From 4cdb86c730528c8ca5ff90f5b9b01c395d31fc0e Mon Sep 17 00:00:00 2001 From: XScorpion2 Date: Tue, 14 May 2019 13:58:56 -0500 Subject: [Keyboard] Create RGBKB Folder (#5858) * Move Sol, Zen, & Zygomorph keyboards to RGBKB folder * Updated default keymaps * Fixing more areas due too folder moves * Fixing Zen layer numbers * Fixing zygomorph layer comments * Fixing Colmak comments * Fixing Sol Colmak readme * Macro alignment * Zen rev2 configuration json * Fixing sol ifdef * Fixing Sol info.json --- keyboards/sol/keymaps/brianweyer/keymap.c | 269 ------------------------------ 1 file changed, 269 deletions(-) delete mode 100755 keyboards/sol/keymaps/brianweyer/keymap.c (limited to 'keyboards/sol/keymaps/brianweyer/keymap.c') diff --git a/keyboards/sol/keymaps/brianweyer/keymap.c b/keyboards/sol/keymaps/brianweyer/keymap.c deleted file mode 100755 index 3ba52081d..000000000 --- a/keyboards/sol/keymaps/brianweyer/keymap.c +++ /dev/null @@ -1,269 +0,0 @@ -#include QMK_KEYBOARD_H -#ifdef PROTOCOL_LUFA -#include "lufa.h" -#include "split_util.h" -#endif - -extern keymap_config_t keymap_config; - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -enum layer_number { - _QWERTY = 0, - _FN, - _ADJ -}; - -enum custom_keycodes { - QWERTY = SAFE_RANGE, - FN, - ADJ, - RGBRST -}; - - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* QWERTY - * ,------------------------------------------------. ,------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bspc | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | Esc | A | S | D | F | G | | | | H | J | K | L | ; | ' | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | | | | N | M | , | . | / | Shift| - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Ctrl | Alt | FN | LGui | RGB | Spc | Del | | Bspc | Spc | Adj | LGui | FN | Alt | Ctrl | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | Spc | Ent | | Ent | Spc | - * `-------------' `-------------' - */ - [_QWERTY] = LAYOUT_kc( \ - //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+ - GRV, 1, 2, 3, 4, 5, MINS, EQL, 6, 7, 8, 9, 0, BSPC, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - TAB, Q, W, E, R, T, LBRC, RBRC, Y, U, I, O, P, BSLS, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - ESC, A, S, D, F, G, _______, _______, H, J, K, L, SCLN, QUOT, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - LSPO, Z, X, C, V, B, _______, _______, N, M, COMM, DOT, SLSH, RSPC, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - LCTL, LALT, FN, LGUI, RGB_MOD, SPC, DEL, BSPC, SPC, ADJ, LGUI, FN, LALT, LCTL, - //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------| - SPC, ENT, ENT, SPC - // |--------+--------| |--------+-----------+ - ), - - /* FN - * ,------------------------------------------------. ,------------------------------------------------. - * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | | | Up | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | | Left | Down | Right| | | | | Play | Next | Mute | V-Up |V-Down| | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | - * `-------------' `-------------' - */ - [_FN] = LAYOUT_kc( \ - //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+ - F1, F2, F3, F4, F5, F6, _______, _______, F7, F8, F9, F10, F11, F12, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, LEFT, DOWN, RGHT, _______, _______, _______, MPLY, MNXT, MUTE, VOLD, VOLU, _______, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______ - // |--------+--------| |--------+-----------+ - ), - - /* ADJ - * ,------------------------------------------------. ,------------------------------------------------. - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Sat+ | Val+ | Hue+ |Speed+|Toggle| | | | | | | | | | - * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| - * | | Sat- | Val- | Hue- |Speed-|Reset | | | | |QWERTY| COLE | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | | | | | | | | | | | - * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| - * | | | | | | - * `-------------' `-------------' - */ - - [_ADJ] = LAYOUT( \ - //,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+ - RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, RGB_SAI, RGB_VAI, RGB_HUI, RGB_SPI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, RGB_SAD, RGB_VAD, RGB_HUD, RGB_SPD, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------| - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - //|--------+--------+--------+--------+--------+--+--------+--------| |--------+--------+--+--------+--------+--------+--------+--------| - _______, _______, _______, _______ \ - // |--------+--------| |--------+--------+ - ) -}; - - -// define variables for reactive RGB -bool TOG_STATUS = false; -int RGB_current_mode; - -#ifdef ENCODER_ENABLE -void encoder_update_user(uint8_t index, bool clockwise) { - if (index == 0) { /* First encoder */ - if (clockwise) { - tap_code(KC_VOLU); - } else { - tap_code(KC_VOLD); - } - } else if (index == 1) { /* Second encoder*/ - if (clockwise) { - tap_code(KC_UP); - } else { - tap_code(KC_DOWN); - } - } -} -#endif - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - - switch (keycode) { - case QWERTY: - if (record->event.pressed) { - set_single_persistent_default_layer(_QWERTY); - } - return false; - break; - case FN: - if (record->event.pressed) { - layer_on(_FN); - } else { - layer_off(_FN); - } - return false; - break; - case ADJ: - if (record->event.pressed) { - layer_on(_ADJ); - } else { - layer_off(_ADJ); - } - return false; - break; - //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released - case RGBRST: - #ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - eeconfig_update_rgblight_default(); - rgblight_enable(); - RGB_current_mode = rgblight_config.mode; - } - #endif - break; - } - return true; -} - -void matrix_init_user(void) { -#ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; -#endif -} - - -// OLED Driver Logic -#ifdef OLED_DRIVER_ENABLE - -oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (!is_keyboard_master()) - return OLED_ROTATION_180; // flip 180 for offhand - return rotation; -} - -static void render_logo(void) { - static const char PROGMEM sol_logo[] = { - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0}; - - oled_write_P(sol_logo, false); -} - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_FN (1<<_FN) -#define L_ADJ (1<<_ADJ) -#define L_ADJ_TRI (L_ADJ|L_FN) - -static void render_status(void) { - // Render to mode icon - static const char PROGMEM mode_logo[4][4] = { - {0x95,0x96,0x0a,0}, - {0xb5,0xb6,0x0a,0}, - {0x97,0x98,0x0a,0}, - {0xb7,0xb8,0x0a,0} }; - - if (keymap_config.swap_lalt_lgui != false) { - oled_write_P(mode_logo[0], false); - oled_write_P(mode_logo[1], false); - } else { - oled_write_P(mode_logo[2], false); - oled_write_P(mode_logo[3], false); - } - - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - - oled_write_P(PSTR("Layer: "), false); - switch (layer_state) { - case L_BASE: - oled_write_P(PSTR("Laser \n"), false); - break; - case L_FN: - oled_write_P(PSTR("Function \n"), false); - break; - case L_ADJ: - case L_ADJ_TRI: - oled_write_P(PSTR("Adjustment\n"), false); - break; - default: - oled_write_P(PSTR("Undefined \n"), false); - } - - // Host Keyboard LED Status - uint8_t led_usb_state = host_keyboard_leds(); - oled_write_P(led_usb_state & (1<