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* Clarify that we actually have max 16 total backlight levelsfauxpark2018-01-121-1/+1
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* Remove reference to BL_x in keycodes.md, and add BL_BRTGfauxpark2018-01-121-5/+5
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* backlight breathing overhaul (#2187)Balz Guenat2018-01-011-3/+25
| | | | | | | | | | | | | | | | | | | | * add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
* Format keycode tablesfauxpark2017-12-091-9/+9
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* break up keymaps and quantum keycodes into files by featureskullY2017-08-161-0/+17