| Commit message (Collapse) | Author | Age | Files | Lines |
| ... | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | |_|_|_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Typo fixes
|
| | | |_|_|_|_|_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Reverted Dockerfile to put the CMD back
|
| | | |_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
race condition between oneshot_mods and tap_dance
|
| | | |_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
since the keycode for a tap dance process gets process only after the
TAPPING_TERM timeout, you really only have ONESHOT_TIMEOUT -
TAPPING_TERM time to tap or double tap on the key. This fix save the
oneshot_mods into the action.state structure and applies the mods with
the keycode when it's registered. It also unregisters the mod when the
the tap dance process gets reset.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Adds support for ergodox shine and unicode and emoji support to the deadcyclo layout
|
| | |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
albert ergodox keymap
|
| | | |_|_|_|_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
update my neo2 keymap
|
| |/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Clarify license on abnt2 keymap (#1038)
|
| |/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Use `type cmp` to test for cmp in Makefile
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Updated urls due to transfer to qmk org
|
| |/ / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| |_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
fix: infinity60 keyboard was not using quantum features.
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
qmk firmware requires the matrix_init_user and matrix_scan_user
function to be implementated. Added these function to all the existing
keymaps.
|
| | | |_|/ / / / / / / / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
the quantum matrix codes where not being initialized or/and called
so no feature of the quantum firmware could be used. These codes have
been added and now we can enjoy the quantum firmware goodness.
|
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Add smt's keymap for Preonic
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | |_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | |/ / / / / / / / / / / / / / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| | |_|/ / / / / / / / / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
added mods status bit to visualizer.
|
| | | |_|_|_|_|_|_|_|/ / / / / / / / / / / / / / / / / / / /
| |/| | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
Since we can't read the real_mods and oneshot_mods static variable
directly within the update_user_visualizer_state
function (Threading and serial link). We are know storing the mods
states in the visualizer_keyboard_status_t structure. We can now
display the status of the modifier keys on the LCD display.
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
|
| | |_|_|_|_|_|_|_|_|_|_|/ / / / / / / / / / / / / / / / /
|/| | | | | | | | | | | | | | | | | | | | | | | | | | | |
|