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* Revert because the IGNORE_MOD_TAP_INTERRUPT flag didn't feel right.Austin Erlandson2016-09-152-14/+6
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* Add IGNORE_MOD_TAP_INTERRUPT to fix overloaded mod keys sending mod on diads...Austin Erlandson2016-09-152-12/+15
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* Copy config overrides to my keymap directory...Austin Erlandson2016-09-142-3/+101
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* Shorten TAPPING_TERM for better responsiveness of overloaded keys...Austin Erlandson2016-09-131-0/+3
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* Small updateAustin Erlandson2016-09-131-5/+5
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* Get rid of sleep button...Austin Erlandson2016-09-121-1/+1
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* Latest making use of overloaded modifiers...Austin Erlandson2016-09-121-12/+12
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* My Atreus LayoutAustin Erlandson2016-09-121-0/+61
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* Merge pull request #734 from adiabatic/masterErez Zukerman2016-09-113-10/+12
|\ | | | | Ergodox EZ: Zweihander keyboard layout updates
| * - Make thumb-accessible ⌥ and ⌃ into right-⌥ and right-⌃Nathan Sharfi2016-09-072-10/+12
| | | | | | | | | | | | | | | | | | | | - remove media-space and media-shift-space; put a play/pause key at media-m instead - add print screen, scroll lock, and pause/break to the media layer And in the readme: - don't say we don't have any Windows-specific keys - add mnemonics for thumb-alt and thumb-ctrl positioning
| * zweihander: rename to MakefileNathan Sharfi2016-09-071-0/+0
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* | Merge pull request #740 from absenth/developmentErez Zukerman2016-09-113-0/+191
|\ \ | | | | | | Absenth's Layout- QWERTY with additional Media Layer Functions.
| * | Updated Image HeaderLars2016-09-081-0/+0
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| * | first commit of Absenth's Ergodox FirmwareLars2016-09-083-0/+191
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* | | Merge pull request #746 from DidierLoiseau/bépoErez Zukerman2016-09-113-0/+944
|\ \ \ | | | | | | | | Bépo with firmware remapping for software CSA layout
| * | | Added readme.md for bepo_csaDidier Loiseau2016-09-111-0/+162
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| * | | Fixed compilation issues after the mergeDidier Loiseau2016-09-112-2/+2
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| * | | Merge remote-tracking branch 'remotes/jackhumbert/master' into bépoDidier Loiseau2016-09-116856-2411074/+101831
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| * | | | Added KC_APP on fn+BP_AGRVDidier Loiseau2016-09-111-2/+2
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| * | | | Fix issue #221: LGUI(KC_LSFT) does not workDidier Loiseau2016-04-061-2/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - on mod keys, register LGUI, LSFT etc. as normal mods instead of weak mods: - they won't be cleared by layer switching - LSFT(KC_LGUI) will now have the same behavior as LGUI(KC_LSFT)
| * | | | Removed D(LSFT) is CSA macrosDidier Loiseau2016-04-061-2/+2
| | | | | | | | | | | | | | | Were causing stuck LSFT weak mods.
| * | | | Add delay to CSA macros using dead keysDidier Loiseau2016-04-061-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | With the BÉPO over CSA on Windows, the dead keys stop working after a while, like in http://superuser.com/questions/776558/suddenly-dead-keys-dont-work I suspect this is triggered by too fast typing from macros.
| * | | | Fixed compilation issuesDidier Loiseau2016-04-061-4/+2
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| * | | | Removed remaining ALT_T and CTL_T keysDidier Loiseau2016-04-021-16/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Having "true" modifiers is more reliable and practical. - moved APP in place of HOME - moved HOME in place of LSFT on left thumb - moved END in place of RSFT on right thumb (Ctrl+End with single hand!) - removed ALT_T from KC_ESC
| * | | | Use TG() to switch to BÉPO over CSA, and use KC_TRNS in LR_CSADidier Loiseau2016-04-021-24/+18
| | | | | | | | | | | | | | | | | | | | Simplifies future changes to modifier and special keys + removed M_TGCSA macro
| * | | | Replace Play by temporary num layer with left AltDidier Loiseau2016-04-021-20/+31
| | | | | | | | | | | | | | | | | | | | - move play on fn+left thumb - move prev/next besides play
| * | | | BÉPO over CSA: Altgr-shifted layerDidier Loiseau2016-04-021-22/+88
| | | | | | | | | | | | | | | | | | | | | | | | | - all characters available directly in CSA - more explicit names for macros that switch accross CSA layers - use macros to implement the shifts next to the spaces
| * | | | BÉPO over CSA: GR2A-shifted characters in AltGr layerDidier Loiseau2016-04-022-20/+84
| | | | | | | | | | | | | | | | | | | | - define aliases for all GR2A-shifted characters - use the available characters in BÉPO over CSA AltGr layer
| * | | | BÉPO over CSA: Fixed key repeat for M_NBSPDidier Loiseau2016-04-021-1/+7
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| * | | | Use CSA_ as prefix for Canadian Multilingual key aliasesDidier Loiseau2016-04-022-151/+153
| | | | | | | | | | | | | | | CM is already used for Colemak.
| * | | | BÉPO over CSA: GR2A characters in AltGr layerDidier Loiseau2016-04-022-15/+88
| | | | | | | | | | | | | | | | | | | | - define aliases for all GR2A characters (unshifted) - use the available characters in the BÉPO over CSA AltGr layer
| * | | | BÉPO over CSA: unicode supportDidier Loiseau2016-04-021-5/+54
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - implement easy way to define and send unicode characters on Windows - define 3 characters not available in CSA: - en dash: – - em dash: — - ellipsis: …
| * | | | BÉPO over CSA: AltGr layerDidier Loiseau2016-04-022-1/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - implemented the most useful characters: - all French characters + € - common programmer characters - other keys implemented as KC_NO to avoid mistyping a character from a lower layer - AltGr+Shift not supported (yet)
| * | | | Initial BÉPO over CSA with Shift layerDidier Loiseau2016-04-022-2/+262
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Initial implementation of the BÉPO layout for use with the Canadian Multilingual Standard layout (a.k.a. CSA / ACNOR layout) on the OS-side. - support all bépo characters from the default and shifted layers
| * | | | Added RESET key on fn-=Didier Loiseau2016-04-021-2/+2
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| * | | | Use enums to define layers and macrosDidier Loiseau2016-04-021-26/+30
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| * | | | Swapped w and = to keep the w on the right hand (better for English)Didier Loiseau2016-04-021-4/+4
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| * | | | Use BÉPO spécific key aliases with BP_ prefixDidier Loiseau2016-04-021-70/+20
| | | | | | | | | | | | | | | | | | | | keymap_bepo.h: define BP_* keycodes for all possible characters bepo/keymap.c: use those keycodes in the bépo keymap
| * | | | Initial bepo layout based on tm2030Didier Loiseau2016-04-021-0/+242
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | No more SFT_T: - moved ] (bépo W) below Tab - moved - (bépo =) in place of ] (top right) - removed SFT_T from ' (bépo M) - moved \ (bépo Ç) in place of = (bépo %) - moved = (bépo %) in place of - (bépo =)
* | | | | Merge pull request #744 from AlliedEnvy/masterJack Humbert2016-09-111-0/+1
|\ \ \ \ \ | | | | | | | | | | | | Use rules.mk template in new project generator
| * | | | | Use rules.mk template in new project generatorDaniel K. Levy2016-09-101-0/+1
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* | | | | Merge pull request #743 from shelaf/patch-2Jack Humbert2016-09-113-16/+12
|\ \ \ \ \ | | | | | | | | | | | | Fix compiler warnings for HHKB
| * | | | | Variables in Makefile are ignored in rules.mkshela2016-09-113-6/+2
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| * | | | | fix variable value of rules.mkshela2016-09-111-10/+10
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* | | | | Merge pull request #742 from dbordak/masterJack Humbert2016-09-114-8/+72
|\ \ \ \ \ | | | | | | | | | | | | Update Atreus default map
| * | | | | Add PCBDOWNDaniel Bordak2016-09-101-0/+4
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| * | | | | Update to new default keymapDaniel Bordak2016-09-102-5/+65
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| * | | | | Fix typoDaniel Bordak2016-09-101-3/+3
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* | | | | Merge pull request #741 from shelaf/patch-1Jack Humbert2016-09-111-1/+1
|\ \ \ \ \ | |/ / / / |/| | | | fix number of NKRO keys
| * | | | fix number of NKRO keysshela2016-09-101-1/+1
|/ / / / | | | | | | | | | | | | 32byte report = 1byte modifiers + 31byte keys 31byte * 8bit * 1key/bit = 248keys