU == 16000000) SPI_SPEED_FCPU_DIV_2, // AVRStudio = 8MHz SPI, Actual = 8MHz SPI SPI_SPEED_FCPU_DIV_4, // AVRStudio = 4MHz SPI, Actual = 4MHz SPI SPI_SPEED_FCPU_DIV_8, // AVRStudio = 2MHz SPI, Actual = 2MHz SPI SPI_SPEED_FCPU_DIV_16, // AVRStudio = 1MHz SPI, Actual = 1MHz SPI SPI_SPEED_FCPU_DIV_32, // AVRStudio = 500KHz SPI, Actual = 500KHz SPI SPI_SPEED_FCPU_DIV_64, // AVRStudio = 250KHz SPI, Actual = 250KHz SPI SPI_SPEED_FCPU_DIV_128 // AVRStudio = 125KHz SPI, Actual = 125KHz SPI #else #error No SPI prescaler masks for chosen F_CPU speed. #endif }; /** Lookup table to convert the slower ISP speeds into a compare value for the software SPI driver. * * \hideinitializer */ static const uint16_t TimerCompareFromSCKDuration[] PROGMEM = { TIMER_COMP(96386), TIMER_COMP(89888), TIMER_COMP(84211), TIMER_COMP(79208), TIMER_COMP(74767), TIMER_COMP(70797), TIMER_COMP(67227), TIMER_COMP(64000), TIMER_COMP(61069), TIMER_COMP(58395), TIMER_COMP(55945), TIMER_COMP(51613), TIMER_COMP(49690), TIMER_COMP(47905), TIMER_COMP(46243), TIMER_COMP(43244), TIMER_COMP(41885), TIMER_COMP(39409), TIMER_COMP(38278), TIMER_COMP(36200), TIMER_COMP(34335), TIMER_COMP(32654), TIMER_COMP(31129), TIMER_COMP(29740), TIMER_COMP(28470), TIMER_COMP(27304), TIMER_COMP(25724), TIMER_COMP(24768), TIMER_COMP(23461), TIMER_COMP(22285), TIMER_COMP(21221), TIMER_COMP(20254), TIMER_COMP(19371), TIMER_COMP(18562), TIMER_COMP(17583), TIMER_COMP(16914), TIMER_COMP(16097), TIMER_COMP(15356), TIMER_COMP(14520), TIMER_COMP(13914), TIMER_COMP(13224), TIMER_COMP(12599), TIMER_COMP(12031), TIMER_COMP(11511), TIMER_COMP(10944), TIMER_COMP(10431), TIMER_COMP(9963), TIMER_COMP(9468), TIMER_COMP(9081), TIMER_COMP(8612), TIMER_COMP(8239), TIMER_COMP(7851), TIMER_COMP(7498), TIMER_COMP(7137), TIMER_COMP(6809), TIMER_COMP(6478), TIMER_COMP(6178), TIMER_COMP(5879), TIMER_COMP(5607), TIMER_COMP(5359), TIMER_COMP(5093), TIMER_COMP(4870), TIMER_COMP(4633), TIMER_COMP(4418), TIMER_COMP(4209), TIMER_COMP(4019), TIMER_COMP(3823), TIMER_COMP(3645), TIMER_COMP(3474), TIMER_COMP(3310), TIMER_COMP(3161), TIMER_COMP(3011), TIMER_COMP(2869), TIMER_COMP(2734), TIMER_COMP(2611), TIMER_COMP(2484), TIMER_COMP(2369), TIMER_COMP(2257), TIMER_COMP(2152), TIMER_COMP(2052), TIMER_COMP(1956), TIMER_COMP(1866), TIMER_COMP(1779), TIMER_COMP(1695), TIMER_COMP(1615), TIMER_COMP(1539), TIMER_COMP(1468), TIMER_COMP(1398), TIMER_COMP(1333), TIMER_COMP(1271), TIMER_COMP(1212), TIMER_COMP(1155), TIMER_COMP(1101), TIMER_COMP(1049), TIMER_COMP(1000), TIMER_COMP(953), TIMER_COMP(909), TIMER_COMP(866), TIMER_COMP(826), TIMER_COMP(787), TIMER_COMP(750), TIMER_COMP(715), TIMER_COMP(682), TIMER_COMP(650), TIMER_COMP(619), TIMER_COMP(590), TIMER_COMP(563), TIMER_COMP(536), TIMER_COMP(511), TIMER_COMP(487), TIMER_COMP(465), TIMER_COMP(443), TIMER_COMP(422), TIMER_COMP(402), TIMER_COMP(384), TIMER_COMP(366), TIMER_COMP(349), TIMER_COMP(332), TIMER_COMP(317), TIMER_COMP(302), TIMER_COMP(288), TIMER_COMP(274), TIMER_COMP(261), TIMER_COMP(249), TIMER_COMP(238), TIMER_COMP(226), TIMER_COMP(216), TIMER_COMP(206), TIMER_COMP(196), TIMER_COMP(187), TIMER_COMP(178), TIMER_COMP(170), TIMER_COMP(162), TIMER_COMP(154), TIMER_COMP(147), TIMER_COMP(140), TIMER_COMP(134), TIMER_COMP(128), TIMER_COMP(122), TIMER_COMP(116), TIMER_COMP(111), TIMER_COMP(105), TIMER_COMP(100), TIMER_COMP(95.4), TIMER_COMP(90.9), TIMER_COMP(86.6), TIMER_COMP(82.6), TIMER_COMP(78.7), TIMER_COMP(75.0), TIMER_COMP(71.5), TIMER_COMP(68.2), TIMER_COMP(65.0), TIMER_COMP(61.9), TIMER_COMP(59.0), TIMER_COMP(56.3), TIMER_COMP(53.6), TIMER_COMP(51.1) }; /** Currently selected SPI driver, either hardware (for fast ISP speeds) or software (for slower ISP speeds). */ bool HardwareSPIMode = true; /** Software SPI data register for sending and receiving */ static volatile uint8_t SoftSPI_Data; /** Number of bits left to transfer in the software SPI driver */ static volatile uint8_t SoftSPI_BitsRemaining; /** ISR to handle software SPI transmission and reception */ ISR(TIMER1_COMPA_vect, ISR_BLOCK) { /* Check if rising edge (output next bit) or falling edge (read in next bit) */ if (!(PINB & (1 << 1))) { if (SoftSPI_Data & (1 << 7)) PORTB |= (1 << 2); else PORTB &= ~(1 << 2); } else { SoftSPI_Data <<= 1; if (!(--SoftSPI_BitsRemaining)) { TCCR1B = 0; TIFR1 = (1 << OCF1A); } if (PINB & (1 << 3)) SoftSPI_Data |= (1 << 0); } /* Fast toggle of PORTB.1 via the PIN register (see datasheet) */ PINB |= (1 << 1); } /** Initializes the appropriate SPI driver (hardware or software, depending on the selected ISP speed) ready for * communication with the attached target. */ void ISPTarget_EnableTargetISP(void) { uint8_t SCKDuration = V2Params_GetParameterValue(PARAM_SCK_DURATION); if (SCKDuration < sizeof(SPIMaskFromSCKDuration)) { HardwareSPIMode = true; SPI_Init(pgm_read_byte(&SPIMaskFromSCKDuration[SCKDuration]) | SPI_ORDER_MSB_FIRST | SPI_SCK_LEAD_RISING | SPI_SAMPLE_LEADING | SPI_MODE_MASTER); } else { HardwareSPIMode = false; DDRB |= ((1 << 1) | (1 << 2)); PORTB |= ((1 << 0) | (1 << 3)); ISPTarget_ConfigureSoftwareSPI(SCKDuration); } } /** Shuts down the current selected SPI driver (hardware or software, depending on the selected ISP speed) so that no * further communications can occur until the driver is re-initialized. */ void ISPTarget_DisableTargetISP(void) { if (HardwareSPIMode) { SPI_Disable(); } else { DDRB &= ~((1 << 1) | (1 << 2)); PORTB &= ~((1 << 0) | (1 << 3)); /* Must re-enable rescue clock once software ISP has exited, as the timer for the rescue clock is * re-purposed for software SPI */ ISPTarget_ConfigureRescueClock(); } } /** Configures the AVR to produce a 4MHz rescue clock out of the OCR1A pin of the AVR, so * that it can be fed into the XTAL1 pin of an AVR whose fuses have been mis-configured for * an external clock rather than a crystal. When used, the ISP speed must be 125KHz for this * functionality to work correctly. */ void ISPTarget_ConfigureRescueClock(void) { #if defined(XCK_RESCUE_CLOCK_ENABLE) /* Configure XCK as an output for the specified AVR model */ DDRD |= (1 << 5); /* Start USART to generate a 4MHz clock on the XCK pin */ UBRR1 = ((F_CPU / 2 / ISP_RESCUE_CLOCK_SPEED) - 1); UCSR1B = (1 << TXEN1); UCSR1C = (1 << UMSEL10) | (1 << UPM11) | (1 << USBS1) | (1 << UCSZ11) | (1 << UCSZ10) | (1 << UCPOL1); #else /* Configure OCR1A as an output for the specified AVR model */ #if defined(USB_SERIES_2_AVR) DDRC |= (1 << 6); #else DDRB |= (1 << 5); #endif /* Start Timer 1 to generate a 4MHz clock on the OCR1A pin */ TIMSK1 = 0; TCNT1 = 0; OCR1A = ((F_CPU / 2 / ISP_RESCUE_CLOCK_SPEED) - 1); TCCR1A = (1 << COM1A0); TCCR1B = ((1 << WGM12) | (1 << CS10)); #endif } /** Configures the AVR's timer ready to produce software SPI for the slower ISP speeds that * cannot be obtained when using the AVR's hardware SPI module. * * \param[in] SCKDuration Duration of the desired software ISP SCK clock */ void ISPTarget_ConfigureSoftwareSPI(const uint8_t SCKDuration) { /* Configure Timer 1 for software SPI using the specified SCK duration */ TIMSK1 = (1 << OCIE1A); TCNT1 = 0; OCR1A = pgm_read_word(&TimerCompareFromSCKDuration[SCKDuration - sizeof(SPIMaskFromSCKDuration)]); TCCR1A = 0; TCCR1B = 0; } /** Sends and receives a single byte of data to and from the attached target via software SPI. * * \param[in] Byte Byte of data to send to the attached target * * \return Received byte of data from the attached target */ uint8_t ISPTarget_TransferSoftSPIByte(const uint8_t Byte) { SoftSPI_Data = Byte; SoftSPI_BitsRemaining = 8; /* Set initial MOSI pin state according to the byte to be transferred */ if (SoftSPI_Data & (1 << 7)) PORTB |= (1 << 2); else PORTB &= ~(1 << 2); TCNT1 = 0; TCCR1B = ((1 << WGM12) | (1 << CS11)); while (SoftSPI_BitsRemaining && TimeoutTicksRemaining); TCCR1B = 0; return SoftSPI_Data; } /** Asserts or deasserts the target's reset line, using the correct polarity as set by the host using a SET PARAM command. * When not asserted, the line is tristated so as not to interfere with normal device operation. * * \param[in] ResetTarget Boolean true when the target should be held in reset, \c false otherwise */ void ISPTarget_ChangeTargetResetLine(const bool ResetTarget) { if (ResetTarget) { AUX_LINE_DDR |= AUX_LINE_MASK; if (!(V2Params_GetParameterValue(PARAM_RESET_POLARITY))) AUX_LINE_PORT |= AUX_LINE_MASK; else AUX_LINE_PORT &= ~AUX_LINE_MASK; } else { AUX_LINE_DDR &= ~AUX_LINE_MASK; AUX_LINE_PORT &= ~AUX_LINE_MASK; } } /** Waits until the target has completed the last operation, by continuously polling the device's * BUSY flag until it is cleared, or until the command timeout period has expired. * * \return V2 Protocol status \ref STATUS_CMD_OK if the no timeout occurred, \ref STATUS_RDY_BSY_TOUT otherwise */ uint8_t ISPTarget_WaitWhileTargetBusy(void) { do { ISPTarget_SendByte(0xF0); ISPTarget_SendByte(0x00); ISPTarget_SendByte(0x00); } while ((ISPTarget_ReceiveByte() & 0x01) && TimeoutTicksRemaining); return (TimeoutTicksRemaining > 0) ? STATUS_CMD_OK : STATUS_RDY_BSY_TOUT; } /** Sends a low-level LOAD EXTENDED ADDRESS command to the target, for addressing of memory beyond the * 64KB boundary. This sends the command with the correct address as indicated by the current address * pointer variable set by the host when a SET ADDRESS command is issued. */ void ISPTarget_LoadExtendedAddress(void) { ISPTarget_SendByte(LOAD_EXTENDED_ADDRESS_CMD); ISPTarget_SendByte(0x00); ISPTarget_SendByte(CurrentAddress >> 16); ISPTarget_SendByte(0x00); } /** Waits until the last issued target memory programming command has completed, via the check mode given and using * the given parameters. * * \param[in] ProgrammingMode Programming mode used and completion check to use, a mask of \c PROG_MODE_* constants * \param[in] PollAddress Memory address to poll for completion if polling check mode used * \param[in] PollValue Poll value to check against if polling check mode used * \param[in] DelayMS Milliseconds to delay before returning if delay check mode used * \param[in] ReadMemCommand Device low-level READ MEMORY command to send if value check mode used * * \return V2 Protocol status \ref STATUS_CMD_OK if the no timeout occurred, \ref STATUS_RDY_BSY_TOUT or * \ref STATUS_CMD_TOUT otherwise */ uint8_t ISPTarget_WaitForProgComplete(const uint8_t ProgrammingMode, const uint16_t PollAddress, const uint8_t PollValue, const uint8_t DelayMS, const uint8_t ReadMemCommand) { uint8_t ProgrammingStatus = STATUS_CMD_OK; /* Determine method of Programming Complete check */ switch (ProgrammingMode & ~(PROG_MODE_PAGED_WRITES_MASK | PROG_MODE_COMMIT_PAGE_MASK)) { case PROG_MODE_WORD_TIMEDELAY_MASK: case PROG_MODE_PAGED_TIMEDELAY_MASK: ISPProtocol_DelayMS(DelayMS); break; case PROG_MODE_WORD_VALUE_MASK: case PROG_MODE_PAGED_VALUE_MASK: do { ISPTarget_SendByte(ReadMemCommand); ISPTarget_SendByte(PollAddress >> 8); ISPTarget_SendByte(PollAddress & 0xFF); } while ((ISPTarget_TransferByte(0x00) == PollValue) && TimeoutTicksRemaining); if (!(TimeoutTicksRemaining)) ProgrammingStatus = STATUS_CMD_TOUT; break; case PROG_MODE_WORD_READYBUSY_MASK: case PROG_MODE_PAGED_READYBUSY_MASK: ProgrammingStatus = ISPTarget_WaitWhileTargetBusy(); break; } /* Program complete - reset timeout */ TimeoutTicksRemaining = COMMAND_TIMEOUT_TICKS; return ProgrammingStatus; } #endif a> 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439
(**Note:** If you get compiler errors that you don't understand, be sure to consult [Google Mock Doctor](http://code.google.com/p/googlemock/wiki/V1_7_FrequentlyAskedQuestions#How_am_I_supposed_to_make_sense_of_these_horrible_template_error).)

# What Is Google C++ Mocking Framework? #
When you write a prototype or test, often it's not feasible or wise to rely on real objects entirely. A **mock object** implements the same interface as a real object (so it can be used as one), but lets you specify at run time how it will be used and what it should do (which methods will be called? in which order? how many times? with what arguments? what will they return? etc).

**Note:** It is easy to confuse the term _fake objects_ with mock objects. Fakes and mocks actually mean very different things in the Test-Driven Development (TDD) community:

  * **Fake** objects have working implementations, but usually take some shortcut (perhaps to make the operations less expensive), which makes them not suitable for production. An in-memory file system would be an example of a fake.
  * **Mocks** are objects pre-programmed with _expectations_, which form a specification of the calls they are expected to receive.

If all this seems too abstract for you, don't worry - the most important thing to remember is that a mock allows you to check the _interaction_ between itself and code that uses it. The difference between fakes and mocks will become much clearer once you start to use mocks.

**Google C++ Mocking Framework** (or **Google Mock** for short) is a library (sometimes we also call it a "framework" to make it sound cool) for creating mock classes and using them. It does to C++ what [jMock](http://www.jmock.org/) and [EasyMock](http://www.easymock.org/) do to Java.

Using Google Mock involves three basic steps:

  1. Use some simple macros to describe the interface you want to mock, and they will expand to the implementation of your mock class;
  1. Create some mock objects and specify its expectations and behavior using an intuitive syntax;
  1. Exercise code that uses the mock objects. Google Mock will catch any violation of the expectations as soon as it arises.

# Why Google Mock? #
While mock objects help you remove unnecessary dependencies in tests and make them fast and reliable, using mocks manually in C++ is _hard_:

  * Someone has to implement the mocks. The job is usually tedious and error-prone. No wonder people go great distance to avoid it.
  * The quality of those manually written mocks is a bit, uh, unpredictable. You may see some really polished ones, but you may also see some that were hacked up in a hurry and have all sorts of ad hoc restrictions.
  * The knowledge you gained from using one mock doesn't transfer to the next.

In contrast, Java and Python programmers have some fine mock frameworks, which automate the creation of mocks. As a result, mocking is a proven effective technique and widely adopted practice in those communities. Having the right tool absolutely makes the difference.

Google Mock was built to help C++ programmers. It was inspired by [jMock](http://www.jmock.org/) and [EasyMock](http://www.easymock.org/), but designed with C++'s specifics in mind. It is your friend if any of the following problems is bothering you:

  * You are stuck with a sub-optimal design and wish you had done more prototyping before it was too late, but prototyping in C++ is by no means "rapid".
  * Your tests are slow as they depend on too many libraries or use expensive resources (e.g. a database).
  * Your tests are brittle as some resources they use are unreliable (e.g. the network).
  * You want to test how your code handles a failure (e.g. a file checksum error), but it's not easy to cause one.
  * You need to make sure that your module interacts with other modules in the right way, but it's hard to observe the interaction; therefore you resort to observing the side effects at the end of the action, which is awkward at best.
  * You want to "mock out" your dependencies, except that they don't have mock implementations yet; and, frankly, you aren't thrilled by some of those hand-written mocks.

We encourage you to use Google Mock as:

  * a _design_ tool, for it lets you experiment with your interface design early and often. More iterations lead to better designs!
  * a _testing_ tool to cut your tests' outbound dependencies and probe the interaction between your module and its collaborators.

# Getting Started #
Using Google Mock is easy! Inside your C++ source file, just `#include` `"gtest/gtest.h"` and `"gmock/gmock.h"`, and you are ready to go.

# A Case for Mock Turtles #
Let's look at an example. Suppose you are developing a graphics program that relies on a LOGO-like API for drawing. How would you test that it does the right thing? Well, you can run it and compare the screen with a golden screen snapshot, but let's admit it: tests like this are expensive to run and fragile (What if you just upgraded to a shiny new graphics card that has better anti-aliasing? Suddenly you have to update all your golden images.). It would be too painful if all your tests are like this. Fortunately, you learned about Dependency Injection and know the right thing to do: instead of having your application talk to the drawing API directly, wrap the API in an interface (say, `Turtle`) and code to that interface:

```
class Turtle {
  ...
  virtual ~Turtle() {}
  virtual void PenUp() = 0;
  virtual void PenDown() = 0;
  virtual void Forward(int distance) = 0;
  virtual void Turn(int degrees) = 0;
  virtual void GoTo(int x, int y) = 0;
  virtual int GetX() const = 0;
  virtual int GetY() const = 0;
};
```

(Note that the destructor of `Turtle` **must** be virtual, as is the case for **all** classes you intend to inherit from - otherwise the destructor of the derived class will not be called when you delete an object through a base pointer, and you'll get corrupted program states like memory leaks.)

You can control whether the turtle's movement will leave a trace using `PenUp()` and `PenDown()`, and control its movement using `Forward()`, `Turn()`, and `GoTo()`. Finally, `GetX()` and `GetY()` tell you the current position of the turtle.

Your program will normally use a real implementation of this interface. In tests, you can use a mock implementation instead. This allows you to easily check what drawing primitives your program is calling, with what arguments, and in which order. Tests written this way are much more robust (they won't break because your new machine does anti-aliasing differently), easier to read and maintain (the intent of a test is expressed in the code, not in some binary images), and run _much, much faster_.

# Writing the Mock Class #
If you are lucky, the mocks you need to use have already been implemented by some nice people. If, however, you find yourself in the position to write a mock class, relax - Google Mock turns this task into a fun game! (Well, almost.)

## How to Define It ##
Using the `Turtle` interface as example, here are the simple steps you need to follow:

  1. Derive a class `MockTurtle` from `Turtle`.
  1. Take a _virtual_ function of `Turtle` (while it's possible to [mock non-virtual methods using templates](http://code.google.com/p/googlemock/wiki/V1_7_CookBook#Mocking_Nonvirtual_Methods), it's much more involved). Count how many arguments it has.
  1. In the `public:` section of the child class, write `MOCK_METHODn();` (or `MOCK_CONST_METHODn();` if you are mocking a `const` method), where `n` is the number of the arguments; if you counted wrong, shame on you, and a compiler error will tell you so.
  1. Now comes the fun part: you take the function signature, cut-and-paste the _function name_ as the _first_ argument to the macro, and leave what's left as the _second_ argument (in case you're curious, this is the _type of the function_).
  1. Repeat until all virtual functions you want to mock are done.

After the process, you should have something like:

```
#include "gmock/gmock.h"  // Brings in Google Mock.
class MockTurtle : public Turtle {
 public:
  ...
  MOCK_METHOD0(PenUp, void());
  MOCK_METHOD0(PenDown, void());
  MOCK_METHOD1(Forward, void(int distance));
  MOCK_METHOD1(Turn, void(int degrees));
  MOCK_METHOD2(GoTo, void(int x, int y));
  MOCK_CONST_METHOD0(GetX, int());
  MOCK_CONST_METHOD0(GetY, int());
};
```

You don't need to define these mock methods somewhere else - the `MOCK_METHOD*` macros will generate the definitions for you. It's that simple! Once you get the hang of it, you can pump out mock classes faster than your source-control system can handle your check-ins.