/* Copyright 2012 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x530A #define PRODUCT_ID 0x6FFC #define DEVICE_VER 0x0001 #define MANUFACTURER NPKC #define PRODUCT KC60 #define DESCRIPTION QMK Firmware: KC60 /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 14 /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { D0, D1, F6, F7, D5 } #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 } #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW #define BACKLIGHT_PIN B6 #define BACKLIGHT_BREATHING #define BACKLIGHT_LEVELS 5 #ifdef RGBLIGHT_ENABLE # define RGB_DI_PIN F5 # define RGBLED_NUM 16 // Number of LEDs. Change this to match your use case. # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ /*== all animations enable ==*/ # define RGBLIGHT_ANIMATIONS /*== or choose animations ==*/ // # define RGBLIGHT_EFFECT_BREATHING // # define RGBLIGHT_EFFECT_RAINBOW_MOOD // # define RGBLIGHT_EFFECT_RAINBOW_SWIRL // # define RGBLIGHT_EFFECT_SNAKE // # define RGBLIGHT_EFFECT_KNIGHT // # define RGBLIGHT_EFFECT_CHRISTMAS // # define RGBLIGHT_EFFECT_STATIC_GRADIENT // # define RGBLIGHT_EFFECT_RGB_TEST // # define RGBLIGHT_EFFECT_ALTERNATING /*== customize breathing effect ==*/ /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ # define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 /*==== use exp() and sin() ====*/ // # define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 // # define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT //#define NO_ACTION_MACRO //#define NO_ACTION_FUNCTION