From f3d5b1091d364468cd9f5510aef9e723d8542279 Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Mon, 6 May 2019 22:34:09 -0700 Subject: [Keymap] RGB Changes for Drashna Keyboards (#5803) * Disable a bunch of reactive modes * Enable rgb matrix for Corne Keyboard * Convert CRKBD to rgb matrix * Add Gergo keyboard layout * Make Diablo 3 tap dance better * Add basic support for Planck EZ * Fix RGB Matrix stuff * Fix keycodes for Planck EZ * Update CRKBD OLED stuff * Fix typo for sleep on ergodox glow * Improve my gergo layout * Scrolling OLED key logger! * Change gergo layout * Hnadle unicode keycodes if unicode is disabled * Disable COMMAND/CONSOLE for gergo * Fix right side control * Re-enable LTO for all platforms Since I got updated arm gcc binaries that no longer error out on lto * Update formatting to match newer community standards Poor 2 space * Re-alight startup animation to use new HUE range * Streamline gitlab ci scripts * Disabled Space Cadet * Add support for breathing table * Enable new LTO Option And clean up defines that will now be repeatitive * Remove vscode settings * Additional formatting cleanup of config.h files --- users/drashna/tap_dances.c | 77 +++++++++++++++++++++++----------------------- 1 file changed, 39 insertions(+), 38 deletions(-) (limited to 'users/drashna/tap_dances.c') diff --git a/users/drashna/tap_dances.c b/users/drashna/tap_dances.c index cbb3cf54e..18ca96e18 100644 --- a/users/drashna/tap_dances.c +++ b/users/drashna/tap_dances.c @@ -2,63 +2,64 @@ //define diablo macro timer variables -uint16_t diablo_timer[4]; -uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; -uint8_t diablo_key_time[4]; +diablo_timer_t diablo_timer[4]; + +uint8_t diablo_times[] = { 0, 0, 1, 3, 5, 10, 30 }; // has the correct number of seconds elapsed (as defined by diablo_times) -bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; }; +bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer].key_time) < (diablo_timer[dtimer].timer * 1000)) ? false : true; }; // Cycle through the times for the macro, starting at 0, for disabled. // Max of six values, so don't exceed -void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { - if (state->count >= 7) { - diablo_key_time[diablo_key] = diablo_times[0]; - reset_tap_dance(state); - } else { - diablo_key_time[diablo_key] = diablo_times[state->count - 1]; - } +void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data) { + int index = (int)user_data; + if (state->count >= 7) { + diablo_timer[index].key_time = diablo_times[0]; + reset_tap_dance(state); + } else { + diablo_timer[index].key_time = diablo_times[state->count]; + } } -// Would rather have one function for all of this, but no idea how to do that... -void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); } -void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); } -void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); } -void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); } +// One funtion to rule them all!! +#define ACTION_TAP_DANCE_DIABLO(arg) { \ + .fn = { NULL, (void *)diablo_tapdance_master, NULL }, \ + .user_data = (void *)arg, \ + } //Tap Dance Definitions qk_tap_dance_action_t tap_dance_actions[] = { - // tap once to disable, and more to enable timed micros - [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1), - [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), - [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), - [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), + // tap once to disable, and more to enable timed micros + [TD_D3_1] = ACTION_TAP_DANCE_DIABLO(0), + [TD_D3_2] = ACTION_TAP_DANCE_DIABLO(1), + [TD_D3_3] = ACTION_TAP_DANCE_DIABLO(2), + [TD_D3_4] = ACTION_TAP_DANCE_DIABLO(3), }; // Sends the key press to system, but only if on the Diablo layer void send_diablo_keystroke(uint8_t diablo_key) { - if (IS_LAYER_ON(_DIABLO)) { - switch (diablo_key) { - case 0: - tap_code(KC_1); break; - case 1: - tap_code(KC_2); break; - case 2: - tap_code(KC_3); break; - case 3: - tap_code(KC_4); break; + if (IS_LAYER_ON(_DIABLO)) { + switch (diablo_key) { + case 0: + tap_code(KC_1); break; + case 1: + tap_code(KC_2); break; + case 2: + tap_code(KC_3); break; + case 3: + tap_code(KC_4); break; + } } - } } // Checks each of the 4 timers/keys to see if enough time has elapsed // Runs the "send string" command if enough time has passed, and resets the timer. void run_diablo_macro_check(void) { - uint8_t dtime; - for (dtime = 0; dtime < 4; dtime++) { - if (check_dtimer(dtime) && diablo_key_time[dtime]) { - diablo_timer[dtime] = timer_read(); - send_diablo_keystroke(dtime); + uint8_t dtime; + for (dtime = 0; dtime < 4; dtime++) { + if (check_dtimer(dtime) && diablo_timer[dtime].key_time) { + diablo_timer[dtime].timer = timer_read(); + send_diablo_keystroke(dtime); + } } - } } -- cgit v1.2.3