# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yesass='txt' type='search' size='10' name='q' value=''/>
/*Copyright 2012 Jun Wako <wakojun@gmail.com>This program is free software: you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation, either version 2 of the License, or(at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program. If not, see <http://www.gnu.org/licenses/>.*//* * scan matrix */#include<stdint.h>#include<stdbool.h>#include<avr/io.h>#include<avr/wdt.h>#include<avr/interrupt.h>#include<util/delay.h>#include"print.h"#include"debug.h"#include"util.h"#include"matrix.h"#include"split_util.h"#include"pro_micro.h"#include"config.h"#ifdef USE_I2C# include "i2c.h"#else // USE_SERIAL# include "serial.h"#endif#ifndef DEBOUNCE# define DEBOUNCE 5#endif#define ERROR_DISCONNECT_COUNT 5staticuint8_tdebouncing=DEBOUNCE;staticconstintROWS_PER_HAND=MATRIX_ROWS/2;staticuint8_terror_count=0;staticconstuint8_trow_pins[MATRIX_ROWS]=MATRIX_ROW_PINS;staticconstuint8_tcol_pins[MATRIX_COLS]=MATRIX_COL_PINS;/* matrix state(1:on, 0:off) */staticmatrix_row_tmatrix[MATRIX_ROWS];staticmatrix_row_tmatrix_debouncing[MATRIX_ROWS];staticmatrix_row_tread_cols(void);staticvoidinit_cols(void);staticvoidunselect_rows(void);staticvoidselect_row(uint8_trow);__attribute__((weak))voidmatrix_init_kb(void){matrix_init_user();}__attribute__((weak))voidmatrix_scan_kb(void){matrix_scan_user();}__attribute__((weak))voidmatrix_init_user(void){}__attribute__((weak))voidmatrix_scan_user(void){}inlineuint8_tmatrix_rows(void){returnMATRIX_ROWS;}inlineuint8_tmatrix_cols(void){returnMATRIX_COLS;}voidmatrix_init(void){debug_enable=true;debug_matrix=true;debug_mouse=true;// initialize row and colunselect_rows();init_cols();TX_RX_LED_INIT;// initialize matrix state: all keys offfor(uint8_ti=0;i<MATRIX_ROWS;i++){matrix[i]=0;matrix_debouncing[i]=0;}matrix_init_quantum();}uint8_t_matrix_scan(void){// Right hand is stored after the left in the matirx so, we need to offset itintoffset=isLeftHand?0:(ROWS_PER_HAND);for(uint8_ti=0;i<ROWS_PER_HAND;i++){select_row(i);_delay_us(30);// without this wait read unstable value.matrix_row_tcols=read_cols();if(matrix_debouncing[i+offset]!=cols){matrix_debouncing[i+offset]=cols;debouncing=DEBOUNCE;}unselect_rows();}if(debouncing){