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-rw-r--r--keyboards/model01/keymaps/default/keymap.c124
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diff --git a/keyboards/model01/keymaps/default/keymap.c b/keyboards/model01/keymaps/default/keymap.c
deleted file mode 100644
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--- a/keyboards/model01/keymaps/default/keymap.c
+++ /dev/null
@@ -1,124 +0,0 @@
-/* Copyright 2018 James Laird-Wah
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-/* layer constants */
-enum {
- DEF = 0,
- NUM,
- FUN,
-};
-
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-[DEF] = LAYOUT(
- RESET , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , TG(NUM),
- KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , RGB_MOD, _______, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_EQL ,
- KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_TAB , KC_ENT , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
- KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_ESC , _______, KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
- KC_LCTL, KC_RCTL,
- KC_BSPC, KC_SPC ,
- KC_LGUI, KC_RALT,
- KC_LSFT, KC_RSFT,
- MO(FUN), MO(FUN)
- ),
-[NUM] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, KC_P7 , KC_P8 , KC_P9 , KC_PMNS, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P4 , KC_P5 , KC_P6 , KC_PPLS, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P1 , KC_P2 , KC_P3 , KC_PEQL, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0 , KC_PDOT, KC_PAST, KC_PSLS, KC_PENT,
- _______, _______,
- _______, _______,
- _______, _______,
- _______, _______,
- _______, _______
- ),
-[FUN] = LAYOUT(
- _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
- KC_TAB , _______, KC_MS_U, _______, KC_BTN3, _______, RGB_TOG, KC_MPRV, KC_MNXT, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_F12 ,
- KC_HOME, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, _______, _______, KC_MPLY, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______, _______,
- KC_END , KC_PSCR, KC_INS , _______, KC_BTN2, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_BSLS, KC_PIPE,
- _______, _______,
- KC_DEL , KC_ENT ,
- _______, _______,
- _______, _______,
- _______, _______
- )
-};
-
-/* template for new layouts:
-LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______,
- _______, _______,
- _______, _______,
- _______, _______,
- _______, _______
- )
-*/
-
-static void set_numpad_colours(int on, void (*write)(int, uint8_t, uint8_t, uint8_t)) {
- if (!on) {
- for (int i=44; i<=60; i++)
- write(i, 0, 0, 0);
- write(63, 0, 0, 0);
- return;
- }
-
- /* main number keys */
- for (int i=44; i<=47; i++)
- write(i, 255, 0, 0);
- for (int i=49; i<=54; i++)
- write(i, 255, 0, 0);
-
- /* accessory keys */
- write(48, 128, 128, 0);
- for (int i=55; i<=59; i++)
- write(i, 128, 128, 0);
-
- // enter
- write(63, 0, 128, 0);
-
- // num key
- write(60, 128, 0, 128);
-}
-
-#ifdef RGB_MATRIX_ENABLE
-/* the RGB matrix effects will overwrite the numpad indicator.
- * this handy mechanism allows to override the matrix effects.
- */
-void rgb_matrix_indicators_user(void) {
- if (layer_state & (1<<NUM)) {
- set_numpad_colours(1, &rgb_matrix_set_color);
- }
-}
-#else /* no RGB matrix support */
-
-layer_state_t layer_state_set_user(layer_state_t state) {
- if (state & (1<<NUM)) {
- set_numpad_colours(1, &set_led_to);
- } else {
- set_numpad_colours(0, &set_led_to);
- }
-
- return state;
-}
-#endif
-
-/* vim: set ts=2 sw=2 et: */