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#include <littleWire_util.h>
/* Delay in miliseconds */
void delay(unsigned int duration)
{
#if defined _WIN32 || defined _WIN64
// use windows sleep api with milliseconds
// * 2 to make it run at half speed, because windows seems to have some trouble with this...
Sleep(duration * 2);
#else
// use standard unix api with microseconds
usleep(duration*1000);
#endif
}
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