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* Added songs from Nier and Nier AutomataDDRnJn2019-03-241-0/+85
| | | | | Added song of the ancients and kaine salvation fron Nier Added Amusement park, Copied city, Vague Hope cold rain and weight of the world from Nier Automata
* Add support for RGB LEDs wired directly to each half's controller (#5392)Danny2019-03-234-29/+55
| | | | | | | | | | | | | | | | * Add support for wiring RGB LEDs for both halves directly to their respective controllers RGB LEDs for each half don't need to be chained together across the TRRS cable with this * Add split RGB LED support for serial * Update config/rules for bakingpy layout * Un-nest ifdefs for hand detection * Read RGB config state from memory instead of EEPROM for serial updates * Reuse existing LED pointer instead of creating new one
* rgblight.c: add remap feature (#5243)Takeshi ISHII2019-03-201-2/+16
| | | | | | | | | | | | | | * rgblight.c: add RGBLIGHT_LED_MAP support * add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP * Test end. Revert "add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP" This reverts commit e7488d6f7338460b533d7d19a09deccb011000bf. * update docs/feature_rgblight.md * led_map[] move to PROGMEM
* Fix i2c splits with >8 columns (#5454)James Churchill2019-03-201-3/+3
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* New RGB Matrix effect: Single color reactive (#5330)M-AS2019-03-172-0/+22
| | | | | | | | * Adds new RGB Matrix effect: rgb_matrix_config'd reactive LEDs * [Docs] Adds disable for new effect * [Docs] Added new effect to list of effects
* Unicode fix for new wincompose version (#5082)cubimon2019-03-171-0/+3
| | | | | | | | * unicode fix for new wincompose version * move wincompose case to linux * Change unicode input end to enter
* Added 4 new songs to song_list.hDDRnJn2019-03-171-0/+52
| | | | Added Liebesleid by Kriesler (or Rachmaninoff), Michishirube from Violet Evergarden, Melodies of Life from Final Fantasy 9 and Eyes on Me from Final Fantasy 8
* rgblight split transfer non-eeprom config (#5396)Len Trigg2019-03-154-8/+14
| | | | | | | | | | | * Make rgblight_update_dword not update eeprom (we already have eeconfig_update_rgblight for that). Make split i2c keyboards transfer active rgblight config rather than eeprom saved version of rgblight config, enabling runtime changes that aren't persisted to eeprom. * prev_level and prev_rgb only store successfully transmitted values
* Add new keyboard Plaid and ATMEGA328p support (#5379)Takuya Urakawa2019-03-121-0/+5
| | | | | | | | | | | | | | | * add plaid * Change usb vid/pid to free id from vusb Trivial fix for vusb core * update readme * update info.json default keymap * fix typo * Replace copyright
* Next set of split_common changes (#4974)James Churchill2019-03-1210-476/+85
| | | | | | | | | | | | | | | | * Update split_common to use standard i2c drivers * Eliminate RGB_DIRTY/BACKLIT_DIRTY * Fix avr i2c_master error handling * Fix i2c_slave addressing * Remove unneeded timeout on i2c_stop() * Fix RGB I2C transfers * Remove incorrect comment
* Add 3 new songs and add new note type (#5351)DDRnJn2019-03-112-1/+47
| | | | | | | | | | | | * Added 3 new songs and added new note type to musical_notes.h Added Megalovania from Undertale, Kataware Doki from Kimi no Na Wa and La Campanella by Lizst to song_list.h Added the breve (double whole note) and dotted breve note types to musical_notes.h. I included this because the default tempo is quite high, so I thought a note with higher duration was needed * Fixed indentation for new notes in musical_notes.h Changed tabs to spaces in indentation
* increase size of note counter variable to avoid overflowMarco Monaco2019-03-053-3/+3
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* Clean up debounce a bit (#5255)James Churchill2019-03-043-9/+9
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* Added two songs to song_list.h (FF Prelude and To Boldly Go) (#5252)avatak2019-02-281-1/+33
| | | Adds FF_Prelude (from most Final Fantasy games) and TO_BOLDLY_GO (a melody from the main themes of Star Trek TNG and the original series)
* Ask for your name when generating a new keyboard (#5214)fauxpark2019-02-267-8/+8
| | | | | | | | | | * Ask for your name when generating a new keyboard * Update docs * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix indentation in quantum_keycodes.h (#5221)Konstantin Đorđević2019-02-241-30/+29
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* Fix Tx Bolt ghosting second character on key press (#5229)Tobias Schulte2019-02-231-22/+24
| | | | | | | | | * convert tabs to spaces * fix #4578: don't call gemini protocol code when in bolt mode Add missing break; statements in switch. The missing break resulted in a fall through and an additional processing of the gemini code.
* fix rgblight_effect_breathing interval time (#5213)Takeshi ISHII2019-02-221-1/+1
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* Velocikey: Match RGB animation speed to typing speed (#3754)Chris Lewis2019-02-215-6/+113
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
* Fix `quantum/split_common/matrix.c: select_col()/select_row()` (#5174)Takeshi ISHII2019-02-181-2/+2
| | | | | | | | | | | | | | | | | | | | | | * add temporary pdhelix(Patched Helix) code * add test code into quantum/split_common/matrix.c * add test code into keyboards/handwired/pdhelix/ * Revert "add test code into keyboards/handwired/pdhelix/" This reverts commit 9ed98f0797ddd962c99756689fc4ecb4cd067d3d. * Revert "add test code into quantum/split_common/matrix.c" This reverts commit 1876d3ed69f6c213153a9f6476192be839f16c1f. * Revert "add temporary pdhelix(Patched Helix) code" This reverts commit 41ac92b814e3f894eaf85bc3e5bb945895342fa8. * fix quantum/split_common/matrix.c: select_col()/select_row()
* Stop all notes on startup, if there is no song and audio is disabled to ↵Drashna Jaelre2019-02-181-0/+2
| | | | prevent continouse tone (#5173)
* Fix Audio Clicky by adding missing punctuation (#5171)Drashna Jaelre2019-02-181-1/+1
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* Remove CUSTOM_MATRIX option from diode direction (#5090)zvecr2019-02-181-1/+1
| | | | | | | | * Remove CUSTOM_MATRIX refs from DIODE_DIRECTION * Remove '#define DIODE_DIRECTION CUSTOM_MATRIX' * Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
* Add UK variant of the SEND_STRING() LUTsRys Sommefeldt2019-02-181-0/+62
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* Change Command keycode defaults to match corresponding Bootmagic codes (#5078)Konstantin Đorđević2019-02-171-5/+6
| | | | | | | | | | | | | | | | | | * Change Command keycode defaults to match corresponding Bootmagic codes * Make alternate magic key keycodes consistent * Reflect changes from previous commit in tmk_core/common/command.c * Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes * Swap E and BSPACE for MAGIC_KEY_EEPROM * Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT * Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff * Update Command descriptions
* Move RGBLIGHT_LIMIT_VAL definition from rgblight.c to rgblight.h (#5167)Konstantin Đorđević2019-02-172-4/+3
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* Haptic feedback generalized - DRV2605 and solenoids (#4939)ishtob2019-02-163-19/+50
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards * Haptic feedback enhancements: on/off toggle working, feedback order working todo: -work on modes switching -get modes switching to save to eeprom * haptic enhancement - eeprom and modes added * Added set and get functions for haptic feedback * initial implementation of solenoids under haptic feedback * changed eeprom to 32 bits to reserve blocks for future features * start documentation of haptic feedback * change keycode per comment from reviewers * typo fixes * added eeprom for solenoid configs * added solenoid and docs * Add/fix default parameters configs, improve docs * more doc cleanup * add in solenoid buzz toggle, clean up doc * some fixes for error in compiling solenoid * fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c * fixes for avr side issues * update keymap * fix keymap compile error * fix bugs found during solenoid testing * set pin that is not powered during bootloader * added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
* Add support for using ranges for RGB (#4981)Erovia2019-02-152-0/+42
| | | | | | | | | * Add support for using ranges for RGB This patch adds support for controlling continuous ranges of RGB LEDs. Helper functions for split boards are also available. * RGB Range: Use hardware-platform agnostic wait
* Improve RGB Light code (#4326)Drashna Jaelre2019-02-152-2/+45
| | | | | | | | * Improve RGB Light code * Add is_rgblight_initialized as an externed value in rgblight.h * Use remander of hue
* Remove problematic unicode_map stub definition in process_unicodemap.c (#5110)Konstantin Đorđević2019-02-142-3/+2
| | | | | | | | * Remove problematic unicode_map stub definition in process_unicodemap.c * Add unicode_map declaration to process_unicodemap.h * Disable UNICODEMAP on converter boards that don't use it
* Debounce refactor / API (#3720)Drashna Jaelre2019-02-146-81/+210
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Added xeal60 via clone of lets split * Delete removed other keymaps * Basic keymap (no FN). Compiles. * Removed NP_STAR and NP_SLSH. * Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes. * Changed order of rules in TMK. Documented feature. * Fixed missing whitespace in debounce documentation Table wasn't working due to missing newline. * Added bold in a few areas. * DO NOT USE - Removed debounce from TMK. * Remove accidental xeal60 commit * DO NOT USE - debounce successfully compiled. * DO NOT USE Revert back to original API to support split_keyboards. * Working eager_pk * Whitespace cleanup. * Restored debounce.h since there wasnt any real change. * Moved debouncing_time variable to inside #if debounce * Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used. * Removed #include "matrix.h" from debounce.h * Bug fix - was using MATRIX_ROWS instead of num_rows * Fixed compilation error with debounce_sym_g * Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE * Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2. * Fix compile error in debounce_eager_pk * Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
| * Fix compile error in debounce_eager_pkalex-ong2019-01-271-2/+2
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| * Merge branch 'debounce_refactor' of https://github.com/alex-ong/qmk_firmware ↵alex-ong2019-01-262-5/+3
| |\ | | | | | | | | | into debounce_refactor
| | * Fixed compilation error with debounce_sym_gAlex Ong2019-01-261-2/+2
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| | * Bug fix - was using MATRIX_ROWS instead of num_rowsAlex Ong2019-01-261-1/+1
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| | * Removed #include "matrix.h" from debounce.hAlex Ong2019-01-261-2/+0
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| * | Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.alex-ong2019-01-261-2/+5
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| * Moved debouncing_time variable to inside #if debouncealex-ong2019-01-261-3/+2
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| * Restored debounce.h since there wasnt any real change.alex-ong2019-01-261-17/+4
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| * Working eager_pkalex-ong2019-01-261-23/+18
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| * DO NOT USE Revert back to original API to support split_keyboards.alex-ong2019-01-263-8/+8
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| * DO NOT USE - debounce successfully compiled.alex-ong2019-01-266-62/+233
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| * DO NOT USE Merge branch 'master' into debounce_refactorAlex Ong2019-01-2637-726/+1987
| |\ | | | | | | | | | | | | | | | Merged, however now there are two debounce.h and debounce.c to mess around with and coalesce. # Conflicts: # quantum/matrix.c
| * \ Merge branch 'master' into debounce_refactorAlex Ong2019-01-0470-1331/+3146
| |\ \ | | | | | | | | | | | | | | | | # Conflicts: # tmk_core/common/keyboard.c
| * | | Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.Alex Ong2018-08-291-76/+3
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* | | | Fix ARM Audio issues and its EEPROM persistence (#4936)Drashna Jaelre2019-02-142-316/+322
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Don't click if turning audio off On ARM, playing the click when turning off audio causes the audio get stuck and continually play the tone * Fix Audio EEPROM support for ARM * Update touched files to conform to QMK Coding Conventions * Add better check for ARM EEPROM support
* | | | fix the led_matrix.h naming conflictskullY2019-02-104-3/+3
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* | | | Put back an accidentally stripped copyrightskullY2019-02-101-1/+2
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* | | | cleanupskullY2019-02-101-2/+2
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* | | | fix compiling for backlight without led matrixskullY2019-02-101-1/+1
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