From cce17fefd6e042c0a40a9af3bdfdbb6bc11ded34 Mon Sep 17 00:00:00 2001 From: root Date: Fri, 11 Oct 2013 09:38:08 +0100 Subject: 800x600 --- software/pong3/pong3.c | 52 ++++++++++++++++++++++---------------------------- 1 file changed, 23 insertions(+), 29 deletions(-) (limited to 'software/pong3/pong3.c') diff --git a/software/pong3/pong3.c b/software/pong3/pong3.c index 0e88ac8..39ee99c 100644 --- a/software/pong3/pong3.c +++ b/software/pong3/pong3.c @@ -3,10 +3,14 @@ #include #include #include +#include #include "system.h" +#include "GPU.h" + #define msleep(msec) usleep(1000*msec); + static void gpu_write (unsigned int reg, unsigned int data) { @@ -16,27 +20,17 @@ gpu_write (unsigned int reg, unsigned int data) static void load_sprite (void) { + const uint16_t sprite[16]={ 0x00C0, 0x03E0, 0x0FF8, 0x1FFE, 0x3FC7, 0x3F83, 0x3933, 0x3987, 0x3D37, 0x3D37, 0x3D87, 0x3FFF, 0x1FFE, 0x07F8, 0x01E0, 0x00C0 }; + const unsigned int n=sizeof(sprite)/sizeof(uint16_t); + unsigned int i; + // RRR GGG BBB // set the sprite color 111 010 000 - orange - gpu_write (5, 0x01D0); + gpu_write (GPU_REG_SPRITE_COLOUR, 0x01D0); // squirt the bromium logo into the sprite - gpu_write (0x10, 0x00C0); - gpu_write (0x11, 0x03E0); - gpu_write (0x12, 0x0FF8); - gpu_write (0x13, 0x1FFE); - gpu_write (0x14, 0x3FC7); - gpu_write (0x15, 0x3F83); - gpu_write (0x16, 0x3933); - gpu_write (0x17, 0x3987); - gpu_write (0x18, 0x3D37); - gpu_write (0x19, 0x3D37); - gpu_write (0x1a, 0x3D87); - gpu_write (0x1b, 0x3FFF); - gpu_write (0x1c, 0x1FFE); - gpu_write (0x1d, 0x07F8); - gpu_write (0x1e, 0x01E0); - gpu_write (0x1f, 0x00C0); + for (i=0;i