From ae66f0d70214b8a5e81ecf5977619bcd4bf6f413 Mon Sep 17 00:00:00 2001 From: climbalima Date: Sat, 3 Dec 2016 17:09:11 -0500 Subject: added plate files for lets split --- keyboards/weebkeeb/readme.md | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 keyboards/weebkeeb/readme.md (limited to 'keyboards/weebkeeb/readme.md') diff --git a/keyboards/weebkeeb/readme.md b/keyboards/weebkeeb/readme.md new file mode 100644 index 000000000..bf31016c8 --- /dev/null +++ b/keyboards/weebkeeb/readme.md @@ -0,0 +1,28 @@ +weebkeeb keyboard firmware +====================== + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme](/). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/weebkeeb folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make default`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|] +``` + +Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. -- cgit v1.2.3