/* ChibiOS/RT - Copyright (C) 2006-2007 Giovanni Di Sirio. This file is part of ChibiOS/RT. ChibiOS/RT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. ChibiOS/RT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** * @addtogroup Messages * @{ */ #include #ifdef CH_USE_MESSAGES /** * Sends a message to the specified thread. The client is stopped until the * server executes a \p chMsgRelease() after receiving the message. * * @param tp the pointer to the thread * @param msg the message, it can be a pointer to a complex structure * @return the return message from \p chMsgRelease() */ t_msg chMsgSend(Thread *tp, t_msg msg) { chSysLock(); fifo_insert(currp, &tp->p_msgqueue); currp->p_msg = msg; if (tp->p_state == PRWTMSG) chSchReadyI(tp, RDY_OK); chSchGoSleepS(PRSNDMSG); msg = currp->p_rdymsg; chSysUnlock(); return msg; } #ifdef CH_USE_MESSAGES_EVENT /** * Sends a message to the specified thread and atomically triggers an event. * The client is stopped until the server executes a \p chMsgRelease() * after receiving the message. * * @param tp the pointer to the thread * @param msg the message, it can be a pointer to a complex structure * @param esp the event source to pulse while sending the message * @return the return message from \p chMsgRelease() * @return the message return status from \p chMsgRelease() * @note This function assumes that the receiving thread is not sleeping into * a \p chMsgWait(). The use case is that the server thread is waiting * for both messages AND events while waiting into \p chEvtWait(). */ t_msg chMsgSendWithEvent(Thread *tp, t_msg msg, EventSource *esp) { chSysLock(); chDbgAssert(tp->p_state != PRWTMSG, "chmsg.c, chMsgSendWithEvent()"); fifo_insert(currp, &tp->p_msgqueue); chEvtSendI(esp); currp->p_msg = msg; chSchGoSleepS(PRSNDMSG); msg = currp->p_rdymsg; chSysUnlock(); return msg; } #endif #ifdef CH_USE_MESSAGES_TIMEOUT static void wakeup(void *p) { chDbgAssert(((Thread *)p)->p_state == PRSNDMSG, "chmsg.c, wakeup()"); chSchReadyI(dequeue(p), RDY_TIMEOUT); } /** * Sends a message to the specified thread with timeout specification. The * sender is stopped until the receiver executes a \p chMsgRelease(). * * @param tp the pointer to the thread * @param msg the message. Note that it can be a pointer to a complex * message structure. * @param time the number of ticks before the operation fails * @return the message return status from \p chMsgRelease() or * \p RDY_TIMEOUT the specified time expired. * @note The server thread can also return data into the message structure * if you need messages to be bidirectional, just define the structure * according your needs. If you dont need complicated messages exchange * you may just use the \p chMsgRelease() status code as response * to the message. */ t_msg chMsgSendTimeout(Thread *tp, t_msg msg, t_time time) { VirtualTimer vt; chSysLock(); chVTSetI(&vt, time, wakeup, currp); fifo_insert(currp, &tp->p_msgqueue); if (tp->p_state == PRWTMSG) chSchReadyI(tp, RDY_OK); currp->p_msg = msg; chSchGoSleepS(PRSNDMSG); msg = currp->p_rdymsg; if (chVTIsArmedI(&vt)) chVTResetI(&vt); chSysUnlock(); return msg; } #endif /* CH_USE_MESSAGES_TIMEOUT */ /** * Suspends the thread and waits for an incoming message. * * @return the pointer to the message structure. Note, it is always the * message associated to the thread on the top of the messages queue. * @note You can assume that the data contained in the message is stable until * you invoke \p chMsgRelease() because the sending thread is * suspended until then. */ t_msg chMsgWait(void) { t_msg msg; chSysLock(); if (!chMsgIsPendingI(currp)) chSchGoSleepS(PRWTMSG); msg = chMsgGetI(currp); chSysUnlock(); return msg; } /** * Returns the next message in the queue. * * @return the pointer to the message structure. Note, it is always the * message associated to the thread on the top of the messages queue. * If the queue is empty then \p NULL is returned. * @note You can assume that the data pointed by the message is stable until * you invoke \p chMsgRelease() because the sending thread is * suspended until then. Always remember that the message data is not * copied between the sender and the receiver, just a pointer is passed. */ t_msg chMsgGet(void) { t_msg msg; chSysLock(); msg = chMsgIsPendingI(currp) ? chMsgGetI(currp) : NULL; chSysUnlock(); return msg; } /** * Releases the thread waiting on top of the messages queue. * * @param msg the message returned to the message sender * @note You can call this function only if there is a message already in the * queue else the result will be unpredictable (a crash most likely). * Exiting from the \p chMsgWait() ensures you have at least one * message in the queue so it is not a big deal.
* The condition is not checked in order to make this code as fast as * possible. */ void chMsgRelease(t_msg msg) { chSysLock(); chDbgAssert(chMsgIsPendingI(currp), "chmsg.c, chMsgRelease()"); chSchWakeupS(fifo_remove(&currp->p_msgqueue), msg); chSysUnlock(); } #endif /* CH_USE_MESSAGES */ /** @} */