/* ChibiOS/RT - Copyright (C) 2006-2007 Giovanni Di Sirio. This file is part of ChibiOS/RT. ChibiOS/RT is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. ChibiOS/RT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** * @addtogroup Messages * @{ */ #include #ifdef CH_USE_MESSAGES /** * Sends a message to the specified thread. The client is stopped until the * server executes a \p chMsgRelease() after receiving the message. * * @param tp the pointer to the thread * @param msg the message, it can be a pointer to a complex structure * @return the return message from \p chMsgRelease() */ msg_t chMsgSend(Thread *tp, msg_t msg) { chSysLock(); #ifdef CH_USE_MESSAGES_PRIORITY if (tp->p_flags & P_MSGBYPRIO) prio_insert(currp, &tp->p_msgqueue); else queue_insert(currp, &tp->p_msgqueue); #else queue_insert(currp, &tp->p_msgqueue); #endif currp->p_msg = msg; currp->p_wtthdp = tp; if (tp->p_state == PRWTMSG) chSchReadyI(tp); chSchGoSleepS(PRSNDMSG); msg = currp->p_rdymsg; chSysUnlock(); return msg; } #ifdef CH_USE_MESSAGES_EVENT /** * Sends a message to the specified thread and atomically triggers an event. * The client is stopped until the server executes a \p chMsgRelease() * after receiving the message. * * @param tp the pointer to the thread * @param msg the message, it can be a pointer to a complex structure * @param esp the event source to pulse while sending the message * @return the return message from \p chMsgRelease() * @return the message return status from \p chMsgRelease() * @note This function assumes that the receiving thread is not sleeping into * a \p chMsgWait(). The use case is that the server thread is waiting * for both messages AND events while waiting into \p chEvtWait(). */ msg_t chMsgSendWithEvent(Thread *tp, msg_t msg, EventSource *esp) { chSysLock(); chDbgAssert(tp->p_state != PRWTMSG, "chmsg.c, chMsgSendWithEvent()"); #ifdef CH_USE_MESSAGES_PRIORITY if (tp->p_flags & P_MSGBYPRIO) prio_insert(currp, &tp->p_msgqueue); else queue_insert(currp, &tp->p_msgqueue); #else queue_insert(currp, &tp->p_msgqueue); #endif chEvtBroadcastI(esp); currp->p_wtthdp = tp; currp->p_msg = msg; chSchGoSleepS(PRSNDMSG); msg = currp->p_rdymsg; chSysUnlock(); return msg; } #endif /** * Suspends the thread and waits for an incoming message. * * @return the pointer to the message structure. Note, it is always the * message associated to the thread on the top of the messages queue. * @note You can assume that the data contained in the message is stable until * you invoke \p chMsgRelease() because the sending thread is * suspended until then. */ msg_t chMsgWait(void) { msg_t msg; chSysLock(); if (!chMsgIsPendingI(currp)) chSchGoSleepS(PRWTMSG); msg = chMsgGetI(currp); chSysUnlock(); return msg; } /** * Returns the next message in the queue. * * @return the pointer to the message structure. Note, it is always the * message associated to the thread on the top of the messages queue. * If the queue is empty then \p NULL is returned. * @note You can assume that the data pointed by the message is stable until * you invoke \p chMsgRelease() because the sending thread is * suspended until then. Always remember that the message data is not * copied between the sender and the receiver, just a pointer is passed. */ msg_t chMsgGet(void) { msg_t msg; chSysLock(); msg = chMsgIsPendingI(currp) ? chMsgGetI(currp) : (msg_t)NULL; chSysUnlock(); return msg; } /** * Releases the thread waiting on top of the messages queue. * * @param msg the message returned to the message sender * @note You can call this function only if there is a message already in the * queue else the result will be unpredictable (a crash most likely). * Exiting from the \p chMsgWait() ensures you have at least one * message in the queue so it is not a big deal.
* The condition is not checked in order to make this code as fast as * possible. */ void chMsgRelease(msg_t msg) { chSysLock(); chDbgAssert(chMsgIsPendingI(currp), "chmsg.c, chMsgRelease()"); chSchWakeupS(fifo_remove(&currp->p_msgqueue), msg); chSysUnlock(); } #endif /* CH_USE_MESSAGES */ /** @} */