From 674fcc474c162f44fadfa8a796134751d80ee639 Mon Sep 17 00:00:00 2001 From: kuchosauronad0 <22005492+kuchosauronad0@users.noreply.github.com> Date: Tue, 29 Oct 2019 22:52:24 -0700 Subject: [Keymap] Update to Userspace kuchosauronad0 (#6899) * Add Plover layer, remove unused layers * Add rgb indicator for success/failed sequences * Add RGB effects * Add RGB * Add effects for start and end of a leader sequence * Add PLOVER layer * Add RGB * Add RBG * Minor clean up * Minor clean up * Minor clean up * Minor clean up * Rename rgb_light to rgblight_user and fix all references to it * Remove unnecessary guards Remove unnecessary matrix_scan in rgb post_init function * remove trailing newline --- users/kuchosauronad0/wrappers.h | 152 +++++++++++++++++++++------------------- 1 file changed, 79 insertions(+), 73 deletions(-) (limited to 'users/kuchosauronad0/wrappers.h') diff --git a/users/kuchosauronad0/wrappers.h b/users/kuchosauronad0/wrappers.h index 3172c8a6d..6dc19d935 100644 --- a/users/kuchosauronad0/wrappers.h +++ b/users/kuchosauronad0/wrappers.h @@ -6,7 +6,7 @@ arguments, we need a wrapper in order for these definitions to be expanded before being used as arguments to the LAYOUT_xxx macro. */ #if (!defined(LAYOUT) && defined(KEYMAP)) -#define LAYOUT KEYMAP +# define LAYOUT KEYMAP #endif #define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) @@ -16,6 +16,8 @@ expanded before being used as arguments to the LAYOUT_xxx macro. #define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) #define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__) +#define LAYOUT_collide39_base_wrapper(...) LAYOUT_collide39_base(__VA_ARGS__) + /* Blocks for each of the four major keyboard layouts Organized so we can quickly adapt and modify all of them @@ -26,20 +28,30 @@ NOTE: These are all the same length. If you do a search/replace then you need to add/remove underscores to keep the lengths consistent. */ + +#define ___________________BLANK___________________ _______, _______, _______, _______, _______ + #ifdef TAP_DANCE_ENABLE - #define _________________QWERTY_L1_________________ KC_Q, KC_DW, KC_EOL, KC_R, KC_TMX - #define _________________QWERTY_L2_________________ KC_BOL, KC_S, KC_D, KC_NW, KC_G - #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_PW +# define _________________QWERTY_L1_________________ KC_Q, KC_DW, KC_EOL, KC_R, KC_TMX +# define _________________QWERTY_L2_________________ KC_BOL, KC_S, KC_D, KC_NW, KC_G +# define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_PW #else - #define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T - #define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G - #define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B +# define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +# define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +# define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B #endif -#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P -#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN -#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH +#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH + +#define _________________PLOVER_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T +#define _________________PLOVER_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G +#define _________________PLOVER_L3_________________ KC_NO, KC_NO, KC_C, KC_V, KC_NO +#define _________________PLOVER_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P +#define _________________PLOVER_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN +#define _________________PLOVER_R3_________________ KC_NO, KC_NO, KC_N, KC_M, KC_NO #define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G #define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D @@ -57,23 +69,21 @@ NOTE: These are all the same length. If you do a search/replace #define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O #define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH +#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y +#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I +#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X -#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I -#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X +#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L +#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S +#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z -#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L -#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S -#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z - -#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U -#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X - -#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L -#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S -#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z +#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y +#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U +#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X +#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L +#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S +#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z #define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B #define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G @@ -83,7 +93,6 @@ NOTE: These are all the same length. If you do a search/replace #define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I #define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH - #define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K #define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G #define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B @@ -92,7 +101,6 @@ NOTE: These are all the same length. If you do a search/replace #define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH - #define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B #define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F #define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM @@ -101,7 +109,6 @@ NOTE: These are all the same length. If you do a search/replace #define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R #define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X - #define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q #define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U #define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W @@ -110,7 +117,6 @@ NOTE: These are all the same length. If you do a search/replace #define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N #define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN - #define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W #define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R #define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X @@ -119,7 +125,6 @@ NOTE: These are all the same length. If you do a search/replace #define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN #define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH - #define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W #define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R #define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J @@ -128,7 +133,6 @@ NOTE: These are all the same length. If you do a search/replace #define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H #define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - #define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W #define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R #define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J @@ -138,23 +142,23 @@ NOTE: These are all the same length. If you do a search/replace #define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH #ifdef UNICODE_ENABLE -#define _______________UNICODE_L1__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA -#define _______________UNICODE_L2__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA -#define _______________UNICODE_L3__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA +# define _______________UNICODE_L1__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA +# define _______________UNICODE_L2__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA +# define _______________UNICODE_L3__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA -#define _______________UNICODE_R1__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG -#define _______________UNICODE_R2__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG -#define _______________UNICODE_R3__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG +# define _______________UNICODE_R1__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG +# define _______________UNICODE_R2__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG +# define _______________UNICODE_R3__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG #endif #ifdef UNICODEMAP_ENABLE -#define _______________UNICODE_L1__________________ X(SMRK), X(THINK), X(CLOWN), X(HUNDR), X(BANG) -#define _______________UNICODE_L2__________________ X(GRIN), X(MONKEY), X(OKOK), X(EGGPL), X(LIT) -#define _______________UNICODE_L3__________________ X(WEARY), X(UNAMU), X(EFFU), X(MONOCL), X(IRONY) +# define _______________UNICODE_L1__________________ X(SMRK), X(THINK), X(CLOWN), X(HUNDR), X(BANG) +# define _______________UNICODE_L2__________________ X(GRIN), X(MONKEY), X(OKOK), X(EGGPL), X(LIT) +# define _______________UNICODE_L3__________________ X(WEARY), X(UNAMU), X(EFFU), X(MONOCL), X(IRONY) -#define _______________UNICODE_R1__________________ X(DRUG0), X(THUP), X(INUP), X(DIZZY), X(COOL) -#define _______________UNICODE_R2__________________ X(FIST0), X(FIST2),X(FIST3),X(FIST1), X(OKOK) -#define _______________UNICODE_R3__________________ X(MNDBLWN), X(THDN), X(SPOCK),X(HOLE), X(DASH) +# define _______________UNICODE_R1__________________ X(DRUG0), X(THUP), X(INUP), X(DIZZY), X(COOL) +# define _______________UNICODE_R2__________________ X(FIST0), X(FIST2), X(FIST3), X(FIST1), X(OKOK) +# define _______________UNICODE_R3__________________ X(MNDBLWN), X(THDN), X(SPOCK), X(HOLE), X(DASH) #endif #define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 @@ -162,45 +166,47 @@ NOTE: These are all the same length. If you do a search/replace #define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 #define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 -#define ___________________BLANK___________________ _______, _______, _______, _______, _______ +#define _________________MEDIA_RIGHT_______________ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP +#define _________________MEDIA_LEFT________________ KC_VOLD, KC_VOLD, KC_MUTE, KC_VOLU, KC_VOLU +#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC +#define _________________LOWER_L2__________________ ___________________BLANK___________________ +#define _________________LOWER_L3__________________ _______, _______, _______, OS_UNI, TM_X -#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC -#define _________________LOWER_L2__________________ ___________________BLANK___________________ -#define _________________LOWER_L3__________________ ___________________BLANK___________________ +#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN +#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR +#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT -#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN -#define _________________LOWER_R2__________________ OS_UNI, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR -#define _________________LOWER_R3__________________ TM_X, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ +#define _________________RAISE_L2__________________ ___________________BLANK___________________ +#define _________________RAISE_L3__________________ ___________________BLANK___________________ +#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ +#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC +#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END +#define _________________ADJUST_L1_________________ QWERTY, COLEMAK, DVORAK, WORKMAN, PLOVER +#define _________________ADJUST_L2_________________ _________________FUNC_LEFT_________________ +#define _________________ADJUST_L3_________________ _________________MEDIA_LEFT________________ -#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ -#define _________________RAISE_L2__________________ ___________________BLANK___________________ -#define _________________RAISE_L3__________________ ___________________BLANK___________________ +#define _________________ADJUST_R1_________________ SEC1, SEC2, SEC3, SEC4, SEC5 +#define _________________ADJUST_R2_________________ _________________FUNC_RIGHT________________ +#define _________________ADJUST_R3_________________ _________________MEDIA_RIGHT_______________ -#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ -#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC -#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END +#define _________________RGB_UP____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG +#define _________________RGB_CENTER________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________RGB_DOWN__________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T +#define _________________RGB_R1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG +#define _________________RGB_R2____________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________RGB_R3____________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T +#define __________________GAMEPAD_L1_______________ _______, KC_Q, KC_W, KC_E, _______ +#define __________________GAMEPAD_L2_______________ _______, KC_A, KC_S, KC_D, _______ +#define __________________GAMEPAD_L3_______________ KC_1, KC_2, KC_3, KC_4, KC_5 -#define _________________ADJUST_L1_________________ ___________________BLANK___________________ -#define _________________ADJUST_L2_________________ _________________FUNC_LEFT_________________ -#define _________________ADJUST_L3_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN +#define __________________GAMEPAD_R1_______________ _______, KC_U, KC_UP, KC_O, _______ +#define __________________GAMEPAD_R2_______________ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______ +#define __________________GAMEPAD_R3_______________ KC_6, KC_7, KC_8, KC_9, KC_0 +/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */ -#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5 -#define _________________ADJUST_R2_________________ _________________FUNC_RIGHT________________ -#define _________________ADJUST_R3_________________ KC_MUTE, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT - - -/* -#define _________________RGB_L1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG -#define _________________RGB_L2____________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM -#define _________________RGB_L3____________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T -#define _________________RGB_R1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG -#define _________________RGB_R2____________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM -#define _________________RGB_R3____________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T -*/ -/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et - */ -- cgit v1.2.3