diff options
Diffstat (limited to 'users/drashna/rgb_stuff.c')
-rw-r--r-- | users/drashna/rgb_stuff.c | 194 |
1 files changed, 101 insertions, 93 deletions
diff --git a/users/drashna/rgb_stuff.c b/users/drashna/rgb_stuff.c index a9af0566e..52ec61c22 100644 --- a/users/drashna/rgb_stuff.c +++ b/users/drashna/rgb_stuff.c @@ -12,9 +12,9 @@ void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight #if defined(RGB_MATRIX_ENABLE) static uint32_t hypno_timer; # if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd) -# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL # else -# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN +# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN # endif #endif @@ -23,68 +23,68 @@ static uint32_t hypno_timer; * This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up. */ #ifdef RGBLIGHT_ENABLE -#ifdef INDICATOR_LIGHTS +# ifdef INDICATOR_LIGHTS void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) { - if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) { + if (userspace_config.rgb_layer_change && get_highest_layer(layer_state) == 0) { if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) { -# ifdef SHFT_LED1 +# ifdef SHFT_LED1 rgblight_sethsv_at(120, 255, 255, SHFT_LED1); -# endif // SHFT_LED1 -# ifdef SHFT_LED2 +# endif // SHFT_LED1 +# ifdef SHFT_LED2 rgblight_sethsv_at(120, 255, 255, SHFT_LED2); -# endif // SHFT_LED2 +# endif // SHFT_LED2 } else { -# ifdef SHFT_LED1 +# ifdef SHFT_LED1 rgblight_sethsv_default_helper(SHFT_LED1); -# endif // SHFT_LED1 -# ifdef SHFT_LED2 +# endif // SHFT_LED1 +# ifdef SHFT_LED2 rgblight_sethsv_default_helper(SHFT_LED2); -# endif // SHFT_LED2 +# endif // SHFT_LED2 } if ((this_mod | this_osm) & MOD_MASK_CTRL) { -# ifdef CTRL_LED1 +# ifdef CTRL_LED1 rgblight_sethsv_at(0, 255, 255, CTRL_LED1); -# endif // CTRL_LED1 -# ifdef CTRL_LED2 +# endif // CTRL_LED1 +# ifdef CTRL_LED2 rgblight_sethsv_at(0, 255, 255, CTRL_LED2); -# endif // CTRL_LED2 +# endif // CTRL_LED2 } else { -# ifdef CTRL_LED1 +# ifdef CTRL_LED1 rgblight_sethsv_default_helper(CTRL_LED1); -# endif // CTRL_LED1 -# ifdef CTRL_LED2 +# endif // CTRL_LED1 +# ifdef CTRL_LED2 rgblight_sethsv_default_helper(CTRL_LED2); -# endif // CTRL_LED2 +# endif // CTRL_LED2 } if ((this_mod | this_osm) & MOD_MASK_GUI) { -# ifdef GUI_LED1 +# ifdef GUI_LED1 rgblight_sethsv_at(51, 255, 255, GUI_LED1); -# endif // GUI_LED1 -# ifdef GUI_LED2 +# endif // GUI_LED1 +# ifdef GUI_LED2 rgblight_sethsv_at(51, 255, 255, GUI_LED2); -# endif // GUI_LED2 +# endif // GUI_LED2 } else { -# ifdef GUI_LED1 +# ifdef GUI_LED1 rgblight_sethsv_default_helper(GUI_LED1); -# endif // GUI_LED1 -# ifdef GUI_LED2 +# endif // GUI_LED1 +# ifdef GUI_LED2 rgblight_sethsv_default_helper(GUI_LED2); -# endif // GUI_LED2 +# endif // GUI_LED2 } if ((this_mod | this_osm) & MOD_MASK_ALT) { -# ifdef ALT_LED1 +# ifdef ALT_LED1 rgblight_sethsv_at(240, 255, 255, ALT_LED1); -# endif // ALT_LED1 -# ifdef GUI_LED2 +# endif // ALT_LED1 +# ifdef GUI_LED2 rgblight_sethsv_at(240, 255, 255, ALT_LED2); -# endif // GUI_LED2 +# endif // GUI_LED2 } else { -# ifdef GUI_LED1 +# ifdef GUI_LED1 rgblight_sethsv_default_helper(ALT_LED1); -# endif // GUI_LED1 -# ifdef GUI_LED2 +# endif // GUI_LED1 +# ifdef GUI_LED2 rgblight_sethsv_default_helper(ALT_LED2); -# endif // GUI_LED2 +# endif // GUI_LED2 } } } @@ -95,9 +95,9 @@ void matrix_scan_indicator(void) { set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods()); } } -#endif // INDICATOR_LIGHTS +# endif // INDICATOR_LIGHTS -#ifdef RGBLIGHT_TWINKLE +# ifdef RGBLIGHT_TWINKLE static rgblight_fadeout lights[RGBLED_NUM]; __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; } @@ -105,40 +105,40 @@ __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { /* This function checks for used LEDs. This way, collisions don't occur and cause weird rendering */ bool rgblight_twinkle_is_led_used(uint8_t index) { switch (index) { -# ifdef INDICATOR_LIGHTS -# ifdef SHFT_LED1 +# ifdef INDICATOR_LIGHTS +# ifdef SHFT_LED1 case SHFT_LED1: return true; -# endif // SHFT_LED1 -# ifdef SHFT_LED2 +# endif // SHFT_LED1 +# ifdef SHFT_LED2 case SHFT_LED2: return true; -# endif // SHFT_LED2 -# ifdef CTRL_LED1 +# endif // SHFT_LED2 +# ifdef CTRL_LED1 case CTRL_LED1: return true; -# endif // CTRL_LED1 -# ifdef CTRL_LED2 +# endif // CTRL_LED1 +# ifdef CTRL_LED2 case CTRL_LED2: return true; -# endif // CTRL_LED2 -# ifdef GUI_LED1 +# endif // CTRL_LED2 +# ifdef GUI_LED1 case GUI_LED1: return true; -# endif // GUI_LED1 -# ifdef GUI_LED2 +# endif // GUI_LED1 +# ifdef GUI_LED2 case GUI_LED2: return true; -# endif // GUI_LED2 -# ifdef ALT_LED1 +# endif // GUI_LED2 +# ifdef ALT_LED1 case ALT_LED1: return true; -# endif // ALT_LED1 -# ifdef ALT_LED2 +# endif // ALT_LED1 +# ifdef ALT_LED2 case ALT_LED2: return true; -# endif // ALT_LED2 -# endif // INDICATOR_LIGHTS +# endif // ALT_LED2 +# endif // INDICATOR_LIGHTS default: return rgblight_twinkle_is_led_used_keymap(index); } @@ -154,19 +154,19 @@ void scan_rgblight_fadeout(void) { // Don't effing change this function .... rg if (light->life) { light->life -= 1; - if (biton32(layer_state) == 0) { + if (get_highest_layer(layer_state) == 0) { sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]); } light->timer = timer_read(); } else { - if (light->enabled && biton32(layer_state) == 0) { + if (light->enabled && get_highest_layer(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); } litup = light->enabled = false; } } } - if (litup && biton32(layer_state) == 0) { + if (litup && get_highest_layer(layer_state) == 0) { rgblight_set(); } } @@ -211,8 +211,8 @@ void start_rgb_light(void) { rgblight_sethsv_at(light->hue, 255, light->life, light_index); } -#endif -#endif // RGBLIGHT_ENABLE +# endif +#endif // RGBLIGHT_ENABLE bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { uint16_t temp_keycode = keycode; @@ -259,7 +259,9 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { userspace_config.rgb_matrix_idle_anim ^= 1; dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim); eeconfig_update_user(userspace_config.raw); - if (userspace_config.rgb_matrix_idle_anim) { rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); } + if (userspace_config.rgb_matrix_idle_anim) { + rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP); + } } #endif break; @@ -281,7 +283,9 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { is_eeprom_updated = true; } #endif - if (is_eeprom_updated) { eeconfig_update_user(userspace_config.raw); } + if (is_eeprom_updated) { + eeconfig_update_user(userspace_config.raw); + } } break; } @@ -290,7 +294,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { void keyboard_post_init_rgb(void) { #if defined(RGBLIGHT_ENABLE) -# if defined(RGBLIGHT_STARTUP_ANIMATION) +# if defined(RGBLIGHT_STARTUP_ANIMATION) bool is_enabled = rgblight_config.enable; if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); @@ -309,13 +313,13 @@ void keyboard_post_init_rgb(void) { rgblight_disable_noeeprom(); } -# endif +# endif layer_state_set_user(layer_state); #endif #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) - if (userspace_config.rgb_matrix_idle_anim) { - rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE); - } + if (userspace_config.rgb_matrix_idle_anim) { + rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE); + } #endif } @@ -337,67 +341,70 @@ void matrix_scan_rgb(void) { #endif } +#ifdef RGBLIGHT_ENABLE +void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) { + rgblight_sethsv_noeeprom(hue, sat, val); + wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly + rgblight_mode_noeeprom(mode); +} +#endif + layer_state_t layer_state_set_rgb(layer_state_t state) { #ifdef RGBLIGHT_ENABLE if (userspace_config.rgb_layer_change) { - switch (biton32(state)) { + switch (get_highest_layer(state)) { case _MACROS: - rgblight_sethsv_noeeprom_orange(); - userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3); + rgblight_set_hsv_and_mode(HSV_ORANGE, userspace_config.is_overwatch ? RGBLIGHT_MODE_SNAKE + 2 : RGBLIGHT_MODE_SNAKE + 3); break; case _MEDIA: - rgblight_sethsv_noeeprom_chartreuse(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1); + rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_KNIGHT + 1); break; case _GAMEPAD: - rgblight_sethsv_noeeprom_orange(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2); + rgblight_set_hsv_and_mode(HSV_ORANGE, RGBLIGHT_MODE_SNAKE + 2); break; case _DIABLO: - rgblight_sethsv_noeeprom_red(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); + rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_BREATHING + 3); break; case _RAISE: - rgblight_sethsv_noeeprom_yellow(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); + rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_BREATHING + 3); break; case _LOWER: - rgblight_sethsv_noeeprom_green(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); + rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3); break; case _ADJUST: - rgblight_sethsv_noeeprom_red(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2); + rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_KNIGHT + 2); break; default: // for any other layers, or the default layer - switch (biton32(default_layer_state)) { + { + uint8_t mode = get_highest_layer(state) == _MODS ? RGBLIGHT_MODE_BREATHING : RGBLIGHT_MODE_STATIC_LIGHT; + switch (get_highest_layer(default_layer_state)) { case _COLEMAK: - rgblight_sethsv_noeeprom_magenta(); + rgblight_set_hsv_and_mode(HSV_MAGENTA, mode); break; case _DVORAK: - rgblight_sethsv_noeeprom_springgreen(); + rgblight_set_hsv_and_mode(HSV_SPRINGGREEN, mode); break; case _WORKMAN: - rgblight_sethsv_noeeprom_goldenrod(); + rgblight_set_hsv_and_mode(HSV_GOLDENROD, mode); break; case _NORMAN: - rgblight_sethsv_noeeprom_coral(); + rgblight_set_hsv_and_mode(HSV_CORAL, mode); break; case _MALTRON: - rgblight_sethsv_noeeprom_yellow(); + rgblight_set_hsv_and_mode(HSV_YELLOW, mode); break; case _EUCALYN: - rgblight_sethsv_noeeprom_pink(); + rgblight_set_hsv_and_mode(HSV_PINK, mode); break; case _CARPLAX: - rgblight_sethsv_noeeprom_blue(); + rgblight_set_hsv_and_mode(HSV_BLUE, mode); break; default: - rgblight_sethsv_noeeprom_cyan(); + rgblight_set_hsv_and_mode(HSV_CYAN, mode); break; } - biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it break; + } } } #endif // RGBLIGHT_ENABLE @@ -408,6 +415,7 @@ layer_state_t layer_state_set_rgb(layer_state_t state) { #ifdef RGB_MATRIX_ENABLE # include "lib/lib8tion/lib8tion.h" extern led_config_t g_led_config; + void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) { HSV hsv = {hue, sat, val}; if (hsv.v > rgb_matrix_config.hsv.v) { |