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-rw-r--r--keyboards/tetris/config.h65
-rw-r--r--keyboards/tetris/keymaps/default/keymap.c848
-rw-r--r--keyboards/tetris/readme.md15
-rw-r--r--keyboards/tetris/rules.mk58
-rw-r--r--keyboards/tetris/tetris.c1
-rw-r--r--keyboards/tetris/tetris.h18
6 files changed, 1005 insertions, 0 deletions
diff --git a/keyboards/tetris/config.h b/keyboards/tetris/config.h
new file mode 100644
index 000000000..9c7f525a7
--- /dev/null
+++ b/keyboards/tetris/config.h
@@ -0,0 +1,65 @@
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6060
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Fengz
+#define PRODUCT Tetris
+#define DESCRIPTION Planck mit
+#define QMK_ESC_OUTPUT B0
+#define QMK_ESC_INPUT D7
+#define QMK_LED B7
+#define QMK_SPEAKER B5
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 12
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { B3, B2, B1, B0 }
+#define MATRIX_COL_PINS { D7, B4, B6, C6, C7, F6, F7, D4, D2, D3, D5, D6 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* prevent stuck modifiers */
+#define PREVENT_STUCK_MODIFIERS
+
+#define TAPPING_TERM 200
+#define PERMISSIVE_HOLD
+
+#ifdef AUDIO_ENABLE
+ #define B5_AUDIO
+ #define STARTUP_SONG SONG(ONE_UP_SOUND)
+ #define NO_MUSIC_MODE
+#endif
+
+#define RGB_DI_PIN F5
+#ifdef RGB_DI_PIN
+#define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_SLEEP
+#define RGBLED_NUM 47
+#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12
+//#define RGBLIGHT_LIMIT_VAL 128
+#endif
+
+#endif \ No newline at end of file
diff --git a/keyboards/tetris/keymaps/default/keymap.c b/keyboards/tetris/keymaps/default/keymap.c
new file mode 100644
index 000000000..b0d22c533
--- /dev/null
+++ b/keyboards/tetris/keymaps/default/keymap.c
@@ -0,0 +1,848 @@
+#include "tetris.h"
+#include "action_layer.h"
+
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+ float tone_caps[][2] = SONG( CAPS_LOCK_ON_SOUND );
+ float tone_taps[][2] = SONG( E__NOTE( _A6 ) );
+#endif
+
+/* Fillers to make layering more clear */
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+#define _BASE 0
+#define _CODE 1
+#define _NAVI 2
+#define _FUNC 3
+#define _SYMB 4
+#define _NUMB 5
+#define _MARO 6
+#define _RGB 7
+#define _ADJUST 8
+#define _GAME 9
+
+/* RGB colors */
+#define RGB_Layer_1_Base_Color 0, 128, 0
+#define RGB_Layer_2_Base_Color 0,0,0
+#define RGB_Layer_3_Base_Color 0,0,0
+#define RGB_Layer_4_Base_Color 0,0,0
+#define RGB_Layer_5_Base_Color 0,0,0
+#define RGB_Layer_6_Base_Color 64, 0, 64
+#define RGB_Layer_7_Base_Color 0, 0,0
+#define RGB_Layer_8_Base_Color 0,0,0
+#define RGB_Layer_9_Base_Color 0,0,0
+#define RGB_Caps_Color 6,50,50
+#define RGB_TAP_On_Color 0,128,0
+#define RGB_TAP_Off_Color 128,0,0
+#define RGB_TAP_Base_Color 0,0,0
+
+extern rgblight_config_t rgblight_config;
+bool NUMLAY_STATUS = false;
+int RGB_LAYER0_mode = 6;
+bool RGB_TAP_STATE = false;
+static uint8_t current_layer = 0;
+static bool has_layer_changed = true;
+static bool save_rgbmode = true;
+static bool caps = false;
+
+/* Tap Dance function */
+void dance_cln_finished( qk_tap_dance_state_t* state, void* user_data )
+{
+ if ( state->count == 1 )
+ {
+ register_code( KC_LSFT );
+ } else {
+ layer_on( _SYMB );
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG( tone_taps );
+ #endif
+ }
+}
+
+
+void dance_cln_reset( qk_tap_dance_state_t* state, void* user_data )
+{
+ if ( state->count == 1 )
+ {
+ unregister_code( KC_LSFT );
+ }else {
+ uint8_t layer = biton32( layer_state );
+ if ( layer == _SYMB )
+ {
+ layer_off( _SYMB );
+ rgblight_mode( RGB_LAYER0_mode );
+ }
+ }
+}
+
+enum my_keycodes {
+ RGB_TAP = SAFE_RANGE,
+ KC_00
+};
+
+/* Tap Dance Declarations */
+enum {
+ TD_Mute_Next = 0,
+ TD_SFT,
+ TD_LBRC,
+ TD_RBRC
+};
+
+/* Tap Dance Definitions */
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_Mute_Next] = ACTION_TAP_DANCE_DOUBLE( KC_MUTE, KC_MNXT )
+ ,[TD_SFT] = ACTION_TAP_DANCE_FN_ADVANCED( NULL, dance_cln_finished, dance_cln_reset )
+ ,[TD_LBRC] = ACTION_TAP_DANCE_DOUBLE( KC_LBRC, KC_LCBR )
+ ,[TD_RBRC] = ACTION_TAP_DANCE_DOUBLE( KC_RBRC, KC_RCBR )
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* BASE - QWERTY
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | BS |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * shift + Esc = ~ --> | Esc | A | S | D | F | G | H | J | K | L | ; | Enter| <-- shift + Enter = "
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / | Mute |
+ * |------+------+------+------+------+------+------+------+------+------+------+------| <-- tap: 1.Mute 2.Next
+ * | Ctrl | GUI | Alt | [ | - | Space | = | ] | Fx | \ | Del |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_BASE] = LAYOUT_planck_mit(
+ LT( _ADJUST,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
+ LT( _NUMB,KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, LT( _RGB, KC_L ), KC_SCLN, KC_ENT,
+ TD( TD_SFT ), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, TD( TD_Mute_Next ),
+ KC_LCTL, KC_LGUI, KC_LALT, TD( TD_LBRC ), LT( _NAVI, KC_MINS ), LT( _CODE, KC_SPC ), LT( _FUNC, KC_EQL ), TD( TD_RBRC ), KC_LEFT, KC_DOWN, KC_RGHT ),
+
+/* Code
+ * ,-----------------------------------------------------------------------------------.
+ * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | ` | < | [ | { | ( | & | Left | Down | Up | Down | ; | ' |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | > | ] | } | ) | | | | | , | . | / | Play |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | [ | BkSp | ======= | Del | ] | | \ | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_CODE] = LAYOUT_planck_mit( /* 1 - Code */
+ _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ KC_GRV, KC_LABK, KC_LBRC, KC_LCBR, KC_LPRN, KC_AMPR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_QUOT,
+ _______, KC_RABK, KC_RBRC, KC_RCBR, KC_RPRN, KC_PIPE, XXXXXXX, XXXXXXX, _______, _______, KC_SLSH, KC_MPLY,
+ _______, _______, _______, KC_LBRC, KC_BSPC, _______, KC_DEL, KC_RBRC, _______, KC_BSLS, _______ ),
+
+/* Navi
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | PgUp | | | | |Insert| |Prtsc | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | ~ | | Home | PgDn | End | | | | |SrcLck| | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | Break| | | | | PgUp | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | Home | PgDn | End |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_NAVI] = LAYOUT_planck_mit(
+ _______, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, _______,
+ KC_TILD, XXXXXXX, KC_HOME, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLCK, _______, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END ),
+
+/* Func
+ * ,-----------------------------------------------------------------------------------.
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | F11 | F12 | | | | | | | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_FUNC] = LAYOUT_planck_mit(
+ _______ , KC_F1, KC_F2 , KC_F3, KC_F4, KC_F5, KC_F6 , KC_F7, KC_F8, KC_F9, KC_F10, _______,
+ _______ , KC_F12, KC_F12 , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______ , XXXXXXX, XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
+ _______ , _______, _______ , _______, _______, _______, _______ , _______, _______, _______, _______ ),
+
+
+/* Symb - double tap shift
+ * ,-----------------------------------------------------------------------------------.
+ * | | | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | : | " |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | < | > | ? | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | { | _ | | + | } | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_SYMB] = LAYOUT_planck_mit(
+ KC_PIPE, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
+ KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COLN, KC_DQUO,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LABK, KC_RABK, KC_QUES, _______,
+ _______, _______, _______, KC_LCBR, KC_UNDS, _______, KC_PLUS, KC_RCBR, _______, KC_PIPE, _______ ),
+
+/* Number
+ * ,-----------------------------------------------------------------------------------.
+ * | | + | - | | | | | 7 | 8 | 9 | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | * | / | = | | | | 4 | 5 | 6 | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | 1 | 2 | 3 | |Layer0|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | 0 | 00 | . | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_NUMB] = LAYOUT_planck_mit( /* 5 - Numpad */
+ _______, KC_PPLS, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, XXXXXXX, _______,
+ _______, KC_PAST, KC_PSLS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, XXXXXXX, _______,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, XXXXXXX, TO( 0 ),
+ _______, _______, _______, _______, _______, XXXXXXX, KC_0, KC_00, KC_DOT, XXXXXXX, _______ ),
+
+/* MARO Empty
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_MARO] = LAYOUT_planck_mit(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ),
+
+/* RGB
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | _TAP | | | | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | MOD | M_R | M_SW | M_K | M_X | M_G | | | | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | HUI | SAI | VAI | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | HUD | SAD | VAD | | | RGB_TOG | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_RGB] = LAYOUT_planck_mit(
+ _______, _______, _______, _______, _______, RGB_TAP, _______, _______, _______, _______, _______, _______,
+ RGB_MOD, RGB_M_R, RGB_M_SW, RGB_M_K, RGB_M_X, RGB_M_G, _______, _______, _______, _______, _______, _______,
+ RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, RGB_TOG, _______, _______, _______, _______, _______ ),
+
+/* Func
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | |Layer0| Rest |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Caps | | | | | Game | | | | | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | Numb | Music| | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+
+[_ADJUST] = LAYOUT_planck_mit(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO( 0 ), RESET ,
+ KC_CAPS, _______, _______, _______, _______, TO(_GAME), _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, TO(_NUMB), MU_TOG, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ),
+
+[_GAME] = LAYOUT_planck_mit(
+ XXXXXXX,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,
+ XXXXXXX,KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX,KC_LCTL, KC_A, KC_S, KC_D, KC_B, KC_N, KC_M, XXXXXXX, XXXXXXX, KC_UP, TO( 0 ),
+ XXXXXXX,KC_LSFT, KC_Z, KC_X, KC_C, KC_SPC, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT ),
+};
+
+/* Encoder */
+static uint8_t encoder_state = 0;
+static int8_t encoder_value = 0;
+static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
+
+/* Timer */
+static uint16_t TAP_RGB_timer;
+static uint16_t RGB_encoder_timer;
+
+/* Encoder state RGB_display */
+static uint8_t RGB_encoder_count=6;
+static bool RGB_encoder_bool = false;
+
+/* RGB tap HUE */
+static uint16_t Type_Hue=270;
+
+void matrix_init_user( void )
+{
+ _delay_ms( 200 );
+
+ /* Encoder init */
+ encoder_state = PIND & 0x3;
+
+ /* Timer init */
+ RGB_encoder_timer= timer_read();
+ TAP_RGB_timer= timer_read();
+}
+
+
+void matrix_scan_user( void )
+{
+/* Layer */
+ uint8_t layer = biton32( layer_state );
+
+/* Encoder */
+ encoder_state <<= 2;
+ encoder_state |= (PIND & 0x3);
+ encoder_value += encoder_LUT[encoder_state & 0xF];
+
+/* Encoder state RGB display */
+ if (RGB_encoder_bool){
+ if (timer_elapsed(RGB_encoder_timer) > 2500) {
+ RGB_encoder_bool=false;
+ if (RGB_TAP_STATE) {
+ rgblight_mode( 1 );
+ rgblight_setrgb( RGB_TAP_Base_Color );
+ }else{
+ rgblight_mode( RGB_LAYER0_mode );
+ }
+ }
+ }
+
+/* Display the Caps state */
+ if (caps==true){
+ rgblight_setrgb_at(RGB_Caps_Color,12);
+ }
+
+/* Start of Encoder clockwise */
+ if ( encoder_value >= 4 ) {
+
+ /* Start of Encoder state RGB_display */
+ if (!RGB_encoder_bool){
+ RGB_encoder_timer=timer_read();
+ RGB_encoder_bool=true;
+ RGB_encoder_count=5;
+ rgblight_mode(1);
+ rgblight_setrgb( 0,0,0 );
+ }else if (RGB_encoder_bool && timer_elapsed(RGB_encoder_timer) < 800) {
+ RGB_encoder_timer=timer_read();
+ RGB_encoder_count-=1;
+ if (RGB_encoder_count>5 || RGB_encoder_count<1){
+ RGB_encoder_count=5;
+ rgblight_setrgb(0, 0, 0);
+ }
+ }
+ rgblight_setrgb_at(0,255,0,5);
+ if (RGB_encoder_count<1) {RGB_encoder_count=1;}
+ switch (RGB_encoder_count) {
+ case 5:
+ rgblight_setrgb_at(0, 255, 0,4);
+ break;
+ case 4:
+ rgblight_setrgb_at(0, 255, 0,3);
+ break;
+ case 3:
+ rgblight_setrgb_at(0, 255, 0,2);
+ break;
+ case 2:
+ rgblight_setrgb_at(0, 255, 0,1);
+ break;
+ case 1:
+ rgblight_setrgb_at(0, 255, 0,0);
+ break;
+ }
+ /* End of Encoder state RGB_display */
+
+ /* Start of Set Encoder Keycode */
+ switch ( layer )
+ {
+ case 0:
+ register_code( KC_VOLD );
+ unregister_code( KC_VOLD );
+ break;
+ case _CODE:
+ register_code( KC_LEFT );
+ unregister_code( KC_LEFT );
+ break;
+ case _RGB:
+ rgblight_decrease_val();
+ break;
+ case _NUMB:
+ register_code( KC_LEFT );
+ unregister_code( KC_LEFT );
+ break;
+ case _MARO:
+ register_code( KC_UP );
+ unregister_code( KC_UP );
+ break;
+ default:
+ register_code( KC_VOLD );
+ unregister_code( KC_VOLD );
+ }
+ /* End of Set Encoder Keycode */
+
+ }
+
+/* End of Encoder clockwise */
+
+/* Start of Encoder anti-clockwise */
+ if ( encoder_value <= -4 )
+ {
+ /* Start of Encoder state RGB_display */
+ if (!RGB_encoder_bool){
+ RGB_encoder_timer=timer_read();
+ RGB_encoder_bool=true;
+ RGB_encoder_count=6;
+ rgblight_mode(1);
+ rgblight_setrgb( 0,0,0 );
+ }else if (RGB_encoder_bool && timer_elapsed(RGB_encoder_timer) < 800) {
+ RGB_encoder_timer=timer_read();
+ RGB_encoder_count+=1;
+ if (RGB_encoder_count<6 || RGB_encoder_count> 10){
+ RGB_encoder_count=6;
+ rgblight_setrgb(0, 0, 0);
+ }
+ }
+ rgblight_setrgb_at(0, 0,255,6);
+ if (RGB_encoder_count>11) {
+ RGB_encoder_count=11;
+ }
+ switch (RGB_encoder_count) {
+ case 6:
+ rgblight_setrgb_at(0, 0,255,7);
+ break;
+ case 7:
+ rgblight_setrgb_at(0, 0,255,8);
+ break;
+ case 8:
+ rgblight_setrgb_at(0, 0,255,9);
+ break;
+ case 9:
+ rgblight_setrgb_at(0, 0,255,10);
+ break;
+ case 10:
+ rgblight_setrgb_at(0, 0,128,11);
+ break;
+ }
+ /* End of Encoder state RGB_display */
+
+ /* Start of Set Encoder Keycode */
+ switch ( layer )
+ {
+ case 0:
+ register_code( KC_VOLU );
+ unregister_code( KC_VOLU );
+ break;
+ case _CODE:
+ register_code( KC_RGHT );
+ unregister_code( KC_RGHT );
+ break;
+ case _RGB:
+ rgblight_increase_val();
+ break;
+ case _NUMB:
+ register_code( KC_RGHT );
+ unregister_code( KC_RGHT );
+ break;
+ case _MARO:
+ register_code( KC_DOWN );
+ unregister_code( KC_DOWN );
+ break;
+ default:
+ register_code( KC_VOLU );
+ unregister_code( KC_VOLU );
+ }
+ /* End of Set Encoder Keycode */
+
+}
+
+/* End of Encoder anti-clockwise */
+
+ encoder_value %= 4;
+
+/* Start of RGB with Layer change */
+
+ /* Save the Layer0 RGB state */
+ if ( save_rgbmode == true ) {
+ if (RGB_TAP_STATE==false)
+ {
+ RGB_LAYER0_mode = rgblight_config.mode;
+ }
+ }
+ save_rgbmode = false;
+
+ /* When the layer is changed */
+ if ( layer != current_layer && caps == false) {
+ has_layer_changed = true;
+ current_layer = layer; /* update layer information */
+ }
+ /* Check for layer change, and apply color if its changed since last check */
+ if ( has_layer_changed )
+ {
+ /* change backlight based on layer. These should be numbers or whatever you defined the layers as */
+ switch ( layer )
+ {
+ case 0:
+
+ /* if the key tap RGB effect is enable */
+ if (RGB_TAP_STATE==true){
+ rgblight_mode(1);
+ rgblight_setrgb( RGB_TAP_Base_Color );
+ }
+ else{
+ rgblight_mode( RGB_LAYER0_mode );
+ }
+ break;
+
+ case _CODE: //1
+/* Save Layer0 RGB state */
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+/* set all the RGB color under the switch */
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_1_Base_Color);
+
+ /* set each of the RGB led color under the switch */
+ rgblight_setrgb_at(64, 64, 64,1); // Q
+ rgblight_setrgb_at(64, 64, 64,2); // W
+ rgblight_setrgb_at(64, 64, 64,3); // E
+ rgblight_setrgb_at(64, 64, 64,4); // R
+ rgblight_setrgb_at(64, 64, 64,5); // T
+ rgblight_setrgb_at(64, 64, 64,6); // Y
+ rgblight_setrgb_at(64, 64, 64,7); // U
+ rgblight_setrgb_at(64, 64, 64,8); // I
+ rgblight_setrgb_at(64, 64, 64,9); // O
+ rgblight_setrgb_at(64, 64, 64,10); // P
+ rgblight_setrgb_at(64, 0, 0,40); // -
+ rgblight_setrgb_at(64, 0, 0,42); // =
+ break;
+
+ case _NAVI: //2
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_2_Base_Color);
+
+ rgblight_setrgb_at(64, 0, 64,3);
+ rgblight_setrgb_at(64, 0, 64,14);
+ rgblight_setrgb_at(64, 0, 64,15);
+ rgblight_setrgb_at(64, 0, 64,16);
+ rgblight_setrgb_at(64, 64, 0,8);
+ rgblight_setrgb_at(64, 64, 0,10);
+ rgblight_setrgb_at(64, 64, 0,21);
+ rgblight_setrgb_at(64, 64, 0,29);
+ rgblight_setrgb_at(64, 0, 0,11);
+ rgblight_setrgb_at(0, 0, 64,34);
+ rgblight_setrgb_at(0, 0, 64,44);
+ rgblight_setrgb_at(0, 0, 64,45);
+ rgblight_setrgb_at(0, 0, 64,46);
+ break;
+ case _FUNC: //3
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_3_Base_Color);
+
+ rgblight_setrgb_at(0, 0, 64,1);
+ rgblight_setrgb_at(0, 0, 64,2);
+ rgblight_setrgb_at(0, 0, 64,3);
+ rgblight_setrgb_at(0, 0, 64,4);
+ rgblight_setrgb_at(0, 0, 64,5);
+ rgblight_setrgb_at(0, 0, 64,6);
+ rgblight_setrgb_at(0, 0, 64,7);
+ rgblight_setrgb_at(0, 0, 64,8);
+ rgblight_setrgb_at(0, 0, 64,9);
+ rgblight_setrgb_at(0, 0, 64,10);
+ rgblight_setrgb_at(0, 0, 64,13);
+ rgblight_setrgb_at(0, 0, 64,14);
+ break;
+
+ case _SYMB: //4
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_4_Base_Color);
+
+ rgblight_setrgb_at(0, 64, 64,1);
+ rgblight_setrgb_at(0, 64, 64,2);
+ rgblight_setrgb_at(0, 64, 64,3);
+ rgblight_setrgb_at(0, 64, 64,4);
+ rgblight_setrgb_at(0, 64, 64,5);
+ rgblight_setrgb_at(0, 64, 64,6);
+ rgblight_setrgb_at(0, 64, 64,7);
+ rgblight_setrgb_at(0, 64, 64,8);
+ rgblight_setrgb_at(0, 64, 64,9);
+ rgblight_setrgb_at(0, 64, 64,10);
+ rgblight_setrgb_at(0, 64, 64,12);
+ rgblight_setrgb_at(0, 64, 64,22);
+ rgblight_setrgb_at(0, 64, 64,23);
+ rgblight_setrgb_at(0, 64, 64,32);
+ rgblight_setrgb_at(0, 64, 64,33);
+ rgblight_setrgb_at(0, 64, 64,34);
+ rgblight_setrgb_at(0, 64, 64,39);
+ rgblight_setrgb_at(0, 64, 64,40);
+ rgblight_setrgb_at(0, 64, 64,42);
+ rgblight_setrgb_at(0, 64, 64,43);
+ break;
+
+ case _NUMB: //5
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_5_Base_Color);
+
+ rgblight_setrgb_at(0,64,0,1);
+ rgblight_setrgb_at(0,64,0,2);
+ rgblight_setrgb_at(0,64,0,13);
+ rgblight_setrgb_at(0,64,0,14);
+ rgblight_setrgb_at(0,64,64,15);
+ rgblight_setrgb_at(64,64,64,7);
+ rgblight_setrgb_at(64,64,64,8);
+ rgblight_setrgb_at(64,64,64,9);
+ rgblight_setrgb_at(64,64,64,19);
+ rgblight_setrgb_at(64,64,64,20);
+ rgblight_setrgb_at(64,64,64,21);
+ rgblight_setrgb_at(64,64,64,31);
+ rgblight_setrgb_at(64,64,64,32);
+ rgblight_setrgb_at(64,64,64,33);
+ rgblight_setrgb_at(64,64,64,42);
+ rgblight_setrgb_at(64,64,64,43);
+ rgblight_setrgb_at(0,128,0,44);
+ break;
+ case _MARO: //6
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_6_Base_Color);
+ break;
+
+ case _RGB: //7
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_7_Base_Color);
+
+ rgblight_setrgb_at(1,143,225,0);
+ rgblight_setrgb_at(39,21,107,1);
+ rgblight_setrgb_at(208,0,0,2);
+ rgblight_setrgb_at(64,64,64,21);
+ break;
+ case _ADJUST: //8
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_8_Base_Color);
+
+ rgblight_setrgb_at(0,64,0,10);
+ rgblight_setrgb_at(64,0,0,11);
+ rgblight_setrgb_at(0,64,0,17);
+ rgblight_setrgb_at(0,64,0,30);
+ rgblight_setrgb_at(6,50,50,12);
+ break;
+
+ case _GAME: //9
+ RGB_LAYER0_mode = rgblight_config.mode;
+
+ rgblight_mode( 1 );
+ rgblight_setrgb(RGB_Layer_9_Base_Color);
+
+ rgblight_setrgb_at(0,0,64,15);
+ rgblight_setrgb_at(0,0,64,26);
+ rgblight_setrgb_at(0,0,64,27);
+ rgblight_setrgb_at(0,0,64,28);
+ rgblight_setrgb_at(64,0,0,35);
+ break;
+
+ default:
+ rgblight_mode( RGB_LAYER0_mode );
+ }
+ has_layer_changed = false;
+ }
+/* End of RGB with Layer change */
+
+} // End of matrix_scan_user
+
+
+
+/* shift + enter = " from:https://github.com/qmk/qmk_firmware/blob/e899cb8940da04fa2610604f0aab417db7fac119/keyboards/mitosis/keymaps/datagrok/keymap.c */
+
+bool comm_shifted = false;
+bool ques_shifted = false;
+static uint8_t key_index = 0;
+uint8_t shifted;
+uint16_t s_keycode;
+bool *k_shifted;
+
+bool process_record_user( uint16_t keycode, keyrecord_t *record ){
+
+/* Start of key tap RGB effect */
+ if ( RGB_TAP_STATE ==true ) {
+ key_index=(record->event.key.col)+(record->event.key.row)*12;
+
+/* Change the Hue of the RGB color with the type speed */
+ if (timer_elapsed(TAP_RGB_timer) >10000){
+ TAP_RGB_timer=timer_read();
+ Type_Hue=270;
+ }else if (timer_elapsed(TAP_RGB_timer) >1000){
+ Type_Hue+=30;
+ if (Type_Hue>270) {
+ Type_Hue=270;}
+ }else{
+ TAP_RGB_timer=timer_read();
+ Type_Hue-=10;
+ if (Type_Hue<10) {
+ Type_Hue=10;}
+ }
+ if (key_index>42){ //fix the RGB index of the MIT layout position
+ key_index=key_index-1;
+ }
+ if ( record->event.pressed ) {
+ rgblight_sethsv_at(Type_Hue,255,255,key_index);
+ } else {
+ rgblight_setrgb_at(RGB_TAP_Base_Color,key_index);
+ }
+ }
+/* End of key tap RGB effect */
+
+ switch ( keycode )
+ {
+ /* save the RGB state when set the new */
+ case RGB_M_R:
+ save_rgbmode = true;
+ break;
+ case RGB_M_SW:
+ save_rgbmode = true;
+ break;
+ case RGB_M_X:
+ save_rgbmode = true;
+ break;
+ case RGB_M_G:
+ save_rgbmode = true;
+ break;
+ case RGB_MODE_KNIGHT:
+ save_rgbmode = true;
+ break;
+
+/* Define a New Keycode: double zero */
+ case KC_00:
+ if (record->event.pressed) {
+ // Do something when pressed
+ } else {
+ register_code( KC_0 ); // send 0
+ unregister_code( KC_0 );
+
+ register_code( KC_0 ); // send 0 twice without macro
+ unregister_code( KC_0 );
+ }
+ return false; // Skip all further processing of this key
+
+ /* when the REST key is pressed the 'R' key will RED,the "Bottom Left"(esc of qmk-dfu) will be GREEN */
+ case RESET:
+ rgblight_mode( 1 );
+ rgblight_setrgb( 0, 0, 0 );
+ rgblight_setrgb_at(128, 0, 0,4); // R
+ rgblight_setrgb_at(6, 128, 24,36); // Bottom Left key
+ break;
+
+/* Define a New Keycode: key tap RGB effect toggle */
+ case RGB_TAP:
+ if ( !(record->event.pressed)) {
+ /* If enable,the 'On' key will be green */
+ if (RGB_TAP_STATE) {
+ RGB_TAP_STATE=false;
+ rgblight_mode( 1 );
+ rgblight_setrgb( RGB_TAP_Base_Color );
+ rgblight_setrgb_at(RGB_TAP_Off_Color,16); // O - on
+ }else{
+ /* If disenable,the 'oFf' key will be red */
+ RGB_TAP_STATE=true;
+ rgblight_mode( 1 );
+ rgblight_setrgb( RGB_TAP_Base_Color );
+ rgblight_setrgb_at(RGB_TAP_On_Color,9); // F - off
+ }
+ }
+ break;
+
+/* special shift keys */
+ case KC_ENT:
+ s_keycode = KC_QUOT;
+ k_shifted = &ques_shifted;
+ break;
+ case KC_UP:
+ s_keycode = KC_SLSH;
+ k_shifted = &ques_shifted;
+ break;
+ case KC_DOWN:
+ s_keycode = KC_BSLS;
+ k_shifted = &ques_shifted;
+ break;
+ default:
+ return(true);
+ }
+
+ shifted = get_mods() & (MOD_BIT( KC_LSHIFT ) | MOD_BIT( KC_RSHIFT ) );
+
+ /* Keydown. If shift is currently pressed, register its alternate keycode. */
+ if ( record->event.pressed && shifted )
+ {
+ *k_shifted = true;
+ register_code( s_keycode );
+ return(false);
+ /*
+ * Keyup. If shift was pressed back when the key was pressed, unregister
+ * its alternate keycode.
+ */
+ } else if ( !(record->event.pressed) && *k_shifted ) {
+ *k_shifted = false;
+ unregister_code( s_keycode );
+ return(false);
+ /* Otherwise, behave as normal. */
+ } else {
+ return(true);
+ }
+
+} // End ofprocess_record_user
+
+
+void led_set_user( uint8_t usb_led )
+{
+ static uint8_t old_usb_led = 0;
+ _delay_ms( 10 ); /* gets rid of tick */
+
+ if ( (usb_led & (1 << USB_LED_CAPS_LOCK) ) && !(old_usb_led & (1 << USB_LED_CAPS_LOCK) ) ) {
+/* CAPS on */
+ caps= true;
+ rgblight_setrgb( 0,0,0 );
+ rgblight_setrgb_at(RGB_Caps_Color,12); // caps key
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG( tone_caps );
+ #endif
+ }else if ( !(usb_led & (1 << USB_LED_CAPS_LOCK) ) && (old_usb_led & (1 << USB_LED_CAPS_LOCK) ) ) {
+
+/* CAPS off */
+ caps= false;
+ if (RGB_TAP_STATE==false){
+ rgblight_mode( RGB_LAYER0_mode );
+ }else{
+ rgblight_mode(1);
+ rgblight_setrgb( 0,0,0 );
+ }
+ #ifdef AUDIO_ENABLE
+ PLAY_SONG( tone_caps );
+ #endif
+ }
+ old_usb_led = usb_led;
+} // End of led_set_user
+
diff --git a/keyboards/tetris/readme.md b/keyboards/tetris/readme.md
new file mode 100644
index 000000000..b74740854
--- /dev/null
+++ b/keyboards/tetris/readme.md
@@ -0,0 +1,15 @@
+Tetris
+===
+A compact 40% (12x4) ortholinear keyboard (Planck Mit layout) with per switch RGB and encoder made by Fengz.
+
+![TetrisPhoto](https://i.imgur.com/quwEY0f.jpg)
+
+More: [Imgur](https://imgur.com/gallery/Azq2zUm).
+
+Keyboard Maintainer: [Fengz](https://github.com/ycf)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make tetris:default
+
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. \ No newline at end of file
diff --git a/keyboards/tetris/rules.mk b/keyboards/tetris/rules.mk
new file mode 100644
index 000000000..40b098ae6
--- /dev/null
+++ b/keyboards/tetris/rules.mk
@@ -0,0 +1,58 @@
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+# Boot Section Size in *bytes*
+#OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+BOOTLOADER =qmk-dfu
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
+EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
+CONSOLE_ENABLE ?= no # Console for debug(+400)
+COMMAND_ENABLE ?= no # Commands for debug and configuration
+SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
+NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
+AUDIO_ENABLE ?= yes
+RGBLIGHT_ENABLE ?= yes
+TAP_DANCE_ENABLE = yes
+EXTRAFLAGS += -flto # Make the hex smaller \ No newline at end of file
diff --git a/keyboards/tetris/tetris.c b/keyboards/tetris/tetris.c
new file mode 100644
index 000000000..8d494c17f
--- /dev/null
+++ b/keyboards/tetris/tetris.c
@@ -0,0 +1 @@
+#include "tetris.h"
diff --git a/keyboards/tetris/tetris.h b/keyboards/tetris/tetris.h
new file mode 100644
index 000000000..0a036ec3b
--- /dev/null
+++ b/keyboards/tetris/tetris.h
@@ -0,0 +1,18 @@
+#ifndef TETRIS_H
+#define TETRIS_H
+
+#include "quantum.h"
+
+#define LAYOUT_planck_mit( \
+ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \
+ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, \
+ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, \
+ K300, K301, K302, K303, K304, K305, K307, K308, K309, K310, K311 \
+) { \
+ { K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \
+ { K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111 }, \
+ { K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211 }, \
+ { K300, K301, K302, K303, K304, K305, KC_NO, K307, K308, K309, K310, K311 } \
+}
+
+#endif \ No newline at end of file
AVE_FROM_REG(ar.pfs,_reg1,_reg2);; \ SAVE_FROM_REG(ar.rnat,_reg1,_reg2);; \ SAVE_FROM_REG(ar.unat,_reg1,_reg2);; \ SAVE_FROM_REG(ar.bspstore,_reg1,_reg2);; \ SAVE_FROM_REG(cr.dcr,_reg1,_reg2);; \ SAVE_FROM_REG(cr.iva,_reg1,_reg2);; \ SAVE_FROM_REG(cr.pta,_reg1,_reg2);; \ SAVE_FROM_REG(cr.itv,_reg1,_reg2);; \ SAVE_FROM_REG(cr.pmv,_reg1,_reg2);; \ SAVE_FROM_REG(cr.cmcv,_reg1,_reg2);; \ SAVE_FROM_REG(cr.lrr0,_reg1,_reg2);; \ SAVE_FROM_REG(cr.lrr1,_reg1,_reg2);; \ st8 [_reg1]=r4,0x08;; \ st8 [_reg1]=r5,0x08;; \ st8 [_reg1]=r6,0x08;; \ st8 [_reg1]=r7,0x08;; \ st8 [_reg1]=_pred,0x08;; \ SAVE_FROM_REG(ar.lc, _reg1, _reg2);; \ stf.spill.nta [_reg1]=f2,16;; \ stf.spill.nta [_reg1]=f3,16;; \ stf.spill.nta [_reg1]=f4,16;; \ stf.spill.nta [_reg1]=f5,16;; \ stf.spill.nta [_reg1]=f16,16;; \ stf.spill.nta [_reg1]=f17,16;; \ stf.spill.nta [_reg1]=f18,16;; \ stf.spill.nta [_reg1]=f19,16;; \ stf.spill.nta [_reg1]=f20,16;; \ stf.spill.nta [_reg1]=f21,16;; \ stf.spill.nta [_reg1]=f22,16;; \ stf.spill.nta [_reg1]=f23,16;; \ stf.spill.nta [_reg1]=f24,16;; \ stf.spill.nta [_reg1]=f25,16;; \ stf.spill.nta [_reg1]=f26,16;; \ stf.spill.nta [_reg1]=f27,16;; \ stf.spill.nta [_reg1]=f28,16;; \ stf.spill.nta [_reg1]=f29,16;; \ stf.spill.nta [_reg1]=f30,16;; \ stf.spill.nta [_reg1]=f31,16;; #else #define SET_AREA_FOR_BOOTING_CPU(a1, a2) #define SAL_TO_OS_BOOT_HANDOFF_STATE_SAVE(a1,a2, a3) #define SAVE_REGION_REGS(_tmp, _r0, _r1, _r2, _r3, _r4, _r5, _r6, _r7) #define STORE_REGION_REGS(ptr, _r0, _r1, _r2, _r3, _r4, _r5, _r6, _r7) #endif #ifdef XEN #define SET_ONE_RR(num, pgsize, _tmp1, _tmp2, vhpt) \ movl _tmp1=(num << 61);; \ movl _tmp2=((ia64_rid(IA64_REGION_ID_KERNEL, (num<<61)) << 8) | (pgsize << 2) | vhpt);; \ mov rr[_tmp1]=_tmp2 #else #define SET_ONE_RR(num, pgsize, _tmp1, _tmp2, vhpt) \ movl _tmp1=(num << 61);; \ mov _tmp2=((ia64_rid(IA64_REGION_ID_KERNEL, (num<<61)) << 8) | (pgsize << 2) | vhpt);; \ mov rr[_tmp1]=_tmp2 #endif .section __special_page_section,"ax" .global empty_zero_page empty_zero_page: .skip PAGE_SIZE #ifndef XEN .global swapper_pg_dir swapper_pg_dir: .skip PAGE_SIZE #endif #if defined(XEN) && defined(CONFIG_VIRTUAL_FRAME_TABLE) .global frametable_pg_dir frametable_pg_dir: .skip PAGE_SIZE #endif .rodata halt_msg: stringz "Halting kernel\n" .text .global start_ap /* * Start the kernel. When the bootloader passes control to _start(), r28 * points to the address of the boot parameter area. Execution reaches * here in physical mode. */ GLOBAL_ENTRY(_start) start_ap: .prologue .save rp, r0 // terminate unwind chain with a NULL rp .body rsm psr.i | psr.ic ;; srlz.i ;; /* * Save the region registers, predicate before they get clobbered */ SAVE_REGION_REGS(r2, r8,r9,r10,r11,r12,r13,r14,r15); mov r25=pr;; /* * Initialize kernel region registers: * rr[0]: VHPT enabled, page size = PAGE_SHIFT * rr[1]: VHPT enabled, page size = PAGE_SHIFT * rr[2]: VHPT enabled, page size = PAGE_SHIFT * rr[3]: VHPT enabled, page size = PAGE_SHIFT * rr[4]: VHPT enabled, page size = PAGE_SHIFT * rr[5]: VHPT enabled, page size = PAGE_SHIFT * rr[6]: VHPT disabled, page size = IA64_GRANULE_SHIFT * rr[7]: VHPT disabled, page size = IA64_GRANULE_SHIFT * We initialize all of them to prevent inadvertently assuming * something about the state of address translation early in boot. */ SET_ONE_RR(0, PAGE_SHIFT, r2, r16, 1);; SET_ONE_RR(1, PAGE_SHIFT, r2, r16, 1);; SET_ONE_RR(2, PAGE_SHIFT, r2, r16, 1);; SET_ONE_RR(3, PAGE_SHIFT, r2, r16, 1);; SET_ONE_RR(4, PAGE_SHIFT, r2, r16, 1);; SET_ONE_RR(5, PAGE_SHIFT, r2, r16, 1);; SET_ONE_RR(6, IA64_GRANULE_SHIFT, r2, r16, 0);; SET_ONE_RR(7, IA64_GRANULE_SHIFT, r2, r16, 0);; /* * Now pin mappings into the TLB for kernel text and data */ mov r18=KERNEL_TR_PAGE_SHIFT<<2 movl r17=KERNEL_START ;; mov cr.itir=r18 mov cr.ifa=r17 mov r16=IA64_TR_KERNEL mov r3=ip movl r18=PAGE_KERNEL ;; dep r2=0,r3,0,KERNEL_TR_PAGE_SHIFT ;; or r18=r2,r18 ;; srlz.i ;; itr.i itr[r16]=r18 ;; itr.d dtr[r16]=r18 ;; srlz.i /* * Switch into virtual mode: */ movl r16=(IA64_PSR_IT|IA64_PSR_IC|IA64_PSR_DT|IA64_PSR_RT|IA64_PSR_DFH|IA64_PSR_BN \ |IA64_PSR_DI) ;; mov cr.ipsr=r16 movl r17=1f ;; mov cr.iip=r17 mov cr.ifs=r0 ;; rfi ;; 1: // now we are in virtual mode SET_AREA_FOR_BOOTING_CPU(r2, r16); STORE_REGION_REGS(r16, r8,r9,r10,r11,r12,r13,r14,r15); SAL_TO_OS_BOOT_HANDOFF_STATE_SAVE(r16,r17,r25) ;; // set IVT entry point---can't access I/O ports without it movl r3=ia64_ivt ;; mov cr.iva=r3 movl r2=FPSR_DEFAULT ;; srlz.i movl gp=__gp ;; mov ar.fpsr=r2 ;; #define isAP p2 // are we an Application Processor? #define isBP p3 // are we the Bootstrap Processor? #ifdef XEN # define init_task init_task_mem #endif #ifdef CONFIG_SMP /* * Find the init_task for the currently booting CPU. At poweron, and in * UP mode, task_for_booting_cpu is NULL. */ movl r3=task_for_booting_cpu ;; ld8 r3=[r3] movl r2=init_task ;; cmp.eq isBP,isAP=r3,r0 ;; (isAP) mov r2=r3 #else movl r2=init_task cmp.eq isBP,isAP=r0,r0 #endif ;; tpa r3=r2 // r3 == phys addr of task struct mov r16=-1 #ifndef XEN (isBP) br.cond.dpnt .load_current // BP stack is on region 5 --- no need to map it #endif // load mapping for stack (virtaddr in r2, physaddr in r3) rsm psr.ic movl r17=PAGE_KERNEL ;; srlz.d dep r18=0,r3,0,12 ;; or r18=r17,r18 #ifdef XEN dep r2=-1,r3,60,4 // IMVA of task #else dep r2=-1,r3,61,3 // IMVA of task #endif ;; mov r17=rr[r2] shr.u r16=r3,IA64_GRANULE_SHIFT ;; dep r17=0,r17,8,24 ;; mov cr.itir=r17 mov cr.ifa=r2 mov r19=IA64_TR_CURRENT_STACK ;; itr.d dtr[r19]=r18 ;; ssm psr.ic srlz.d ;; .load_current: // load the "current" pointer (r13) and ar.k6 with the current task mov IA64_KR(CURRENT)=r2 // virtual address mov IA64_KR(CURRENT_STACK)=r16 mov r13=r2 /* * Reserve space at the top of the stack for "struct pt_regs". Kernel * threads don't store interesting values in that structure, but the space * still needs to be there because time-critical stuff such as the context * switching can be implemented more efficiently (for example, __switch_to() * always sets the psr.dfh bit of the task it is switching to). */ addl r12=IA64_STK_OFFSET-IA64_PT_REGS_SIZE-16,r2 addl r2=IA64_RBS_OFFSET,r2 // initialize the RSE mov ar.rsc=0 // place RSE in enforced lazy mode ;; loadrs // clear the dirty partition ;; mov ar.bspstore=r2 // establish the new RSE stack ;; mov ar.rsc=0x3 // place RSE in eager mode #ifdef XEN (isBP) dep r28=-1,r28,60,4 // make address virtual #else (isBP) dep r28=-1,r28,61,3 // make address virtual #endif (isBP) movl r2=ia64_boot_param ;; (isBP) st8 [r2]=r28 // save the address of the boot param area passed by the bootloader #ifdef CONFIG_SMP (isAP) br.call.sptk.many rp=start_secondary .ret0: (isAP) br.cond.sptk self #endif // This is executed by the bootstrap processor (bsp) only: #ifdef CONFIG_IA64_FW_EMU // initialize PAL & SAL emulator: br.call.sptk.many rp=sys_fw_init .ret1: #endif br.call.sptk.many rp=start_kernel .ret2: addl r3=@ltoff(halt_msg),gp ;; alloc r2=ar.pfs,8,0,2,0 ;; ld8 out0=[r3] br.call.sptk.many b0=console_print self: hint @pause #ifdef XEN ;; br.sptk.many self // endless loop ;; #else br.sptk.many self // endless loop #endif END(_start) GLOBAL_ENTRY(ia64_save_debug_regs) alloc r16=ar.pfs,1,0,0,0 mov r20=ar.lc // preserve ar.lc mov ar.lc=IA64_NUM_DBG_REGS-1 mov r18=0 add r19=IA64_NUM_DBG_REGS*8,in0 ;; 1: mov r16=dbr[r18] #ifdef CONFIG_ITANIUM ;; srlz.d #endif mov r17=ibr[r18] add r18=1,r18 ;; st8.nta [in0]=r16,8 st8.nta [r19]=r17,8 br.cloop.sptk.many 1b ;; mov ar.lc=r20 // restore ar.lc br.ret.sptk.many rp END(ia64_save_debug_regs) GLOBAL_ENTRY(ia64_load_debug_regs) alloc r16=ar.pfs,1,0,0,0 lfetch.nta [in0] mov r20=ar.lc // preserve ar.lc add r19=IA64_NUM_DBG_REGS*8,in0 mov ar.lc=IA64_NUM_DBG_REGS-1 mov r18=-1 ;; 1: ld8.nta r16=[in0],8 ld8.nta r17=[r19],8 add r18=1,r18 ;; mov dbr[r18]=r16 #ifdef CONFIG_ITANIUM ;; srlz.d // Errata 132 (NoFix status) #endif mov ibr[r18]=r17 br.cloop.sptk.many 1b ;; mov ar.lc=r20 // restore ar.lc br.ret.sptk.many rp END(ia64_load_debug_regs) GLOBAL_ENTRY(__ia64_save_fpu) alloc r2=ar.pfs,1,4,0,0 adds loc0=96*16-16,in0 adds loc1=96*16-16-128,in0 ;; stf.spill.nta [loc0]=f127,-256 stf.spill.nta [loc1]=f119,-256 ;; stf.spill.nta [loc0]=f111,-256 stf.spill.nta [loc1]=f103,-256 ;; stf.spill.nta [loc0]=f95,-256 stf.spill.nta [loc1]=f87,-256 ;; stf.spill.nta [loc0]=f79,-256 stf.spill.nta [loc1]=f71,-256 ;; stf.spill.nta [loc0]=f63,-256 stf.spill.nta [loc1]=f55,-256 adds loc2=96*16-32,in0 ;; stf.spill.nta [loc0]=f47,-256 stf.spill.nta [loc1]=f39,-256 adds loc3=96*16-32-128,in0 ;; stf.spill.nta [loc2]=f126,-256 stf.spill.nta [loc3]=f118,-256 ;; stf.spill.nta [loc2]=f110,-256 stf.spill.nta [loc3]=f102,-256 ;; stf.spill.nta [loc2]=f94,-256 stf.spill.nta [loc3]=f86,-256 ;; stf.spill.nta [loc2]=f78,-256 stf.spill.nta [loc3]=f70,-256 ;; stf.spill.nta [loc2]=f62,-256 stf.spill.nta [loc3]=f54,-256 adds loc0=96*16-48,in0 ;; stf.spill.nta [loc2]=f46,-256 stf.spill.nta [loc3]=f38,-256 adds loc1=96*16-48-128,in0 ;; stf.spill.nta [loc0]=f125,-256 stf.spill.nta [loc1]=f117,-256 ;; stf.spill.nta [loc0]=f109,-256 stf.spill.nta [loc1]=f101,-256 ;; stf.spill.nta [loc0]=f93,-256 stf.spill.nta [loc1]=f85,-256 ;; stf.spill.nta [loc0]=f77,-256 stf.spill.nta [loc1]=f69,-256 ;; stf.spill.nta [loc0]=f61,-256 stf.spill.nta [loc1]=f53,-256 adds loc2=96*16-64,in0 ;; stf.spill.nta [loc0]=f45,-256 stf.spill.nta [loc1]=f37,-256 adds loc3=96*16-64-128,in0 ;; stf.spill.nta [loc2]=f124,-256 stf.spill.nta [loc3]=f116,-256 ;; stf.spill.nta [loc2]=f108,-256 stf.spill.nta [loc3]=f100,-256 ;; stf.spill.nta [loc2]=f92,-256 stf.spill.nta [loc3]=f84,-256 ;; stf.spill.nta [loc2]=f76,-256 stf.spill.nta [loc3]=f68,-256 ;; stf.spill.nta [loc2]=f60,-256 stf.spill.nta [loc3]=f52,-256 adds loc0=96*16-80,in0 ;; stf.spill.nta [loc2]=f44,-256 stf.spill.nta [loc3]=f36,-256 adds loc1=96*16-80-128,in0 ;; stf.spill.nta [loc0]=f123,-256 stf.spill.nta [loc1]=f115,-256 ;; stf.spill.nta [loc0]=f107,-256 stf.spill.nta [loc1]=f99,-256 ;; stf.spill.nta [loc0]=f91,-256 stf.spill.nta [loc1]=f83,-256 ;; stf.spill.nta [loc0]=f75,-256 stf.spill.nta [loc1]=f67,-256 ;; stf.spill.nta [loc0]=f59,-256 stf.spill.nta [loc1]=f51,-256 adds loc2=96*16-96,in0 ;; stf.spill.nta [loc0]=f43,-256 stf.spill.nta [loc1]=f35,-256 adds loc3=96*16-96-128,in0 ;; stf.spill.nta [loc2]=f122,-256 stf.spill.nta [loc3]=f114,-256 ;; stf.spill.nta [loc2]=f106,-256 stf.spill.nta [loc3]=f98,-256 ;; stf.spill.nta [loc2]=f90,-256 stf.spill.nta [loc3]=f82,-256 ;; stf.spill.nta [loc2]=f74,-256 stf.spill.nta [loc3]=f66,-256 ;; stf.spill.nta [loc2]=f58,-256 stf.spill.nta [loc3]=f50,-256 adds loc0=96*16-112,in0 ;; stf.spill.nta [loc2]=f42,-256 stf.spill.nta [loc3]=f34,-256 adds loc1=96*16-112-128,in0 ;; stf.spill.nta [loc0]=f121,-256 stf.spill.nta [loc1]=f113,-256 ;; stf.spill.nta [loc0]=f105,-256 stf.spill.nta [loc1]=f97,-256 ;; stf.spill.nta [loc0]=f89,-256 stf.spill.nta [loc1]=f81,-256 ;; stf.spill.nta [loc0]=f73,-256 stf.spill.nta [loc1]=f65,-256 ;; stf.spill.nta [loc0]=f57,-256 stf.spill.nta [loc1]=f49,-256 adds loc2=96*16-128,in0 ;; stf.spill.nta [loc0]=f41,-256 stf.spill.nta [loc1]=f33,-256 adds loc3=96*16-128-128,in0 ;; stf.spill.nta [loc2]=f120,-256 stf.spill.nta [loc3]=f112,-256 ;; stf.spill.nta [loc2]=f104,-256 stf.spill.nta [loc3]=f96,-256 ;; stf.spill.nta [loc2]=f88,-256 stf.spill.nta [loc3]=f80,-256 ;; stf.spill.nta [loc2]=f72,-256 stf.spill.nta [loc3]=f64,-256 ;; stf.spill.nta [loc2]=f56,-256 stf.spill.nta [loc3]=f48,-256 ;; stf.spill.nta [loc2]=f40 stf.spill.nta [loc3]=f32 br.ret.sptk.many rp END(__ia64_save_fpu) GLOBAL_ENTRY(__ia64_load_fpu) alloc r2=ar.pfs,1,2,0,0 adds r3=128,in0 adds r14=256,in0 adds r15=384,in0 mov loc0=512 mov loc1=-1024+16 ;; ldf.fill.nta f32=[in0],loc0 ldf.fill.nta f40=[ r3],loc0 ldf.fill.nta f48=[r14],loc0 ldf.fill.nta f56=[r15],loc0 ;; ldf.fill.nta f64=[in0],loc0 ldf.fill.nta f72=[ r3],loc0 ldf.fill.nta f80=[r14],loc0 ldf.fill.nta f88=[r15],loc0 ;; ldf.fill.nta f96=[in0],loc1 ldf.fill.nta f104=[ r3],loc1 ldf.fill.nta f112=[r14],loc1 ldf.fill.nta f120=[r15],loc1 ;; ldf.fill.nta f33=[in0],loc0 ldf.fill.nta f41=[ r3],loc0 ldf.fill.nta f49=[r14],loc0 ldf.fill.nta f57=[r15],loc0 ;; ldf.fill.nta f65=[in0],loc0 ldf.fill.nta f73=[ r3],loc0 ldf.fill.nta f81=[r14],loc0 ldf.fill.nta f89=[r15],loc0 ;; ldf.fill.nta f97=[in0],loc1 ldf.fill.nta f105=[ r3],loc1 ldf.fill.nta f113=[r14],loc1 ldf.fill.nta f121=[r15],loc1 ;; ldf.fill.nta f34=[in0],loc0 ldf.fill.nta f42=[ r3],loc0 ldf.fill.nta f50=[r14],loc0 ldf.fill.nta f58=[r15],loc0 ;; ldf.fill.nta f66=[in0],loc0 ldf.fill.nta f74=[ r3],loc0 ldf.fill.nta f82=[r14],loc0 ldf.fill.nta f90=[r15],loc0 ;; ldf.fill.nta f98=[in0],loc1 ldf.fill.nta f106=[ r3],loc1 ldf.fill.nta f114=[r14],loc1 ldf.fill.nta f122=[r15],loc1 ;; ldf.fill.nta f35=[in0],loc0 ldf.fill.nta f43=[ r3],loc0 ldf.fill.nta f51=[r14],loc0 ldf.fill.nta f59=[r15],loc0 ;; ldf.fill.nta f67=[in0],loc0 ldf.fill.nta f75=[ r3],loc0 ldf.fill.nta f83=[r14],loc0 ldf.fill.nta f91=[r15],loc0 ;; ldf.fill.nta f99=[in0],loc1 ldf.fill.nta f107=[ r3],loc1 ldf.fill.nta f115=[r14],loc1 ldf.fill.nta f123=[r15],loc1 ;; ldf.fill.nta f36=[in0],loc0 ldf.fill.nta f44=[ r3],loc0 ldf.fill.nta f52=[r14],loc0 ldf.fill.nta f60=[r15],loc0 ;; ldf.fill.nta f68=[in0],loc0 ldf.fill.nta f76=[ r3],loc0 ldf.fill.nta f84=[r14],loc0 ldf.fill.nta f92=[r15],loc0 ;; ldf.fill.nta f100=[in0],loc1 ldf.fill.nta f108=[ r3],loc1 ldf.fill.nta f116=[r14],loc1 ldf.fill.nta f124=[r15],loc1 ;; ldf.fill.nta f37=[in0],loc0 ldf.fill.nta f45=[ r3],loc0 ldf.fill.nta f53=[r14],loc0 ldf.fill.nta f61=[r15],loc0 ;; ldf.fill.nta f69=[in0],loc0 ldf.fill.nta f77=[ r3],loc0 ldf.fill.nta f85=[r14],loc0 ldf.fill.nta f93=[r15],loc0 ;; ldf.fill.nta f101=[in0],loc1 ldf.fill.nta f109=[ r3],loc1 ldf.fill.nta f117=[r14],loc1 ldf.fill.nta f125=[r15],loc1 ;; ldf.fill.nta f38 =[in0],loc0 ldf.fill.nta f46 =[ r3],loc0 ldf.fill.nta f54 =[r14],loc0 ldf.fill.nta f62 =[r15],loc0 ;; ldf.fill.nta f70 =[in0],loc0 ldf.fill.nta f78 =[ r3],loc0 ldf.fill.nta f86 =[r14],loc0 ldf.fill.nta f94 =[r15],loc0 ;; ldf.fill.nta f102=[in0],loc1 ldf.fill.nta f110=[ r3],loc1 ldf.fill.nta f118=[r14],loc1 ldf.fill.nta f126=[r15],loc1 ;; ldf.fill.nta f39 =[in0],loc0 ldf.fill.nta f47 =[ r3],loc0 ldf.fill.nta f55 =[r14],loc0 ldf.fill.nta f63 =[r15],loc0 ;; ldf.fill.nta f71 =[in0],loc0 ldf.fill.nta f79 =[ r3],loc0 ldf.fill.nta f87 =[r14],loc0 ldf.fill.nta f95 =[r15],loc0 ;; ldf.fill.nta f103=[in0] ldf.fill.nta f111=[ r3] ldf.fill.nta f119=[r14] ldf.fill.nta f127=[r15] br.ret.sptk.many rp END(__ia64_load_fpu) GLOBAL_ENTRY(__ia64_init_fpu) stf.spill [sp]=f0 // M3 mov f32=f0 // F nop.b 0 ldfps f33,f34=[sp] // M0 ldfps f35,f36=[sp] // M1 mov f37=f0 // F ;; setf.s f38=r0 // M2 setf.s f39=r0 // M3 mov f40=f0 // F ldfps f41,f42=[sp] // M0 ldfps f43,f44=[sp] // M1 mov f45=f0 // F setf.s f46=r0 // M2 setf.s f47=r0 // M3 mov f48=f0 // F ldfps f49,f50=[sp] // M0 ldfps f51,f52=[sp] // M1 mov f53=f0 // F setf.s f54=r0 // M2 setf.s f55=r0 // M3 mov f56=f0 // F ldfps f57,f58=[sp] // M0 ldfps f59,f60=[sp] // M1 mov f61=f0 // F setf.s f62=r0 // M2 setf.s f63=r0 // M3 mov f64=f0 // F ldfps f65,f66=[sp] // M0 ldfps f67,f68=[sp] // M1 mov f69=f0 // F setf.s f70=r0 // M2 setf.s f71=r0 // M3 mov f72=f0 // F ldfps f73,f74=[sp] // M0 ldfps f75,f76=[sp] // M1 mov f77=f0 // F setf.s f78=r0 // M2 setf.s f79=r0 // M3 mov f80=f0 // F ldfps f81,f82=[sp] // M0 ldfps f83,f84=[sp] // M1 mov f85=f0 // F setf.s f86=r0 // M2 setf.s f87=r0 // M3 mov f88=f0 // F /* * When the instructions are cached, it would be faster to initialize * the remaining registers with simply mov instructions (F-unit). * This gets the time down to ~29 cycles. However, this would use up * 33 bundles, whereas continuing with the above pattern yields * 10 bundles and ~30 cycles. */ ldfps f89,f90=[sp] // M0 ldfps f91,f92=[sp] // M1 mov f93=f0 // F setf.s f94=r0 // M2 setf.s f95=r0 // M3 mov f96=f0 // F ldfps f97,f98=[sp] // M0 ldfps f99,f100=[sp] // M1 mov f101=f0 // F setf.s f102=r0 // M2 setf.s f103=r0 // M3 mov f104=f0 // F ldfps f105,f106=[sp] // M0 ldfps f107,f108=[sp] // M1 mov f109=f0 // F setf.s f110=r0 // M2 setf.s f111=r0 // M3 mov f112=f0 // F ldfps f113,f114=[sp] // M0 ldfps f115,f116=[sp] // M1 mov f117=f0 // F setf.s f118=r0 // M2 setf.s f119=r0 // M3 mov f120=f0 // F ldfps f121,f122=[sp] // M0 ldfps f123,f124=[sp] // M1 mov f125=f0 // F setf.s f126=r0 // M2 setf.s f127=r0 // M3 br.ret.sptk.many rp // F END(__ia64_init_fpu) /* * Switch execution mode from virtual to physical * * Inputs: * r16 = new psr to establish * Output: * r19 = old virtual address of ar.bsp * r20 = old virtual address of sp * * Note: RSE must already be in enforced lazy mode */ GLOBAL_ENTRY(ia64_switch_mode_phys) { alloc r2=ar.pfs,0,0,0,0 rsm psr.i | psr.ic // disable interrupts and interrupt collection mov r15=ip } ;; { flushrs // must be first insn in group srlz.i } ;; mov cr.ipsr=r16 // set new PSR add r3=1f-ia64_switch_mode_phys,r15 mov r19=ar.bsp mov r20=sp mov r14=rp // get return address into a general register ;; // going to physical mode, use tpa to translate virt->phys tpa r17=r19 tpa r3=r3 tpa sp=sp tpa r14=r14 ;; mov r18=ar.rnat // save ar.rnat mov ar.bspstore=r17 // this steps on ar.rnat mov cr.iip=r3 mov cr.ifs=r0 ;; mov ar.rnat=r18 // restore ar.rnat rfi // must be last insn in group ;; 1: mov rp=r14 br.ret.sptk.many rp END(ia64_switch_mode_phys) /* * Switch execution mode from physical to virtual * * Inputs: * r16 = new psr to establish * r19 = new bspstore to establish * r20 = new sp to establish * * Note: RSE must already be in enforced lazy mode */ GLOBAL_ENTRY(ia64_switch_mode_virt) { alloc r2=ar.pfs,0,0,0,0 rsm psr.i | psr.ic // disable interrupts and interrupt collection mov r15=ip } ;; { flushrs // must be first insn in group srlz.i } ;; mov cr.ipsr=r16 // set new PSR add r3=1f-ia64_switch_mode_virt,r15 mov r14=rp // get return address into a general register ;; // going to virtual // - for code addresses, set upper bits of addr to KERNEL_START // - for stack addresses, copy from input argument movl r18=KERNEL_START dep r3=0,r3,KERNEL_TR_PAGE_SHIFT,64-KERNEL_TR_PAGE_SHIFT dep r14=0,r14,KERNEL_TR_PAGE_SHIFT,64-KERNEL_TR_PAGE_SHIFT mov sp=r20 ;; or r3=r3,r18 or r14=r14,r18 ;; mov r18=ar.rnat // save ar.rnat mov ar.bspstore=r19 // this steps on ar.rnat mov cr.iip=r3 mov cr.ifs=r0 ;; mov ar.rnat=r18 // restore ar.rnat rfi // must be last insn in group ;; 1: mov rp=r14 br.ret.sptk.many rp END(ia64_switch_mode_virt) GLOBAL_ENTRY(ia64_delay_loop) .prologue { nop 0 // work around GAS unwind info generation bug... .save ar.lc,r2 mov r2=ar.lc .body ;; mov ar.lc=r32 } ;; // force loop to be 32-byte aligned (GAS bug means we cannot use .align // inside function body without corrupting unwind info). { nop 0 } 1: br.cloop.sptk.few 1b ;; mov ar.lc=r2 br.ret.sptk.many rp END(ia64_delay_loop) #ifndef XEN /* * Return a CPU-local timestamp in nano-seconds. This timestamp is * NOT synchronized across CPUs its return value must never be * compared against the values returned on another CPU. The usage in * kernel/sched.c ensures that. * * The return-value of sched_clock() is NOT supposed to wrap-around. * If it did, it would cause some scheduling hiccups (at the worst). * Fortunately, with a 64-bit cycle-counter ticking at 100GHz, even * that would happen only once every 5+ years. * * The code below basically calculates: * * (ia64_get_itc() * local_cpu_data->nsec_per_cyc) >> IA64_NSEC_PER_CYC_SHIFT * * except that the multiplication and the shift are done with 128-bit * intermediate precision so that we can produce a full 64-bit result. */ GLOBAL_ENTRY(sched_clock) #ifdef XEN movl r8=THIS_CPU(cpu_info) + IA64_CPUINFO_NSEC_PER_CYC_OFFSET #else addl r8=THIS_CPU(cpu_info) + IA64_CPUINFO_NSEC_PER_CYC_OFFSET,r0 #endif mov.m r9=ar.itc // fetch cycle-counter (35 cyc) ;; ldf8 f8=[r8] ;; setf.sig f9=r9 // certain to stall, so issue it _after_ ldf8... ;; xmpy.lu f10=f9,f8 // calculate low 64 bits of 128-bit product (4 cyc) xmpy.hu f11=f9,f8 // calculate high 64 bits of 128-bit product ;; getf.sig r8=f10 // (5 cyc) getf.sig r9=f11 ;; shrp r8=r9,r8,IA64_NSEC_PER_CYC_SHIFT br.ret.sptk.many rp END(sched_clock) GLOBAL_ENTRY(start_kernel_thread) .prologue .save rp, r0 // this is the end of the call-chain .body alloc r2 = ar.pfs, 0, 0, 2, 0 mov out0 = r9 mov out1 = r11;; br.call.sptk.many rp = kernel_thread_helper;; mov out0 = r8 br.call.sptk.many rp = sys_exit;; 1: br.sptk.few 1b // not reached END(start_kernel_thread) #endif /* XEN */ #ifdef CONFIG_IA64_BRL_EMU /* * Assembly routines used by brl_emu.c to set preserved register state. */ #define SET_REG(reg) \ GLOBAL_ENTRY(ia64_set_##reg); \ alloc r16=ar.pfs,1,0,0,0; \ mov reg=r32; \ ;; \ br.ret.sptk.many rp; \ END(ia64_set_##reg) SET_REG(b1); SET_REG(b2); SET_REG(b3); SET_REG(b4); SET_REG(b5); #endif /* CONFIG_IA64_BRL_EMU */ #ifdef CONFIG_SMP /* * This routine handles spinlock contention. It uses a non-standard calling * convention to avoid converting leaf routines into interior routines. Because * of this special convention, there are several restrictions: * * - do not use gp relative variables, this code is called from the kernel * and from modules, r1 is undefined. * - do not use stacked registers, the caller owns them. * - do not use the scratch stack space, the caller owns it. * - do not use any registers other than the ones listed below * * Inputs: * ar.pfs - saved CFM of caller * ar.ccv - 0 (and available for use) * r27 - flags from spin_lock_irqsave or 0. Must be preserved. * r28 - available for use. * r29 - available for use. * r30 - available for use. * r31 - address of lock, available for use. * b6 - return address * p14 - available for use. * p15 - used to track flag status. * * If you patch this code to use more registers, do not forget to update * the clobber lists for spin_lock() in include/asm-ia64/spinlock.h. */ #if __GNUC__ < 3 || (__GNUC__ == 3 && __GNUC_MINOR__ < 3) GLOBAL_ENTRY(ia64_spinlock_contention_pre3_4) .prologue .save ar.pfs, r0 // this code effectively has a zero frame size .save rp, r28 .body nop 0 tbit.nz p15,p0=r27,IA64_PSR_I_BIT .restore sp // pop existing prologue after next insn mov b6 = r28 .prologue .save ar.pfs, r0 .altrp b6 .body ;; (p15) ssm psr.i // reenable interrupts if they were on // DavidM says that srlz.d is slow and is not required in this case .wait: // exponential backoff, kdb, lockmeter etc. go in here hint @pause ld4 r30=[r31] // don't use ld4.bias; if it's contended, we won't write the word nop 0 ;; cmp4.ne p14,p0=r30,r0 (p14) br.cond.sptk.few .wait (p15) rsm psr.i // disable interrupts if we reenabled them br.cond.sptk.few b6 // lock is now free, try to acquire .global ia64_spinlock_contention_pre3_4_end // for kernprof ia64_spinlock_contention_pre3_4_end: END(ia64_spinlock_contention_pre3_4) #else GLOBAL_ENTRY(ia64_spinlock_contention) .prologue .altrp b6 .body tbit.nz p15,p0=r27,IA64_PSR_I_BIT ;; .wait: (p15) ssm psr.i // reenable interrupts if they were on // DavidM says that srlz.d is slow and is not required in this case .wait2: // exponential backoff, kdb, lockmeter etc. go in here hint @pause ld4 r30=[r31] // don't use ld4.bias; if it's contended, we won't write the word ;; cmp4.ne p14,p0=r30,r0 mov r30 = 1 (p14) br.cond.sptk.few .wait2 (p15) rsm psr.i // disable interrupts if we reenabled them ;; cmpxchg4.acq r30=[r31], r30, ar.ccv ;; cmp4.ne p14,p0=r0,r30 (p14) br.cond.sptk.few .wait br.ret.sptk.many b6 // lock is now taken END(ia64_spinlock_contention) #endif #ifdef CONFIG_HOTPLUG_CPU GLOBAL_ENTRY(ia64_jump_to_sal) alloc r16=ar.pfs,1,0,0,0;; rsm psr.i | psr.ic { flushrs srlz.i } tpa r25=in0 movl r18=tlb_purge_done;; DATA_VA_TO_PA(r18);; mov b1=r18 // Return location movl r18=ia64_do_tlb_purge;; DATA_VA_TO_PA(r18);; mov b2=r18 // doing tlb_flush work mov ar.rsc=0 // Put RSE in enforced lazy, LE mode movl r17=1f;; DATA_VA_TO_PA(r17);; mov cr.iip=r17 movl r16=SAL_PSR_BITS_TO_SET;; mov cr.ipsr=r16 mov cr.ifs=r0;; rfi;; 1: /* * Invalidate all TLB data/inst */ br.sptk.many b2;; // jump to tlb purge code tlb_purge_done: RESTORE_REGION_REGS(r25, r17,r18,r19);; RESTORE_REG(b0, r25, r17);; RESTORE_REG(b1, r25, r17);; RESTORE_REG(b2, r25, r17);; RESTORE_REG(b3, r25, r17);; RESTORE_REG(b4, r25, r17);; RESTORE_REG(b5, r25, r17);; ld8 r1=[r25],0x08;; ld8 r12=[r25],0x08;; ld8 r13=[r25],0x08;; RESTORE_REG(ar.fpsr, r25, r17);; RESTORE_REG(ar.pfs, r25, r17);; RESTORE_REG(ar.rnat, r25, r17);; RESTORE_REG(ar.unat, r25, r17);; RESTORE_REG(ar.bspstore, r25, r17);; RESTORE_REG(cr.dcr, r25, r17);; RESTORE_REG(cr.iva, r25, r17);; RESTORE_REG(cr.pta, r25, r17);; #ifdef XEN dv_serialize_instruction #endif RESTORE_REG(cr.itv, r25, r17);; RESTORE_REG(cr.pmv, r25, r17);; RESTORE_REG(cr.cmcv, r25, r17);; RESTORE_REG(cr.lrr0, r25, r17);; RESTORE_REG(cr.lrr1, r25, r17);; ld8 r4=[r25],0x08;; ld8 r5=[r25],0x08;; ld8 r6=[r25],0x08;; ld8 r7=[r25],0x08;; ld8 r17=[r25],0x08;; mov pr=r17,-1;; RESTORE_REG(ar.lc, r25, r17);; /* * Now Restore floating point regs */ ldf.fill.nta f2=[r25],16;; ldf.fill.nta f3=[r25],16;; ldf.fill.nta f4=[r25],16;; ldf.fill.nta f5=[r25],16;; ldf.fill.nta f16=[r25],16;; ldf.fill.nta f17=[r25],16;; ldf.fill.nta f18=[r25],16;; ldf.fill.nta f19=[r25],16;; ldf.fill.nta f20=[r25],16;; ldf.fill.nta f21=[r25],16;; ldf.fill.nta f22=[r25],16;; ldf.fill.nta f23=[r25],16;; ldf.fill.nta f24=[r25],16;; ldf.fill.nta f25=[r25],16;; ldf.fill.nta f26=[r25],16;; ldf.fill.nta f27=[r25],16;; ldf.fill.nta f28=[r25],16;; ldf.fill.nta f29=[r25],16;; ldf.fill.nta f30=[r25],16;; ldf.fill.nta f31=[r25],16;; /* * Now that we have done all the register restores * we are now ready for the big DIVE to SAL Land */ ssm psr.ic;; srlz.d;; br.ret.sptk.many b0;; END(ia64_jump_to_sal) #endif /* CONFIG_HOTPLUG_CPU */ #endif /* CONFIG_SMP */