diff options
Diffstat (limited to 'macway')
| -rw-r--r-- | macway/Makefile | 14 | ||||
| -rw-r--r-- | macway/controller.h | 6 | ||||
| -rw-r--r-- | macway/keymap.c | 335 | ||||
| -rw-r--r-- | macway/keymap.h | 15 | ||||
| -rw-r--r-- | macway/matrix.c | 90 | ||||
| -rw-r--r-- | macway/matrix.h | 15 | 
6 files changed, 315 insertions, 160 deletions
diff --git a/macway/Makefile b/macway/Makefile index 7559b2b05..b69b2d2e4 100644 --- a/macway/Makefile +++ b/macway/Makefile @@ -39,14 +39,24 @@  # To rebuild project do "make clean" then "make all".  #---------------------------------------------------------------------------- +VENDOR_ID = 0xFEED +PRODUCT_ID = 0xBEEF +MANUFACTURER = 't.m.k.' +PRODUCT = 't.m.k. Macway mod' +DESCRIPTION = 't.m.k. firmware for Macway mod'  # Target file name (without extension).  TARGET = tmk_macway +# Directory common source filess exist  COMMON_DIR = .. + +# Directory keyboard dependent files exist  TARGET_DIR = . -TARGET_SRC =	$(TARGET_DIR)/keymap.c \ -  	        $(TARGET_DIR)/matrix.c + +# keyboard dependent files +TARGET_SRC =	keymap.c \ +  	        matrix.c  # MCU name, you MUST set this to match the board you are using diff --git a/macway/controller.h b/macway/controller.h new file mode 100644 index 000000000..aa862cdc1 --- /dev/null +++ b/macway/controller.h @@ -0,0 +1,6 @@ +#ifndef CONTROLLER_H +#define CONTROLLER_H 1 + +#include "controller_teensy.h" + +#endif diff --git a/macway/keymap.c b/macway/keymap.c index c690ce43a..09dafc5c8 100644 --- a/macway/keymap.c +++ b/macway/keymap.c @@ -1,140 +1,227 @@  /*  - * keymap for modified Macway + * Keymap for Macway mod   */ +#include <stdint.h>  #include <stdbool.h>  #include <avr/pgmspace.h> +#include "usb_keyboard.h" +#include "usb_keycodes.h"  #include "matrix.h" +#include "print.h" +#include "debug.h" +#include "util.h"  #include "keymap.h" -#include "usb_keyboard.h" -int current_layer = 0; -bool key_sent = false; - -/* - * Layer0(Default Layer) - * ,----------------------------------------------------------. - * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp| - * |----------------------------------------------------------| - * |Tab |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|     | - * |----------------------------------------------------'     | - * |Contr|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  | - * |----------------------------------------------------------| - * |Shift  |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn2| - * |----------------------------------------------------------| - * |Fn3|Gui |Alt  |Space                |Fn1  |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - *  - * Layer1(with Fn1) - * ,----------------------------------------------------------. - * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * |  \ |   |   |   |   |   |   |   |   |   |   |   |   |     | - * |----------------------------------------------------'     | - * |Contr|   |   |   |   |   |Lef|Dow|Up |Rig|   |   |  \     | - * |----------------------------------------------------------| - * |Shift  |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift |   | - * |----------------------------------------------------------| - * |   |Gui |Alt  |                     |Fn1  |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - *  - * Layer2(with Fn2) - * ,----------------------------------------------------------. - * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * |  \ |   |   |   |   |   |   |   |   |   |   |Up |   |     | - * |----------------------------------------------------'     | - * |Contr|VoD|VoU|Mut|F20|   |  *|  /|Hom|PgU|Lef|Rig|  \     | - * |----------------------------------------------------------| - * |Shift  |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift |Fn2| - * |----------------------------------------------------------| - * |   |Gui |Alt  |                     |     |Lef|Dow|Up |Rig| - * `----------------------------------------------------------' - *  - * Layer3(with Fn3) - * ,----------------------------------------------------------. - * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete| - * |----------------------------------------------------------| - * |  \ |   |   |   |   |   |   |   |   |   |   |   |   |     | - * |----------------------------------------------------'     | - * |Contr|Mb1|Mb2|Mb3|   |   |McL|McD|McU|McR|   |   |  \     | - * |----------------------------------------------------------| - * |Shift  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |Shift |   | - * |----------------------------------------------------------| - * |   |Gui |Alt  |Mb1                  |Mb2  |MsL|MsD|MsU|MsR| - * `----------------------------------------------------------' - * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel  - */ -static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = { -    // 0: default -    { -        { KB_LALT, KB_NO,     KB_BSPACE,  KB_NO, KB_LEFT,   KB_NO,      KB_ENTER, KB_SPACE }, -        { KB_1,    KB_ESCAPE, KB_TAB,     KB_Q,  KB_A,      KB_LCTRL,   KB_Z,     KB_RIGHT }, -        { KB_2,    FN_1,      KB_LGUI,    KB_W,  KB_S,      KB_NO,      KB_X,     KB_UP }, -        { KB_3,    KB_NO,     KB_RSHIFT,  KB_E,  KB_D,      FN_2,       KB_C,     KB_DOWN }, -        { KB_4,    KB_5,      KB_T,       KB_R,  KB_F,      KB_G,       KB_V,     KB_B }, -        { KB_7,    KB_6,      KB_Y,       KB_U,  KB_J,      KB_H,       KB_M,     KB_N }, -        { KB_8,    KB_EQUAL,  KB_RBRACKET,KB_I,  KB_K,      KB_NO,      KB_COMMA, KB_LSHIFT }, -        { KB_9,    KB_NO,     KB_NO,      KB_O,  KB_L,      FN_3,       KB_DOT,   KB_NO }, -        { KB_0,    KB_MINUS,  KB_LBRACKET,KB_P,  KB_SCOLON, KB_QUOTE,   KB_NO,    KB_SLASH } -    }, -    // 1: FN_1(RIGHT ALT) -    { -        { KB_LALT, KB_NO,     KB_DELETE,  KB_NO, KB_NO,     KB_NO,      KB_BSLASH,KB_NO }, -        { KB_F1,   KB_GRAVE,  KB_BSLASH,  KB_NO, KB_NO,     KB_LCTRL,   KB_NO,    KB_NO }, -        { KB_F2,   KB_NO,     KB_LGUI,    KB_NO, KB_NO,     KB_NO,      KB_NO,    KB_NO }, -        { KB_F3,   KB_NO,     KB_RSHIFT,  KB_NO, KB_NO,     KB_NO,      KB_NO,    KB_NO }, -        { KB_F4,   KB_F5,     KB_NO,      KB_NO, KB_NO,     KB_NO,      KB_NO,    KB_NO }, -        { KB_F7,   KB_F6,     KB_NO,      KB_NO, KB_DOWN,   KB_LEFT,    KB_PGDOWN,KB_HOME }, -        { KB_F8,   KB_F12,    KB_NO,      KB_NO, KB_UP,     KB_NO,      KB_PGUP,  KB_LSHIFT }, -        { KB_F9,   KB_NO,     KB_NO,      KB_NO, KB_RIGHT,  KB_NO,      KB_END,   KB_NO }, -        { KB_F10,  KB_F11,    KB_NO,      KB_NO, KB_NO,     KB_NO,      KB_NO,    KB_NO } -    }, -    // 2: FN_2(HHKB Fn) -    { -        { KB_LALT, KB_NO,     KB_DELETE,  KB_NO, KB_NO,     KB_NO,      KB_BSLASH,KB_NO }, -        { KB_F1,   KB_GRAVE,  KB_BSLASH,  KB_NO, KB_VOLDOWN,KB_LCTRL,   KB_NO,    KB_NO }, -        { KB_F2,   KB_NO,     KB_LGUI,    KB_NO, KB_VOLUP,  KB_NO,      KB_NO,    KB_NO }, -        { KB_F3,   KB_NO,     KB_RSHIFT,  KB_NO, KB_MUTE,   KB_NO,      KB_NO,    KB_NO }, -        { KB_F4,   KB_F5,     KB_NO,      KB_NO, KB_F20,    KB_NO,      KB_NO,    KB_NO }, -        { KB_F7,   KB_F6,     KB_NO,      KB_NO, KP_SLASH,  KP_ASTERISK,KP_MINUS, KP_PLUS }, -        { KB_F8,   KB_F12,    KB_NO,      KB_NO, KB_HOME,   KB_NO,      KB_END,   KB_LSHIFT }, -        { KB_F9,   KB_NO,     KB_NO,      KB_NO, KB_PGUP,   KB_NO,      KB_PGDOWN,KB_NO }, -        { KB_F10,  KB_F11,    KB_UP,      KB_NO, KB_LEFT,   KB_RIGHT,   KB_NO,    KB_DOWN } -    }, -    // 3: FN_3(LEFT Bottom) -    { -        { KB_LALT, KB_NO,     KB_DELETE,  KB_NO, MS_LEFT,   KB_NO,      KB_BSLASH,  MS_BTN1 }, -        { KB_F1,   KB_GRAVE,  KB_BSLASH,  KB_NO, MS_BTN1,   KB_LCTRL,   KB_NO,      MS_RIGHT }, -        { KB_F2,   MS_BTN2,   KB_LGUI,    KB_NO, MS_BTN2,   KB_NO,      KB_NO,      MS_UP }, -        { KB_F3,   KB_NO,     KB_RSHIFT,  KB_NO, MS_BTN3,   KB_NO,      KB_NO,      MS_DOWN }, -        { KB_F4,   KB_F5,     KB_NO,      KB_NO, KB_NO,     KB_NO,      KB_NO,      KB_NO }, -        { KB_F7,   KB_F6,     KB_NO,      KB_NO, MS_DOWN,   MS_LEFT,    MS_WH_UP,   MS_WH_LEFT }, -        { KB_F8,   KB_F12,    MS_BTN5,    KB_NO, MS_UP,     KB_NO,      MS_WH_DOWN, KB_LSHIFT }, -        { KB_F9,   KB_NO,     KB_NO,      KB_NO, MS_RIGHT,  KB_NO,      MS_WH_RIGHT,KB_NO }, -        { KB_F10,  KB_F11,    MS_BTN4,    KB_NO, KB_NO,     KB_NO,      KB_NO,      KB_NO } -    }, + +#define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)])) +#define FN_LAYER(fn)   (pgm_read_byte(&fn_layer[(fn)])) +#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) +#define KEYMAP( \ +    R1C1, R1C0, R2C0, R3C0, R4C0, R4C1, R5C1, R5C0, R6C0, R7C0, R8C0, R8C1, R6C1, R0C2, \ +    R1C2, R1C3, R2C3, R3C3, R4C3, R4C2, R5C2, R5C3, R6C3, R7C3, R8C3, R8C2, R6C2, \ +    R1C5, R1C4, R2C4, R3C4, R4C4, R4C5, R5C5, R5C4, R6C4, R7C4, R8C4, R8C5, R0C6, \ +    R6C7, R1C6, R2C6, R3C6, R4C6, R4C7, R5C7, R5C6, R6C6, R7C6, R8C7, R3C2, R3C5, \ +    R7C5, R2C2, R0C0, R0C7, R2C1, R0C4, R3C7, R2C7, R1C7 \ +) { \ +    { R0C0, KB_NO, R0C2,  KB_NO, R0C4, KB_NO, R0C6,  R0C7 }, \ +    { R1C0, R1C1,  R1C2,  R1C3,  R1C4, R1C5,  R1C6,  R1C7 }, \ +    { R2C0, R2C1,  R2C2,  R2C3,  R2C4, KB_NO, R2C6,  R2C7 }, \ +    { R3C0, KB_NO, R3C2,  R3C3,  R3C4, R3C5,  R3C6,  R3C7 }, \ +    { R4C0, R4C1,  R4C2,  R4C3,  R4C4, R4C5,  R4C6,  R4C7 }, \ +    { R5C0, R5C1,  R5C2,  R5C3,  R5C4, R5C5,  R5C6,  R5C7 }, \ +    { R6C0, R6C1,  R6C2,  R6C3,  R6C4, KB_NO, R6C6,  R6C7 }, \ +    { R7C0, KB_NO, KB_NO, R7C3,  R7C4, R7C5,  R7C6,  KB_NO }, \ +    { R8C0, R8C1,  R8C2,  R8C3,  R8C4, R8C5,  KB_NO, R8C7 } \ +} + + +static int current_layer = 0; +static bool layer_used = false; + +/* layer to change into while Fn key pressed */  +static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 2, 3 }; + +/* keycode to sent when Fn key released without using layer keys. */ +static const uint8_t PROGMEM fn_keycode[] = { +    KB_NO,          // FN_0 [NOT USED] +    KB_NO,          // FN_1 layer 1 +    KB_QUOTE,       // FN_2 layer 2 +    KB_SCOLON,      // FN_3 layer 3 +    KB_SPACE,       // FN_4 layer 4 [NOT USED] +    KB_NO,          // FN_5 [NOT USED] +    KB_NO,          // FN_6 layer 2 +    KB_NO           // FN_7 layer 3  }; +static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +    /* Layer 0: Default Layer +     * ,-----------------------------------------------------------. +     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp | +     * |-----------------------------------------------------------| +     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|     | +     * |-----------------------------------------------------'     | +     * |Contro|  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|Fn2|Return  | +     * |-----------------------------------------------------------| +     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn1| +     * |-----------------------------------------------------------| +     * |Fn7|Gui |Alt  |Space                 |Fn6  |\  |`  |   |   | +     * `-----------------------------------------------------------' +     */ +    KEYMAP(KB_ESC, KB_1,   KB_2,   KB_3,   KB_4,   KB_5,   KB_6,   KB_7,   KB_8,   KB_9,   KB_0,   KB_MINS,KB_EQL, KB_BSPC, \ +           KB_TAB, KB_Q,   KB_W,   KB_E,   KB_R,   KB_T,   KB_Y,   KB_U,   KB_I,   KB_O,   KB_P,   KB_LBRC,KB_RBRC, \ +           KB_LCTL,KB_A,   KB_S,   KB_D,   KB_F,   KB_G,   KB_H,   KB_J,   KB_K,   KB_L,   FN_3,   FN_2,   KB_ENT, \ +           KB_LSFT,KB_Z,   KB_X,   KB_C,   KB_V,   KB_B,   KB_N,   KB_M,   KB_COMM,KB_DOT, KB_SLSH,KB_RSFT,FN_1, \ +           FN_7,   KB_LGUI,KB_LALT,KB_SPC, FN_6,   KB_BSLS,KB_GRV, KB_NO,  KB_NO), -uint8_t get_keycode(int layer, int row, int col) +    /* Layer 1: HHKB mode (HHKB Fn) +     * ,-----------------------------------------------------------. +     * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | +     * |-----------------------------------------------------------| +     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     | +     * |-----------------------------------------------------'     | +     * |Contro|   |   |   |   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   | +     * |-----------------------------------------------------------| +     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift |xxx| +     * |-----------------------------------------------------------| +     * |   |Gui |Alt  |                      |Alt  |   |   |   |   | +     * `-----------------------------------------------------------' +     */  +    KEYMAP(KB_PWR, KB_F1,  KB_F2,  KB_F3,  KB_F4,  KB_F5,  KB_F6,  KB_F7,  KB_F8,  KB_F9,  KB_F10, KB_F11, KB_F12, KB_DEL, \ +           KB_CAPS,KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_PSCR,KB_SLCK,KB_BRK, KB_UP,  KB_NO, \ +           KB_LCTL,KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KP_ASTR,KP_SLSH,KB_HOME,KB_PGUP,KB_LEFT,KB_RGHT,KB_ENT, \ +           KB_LSFT,KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KP_PLUS,KP_MINS,KB_END, KB_PGDN,KB_DOWN,KB_RSFT,FN_1, \ +           KB_NO,  KB_LGUI,KB_LALT,KB_SPC, KB_RALT,KB_NO,  KB_NO,  KB_NO,  KB_NO), + +    /* Layer 2: Vi mode (Quote/Rmeta) +     * ,-----------------------------------------------------------. +     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   `   | +     * |-----------------------------------------------------------| +     * |  \  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     | +     * |-----------------------------------------------------'     | +     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |xxx|   \    | +     * |-----------------------------------------------------------| +     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift |   | +     * |-----------------------------------------------------------| +     * |   |Gui |Alt  |Space                 |xxxxx|   |   |   |   | +     * `-----------------------------------------------------------' +     */ +    KEYMAP(KB_GRV, KB_F1,  KB_F2,  KB_F3,  KB_F4,  KB_F5,  KB_F6,  KB_F7,  KB_F8,  KB_F9,  KB_F10, KB_F11, KB_F12, KB_GRV, \ +           KB_BSLS,KB_HOME,KB_PGDN,KB_UP,  KB_PGUP,KB_END, KB_HOME,KB_PGDN,KB_PGUP,KB_END, KB_NO,  KB_NO,  KB_NO, \ +           KB_LCTL,KB_NO,  KB_LEFT,KB_DOWN,KB_RGHT,KB_NO,  KB_LEFT,KB_DOWN,KB_UP,  KB_RGHT,KB_NO,  FN_2,   KB_BSLS, \ +           KB_LSFT,KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_NO,  KB_RSFT,KB_NO, \ +           KB_NO,  KB_LGUI,KB_LALT,KB_SPC, FN_6,   KB_NO,  KB_NO,  KB_NO,  KB_NO), + +    /* Layer 3: Mouse mode (Semicolon) +     * ,-------------------------------------------------------- --. +     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | +     * |-----------------------------------------------------------| +     * |Tab  |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR|   |   |   |     | +     * |-----------------------------------------------------'     | +     * |Contro|Mb1|Mb2|Mb3|   |   |McL|McD|McU|McR|xxx|   |Return  | +     * |-----------------------------------------------------------| +     * |Shift   |   |   |   |   |   |MwL|MwD|MwU|MwR|   |Shift |   | +     * |-----------------------------------------------------------| +     * |xxx|Gui |Alt  |Mb1                   |Alt  |   |   |   |   | +     * `-----------------------------------------------------------' +     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel  +     */ +    KEYMAP(KB_ESC, KB_F1,  KB_F2,  KB_F3,  KB_F4,  KB_F5,  KB_F6,  KB_F7,  KB_F8,  KB_F9,  KB_F10, KB_F11, KB_F12, KB_DEL, \ +           KB_TAB, MS_WH_L,MS_WH_U,MS_UP,  MS_WH_D,MS_WH_R,MS_WH_L,MS_WH_D,MS_WH_U,MS_WH_R,KB_NO,  KB_NO,  KB_NO, \ +           KB_LCTL,KB_NO,  MS_LEFT,MS_DOWN,MS_RGHT,KB_NO,  MS_LEFT,MS_DOWN,MS_UP,  MS_RGHT,FN_3,   KB_NO,  KB_ENT, \ +           KB_LSFT,KB_NO,  MS_DOWN,KB_NO,  KB_NO,  KB_NO,  MS_BTN2,MS_BTN1,MS_BTN2,MS_BTN3,KB_NO,  KB_RSFT,KB_NO, \ +           FN_7,   KB_LGUI,KB_LALT,MS_BTN1,KB_RALT,KB_NO,  KB_NO,  KB_NO,  KB_NO), + +    /* Layer 4: Matias half keyboard style (Space) +     * ,-----------------------------------------------------------. +     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | +     * |-----------------------------------------------------------| +     * |Backs|  P|  O|  I|  U|  Y|  T|  R|  E|  W|  Q|Tab|Tab|     | +     * |-----------------------------------------------------'     | +     * |Contro|  ;|  L|  K|  J|  H|  G|  F|  D|  S|  A|Con|Control | +     * |-----------------------------------------------------------| +     * |Shift   |  /|  .|  ,|  M|  N|  B|  V|  C|  X|  Z|Shift |   | +     * |-----------------------------------------------------------| +     * |   |Gui |Alt  |xxxxxxxxxxxxxxxxxxxxxx|Alt  |   |   |   |   | +     * `-----------------------------------------------------------' +     */ +    KEYMAP(KB_MINS,KB_0,   KB_9,   KB_8,   KB_7,   KB_6,   KB_5,   KB_4,   KB_3,   KB_2,   KB_1,   KB_NO,  KB_NO,  KB_ESC, \ +           KB_BSPC,KB_P,   KB_O,   KB_I,   KB_U,   KB_Y,   KB_T,   KB_R,   KB_E,   KB_W,   KB_Q,   KB_TAB, KB_TAB, \ +           KB_LCTL,KB_SCLN,KB_L,   KB_K,   KB_J,   KB_H,   KB_G,   KB_F,   KB_D,   KB_S,   KB_A,   KB_RCTL,KB_RCTL, \ +           KB_LSFT,KB_SLSH,KB_DOT, KB_COMM,KB_M,   KB_N,   KB_B,   KB_V,   KB_C,   KB_X,   KB_Z,   KB_RSFT,KB_NO, \ +           KB_NO,  KB_LGUI,KB_LALT,FN_4,   KB_RALT,KB_NO,  KB_NO,  KB_NO,  KB_NO), +}; + + +uint8_t keymap_get_keycode(int row, int col)  { -    if (row >= MATRIX_ROWS) -        return KB_NO; -    if (col >= MATRIX_COLS) -        return KB_NO; -    return pgm_read_byte(&Keymap[layer][row][col]); +    return keymap_get_keycodel(current_layer, row, col);  } -int get_layer(void) { -    int layer = 0; -    for (int row = 0; row < MATRIX_ROWS; row++) { -        for (int col = 0; col < MATRIX_ROWS; col++) { -            if (matrix[row] & 1<<col) continue; -            if (get_keycode(0, row, col) == FN_1) layer = 1; -            if (get_keycode(0, row, col) == FN_2) layer = 2; -            if (get_keycode(0, row, col) == FN_3) layer = 3; -        } -    } +uint8_t keymap_get_keycodel(int layer, int row, int col) +{ +    uint8_t code = KEYCODE(layer, row, col); +    // normal key or mouse key +    if (IS_KEY(code) || IS_MOUSE(code)) +        layer_used = true; +    return code; +} + +inline +int keymap_get_layer(void) +{ +    return current_layer; +} + +inline +int keymap_set_layer(int layer) +{      current_layer = layer;      return current_layer;  } + +inline +bool keymap_is_special_mode(int fn_bits) +{ +    return (keyboard_modifier_keys == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI)); +} + +void keymap_fn_proc(int fn_bits) +{ +    // layer switching +    static int last_bits = 0; +    static uint8_t last_mod = 0; + +    if (usb_keyboard_has_key() || fn_bits == last_bits) { +        // do nothing during press other than Fn key  +        return; +    } else if (fn_bits == 0) { +        // send key when Fn key is released without using the layer +        if (!layer_used) { +            uint8_t code = FN_KEYCODE(biton(last_bits)); +            if (code != KB_NO) { +                if (IS_MOD(code)) { +                    keyboard_modifier_keys = last_mod | 1<<(code & 0x07); +                } else { +                    keyboard_keys[0] = code; +                    keyboard_modifier_keys = last_mod; +                } +                usb_keyboard_send(); +                usb_keyboard_print(); +                usb_keyboard_clear(); +            } +        } +        last_bits = 0; +        last_mod = 0; +        layer_used = false; +        keymap_set_layer(0); // default layer +    } else if ((fn_bits & (fn_bits - 1)) == 0) { +        // switch layer when just one Fn Key is pressed +        last_bits = fn_bits; +        last_mod = keyboard_modifier_keys; +        layer_used = false; +        keymap_set_layer(FN_LAYER(biton(fn_bits))); +        debug("layer: "); phex(current_layer); debug("("); +        debug_bin(last_bits); debug(")\n"); +        debug("last_mod: "); debug_hex(last_mod); debug("\n"); +    } +} diff --git a/macway/keymap.h b/macway/keymap.h index b428b47a8..c65c2e19b 100644 --- a/macway/keymap.h +++ b/macway/keymap.h @@ -1,20 +1,7 @@  #ifndef KEYMAP_H  #define KEYMAP_H 1 -#include <stdint.h> -#include <stdbool.h>  #include "usb_keycodes.h" - - -#define MATRIX_ROWS 9 -#define MATRIX_COLS 8 - - -extern int current_layer; -extern bool key_sent; - - -int get_layer(void); -uint8_t get_keycode(int layer, int row, int col); +#include "keymap_skel.h"  #endif diff --git a/macway/matrix.c b/macway/matrix.c index cb52d79c3..30da657ea 100644 --- a/macway/matrix.c +++ b/macway/matrix.c @@ -1,10 +1,13 @@  /*   * scan matrix   */ +#include <stdint.h> +#include <stdbool.h>  #include <avr/io.h>  #include <util/delay.h> -#include "keymap.h"  #include "matrix.h" +#include "print.h" +#include "util.h"  // matrix is active low. (key on: 0/key off: 1)  // row: Hi-Z(unselected)/low output(selected) @@ -18,11 +21,24 @@ uint8_t *matrix_prev;  static uint8_t _matrix0[MATRIX_ROWS];  static uint8_t _matrix1[MATRIX_ROWS]; +static bool matrix_has_ghost_in_row(uint8_t row);  static uint8_t read_col(void);  static void unselect_rows(void);  static void select_row(uint8_t row); +inline +int matrix_rows(void) +{ +    return MATRIX_ROWS; +} + +inline +int matrix_cols(void) +{ +    return MATRIX_COLS; +} +  // this must be called once before matrix_scan.  void matrix_init(void)  { @@ -32,58 +48,91 @@ void matrix_init(void)      PORTB = 0xFF;      // initialize matrix state: all keys off -    for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0xFF; -    for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0xFF; +    for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; +    for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;      matrix = _matrix0;      matrix_prev = _matrix1;  } -uint8_t matrix_scan(void) +int matrix_scan(void)  { -    uint8_t row, state;      uint8_t *tmp;      tmp = matrix_prev;      matrix_prev = matrix;      matrix = tmp; -    for (row = 0; row < MATRIX_ROWS; row++) { -        select_row(row); +    for (int i = 0; i < MATRIX_ROWS; i++) { +        select_row(i);          _delay_us(30);  // without this wait read unstable value. -        state = read_col(); +        matrix[i] = ~read_col();          unselect_rows(); - -        matrix[row] = state;      }      return 1;  } -bool matrix_is_modified(void) { -    for (int i=0; i <MATRIX_ROWS; i++) { +bool matrix_is_modified(void) +{ +    for (int i = 0; i < MATRIX_ROWS; i++) {          if (matrix[i] != matrix_prev[i])              return true;      }      return false;  } -bool matrix_has_ghost(void) { -    for (int i=0; i <MATRIX_ROWS; i++) { +bool matrix_has_ghost(void) +{ +    for (int i = 0; i < MATRIX_ROWS; i++) {          if (matrix_has_ghost_in_row(i))              return true;      }      return false;  } -bool matrix_has_ghost_in_row(uint8_t row) { -    uint8_t state = ~matrix[row]; +inline +bool matrix_is_on(int row, int col) +{ +    return (matrix[row] & (1<<col)); +} + +inline +uint16_t matrix_get_row(int row) +{ +    return matrix[row]; +} + +void matrix_print(void) +{ +    print("\nr/c 01234567\n"); +    for (int row = 0; row < matrix_rows(); row++) { +        phex(row); print(": "); +        pbin_reverse(matrix_get_row(row)); +        if (matrix_has_ghost_in_row(row)) { +            print(" <ghost"); +        } +        print("\n"); +    } +} + +int matrix_key_count(void) +{ +    int count = 0; +    for (int i = 0; i < MATRIX_ROWS; i++) { +        count += bitpop(matrix[i]); +    } +    return count; +} + +static bool matrix_has_ghost_in_row(uint8_t row) +{      // no ghost exists in case less than 2 keys on -    if (((state - 1) & state) == 0) +    if (((matrix[row] - 1) & matrix[row]) == 0)          return false;      // ghost exists in case same state as other row      for (int i=0; i < MATRIX_ROWS; i++) { -        if (i == row) continue; -        if ((~matrix[i] & state) == state) return true; +        if (i != row && (matrix[i] & matrix[row]) == matrix[row]) +            return true;      }      return false;  } @@ -93,7 +142,8 @@ static uint8_t read_col(void)      return PINB;  } -static void unselect_rows(void) { +static void unselect_rows(void) +{      DDRD  = 0x00;      PORTD = 0x00;      DDRC  = 0x00; diff --git a/macway/matrix.h b/macway/matrix.h new file mode 100644 index 000000000..c11f1f3e2 --- /dev/null +++ b/macway/matrix.h @@ -0,0 +1,15 @@ +#ifndef MATRIX_H +#define  MATRIX_H 1 + +#include <stdint.h> +#include "matrix_skel.h" + + +#define MATRIX_ROWS 9 +#define MATRIX_COLS 8 + + +extern uint8_t *matrix; +extern uint8_t *matrix_prev; + +#endif  | 
