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-rw-r--r--converter/ps2_usb/Makefile7
-rw-r--r--converter/ps2_usb/Makefile.jis75
-rw-r--r--converter/ps2_usb/Makefile.tmk_rev198
-rw-r--r--converter/ps2_usb/Makefile.tmk_rev298
-rw-r--r--converter/ps2_usb/README.md53
-rw-r--r--converter/ps2_usb/config_tmk_rev1.h147
-rw-r--r--converter/ps2_usb/config_tmk_rev2.h86
7 files changed, 465 insertions, 99 deletions
diff --git a/converter/ps2_usb/Makefile b/converter/ps2_usb/Makefile
index db0912ebd..1dd23c157 100644
--- a/converter/ps2_usb/Makefile
+++ b/converter/ps2_usb/Makefile
@@ -1,3 +1,6 @@
+#
+# Makefile for Teensy
+#
# Target file name (without extension).
TARGET = ps2_usb_lufa
@@ -59,7 +62,7 @@ ARCH = AVR8
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
@@ -68,7 +71,7 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
+OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
diff --git a/converter/ps2_usb/Makefile.jis b/converter/ps2_usb/Makefile.jis
deleted file mode 100644
index 4e091e8e2..000000000
--- a/converter/ps2_usb/Makefile.jis
+++ /dev/null
@@ -1,75 +0,0 @@
-# Target file name (without extension).
-TARGET = ps2_usb_jis
-
-# Directory common source filess exist
-TOP_DIR = ../..
-
-# Directory keyboard dependent files exist
-TARGET_DIR = .
-
-
-# MCU name, you MUST set this to match the board you are using
-# type "make clean" after changing this, so all files will be rebuilt
-#MCU = at90usb162 # Teensy 1.0
-MCU = atmega32u4 # Teensy 2.0
-#MCU = at90usb646 # Teensy++ 1.0
-#MCU = at90usb1286 # Teensy++ 2.0
-
-
-# Processor frequency.
-# Normally the first thing your program should do is set the clock prescaler,
-# so your program will run at the correct speed. You should also set this
-# variable to same clock speed. The _delay_ms() macro uses this, and many
-# examples use this variable to calculate timings. Do not add a "UL" here.
-F_CPU = 16000000
-
-
-# Build Options
-# *Comment out* to disable the options.
-#
-MOUSEKEY_ENABLE = yes # Mouse keys
-EXTRAKEY_ENABLE = yes # Audio control and System control
-NKRO_ENABLE = yes # USB Nkey Rollover
-
-#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
-#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
-PS2_USE_BUSYWAIT = yes # uses primitive reference code
-
-
-# keyboard dependent files
-SRC = keymap_jis.c \
- matrix.c \
- led.c
-
-
-ifdef PS2_USE_USART
- SRC += protocol/ps2_usart.c
- OPT_DEFS += -DPS2_USE_USART
-endif
-ifdef PS2_USE_INT
- SRC += protocol/ps2.c
- OPT_DEFS += -DPS2_USE_INT
-endif
-ifdef PS2_USE_BUSYWAIT
- SRC += protocol/ps2.c
- OPT_DEFS += -DPS2_USE_BUSYWAIT
-endif
-
-
-#CONFIG_H = config_pjrc_usart.h
-CONFIG_H = config.h
-
-
-#---------------- Programming Options --------------------------
-PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
-
-
-# Search Path
-VPATH += $(TARGET_DIR)
-VPATH += $(TOP_DIR)
-
-
-include $(TOP_DIR)/protocol/pjrc.mk
-include $(TOP_DIR)/protocol.mk
-include $(TOP_DIR)/common.mk
-include $(TOP_DIR)/rules.mk
diff --git a/converter/ps2_usb/Makefile.tmk_rev1 b/converter/ps2_usb/Makefile.tmk_rev1
new file mode 100644
index 000000000..59c44f75f
--- /dev/null
+++ b/converter/ps2_usb/Makefile.tmk_rev1
@@ -0,0 +1,98 @@
+#
+# Makefile for TMK keyboard converter rev2
+# https://github.com/tmk/keyboard_converter#pcb-rev1
+#
+# Target file name (without extension).
+TARGET = ps2_usb_tmk_rev1
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC = keymap_common.c \
+ matrix.c \
+ led.c
+
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_plain.c $(SRC)
+endif
+
+CONFIG_H = config_tmk_rev1.h
+
+
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+
+
+# PS/2 Options
+#
+PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
+#PS2_USE_BUSYWAIT = yes # uses primitive reference code
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
diff --git a/converter/ps2_usb/Makefile.tmk_rev2 b/converter/ps2_usb/Makefile.tmk_rev2
new file mode 100644
index 000000000..bad958c36
--- /dev/null
+++ b/converter/ps2_usb/Makefile.tmk_rev2
@@ -0,0 +1,98 @@
+#
+# Makefile for TMK keyboard converter rev2
+# https://github.com/tmk/keyboard_converter#pcb-rev2
+#
+# Target file name (without extension).
+TARGET = ps2_usb_tmk_rev2
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC = keymap_common.c \
+ matrix.c \
+ led.c
+
+ifdef KEYMAP
+ SRC := keymap_$(KEYMAP).c $(SRC)
+else
+ SRC := keymap_plain.c $(SRC)
+endif
+
+CONFIG_H = config_tmk_rev2.h
+
+
+# MCU name
+MCU = atmega32u2
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+# comment out to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
+
+
+# PS/2 Options
+#
+PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_BUSYWAIT = yes # uses primitive reference code
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
diff --git a/converter/ps2_usb/README.md b/converter/ps2_usb/README.md
index 8f06fdd00..537e92e64 100644
--- a/converter/ps2_usb/README.md
+++ b/converter/ps2_usb/README.md
@@ -1,31 +1,17 @@
PS/2 to USB keyboard converter
==============================
-This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.
-
-
-PS/2 signal handling implementations
-------------------------------------
-Following three methods are used to implement PS/2 signal handling.
-
-### Simple and stupid busy-wait(ps2_busywait.c)
- This is expected to implemented with portable C code for reference.
-### Interrupt driven(ps2_interrupt.c)
- Uses pin interrupt to detect falling edge of clock line.
-### USART hardware module(ps2_usart.c)
- Uses AVR USART engine to receive PS/2 signal.
-
-To select method edit Makefile.
+This firmware converts PS/2 keyboard protocol to USB.(It supports Scan Code Set 2.)
Connect Wires
-------------
In case of Teensy2.0(ATMega32U4):
-1. Connect Vcc and GND.
-2. Connect Clock and Data line.
- - Busywait: Clock is on PD5 and Data on PD2.
- - Interrupt: Clock is on PD1 and Data on PD2.
- - USART: Clock is on PD5 and Data on PD2.
+1. Connect **Vcc** and **GND**.
+2. Connect **Clock** and **Data** line.
+ - **Interrupt**: **Clock** is on `PD1` and **Data** on `PD0`.(Recommended. Soarer's converter compatible)
+ - **Busywait**: **Clock** is on `PD1` and **Data** on `PD0`.
+ - **USART**: **Clock** is on `PD5` and **Data** on `PD2`.
3. Optionally you need pull-up register. 1K-10K Ohm is OK.
To change pin configuration edit config.h.
@@ -33,18 +19,41 @@ To change pin configuration edit config.h.
Build Firmware
--------------
-Just run `make`:
+For **PJRC Teensy** just run `make`:
+ $ make clean
$ make
To select keymap:
+ $ make clean
$ make KEYMAP=[plain|jis|spacefn|...]
+After that you will find HEX file `ps2_usb_lufa.hex` in current directory.
+
+
+- For **TMK converter Rev.1** use `make -f Makefile.tmk_rev1` instead of `make` and HEX file is `ps2_usb_tmk_rev1.hex`.
+
+- For **TMK converter Rev.2** use `make -f Makefile.tmk_rev2` instead of `make` and HEX file is `ps2_usb_tmk_rev2.hex`.
+
Keymap
------
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in README.md of top directory) and existent keymap files.
+
+
+PS/2 signal handling implementations
+------------------------------------
+Following three methods can be used to implement PS/2 signal handling.
+
+### Simple and stupid busy-wait(ps2_busywait.c)
+ This is expected to implemented with portable C code for reference.
+### Interrupt driven(ps2_interrupt.c)
+ Uses pin interrupt to detect falling edge of clock line.
+### USART hardware module(ps2_usart.c)
+ Uses AVR USART engine to receive PS/2 signal.
+
+To select method edit Makefile.
V-USB Support
diff --git a/converter/ps2_usb/config_tmk_rev1.h b/converter/ps2_usb/config_tmk_rev1.h
new file mode 100644
index 000000000..75dc97df3
--- /dev/null
+++ b/converter/ps2_usb/config_tmk_rev1.h
@@ -0,0 +1,147 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include <avr/interrupt.h>
+
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6512
+#define DEVICE_VER 0x0001
+#define MANUFACTURER t.m.k.
+#define PRODUCT PS/2 keyboard converter
+#define DESCRIPTION convert PS/2 keyboard to USB
+
+
+/* matrix size */
+#define MATRIX_ROWS 32 // keycode bit: 3-0
+#define MATRIX_COLS 8 // keycode bit: 6-4
+
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \
+ keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \
+)
+
+
+//#define NO_SUSPEND_POWER_DOWN
+
+
+/*
+ * PS/2 Busywait
+ */
+#ifdef PS2_USE_BUSYWAIT
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 5
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+#endif
+
+/*
+ * PS/2 USART
+ */
+#ifdef PS2_USE_USART
+#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
+/* XCK for clock line and RXD for data line */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 5
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 2
+/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
+/* set DDR of CLOCK as input to be slave */
+#define PS2_USART_INIT() do { \
+ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
+ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
+ UCSR1C = ((1 << UMSEL10) | \
+ (3 << UPM10) | \
+ (0 << USBS1) | \
+ (3 << UCSZ10) | \
+ (0 << UCPOL1)); \
+ UCSR1A = 0; \
+ UBRR1H = 0; \
+ UBRR1L = 0; \
+} while (0)
+#define PS2_USART_RX_INT_ON() do { \
+ UCSR1B = ((1 << RXCIE1) | \
+ (1 << RXEN1)); \
+} while (0)
+#define PS2_USART_RX_POLL_ON() do { \
+ UCSR1B = (1 << RXEN1); \
+} while (0)
+#define PS2_USART_OFF() do { \
+ UCSR1C = 0; \
+ UCSR1B &= ~((1 << RXEN1) | \
+ (1 << TXEN1)); \
+} while (0)
+#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
+#define PS2_USART_RX_DATA UDR1
+#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
+#define PS2_USART_RX_VECT USART1_RX_vect
+#elif defined(__AVR_ATmega168__) || defined(__AVR_ATmega168P__) || defined(__AVR_ATmega328P__)
+/* XCK for clock line and RXD for data line */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 4
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 0
+/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
+/* set DDR of CLOCK as input to be slave */
+#define PS2_USART_INIT() do { \
+ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
+ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
+ UCSR0C = ((1 << UMSEL00) | \
+ (3 << UPM00) | \
+ (0 << USBS0) | \
+ (3 << UCSZ00) | \
+ (0 << UCPOL0)); \
+ UCSR0A = 0; \
+ UBRR0H = 0; \
+ UBRR0L = 0; \
+} while (0)
+#define PS2_USART_RX_INT_ON() do { \
+ UCSR0B = ((1 << RXCIE0) | \
+ (1 << RXEN0)); \
+} while (0)
+#define PS2_USART_RX_POLL_ON() do { \
+ UCSR0B = (1 << RXEN0); \
+} while (0)
+#define PS2_USART_OFF() do { \
+ UCSR0C = 0; \
+ UCSR0B &= ~((1 << RXEN0) | \
+ (1 << TXEN0)); \
+} while (0)
+#define PS2_USART_RX_READY (UCSR0A & (1<<RXC0))
+#define PS2_USART_RX_DATA UDR0
+#define PS2_USART_ERROR (UCSR0A & ((1<<FE0) | (1<<DOR0) | (1<<UPE0)))
+#define PS2_USART_RX_VECT USART_RX_vect
+#endif
+#endif
+
+#endif
diff --git a/converter/ps2_usb/config_tmk_rev2.h b/converter/ps2_usb/config_tmk_rev2.h
new file mode 100644
index 000000000..272d5362a
--- /dev/null
+++ b/converter/ps2_usb/config_tmk_rev2.h
@@ -0,0 +1,86 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include <avr/interrupt.h>
+
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6512
+#define DEVICE_VER 0x0001
+#define MANUFACTURER t.m.k.
+#define PRODUCT PS/2 keyboard converter
+#define DESCRIPTION convert PS/2 keyboard to USB
+
+
+/* matrix size */
+#define MATRIX_ROWS 32 // keycode bit: 3-0
+#define MATRIX_COLS 8 // keycode bit: 6-4
+
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \
+ keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \
+)
+
+
+//#define NO_SUSPEND_POWER_DOWN
+
+
+/*
+ * PS/2 Busywait
+ */
+#ifdef PS2_USE_BUSYWAIT
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 1
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 0
+#endif
+
+/*
+ * PS/2 Pin interrupt
+ */
+#ifdef PS2_USE_INT
+/* uses INT1 for clock line(ATMega32U4) */
+#define PS2_CLOCK_PORT PORTD
+#define PS2_CLOCK_PIN PIND
+#define PS2_CLOCK_DDR DDRD
+#define PS2_CLOCK_BIT 1
+#define PS2_DATA_PORT PORTD
+#define PS2_DATA_PIN PIND
+#define PS2_DATA_DDR DDRD
+#define PS2_DATA_BIT 0
+#define PS2_INT_INIT() do { \
+ EICRA |= ((1<<ISC11) | \
+ (0<<ISC10)); \
+} while (0)
+#define PS2_INT_ON() do { \
+ EIMSK |= (1<<INT1); \
+} while (0)
+#define PS2_INT_OFF() do { \
+ EIMSK &= ~(1<<INT1); \
+} while (0)
+#define PS2_INT_VECT INT1_vect
+#endif
+
+#endif