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+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef KEYMAP_H
+#define KEYMAP_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "action.h"
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "keymap.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+// #include "print.h"
+#include "debug.h"
+
+#ifdef BOOTMAGIC_ENABLE
+/* NOTE: Not portable. Bit field order depends on implementation */
+typedef union {
+ uint16_t raw;
+ struct {
+ bool swap_control_capslock:1;
+ bool capslock_to_control:1;
+ bool swap_lalt_lgui:1;
+ bool swap_ralt_rgui:1;
+ bool no_gui:1;
+ bool swap_grave_esc:1;
+ bool swap_backslash_backspace:1;
+ bool nkro:1;
+ };
+} keymap_config_t;
+keymap_config_t keymap_config;
+#endif
+
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint16_t keycode);
+
+/* translates Fn keycode to action */
+action_t keymap_func_to_action(uint16_t keycode);
+
+extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+// Ability to use mods in layouts
+#define LCTL(kc) kc | 0x0100
+#define LSFT(kc) kc | 0x0200
+#define LALT(kc) kc | 0x0400
+#define LGUI(kc) kc | 0x0800
+#define RCTL(kc) kc | 0x1100
+#define RSFT(kc) kc | 0x1200
+#define RALT(kc) kc | 0x1400
+#define RGUI(kc) kc | 0x1800
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV) // ~
+#define KC_TILDE KC_TILD
+
+#define KC_EXLM LSFT(KC_1) // !
+#define KC_EXCLAIM KC_EXLM
+
+#define KC_AT LSFT(KC_2) // @
+#define KC_HASH LSFT(KC_3) // #
+
+#define KC_DLR LSFT(KC_4) // $
+#define KC_DOLLAR KC_DLR
+
+#define KC_PERC LSFT(KC_5) // %
+#define KC_PERCENT KC_PERC
+
+#define KC_CIRC LSFT(KC_6) // ^
+#define KC_CIRCUMFLEX KC_CIRC
+
+#define KC_AMPR LSFT(KC_7) // &
+#define KC_AMPERSAND KC_AMPR
+
+#define KC_ASTR LSFT(KC_8) // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9) // (
+#define KC_LEFT_PAREN KC_LPRN
+
+#define KC_RPRN LSFT(KC_0) // )
+#define KC_RIGHT_PAREN KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS) // _
+#define KC_UNDERSCORE KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL) // +
+
+#define KC_LCBR LSFT(KC_LBRC) // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC) // }
+#define KC_RIGHT_CURLY_BRACE KC_RCBR
+
+#define KC_PIPE LSFT(KC_SLSH) // |
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) kc | 0x2000
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) kc | 0x3000
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// These affect the backlight (if your keyboard has one).
+// We don't need to comment them out if your keyboard doesn't have a backlight,
+// since they don't take up any space.
+#define BL_ON 0x4009
+#define BL_OFF 0x4000
+#define BL_0 0x4000
+#define BL_1 0x4001
+#define BL_2 0x4002
+#define BL_3 0x4003
+#define BL_4 0x4004
+#define BL_5 0x4005
+#define BL_6 0x4006
+#define BL_7 0x4007
+#define BL_8 0x4008
+#define BL_9 0x4009
+#define BL_10 0x400A
+#define BL_11 0x400B
+#define BL_12 0x400C
+#define BL_13 0x400D
+#define BL_14 0x400E
+#define BL_15 0x400F
+#define BL_DEC 0x4010
+#define BL_INC 0x4011
+#define BL_TOGG 0x4012
+#define BL_STEP 0x4013
+
+#define RESET 0x5000
+#define DEBUG 0x5001
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS = 1
+// ON_RELEASE = 2
+// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
+#define TO(layer, when) (layer | 0x5100 | (when << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | 0x5200)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | 0x5300)
+
+#define MIDI(n) (n | 0x6000)
+
+// For sending unicode codes.
+// You may not send codes over 1FFF -- this supports most of UTF8.
+// To have a key that sends out Œ, go UC(0x0152)
+#define UNICODE(n) (n | 0x8000)
+#define UC(n) UNICODE(n)
+
+
+#endif