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-rw-r--r--keyboards/zen/rev1/config.h21
-rw-r--r--keyboards/zen/rev1/keymaps/333fred/config.h38
-rw-r--r--keyboards/zen/rev1/keymaps/333fred/keymap.c150
-rw-r--r--keyboards/zen/rev1/keymaps/333fred/rules.mk6
-rw-r--r--keyboards/zen/rev1/keymaps/default/config.h38
-rw-r--r--keyboards/zen/rev1/keymaps/default/keymap.c97
-rw-r--r--keyboards/zen/rev1/keymaps/default/rules.mk1
-rw-r--r--keyboards/zen/rev1/keymaps/jwlawrence/config.h38
-rw-r--r--keyboards/zen/rev1/keymaps/jwlawrence/keymap.c97
-rw-r--r--keyboards/zen/rev1/keymaps/jwlawrence/rules.mk1
-rw-r--r--keyboards/zen/rev1/keymaps/kageurufu/keymap.c62
-rw-r--r--keyboards/zen/rev1/keymaps/xyverz/config.h32
-rw-r--r--keyboards/zen/rev1/keymaps/xyverz/keymap.c172
-rw-r--r--keyboards/zen/rev1/keymaps/xyverz/rules.mk1
-rw-r--r--keyboards/zen/rev1/rev1.h5
-rw-r--r--keyboards/zen/rev1/rules.mk2
16 files changed, 740 insertions, 21 deletions
diff --git a/keyboards/zen/rev1/config.h b/keyboards/zen/rev1/config.h
index f480cadcc..88f39af48 100644
--- a/keyboards/zen/rev1/config.h
+++ b/keyboards/zen/rev1/config.h
@@ -15,15 +15,12 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef REV1_CONFIG_H
-#define REV1_CONFIG_H
-
-#include QMK_KEYBOARD_CONFIG_H
+#pragma once
/* USB Device descriptor parameter */
-#define VENDOR_ID 0xCEEB
-#define PRODUCT_ID 0x1256
-#define DEVICE_VER 0x0200
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x3060
+#define DEVICE_VER 0x0001
#define MANUFACTURER Legonut
#define PRODUCT Project Zen
#define DESCRIPTION Split gaming keyboard
@@ -40,12 +37,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
+#define SOFT_SERIAL_PIN D0
+
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
-/* number of backlight levels */
-// #define BACKLIGHT_LEVELS 3
-
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
@@ -54,9 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
-#define BACKLIGHT_PIN F4
-#define BACKLIGHT_LEVELS 5
-
/* ws2812 RGB LED */
#define RGB_DI_PIN D1
@@ -79,5 +72,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
-
-#endif
diff --git a/keyboards/zen/rev1/keymaps/333fred/config.h b/keyboards/zen/rev1/keymaps/333fred/config.h
new file mode 100644
index 000000000..1634f368c
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/333fred/config.h
@@ -0,0 +1,38 @@
+/*
+Copyright 2018 Fredric Silberberg
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+
+/* Select hand configuration */
+//#define MASTER_LEFT
+#define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 16
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+
+#undef TAPPING_TERM
+#define TAPPING_TERM 150
diff --git a/keyboards/zen/rev1/keymaps/333fred/keymap.c b/keyboards/zen/rev1/keymaps/333fred/keymap.c
new file mode 100644
index 000000000..3dd769803
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/333fred/keymap.c
@@ -0,0 +1,150 @@
+#include QMK_KEYBOARD_H
+#include "333fred.h"
+
+extern keymap_config_t keymap_config;
+
+enum custom_macros {
+ DLEFT,
+ DRIGHT,
+ PSCREEN_APP
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+[BASE] = LAYOUT( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \
+ KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \
+),
+
+/* Symbols
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Pscr | | RESET| | | GAME | || | 0 | . | = | Prev | Next | Play |
+ * `------------------------------------------------- -------------------------------------------------'
+ */
+[SYMB] = LAYOUT( \
+ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
+ _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
+ _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
+ M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
+ KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
+),
+
+/* Vim Movement
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | | | | | | | | | | | | RESET| |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | | | | | | | || | | | | | | |
+ * `------------------------------------------------..------------------------------------------------'
+ */
+[VIM] = LAYOUT( \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \
+ _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
+ _______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+),
+
+/* Gaming mode (Raise)
+ * All one-shot mods are disabled on this layer
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ESC | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | CTRL | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | | | | | | | | | | | GUI |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Enter| | Lock | Bksp | Alt | Spc | RESET|| | Lower| Left | Up | Down | Right|QWERTY|
+ * `------------------------------------------------..-----------------------------------------------'
+ */
+[GAME] = LAYOUT( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
+ KC_ENT, TG(GAME_ARROW), KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
+),
+/* Gaming Arrow mode (Raise)
+ * Turns wasd into arrows
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | ESC | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | Up | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | CTRL | Left | Down | Right| | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | | | | | | | | | | | GUI |
+ * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
+ * | Enter| | Lock | Bksp | Alt | Spc | RESET|| | Lower| Left | Up | Down | Right|QWERTY|
+ * `------------------------------------------------..-----------------------------------------------'
+ */
+[GAME_ARROW] = LAYOUT( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
+ KC_ENT, _______, KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
+)
+};
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
+ switch(id) {
+ case DLEFT:
+ if (record->event.pressed) { // Windows move desktop left
+ return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END);
+ }
+ break;
+ case DRIGHT:
+ if (record->event.pressed) { // Windows move desktop right
+ return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END);
+ }
+ break;
+ case PSCREEN_APP:
+ if (record->event.pressed) {
+ return MACRO(D(LALT), T(PSCR), U(LALT), END);
+ }
+ break;
+ }
+ return MACRO_NONE;
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ tap_dance_process_record(keycode);
+ return true;
+}
diff --git a/keyboards/zen/rev1/keymaps/333fred/rules.mk b/keyboards/zen/rev1/keymaps/333fred/rules.mk
new file mode 100644
index 000000000..1359e81c0
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/333fred/rules.mk
@@ -0,0 +1,6 @@
+RGBLIGHT_ENABLE = yes
+NKRO_ENABLE = yes
+KEY_LOCK_ENABLE = yes
+TAP_DANCE_ENABLE = yes
+CONSOLE_ENABLE = no
+EXTRAFLAGS += -flto
diff --git a/keyboards/zen/rev1/keymaps/default/config.h b/keyboards/zen/rev1/keymaps/default/config.h
new file mode 100644
index 000000000..4a549c5b1
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/default/config.h
@@ -0,0 +1,38 @@
+/*
+Copyright 2017 Danny Nguyen <danny@hexwire.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 16
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/zen/rev1/keymaps/default/keymap.c b/keyboards/zen/rev1/keymaps/default/keymap.c
new file mode 100644
index 000000000..b2adffd1e
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/default/keymap.c
@@ -0,0 +1,97 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _NAV 2
+
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ NAV,
+
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter|Space | NAV | - | = | PGUP | PGDN |
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT( \
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
+ LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
+ KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, KC_PGUP, KC_PGDN \
+ ),
+
+ /* NAV
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBSAI|RGBVAI|RGBSAD| RESET| [ | | ] | Pgup | Up | Pgdn |Insert| Home |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBHUD|RGBVAD|RGBHUI| | | | | Left | Down | Right|Delete| End |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |Shift | | | | | | | NKRO | | | Pause| Back | Next |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | GUI | Alt |RGBMOD| | | || | | | | Mute | VOLUP| VOLDN|
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+ [_NAV] = LAYOUT( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END, \
+ KC_LSFT, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, \
+ KC_LCTL, KC_LGUI, KC_LALT, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD \
+ ),
+
+};
+
+#ifdef AUDIO_ENABLE
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+#endif
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ //case COLEMAK:
+ //if (record->event.pressed) {
+ //#ifdef AUDIO_ENABLE
+ //PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ //#endif
+ //persistant_default_layer_set(1UL<<_COLEMAK);
+ //}
+ //return false;
+ //break;
+ }
+ return true;
+}
diff --git a/keyboards/zen/rev1/keymaps/default/rules.mk b/keyboards/zen/rev1/keymaps/default/rules.mk
new file mode 100644
index 000000000..1e3cebb14
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/default/rules.mk
@@ -0,0 +1 @@
+RGBLIGHT_ENABLE = yes
diff --git a/keyboards/zen/rev1/keymaps/jwlawrence/config.h b/keyboards/zen/rev1/keymaps/jwlawrence/config.h
new file mode 100644
index 000000000..d813085e4
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/jwlawrence/config.h
@@ -0,0 +1,38 @@
+/*
+Copyright 2017 Danny Nguyen <danny@hexwire.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// place overrides here
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+// #define USE_I2C
+
+/* Select hand configuration */
+
+#define MASTER_LEFT
+// #define MASTER_RIGHT
+// #define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 16
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/zen/rev1/keymaps/jwlawrence/keymap.c b/keyboards/zen/rev1/keymaps/jwlawrence/keymap.c
new file mode 100644
index 000000000..13edd0db8
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/jwlawrence/keymap.c
@@ -0,0 +1,97 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _NAV 2
+
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ NAV,
+
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | | N | M | , | . | / |Shift |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | Alt | GUI | GUI | NAV |Space |Delete||Enter|Space | NAV | - | = |RGBTOG|Enter |
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT( \
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
+ LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, RGB_TOG, KC_ENT \
+ ),
+
+ /* NAV
+ * ,-----------------------------------------. .-----------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBSAI|RGBVAI|RGBSAD| RESET| [ | | ] | Pgup | Up | Pgdn |Insert| Home |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |RGBHUD|RGBVAD|RGBHUI|RGBMOD| | | | Left | Down | Right|Delete| End |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |Shift | | | | | | | NKRO | | | Pause| Back | Next |
+ * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
+ * | Ctrl | Alt | GUI | | | | || | | | | Mute | VOLUP| VOLDN|
+ * `------------------------------------------------''-----------------------------------------------'
+ */
+ [_NAV] = LAYOUT( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, RGB_MOD, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END, \
+ KC_LSFT, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, \
+ KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD \
+ ),
+
+};
+
+#ifdef AUDIO_ENABLE
+float tone_qwerty[][2] = SONG(QWERTY_SOUND);
+float tone_colemak[][2] = SONG(COLEMAK_SOUND);
+#endif
+
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
+ #endif
+ persistant_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ //case COLEMAK:
+ //if (record->event.pressed) {
+ //#ifdef AUDIO_ENABLE
+ //PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+ //#endif
+ //persistant_default_layer_set(1UL<<_COLEMAK);
+ //}
+ //return false;
+ //break;
+ }
+ return true;
+}
diff --git a/keyboards/zen/rev1/keymaps/jwlawrence/rules.mk b/keyboards/zen/rev1/keymaps/jwlawrence/rules.mk
new file mode 100644
index 000000000..1e3cebb14
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/jwlawrence/rules.mk
@@ -0,0 +1 @@
+RGBLIGHT_ENABLE = yes
diff --git a/keyboards/zen/rev1/keymaps/kageurufu/keymap.c b/keyboards/zen/rev1/keymaps/kageurufu/keymap.c
new file mode 100644
index 000000000..75884635c
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/kageurufu/keymap.c
@@ -0,0 +1,62 @@
+#include QMK_KEYBOARD_H
+#include "kageurufu.h"
+#ifdef PROTOCOL_LUFA
+ #include "lufa.h"
+ #include "split_util.h"
+#endif
+
+extern keymap_config_t keymap_config;
+extern uint8_t is_master;
+
+
+#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
+#define _BASE_LAYOUT( \
+ _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
+ _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
+ _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
+) \
+EXPAND_LAYOUT( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
+ FN_ESC, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
+ KC_LSPO, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_RSPC, \
+ KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN \
+)
+#define BASE_LAYOUT(...) _BASE_LAYOUT(__VA_ARGS__)
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = BASE_LAYOUT( \
+ _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
+ _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
+ _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ \
+ ),
+
+ [_COLEMAK] = BASE_LAYOUT( \
+ _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, \
+ _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, \
+ _________________COLEMAK_L3________________, _________________COLEMAK_R3________________ \
+ ),
+
+ [_COLEMAK_DH] = BASE_LAYOUT( \
+ ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________, \
+ ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________, \
+ ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________ \
+ ),
+
+ [_FN] = EXPAND_LAYOUT( \
+ ________________FUNCTION_L1________________, ________________FUNCTION_R1________________, \
+ ________________FUNCTION_L2________________, ________________FUNCTION_R2________________, \
+ ________________FUNCTION_L3________________, ________________FUNCTION_R3________________, \
+ ________________FUNCTION_L4________________, ________________FUNCTION_R4________________, \
+ ________________FUNCTION_L5________________, _______, KC_DEL, ________________FUNCTION_R5________________ \
+ ),
+
+ [_ADJ] = EXPAND_LAYOUT( \
+ _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
+ _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
+ _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
+ _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
+ _________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________ \
+ )
+};
diff --git a/keyboards/zen/rev1/keymaps/xyverz/config.h b/keyboards/zen/rev1/keymaps/xyverz/config.h
new file mode 100644
index 000000000..d3e21ea17
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/xyverz/config.h
@@ -0,0 +1,32 @@
+/*
+Copyright 2017 Danny Nguyen <danny@hexwire.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+#define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 16
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
diff --git a/keyboards/zen/rev1/keymaps/xyverz/keymap.c b/keyboards/zen/rev1/keymaps/xyverz/keymap.c
new file mode 100644
index 000000000..6250086ed
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/xyverz/keymap.c
@@ -0,0 +1,172 @@
+/* This is the Zen keyboard layout by Xyverz aka u/Zrevyx on r/mk.
+ This is pretty much a direct port of my Atreus62 keymap.
+
+ The bottom row is fairly Kinesis-ish since the Contour and Advantage
+ keyboards have been my daily drivers for the last 17 years. I hope
+ You can get some enjoyment out of this layout should you chose it!
+
+CHANGELOG:
+
+ 0.1 - Initial commit. Based off of Profet's default keymap.
+
+TODO:
+
+ * Figure out how to make the bottom row work best for me.
+ * Add legends in comments for each layer. Maybe.
+
+*/
+
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _DVORAK 0
+#define _QWERTY 1
+#define _COLEMAK 2
+#define _WOW 3
+#define _LOWER 4
+#define _RAISE 5
+#define _ADJUST 16
+
+enum atreus52_keycodes {
+ DVORAK = SAFE_RANGE,
+ QWERTY,
+ COLEMAK,
+ WOW,
+ LOWER,
+ RAISE
+};
+
+// Aliases to make the keymap clearer.
+#define CTLBSPC CTL_T(KC_BSPC) // CTRL when held, BSPC when tapped.
+#define RGB_SWR RGB_M_SW // Swirl Animation alias
+#define RGB_SNK RGB_M_SN // Snake Animation alias
+#define ADJUST MO(_ADJUST)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_DVORAK] = LAYOUT( \
+ KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, \
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
+ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
+ LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_SLSH, KC_EQL, RAISE \
+ ),
+
+ [_QWERTY] = LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL , \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, RAISE \
+ ),
+
+ [_COLEMAK] = LAYOUT( \
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL , \
+ KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, RAISE \
+ ),
+
+ [_WOW] = LAYOUT( \
+ KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, \
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
+ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
+ LOWER, KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, CTLBSPC, KC_LALT, KC_ENT, KC_SPC, KC_UP, KC_DOWN, KC_SLSH, KC_EQL, RAISE \
+ ),
+
+ [_LOWER] = LAYOUT( \
+ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
+ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, \
+ KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
+ _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
+ _______, _______, _______, KC_HOME, KC_END, KC_DEL, _______, _______, KC_INS, KC_PGUP, KC_PGDN, _______, _______, _______ \
+ ),
+
+ [_RAISE] = LAYOUT( \
+ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
+ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE, \
+ KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______, \
+ _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
+ _______, _______, _______, KC_HOME, KC_END, KC_DEL, _______, _______, KC_INS, KC_PGUP, KC_PGDN, _______, _______, _______ \
+ ),
+
+ [_ADJUST] = LAYOUT( \
+ RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_SNK, _______, QWERTY, COLEMAK, DVORAK, WOW, _______, \
+ RGB_TOG, RGB_MOD, RGB_SWR, RGB_M_K, RGB_M_G, RGB_HUI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ ),
+
+};
+
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+void matrix_init_user(void) {
+ // This will disable the red LEDs on the ProMicros
+ DDRD &= ~(1<<5);
+ PORTD &= ~(1<<5);
+ DDRB &= ~(1<<0);
+ PORTB &= ~(1<<0);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case DVORAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_DVORAK);
+ }
+ return false;
+ break;
+ case QWERTY:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_COLEMAK);
+ }
+ return false;
+ break;
+ case WOW:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<_WOW);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+};
diff --git a/keyboards/zen/rev1/keymaps/xyverz/rules.mk b/keyboards/zen/rev1/keymaps/xyverz/rules.mk
new file mode 100644
index 000000000..1e3cebb14
--- /dev/null
+++ b/keyboards/zen/rev1/keymaps/xyverz/rules.mk
@@ -0,0 +1 @@
+RGBLIGHT_ENABLE = yes
diff --git a/keyboards/zen/rev1/rev1.h b/keyboards/zen/rev1/rev1.h
index c2444f047..a12f2ea78 100644
--- a/keyboards/zen/rev1/rev1.h
+++ b/keyboards/zen/rev1/rev1.h
@@ -1,5 +1,4 @@
-#ifndef REV1_H
-#define REV1_H
+#pragma once
#include "zen.h"
@@ -36,5 +35,3 @@
{ k80, k81, k82, k83, k84, k85, KC_NO }, \
{ k90, k91, k92, k93, k94, k95, k96 } \
}
-
-#endif
diff --git a/keyboards/zen/rev1/rules.mk b/keyboards/zen/rev1/rules.mk
index d7463419b..e69de29bb 100644
--- a/keyboards/zen/rev1/rules.mk
+++ b/keyboards/zen/rev1/rules.mk
@@ -1,2 +0,0 @@
-RGBLIGHT_ENABLE = yes
-BACKLIGHT_ENABLE = yes