#include "spidey3.h" #define FN_MENU LT(_FN,KC_APP) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Linux / Win layout [_BASE] = LAYOUT_75_ansi( KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_DEL, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, FN_MENU, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), // OSX layout [_OSX] = LAYOUT_75_ansi( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, _______ ), // Numpad [_NUMPAD] = LAYOUT_75_ansi( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUMLOCK, KC_PEQL, KC_PSLS, KC_PAST, XXXXXXX, XXXXXXX, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUMLOCK, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PSLS, KC_PMNS, KC_PEQL, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PAST, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PMNS, KC_SCLN, KC_PENT, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_0, KC_PDOT, KC_PCMM, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), // FN [_FN] = LAYOUT_75_ansi( RESET, SPI_NORMAL, SPI_WIDE, SPI_SCRIPT, SPI_BLOCKS, SPI_CIRCLE, SPI_SQUARE, SPI_PARENS, SPI_FRAKTR, _______, _______, _______, SPI_GFLOCK, KC_SLEP, KC_WAKE, KC_PWR, EEP_RST, X(SAD), X(MEH), X(HAPPY), X(ANGRY), X(THUMBDN), X(THUMBUP), X(SPIDER), X_BUL, X(LOL), X(SURPRISE),X_DASH, _______, KC_PAUS, KC_SLCK, _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, VLK_TOG, _______, _______, KC_BRIU, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_G, RGB_M_T, SPI_LNX, _______, _______, _______, KC_BRID, _______, SPI_GLO, CH_SUSP, SPI_WIN, _______, NK_TOGG, TG(_NUMPAD),SPI_OSX, X(LARR), X(RARR), DEBUG, _______, KC_VOLU, KC_MUTE, _______, _______, _______, KC_MPLY, CH_ASST, _______, CH_CPNL, KC_MPRV, KC_VOLD, KC_MNXT ) };