From 943b5b770955be937a89016680052be56d874c4a Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sun, 17 Apr 2016 00:24:58 -0500 Subject: Adding folding to #if, etc --- quantum/audio.c | 3 ++- quantum/musical_notes.h | 38 +++++++++++++++++++++++++++----------- quantum/song_list.h | 12 ++++++++++++ 3 files changed, 41 insertions(+), 12 deletions(-) create mode 100644 quantum/song_list.h (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 90f3c5a13..119bd9229 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -288,7 +288,8 @@ ISR(TIMER3_COMPA_vect) { #else if (note_frequency > 0) { ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period - OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period + //OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period + OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 2; // Set compare to half the period } else { ICR3 = 0; OCR3A = 0; diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h index 837f6a069..d2256a773 100644 --- a/quantum/musical_notes.h +++ b/quantum/musical_notes.h @@ -4,20 +4,36 @@ // Tempo Placeholder #define TEMPO 120 +#define SONG(notes...) { notes } + // Note Types -#define WHOLE_NOTE(note) {(NOTE##note), 64} -#define HALF_NOTE(note) {(NOTE##note), 32} -#define QUARTER_NOTE(note) {(NOTE##note), 16} -#define EIGHTH_NOTE(note) {(NOTE##note), 8} -#define SIXTEENTH_NOTE(note) {(NOTE##note), 4} +#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration} +#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64) +#define HALF_NOTE(note) MUSICAL_NOTE(note, 32) +#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16) +#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8) +#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4) + +#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32) +#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16) +#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8) +#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4) +#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2) + -// Note Types Short -#define W_NOTE(n) WHOLE_NOTE(n) -#define H_NOTE(n) HALF_NOTE(n) -#define Q_NOTE(n) QUARTER_NOTE(n) -#define E_NOTE(n) EIGTH_NOTE(n) -#define S_NOTE(n) SIXTEENTH_NOTE(n) +// Note Type Shortcuts +#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration) +#define W__NOTE(n) WHOLE_NOTE(n) +#define H__NOTE(n) HALF_NOTE(n) +#define Q__NOTE(n) QUARTER_NOTE(n) +#define E__NOTE(n) EIGHTH_NOTE(n) +#define S__NOTE(n) SIXTEENTH_NOTE(n) +#define WD_NOTE(n) WHOLE_DOT_NOTE(n) +#define HD_NOTE(n) HALF_DOT_NOTE(n) +#define QD_NOTE(n) QUARTER_DOT_NOTE(n) +#define ED_NOTE(n) EIGTH_DOT_NOTE(n) +#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n) // Note Styles // Staccato makes sure there is a rest between each note. Think: TA TA TA diff --git a/quantum/song_list.h b/quantum/song_list.h new file mode 100644 index 000000000..ef25eac35 --- /dev/null +++ b/quantum/song_list.h @@ -0,0 +1,12 @@ +#include "musical_notes.h" + +#ifndef SONG_LIST_H +#define SONG_LIST_H + +#define ODE_TO_JOY \ + Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \ + Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \ + Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \ + QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4), + +#endif \ No newline at end of file -- cgit v1.2.3 From 29e495be2a57d1eb41699909b204c12ac6bc4c0e Mon Sep 17 00:00:00 2001 From: IBNobody Date: Sun, 17 Apr 2016 02:52:38 -0500 Subject: Added trimble and tempo adjustments! --- quantum/audio.c | 56 +++++++++++++++++++++++++++++++++++++------------ quantum/audio.h | 6 +++++- quantum/musical_notes.h | 13 ++++++++++-- quantum/song_list.h | 6 ++++++ 4 files changed, 65 insertions(+), 16 deletions(-) (limited to 'quantum') diff --git a/quantum/audio.c b/quantum/audio.c index 119bd9229..9b9589f13 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -4,7 +4,7 @@ #include #include #include - +#include "print.h" #include "audio.h" #include "keymap_common.h" @@ -57,9 +57,11 @@ bool notes = false; bool note = false; float note_frequency = 0; float note_length = 0; +float note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; uint16_t note_position = 0; float (* notes_pointer)[][2]; -uint8_t notes_length; +uint8_t notes_count; bool notes_repeat; float notes_rest; bool note_resting = false; @@ -255,7 +257,8 @@ ISR(TIMER3_COMPA_vect) { place = 0.0; } ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period - OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period + OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period place++; // if (duty_counter > (frequencies[voice_place] / 500)) { // duty_place = (duty_place % 3) + 1; @@ -288,8 +291,7 @@ ISR(TIMER3_COMPA_vect) { #else if (note_frequency > 0) { ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period - //OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period - OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 2; // Set compare to half the period + OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period } else { ICR3 = 0; OCR3A = 0; @@ -305,7 +307,7 @@ ISR(TIMER3_COMPA_vect) { end_of_note = (note_position >= (note_length * 0x7FF)); if (end_of_note) { current_note++; - if (current_note >= notes_length) { + if (current_note >= notes_count) { if (notes_repeat) { current_note = 0; } else { @@ -328,10 +330,10 @@ ISR(TIMER3_COMPA_vect) { note_resting = false; #ifdef PWM_AUDIO note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; + note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); #else note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; + note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); #endif } note_position = 0; @@ -345,7 +347,7 @@ ISR(TIMER3_COMPA_vect) { } } -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) { +void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) { if (audio_config.enable) { @@ -354,7 +356,7 @@ if (audio_config.enable) { notes = true; notes_pointer = np; - notes_length = n_length; + notes_count = n_count; notes_repeat = n_repeat; notes_rest = n_rest; @@ -362,10 +364,10 @@ if (audio_config.enable) { current_note = 0; #ifdef PWM_AUDIO note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE; - note_length = (*notes_pointer)[current_note][1]; + note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100); #else note_frequency = (*notes_pointer)[current_note][0]; - note_length = (*notes_pointer)[current_note][1] / 4; + note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100); #endif note_position = 0; @@ -439,4 +441,32 @@ if (audio_config.enable && voices < 8) { } -} \ No newline at end of file +} + +void set_timbre(float timbre) +{ + note_timbre = timbre; +} + +void set_tempo(float tempo) +{ + note_tempo = tempo; +} + +void decrease_tempo(uint8_t tempo_change) +{ + note_tempo += (float) tempo_change; +} + +void increase_tempo(uint8_t tempo_change) +{ + if (note_tempo - (float) tempo_change < 10) + { + note_tempo = 10; + } + else + { + note_tempo -= (float) tempo_change; + } +} + diff --git a/quantum/audio.h b/quantum/audio.h index 762c98064..8012aa6bf 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -24,8 +24,12 @@ void play_note(double freq, int vol); void stop_note(double freq); void stop_all_notes(void); void init_notes(void); -void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest); +void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest); +void set_timbre(float timbre); +void set_tempo(float tempo); +void increase_tempo(uint8_t tempo_change); +void decrease_tempo(uint8_t tempo_change); // These macros are used to allow play_notes to play an array of indeterminate // length. This works around the limitation of C's sizeof operation on pointers. diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h index d2256a773..2170f3f18 100644 --- a/quantum/musical_notes.h +++ b/quantum/musical_notes.h @@ -2,7 +2,8 @@ #define MUSICAL_NOTES_H // Tempo Placeholder -#define TEMPO 120 +#define TEMPO_DEFAULT 100 + #define SONG(notes...) { notes } @@ -21,7 +22,6 @@ #define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4) #define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2) - // Note Type Shortcuts #define M__NOTE(note, duration) MUSICAL_NOTE(note, duration) #define W__NOTE(n) WHOLE_NOTE(n) @@ -41,6 +41,15 @@ #define STACCATO 0.01 #define LEGATO 0 +// Note Timbre +// Changes how the notes sound +#define TIMBRE_12 0.125 +#define TIMBRE_25 0.250 +#define TIMBRE_50 0.500 +#define TIMBRE_75 0.750 +#define TIMBRE_DEFAULT TIMBRE_50 + + // Notes - # = Octave #define NOTE_REST 0.00 #define NOTE_C0 16.35 diff --git a/quantum/song_list.h b/quantum/song_list.h index ef25eac35..ef36a1cdd 100644 --- a/quantum/song_list.h +++ b/quantum/song_list.h @@ -9,4 +9,10 @@ Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \ QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4), +#define ROCK_A_BYE_BABY \ + QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \ + H__NOTE(_A5), Q__NOTE(_G5), \ + QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \ + H__NOTE(_FS5), + #endif \ No newline at end of file -- cgit v1.2.3